sointu/tracker/model.go

988 lines
22 KiB
Go

package tracker
import (
"errors"
"fmt"
"math"
"strconv"
"strings"
"github.com/vsariola/sointu"
"github.com/vsariola/sointu/vm"
)
// Model implements the mutable state for the tracker program GUI.
//
// Go does not have immutable slices, so there's no efficient way to guarantee
// accidental mutations in the song. But at least the value members are
// protected.
type Model struct {
song sointu.Song
editMode EditMode
selectionCorner SongPoint
cursor SongPoint
lowNibble bool
instrIndex int
unitIndex int
paramIndex int
octave int
noteTracking bool
usedIDs map[int]bool
maxID int
prevUndoType string
undoSkipCounter int
undoStack []sointu.Song
redoStack []sointu.Song
samplesPerRowObservers []chan<- int
patchObservers []chan<- sointu.Patch
scoreObservers []chan<- sointu.Score
playingObservers []chan<- bool
}
type Parameter struct {
Type ParameterType
Name string
Hint string
Value int
Min int
Max int
}
type EditMode int
type ParameterType int
const (
EditPatterns EditMode = iota
EditTracks
EditUnits
EditParameters
)
const (
IntegerParameter ParameterType = iota
BoolParameter
IDParameter
)
const maxUndo = 256
func NewModel() *Model {
ret := new(Model)
ret.setSongNoUndo(defaultSong.Copy())
return ret
}
func (m *Model) ResetSong() {
m.SetSong(defaultSong.Copy())
}
func (m *Model) SetSong(song sointu.Song) {
m.saveUndo("SetSong", 0)
m.setSongNoUndo(song)
}
func (m *Model) SetOctave(value int) bool {
if value < 0 {
value = 0
}
if value > 9 {
value = 9
}
if m.octave == value {
return false
}
m.octave = value
return true
}
func (m *Model) SetInstrument(instrument sointu.Instrument) bool {
if len(instrument.Units) == 0 {
return false
}
m.saveUndo("SetInstrument", 0)
m.freeUnitIDs(m.song.Patch[m.instrIndex].Units)
m.assignUnitIDs(instrument.Units)
m.song.Patch[m.instrIndex] = instrument
m.clampPositions()
m.notifyPatchChange()
return true
}
func (m *Model) SetInstrIndex(value int) {
m.instrIndex = value
m.clampPositions()
}
func (m *Model) SetInstrumentVoices(value int) {
if value < 1 {
value = 1
}
maxRemain := m.MaxInstrumentVoices()
if value > maxRemain {
value = maxRemain
}
if m.Instrument().NumVoices == value {
return
}
m.saveUndo("SetInstrumentVoices", 10)
m.song.Patch[m.instrIndex].NumVoices = value
m.notifyPatchChange()
}
func (m *Model) MaxInstrumentVoices() int {
maxRemain := 32 - m.song.Patch.NumVoices() + m.Instrument().NumVoices
if maxRemain < 1 {
return 1
}
return maxRemain
}
func (m *Model) SetInstrumentName(name string) {
name = strings.TrimSpace(name)
if m.Instrument().Name == name {
return
}
m.saveUndo("SetInstrumentName", 10)
m.song.Patch[m.instrIndex].Name = name
}
func (m *Model) SetBPM(value int) {
if value < 1 {
value = 1
}
if value > 999 {
value = 999
}
if m.song.BPM == value {
return
}
m.saveUndo("SetBPM", 100)
m.song.BPM = value
m.notifySamplesPerRowChange()
}
func (m *Model) SetRowsPerBeat(value int) {
if value < 1 {
value = 1
}
if value > 32 {
value = 32
}
if m.song.RowsPerBeat == value {
return
}
m.saveUndo("SetRowsPerBeat", 10)
m.song.RowsPerBeat = value
m.notifySamplesPerRowChange()
}
func (m *Model) AddTrack(after bool) {
if !m.CanAddTrack() {
return
}
m.saveUndo("AddTrack", 0)
newTracks := make([]sointu.Track, len(m.song.Score.Tracks)+1)
if after {
m.cursor.Track++
}
copy(newTracks, m.song.Score.Tracks[:m.cursor.Track])
copy(newTracks[m.cursor.Track+1:], m.song.Score.Tracks[m.cursor.Track:])
