sointu/tracker/gioui/songpanel.go
5684185+vsariola@users.noreply.github.com 1c020fffa3 refactor(gioui): update gioui to v0.5.0
2024-03-01 22:11:44 +02:00

186 lines
7.0 KiB
Go

package gioui
import (
"image"
"gioui.org/layout"
"gioui.org/op/clip"
"gioui.org/op/paint"
"gioui.org/unit"
"gioui.org/widget"
"github.com/vsariola/sointu/tracker"
"golang.org/x/exp/shiny/materialdesign/icons"
)
type SongPanel struct {
MenuBar []widget.Clickable
Menus []Menu
BPM *NumberInput
RowsPerPattern *NumberInput
RowsPerBeat *NumberInput
Step *NumberInput
SongLength *NumberInput
RewindBtn *ActionClickable
PlayingBtn *BoolClickable
RecordBtn *BoolClickable
NoteTracking *BoolClickable
PanicBtn *BoolClickable
LoopBtn *BoolClickable
// File menu items
fileMenuItems []MenuItem
NewSong tracker.Action
OpenSongFile tracker.Action
SaveSongFile tracker.Action
SaveSongAsFile tracker.Action
ExportWav tracker.Action
Quit tracker.Action
// Edit menu items
editMenuItems []MenuItem
}
func NewSongPanel(model *tracker.Model) *SongPanel {
ret := &SongPanel{
MenuBar: make([]widget.Clickable, 2),
Menus: make([]Menu, 2),
BPM: NewNumberInput(model.BPM().Int()),
RowsPerPattern: NewNumberInput(model.RowsPerPattern().Int()),
RowsPerBeat: NewNumberInput(model.RowsPerBeat().Int()),
Step: NewNumberInput(model.Step().Int()),
SongLength: NewNumberInput(model.SongLength().Int()),
PanicBtn: NewBoolClickable(model.Panic().Bool()),
LoopBtn: NewBoolClickable(model.LoopToggle().Bool()),
RecordBtn: NewBoolClickable(model.IsRecording().Bool()),
NoteTracking: NewBoolClickable(model.NoteTracking().Bool()),
PlayingBtn: NewBoolClickable(model.Playing().Bool()),
RewindBtn: NewActionClickable(model.Rewind()),
}
ret.fileMenuItems = []MenuItem{
{IconBytes: icons.ContentClear, Text: "New Song", ShortcutText: shortcutKey + "N", Doer: model.NewSong()},
{IconBytes: icons.FileFolder, Text: "Open Song", ShortcutText: shortcutKey + "O", Doer: model.OpenSong()},
{IconBytes: icons.ContentSave, Text: "Save Song", ShortcutText: shortcutKey + "S", Doer: model.SaveSong()},
{IconBytes: icons.ContentSave, Text: "Save Song As...", Doer: model.SaveSongAs()},
{IconBytes: icons.ImageAudiotrack, Text: "Export Wav...", Doer: model.Export()},
}
if canQuit {
ret.fileMenuItems = append(ret.fileMenuItems, MenuItem{IconBytes: icons.ActionExitToApp, Text: "Quit", Doer: model.Quit()})
}
ret.editMenuItems = []MenuItem{
{IconBytes: icons.ContentUndo, Text: "Undo", ShortcutText: shortcutKey + "Z", Doer: model.Undo()},
{IconBytes: icons.ContentRedo, Text: "Redo", ShortcutText: shortcutKey + "Y", Doer: model.Redo()},
{IconBytes: icons.ImageCrop, Text: "Remove unused data", Doer: model.RemoveUnused()},
}
return ret
}
const shortcutKey = "Ctrl+"
func (s *SongPanel) Layout(gtx C, t *Tracker) D {
return layout.Flex{Axis: layout.Vertical}.Layout(gtx,
layout.Rigid(func(gtx C) D {
return s.layoutMenuBar(gtx, t)
}),
layout.Rigid(func(gtx C) D {
return s.layoutSongOptions(gtx, t)
}),
)
}
func (t *SongPanel) layoutMenuBar(gtx C, tr *Tracker) D {
gtx.Constraints.Max.Y = gtx.Dp(unit.Dp(36))
gtx.Constraints.Min.Y = gtx.Dp(unit.Dp(36))
return layout.Flex{Axis: layout.Horizontal}.Layout(gtx,
layout.Rigid(tr.layoutMenu(gtx, "File", &t.MenuBar[0], &t.Menus[0], unit.Dp(200), t.fileMenuItems...)),
layout.Rigid(tr.layoutMenu(gtx, "Edit", &t.MenuBar[1], &t.Menus[1], unit.Dp(200), t.editMenuItems...)),
)
}
func (t *SongPanel) layoutSongOptions(gtx C, tr *Tracker) D {