newTracks[m.cursor.Track] = sointu.Track{
NumVoices: 1,
Patterns: [][]byte{make([]byte, m.song.Score.RowsPerPattern)},
}
m.song.Score.Tracks = newTracks
m.clampPositions()
m.notifyScoreChange()
}
func (m *Model) CanAddTrack() bool {
return m.song.Score.NumVoices() < 32
}
func (m *Model) SetTrackVoices(value int) {
if value < 1 {
value = 1
}
maxRemain := m.MaxTrackVoices()
if value > maxRemain {
value = maxRemain
}
if m.song.Score.Tracks[m.cursor.Track].NumVoices == value {
return
}
m.saveUndo("SetTrackVoices", 10)
m.song.Score.Tracks[m.cursor.Track].NumVoices = value
m.notifyScoreChange()
}
func (m *Model) MaxTrackVoices() int {
maxRemain := 32 - m.song.Score.NumVoices() + m.song.Score.Tracks[m.cursor.Track].NumVoices
if maxRemain < 1 {
maxRemain = 1
}
return maxRemain
}
func (m *Model) AddInstrument(after bool) {
if !m.CanAddInstrument() {
return
}
m.saveUndo("AddInstrument", 0)
newInstruments := make([]sointu.Instrument, len(m.song.Patch)+1)
if after {
m.instrIndex++
}
copy(newInstruments, m.song.Patch[:m.instrIndex])
copy(newInstruments[m.instrIndex+1:], m.song.Patch[m.instrIndex:])
newInstr := defaultInstrument.Copy()
m.assignUnitIDs(newInstr.Units)
newInstruments[m.instrIndex] = newInstr
m.unitIndex = 0
m.paramIndex = 0
m.song.Patch = newInstruments
m.notifyPatchChange()
}
func (m *Model) CanAddInstrument() bool {
return m.song.Patch.NumVoices() < 32
}
func (m *Model) SwapInstruments(i, j int) {
if i < 0 || j < 0 || i >= len(m.song.Patch) || j >= len(m.song.Patch) || i == j {
return
}
m.saveUndo("SwapInstruments", 10)
instruments := m.song.Patch
instruments[i], instruments[j] = instruments[j], instruments[i]
m.clampPositions()
m.notifyPatchChange()
}
func (m *Model) DeleteInstrument(forward bool) {
if !m.CanDeleteInstrument() {
return
}
m.saveUndo("DeleteInstrument", 0)
m.freeUnitIDs(m.song.Patch[m.instrIndex].Units)
m.song.Patch = append(m.song.Patch[:m.instrIndex], m.song.Patch[m.instrIndex+1:]...)
if (!forward && m.instrIndex > 0) || m.instrIndex >= len(m.song.Patch) {
m.instrIndex--
}
m.clampPositions()
m.notifyPatchChange()
}
func (m *Model) CanDeleteInstrument() bool {
return len(m.song.Patch) > 1
}
func (m *Model) Note() byte {
trk := m.song.Score.Tracks[m.cursor.Track]
if m.cursor.Pattern < 0 || m.cursor.Pattern >= len(trk.Order) {
return 1
}
p := trk.Order[m.cursor.Pattern]
if p < 0 || p >= len(trk.Patterns) {
return 1
}
pat := trk.Patterns[p]
if m.cursor.Row < 0 || m.cursor.Row >= len(pat) {
return 1
}
return pat[m.cursor.Row]
}
// SetCurrentNote sets the (note) value in current pattern under cursor to iv
func (m *Model) SetNote(iv byte) {
m.saveUndo("SetNote", 10)
tracks := m.song.Score.Tracks
order := tracks[m.cursor.Track].Order
if m.cursor.Pattern < 0 || m.cursor.Pattern >= len(order) || m.cursor.Row < 0 {
return
}
patIndex := order[m.cursor.Pattern]
if patIndex < 0 {
return
}
for len(tracks[m.cursor.Track].Patterns) <= patIndex {
tracks[m.cursor.Track].Patterns = append(tracks[m.cursor.Track].Patterns, nil)
}
patterns := tracks[m.cursor.Track].Patterns
for len(patterns[patIndex]) <= m.cursor.Row {
patterns[patIndex] = append(patterns[patIndex], 1)
}
patterns[patIndex][m.cursor.Row] = iv
m.notifyScoreChange()
}
func (m *Model) SetCurrentPattern(pat int) {
m.saveUndo("SetCurrentPattern", 0)
track := &m.song.Score.Tracks[m.cursor.Track]
for len(track.Order) <= m.cursor.Pattern {
track.Order = append(track.Order, -1)
}