paint.FillShape(gtx.Ops, songSurfaceColor, clip.Rect(image.Rect(0, 0, gtx.Constraints.Max.X, gtx.Constraints.Max.Y)).Op())
in := layout.UniformInset(unit.Dp(1))
panicBtnStyle := ToggleButton(gtx, tr.Theme, t.PanicBtn, "Panic (F12)")
rewindBtnStyle := ActionIcon(gtx, tr.Theme, t.RewindBtn, icons.AVFastRewind, "Rewind\n(F5)")
playBtnStyle := ToggleIcon(gtx, tr.Theme, t.PlayingBtn, icons.AVPlayArrow, icons.AVStop, "Play (F6 / Space)", "Stop (F6 / Space)")
recordBtnStyle := ToggleIcon(gtx, tr.Theme, t.RecordBtn, icons.AVFiberManualRecord, icons.AVFiberSmartRecord, "Record (F7)", "Stop (F7)")
noteTrackBtnStyle := ToggleIcon(gtx, tr.Theme, t.NoteTracking, icons.ActionSpeakerNotesOff, icons.ActionSpeakerNotes, "Follow\nOff\n(F8)", "Follow\nOn\n(F8)")
loopBtnStyle := ToggleIcon(gtx, tr.Theme, t.LoopBtn, icons.NavigationArrowForward, icons.AVLoop, "Loop\nOff\n(Ctrl+L)", "Loop\nOn\n(Ctrl+L)")
return layout.Flex{Axis: layout.Vertical}.Layout(gtx,
layout.Rigid(func(gtx C) D {
return layout.Flex{Axis: layout.Horizontal}.Layout(gtx,
layout.Rigid(Label("LEN:", white, tr.Theme.Shaper)),
layout.Rigid(func(gtx layout.Context) layout.Dimensions {
numStyle := NumericUpDown(tr.Theme, t.SongLength, "Song length")
gtx.Constraints.Min.Y = gtx.Dp(unit.Dp(20))
gtx.Constraints.Min.X = gtx.Dp(unit.Dp(70))
dims := in.Layout(gtx, numStyle.Layout)
return dims
}),
)
}),
layout.Rigid(func(gtx C) D {
return layout.Flex{Axis: layout.Horizontal}.Layout(gtx,
layout.Rigid(Label("BPM:", white, tr.Theme.Shaper)),
layout.Rigid(func(gtx layout.Context) layout.Dimensions {
numStyle := NumericUpDown(tr.Theme, t.BPM, "Beats per minute")
gtx.Constraints.Min.Y = gtx.Dp(unit.Dp(20))
gtx.Constraints.Min.X = gtx.Dp(unit.Dp(70))
dims := in.Layout(gtx, numStyle.Layout)
return dims
}),
)
}),
layout.Rigid(func(gtx C) D {
return layout.Flex{Axis: layout.Horizontal}.Layout(gtx,
layout.Rigid(Label("RPP:", white, tr.Theme.Shaper)),
layout.Rigid(func(gtx layout.Context) layout.Dimensions {
numStyle := NumericUpDown(tr.Theme, t.RowsPerPattern, "Rows per pattern")
gtx.Constraints.Min.Y = gtx.Dp(unit.Dp(20))
gtx.Constraints.Min.X = gtx.Dp(unit.Dp(70))
dims := in.Layout(gtx, numStyle.Layout)
return dims
}),
)
}),
layout.Rigid(func(gtx C) D {
return layout.Flex{Axis: layout.Horizontal}.Layout(gtx,
layout.Rigid(Label("RPB:", white, tr.Theme.Shaper)),
layout.Rigid(func(gtx layout.Context) layout.Dimensions {
numStyle := NumericUpDown(tr.Theme, t.RowsPerBeat, "Rows per beat")
gtx.Constraints.Min.Y = gtx.Dp(unit.Dp(20))
gtx.Constraints.Min.X = gtx.Dp(unit.Dp(70))
dims := in.Layout(gtx, numStyle.Layout)
return dims
}),
)
}),
layout.Rigid(func(gtx C) D {
return layout.Flex{Axis: layout.Horizontal}.Layout(gtx,
layout.Rigid(Label("STP:", white, tr.Theme.Shaper)),
layout.Rigid(func(gtx layout.Context) layout.Dimensions {
numStyle := NumericUpDown(tr.Theme, t.Step, "Cursor step")
numStyle.UnitsPerStep = unit.Dp(20)
dims := in.Layout(gtx, numStyle.Layout)
return dims
}),
)
}),
layout.Rigid(VuMeter{AverageVolume: tr.Model.AverageVolume(), PeakVolume: tr.Model.PeakVolume(), Range: 100}.Layout),
layout.Rigid(func(gtx C) D {
return layout.Flex{Axis: layout.Horizontal, Alignment: layout.Middle}.Layout(gtx,
layout.Rigid(rewindBtnStyle.Layout),
layout.Rigid(playBtnStyle.Layout),
layout.Rigid(recordBtnStyle.Layout),
layout.Rigid(noteTrackBtnStyle.Layout),
layout.Rigid(loopBtnStyle.Layout),
)
}),
layout.Rigid(panicBtnStyle.Layout),
)
}