track.Order[m.cursor.Pattern] = pat
m.notifyScoreChange()
}
func (m *Model) SetSongLength(value int) {
if value < 1 {
value = 1
}
if value == m.song.Score.Length {
return
}
m.saveUndo("SetSongLength", 10)
m.song.Score.Length = value
m.clampPositions()
m.notifyScoreChange()
}
func (m *Model) SetRowsPerPattern(value int) {
if value < 1 {
value = 1
}
if value > 255 {
value = 255
}
if value == m.song.Score.RowsPerPattern {
return
}
m.saveUndo("SetRowsPerPattern", 10)
m.song.Score.RowsPerPattern = value
m.clampPositions()
m.notifyScoreChange()
}
func (m *Model) SetUnitType(t string) {
unit, ok := defaultUnits[t]
if !ok { // if the type is invalid, we just set it to empty unit
unit = sointu.Unit{Parameters: make(map[string]int)}
} else {
unit = unit.Copy()
}
if m.Unit().Type == unit.Type {
return
}
m.saveUndo("SetUnitType", 0)
oldID := m.Unit().ID
m.Instrument().Units[m.unitIndex] = unit
m.Instrument().Units[m.unitIndex].ID = oldID // keep the ID of the replaced unit
m.notifyPatchChange()
}
func (m *Model) SetUnitIndex(value int) {
m.unitIndex = value
m.paramIndex = 0
m.clampPositions()
}
func (m *Model) AddUnit(after bool) {
m.saveUndo("AddUnit", 10)
newUnits := make([]sointu.Unit, len(m.Instrument().Units)+1)
if after {
m.unitIndex++
}
copy(newUnits, m.Instrument().Units[:m.unitIndex])
copy(newUnits[m.unitIndex+1:], m.Instrument().Units[m.unitIndex:])
m.assignUnitIDs(newUnits[m.unitIndex : m.unitIndex+1])
m.song.Patch[m.instrIndex].Units = newUnits
m.paramIndex = 0
m.clampPositions()
m.notifyPatchChange()
}
func (m *Model) AddOrderRow(after bool) {
m.saveUndo("AddOrderRow", 10)
if after {
m.cursor.Pattern++
}
for i, trk := range m.song.Score.Tracks {
if l := len(trk.Order); l > m.cursor.Pattern {
newOrder := make([]int, l+1)
copy(newOrder, trk.Order[:m.cursor.Pattern])
copy(newOrder[m.cursor.Pattern+1:], trk.Order[m.cursor.Pattern:])
newOrder[m.cursor.Pattern] = -1
m.song.Score.Tracks[i].Order = newOrder
}
}
m.song.Score.Length++
m.selectionCorner = m.cursor
m.clampPositions()
m.notifyScoreChange()
}
func (m *Model) DeleteOrderRow(forward bool) {
if m.song.Score.Length <= 1 {
return
}
m.saveUndo("DeleteOrderRow", 0)
for i, trk := range m.song.Score.Tracks {
if l := len(trk.Order); l > m.cursor.Pattern {
newOrder := make([]int, l-1)
copy(newOrder, trk.Order[:m.cursor.Pattern])
copy(newOrder[m.cursor.Pattern:], trk.Order[m.cursor.Pattern+1:])
m.song.Score.Tracks[i].Order = newOrder
}
}
if !forward && m.cursor.Pattern > 0 {
m.cursor.Pattern--
}
m.song.Score.Length--
m.selectionCorner = m.cursor
m.clampPositions()
m.notifyScoreChange()
}
func (m *Model) DeleteUnit(forward bool) {
if !m.CanDeleteUnit() {
return
}
instr := m.Instrument()
m.saveUndo("DeleteUnit", 0)
delete(m.usedIDs, instr.Units[m.unitIndex].ID)
newUnits := make([]sointu.Unit, len(instr.Units)-1)
copy(newUnits, instr.Units[:m.unitIndex])
copy(newUnits[m.unitIndex:], instr.Units[m.unitIndex+1:])
m.song.Patch[m.instrIndex].Units = newUnits
if !forward && m.unitIndex > 0 {
m.unitIndex--
}
m.paramIndex = 0
m.clampPositions()
m.notifyPatchChange()
}
func (m *Model) CanDeleteUnit() bool {
return len(m.Instrument().Units) > 1
}
func (m *Model) ResetParam() {
p, err := m.Param(m.paramIndex)
if err != nil {
return
}
unit := m.Unit()
paramList, ok := sointu.UnitTypes[unit.Type]
if !ok || m.paramIndex < 0 || m.paramIndex >= len(paramList) {
return
}
paramType := paramList[m.paramIndex]
defaultValue, ok := defaultUnits[unit.Type].Parameters[paramType.Name]
if unit.Parameters[p.Name] == defaultValue {
return
}
m.saveUndo("ResetParam", 0)
unit.Parameters[paramType.Name] = defaultValue
m.clampPositions()
m.notifyPatchChange()
}
func (m *Model) SetParamIndex(value int) {
m.paramIndex = value
m.clampPositions()
}
func (m *Model) setGmDlsEntry(index int) {
if index < 0 || index >= len(GmDlsEntries) {
return
}
entry := GmDlsEntries[index]
unit := m.Unit()
if unit.Type != "oscillator" || unit.Parameters["type"] != sointu.Sample {
return
}
if unit.Parameters["samplestart"] == entry.Start && unit.Parameters["loopstart"] == entry.LoopStart && unit.Parameters["looplength"] == entry.LoopLength {
return
}
m.saveUndo("SetGmDlsEntry", 20)
unit.Parameters["samplestart"] = entry.Start
unit.Parameters["loopstart"] = entry.LoopStart
unit.Parameters["looplength"] = entry.LoopLength
unit.Parameters["transpose"] = 64 + entry.SuggestedTranspose
m.notifyPatchChange()
}
func (m *Model) SwapUnits(i, j int) {
units := m.Instrument().Units
if i < 0 || j < 0 || i >= len(units) || j >= len(units) || i == j {
return
}
m.saveUndo("SwapUnits", 10)
units[i], units[j] = units[j], units[i]
m.clampPositions()
m.notifyPatchChange()
}
func (m *Model) getSelectionRange() (int, int, int, int) {
r1 := m.cursor.Pattern*m.song.Score.RowsPerPattern + m.cursor.Row
r2 := m.selectionCorner.Pattern*m.song.Score.RowsPerPattern + m.selectionCorner.Row
if r2 < r1 {
r1, r2 = r2, r1
}
t1 := m.cursor.Track
t2 := m.selectionCorner.Track
if t2 < t1 {
t1, t2 = t2, t1
}
return r1, r2, t1, t2
}
func (m *Model) AdjustSelectionPitch(delta int) {
m.saveUndo("AdjustSelectionPitch", 10)
r1, r2, t1, t2 := m.getSelectionRange()
for c := t1; c <= t2; c++ {
adjustedNotes := map[struct {
Pat int
Row int
}]bool{}
for r := r1; r <= r2; r++ {
s := SongRow{Row: r}.Wrap(m.song.Score)
if s.Pattern >= len(m.song.Score.Tracks[c].Order) {
break
}
p := m.song.Score.Tracks[c].Order[s.Pattern]
if p < 0 {
continue
}
noteIndex := struct {
Pat int
Row int
}{p, s.Row}
if !adjustedNotes[noteIndex] {
patterns := m.song.Score.Tracks[c].Patterns
if p >= len(patterns) {
continue
}
pattern := patterns[p]
if s.Row >= len(pattern) {
continue
}
if val := pattern[s.Row]; val > 1 {
newVal := int(val) + delta
if newVal < 2 {
newVal = 2
} else if newVal > 255 {
newVal = 255
}
pattern[s.Row] = byte(newVal)
}
adjustedNotes[noteIndex] = true
}
}
}
m.notifyScoreChange()
}
func (m *Model) DeleteSelection() {
m.saveUndo("DeleteSelection", 0)
r1, r2, t1, t2 := m.getSelectionRange()
for r := r1; r <= r2; r++ {
s := SongRow{Row: r}.Wrap(m.song.Score)
for c := t1; c <= t2; c++ {
p := m.song.Score.Tracks[c].Order[s.Pattern]
if p < 0 {
continue
}
patterns := m.song.Score.Tracks[c].Patterns
if p >= len(patterns) {
continue
}
pattern := patterns[p]
if s.Row >= len(pattern) {
continue
}
m.song.Score.Tracks[c].Patterns[p][s.Row] = 1
}
}
m.notifyScoreChange()
}
func (m *Model) DeletePatternSelection() {
m.saveUndo("DeletePatternSelection", 0)
r1, r2, t1, t2 := m.getSelectionRange()
p1 := SongRow{Row: r1}.Wrap(m.song.Score).Pattern
p2 := SongRow{Row: r2}.Wrap(m.song.Score).Pattern
for p := p1; p <= p2; p++ {
for c := t1; c <= t2; c++ {
if p < len(m.song.Score.Tracks[c].Order) {
m.song.Score.Tracks[c].Order[p] = -1
}
}
}
m.notifyScoreChange()
}
func (m *Model) SetEditMode(value EditMode) {
m.editMode = value
}
func (m *Model) Undo() {
if !m.CanUndo() {
return
}
if len(m.redoStack) >= maxUndo {
m.redoStack = m.redoStack[1:]
}
m.redoStack = append(m.redoStack, m.song.Copy())
m.setSongNoUndo(m.undoStack[len(m.undoStack)-1])
m.undoStack = m.undoStack[:len(m.undoStack)-1]
}
func (m *Model) CanUndo() bool {
return len(m.undoStack) > 0
}
func (m *Model) Redo() {
if !m.CanRedo() {
return
}
if len(m.undoStack) >= maxUndo {
m.undoStack = m.undoStack[1:]
}
m.undoStack = append(m.undoStack, m.song.Copy())
m.setSongNoUndo(m.redoStack[len(m.redoStack)-1])
m.redoStack = m.redoStack[:len(m.redoStack)-1]
}
func (m *Model) CanRedo() bool {
return len(m.redoStack) > 0
}
func (m *Model) SetNoteTracking(value bool) {
m.noteTracking = value
}
func (m *Model) NoteTracking() bool {
return m.noteTracking
}
func (m *Model) Octave() int {
return m.octave
}
func (m *Model) Song() sointu.Song {
return m.song
}
func (m *Model) EditMode() EditMode {
return m.editMode
}
func (m *Model) SelectionCorner() SongPoint {
return m.selectionCorner
}
func (m *Model) SetSelectionCorner(value SongPoint) {
m.selectionCorner = value
m.clampPositions()
}
func (m *Model) Cursor() SongPoint {
return m.cursor
}
func (m *Model) SetCursor(value SongPoint) {
m.cursor = value
m.clampPositions()
}
func (m *Model) LowNibble() bool {
return m.lowNibble
}
func (m *Model) SetLowNibble(value bool) {
m.lowNibble = value
}
func (m *Model) InstrIndex() int {
return m.instrIndex
}
func (m *Model) Track() sointu.Track {
return m.song.Score.Tracks[m.cursor.Track]
}
func (m *Model) Instrument() sointu.Instrument {
return m.song.Patch[m.instrIndex]
}
func (m *Model) Unit() sointu.Unit {
return m.song.Patch[m.instrIndex].Units[m.unitIndex]
}
func (m *Model) UnitIndex() int {
return m.unitIndex
}
func (m *Model) ParamIndex() int {
return m.paramIndex
}
func (m *Model) clampPositions() {
m.cursor = m.cursor.Wrap(m.song.Score)
m.selectionCorner = m.selectionCorner.Wrap(m.song.Score)
if !m.Track().Effect {
m.lowNibble = false
}
m.instrIndex = clamp(m.instrIndex, 0, len(m.song.Patch)-1)
m.unitIndex = clamp(m.unitIndex, 0, len(m.Instrument().Units)-1)
for m.paramIndex < 0 {
if m.unitIndex == 0 {
m.paramIndex = 0
break
}
m.unitIndex--
m.paramIndex += m.NumParams()
}
for n := m.NumParams(); m.paramIndex >= n; n = m.NumParams() {
if m.unitIndex == len(m.Instrument().Units)-1 {
m.paramIndex = n - 1
break
}
m.paramIndex -= n
m.unitIndex++
}
}
func (m *Model) NumParams() int {
unit := m.Unit()
if unit.Type == "oscillator" {
if unit.Parameters["type"] != sointu.Sample {
return 10
}
return 14
}
numSettableParams := 0
for _, t := range sointu.UnitTypes[m.Unit().Type] {
if t.CanSet {
numSettableParams++
}
}
if numSettableParams == 0 {
numSettableParams = 1
}
if unit.Type == "delay" {
numSettableParams += 1 + len(unit.VarArgs)
if len(unit.VarArgs)%2 == 1 && unit.Parameters["stereo"] == 1 {
numSettableParams++
}
}
return numSettableParams
}
func (m *Model) Param(index int) (Parameter, error) {
unit := m.Unit()
for _, t := range sointu.UnitTypes[unit.Type] {
if !t.CanSet {
continue
}
if index != 0 {
index--
continue
}
typ := IntegerParameter
if t.MaxValue == t.MinValue+1 {
typ = BoolParameter
}
val := m.Unit().Parameters[t.Name]
name := t.Name
hint := m.song.Patch.ParamHintString(m.instrIndex, m.unitIndex, name)
var text string
if hint != "" {
text = fmt.Sprintf("%v / %v", val, hint)
} else {
text = strconv.Itoa(val)
}
min, max := t.MinValue, t.MaxValue
if unit.Type == "send" {
if t.Name == "voice" {
i, _, err := m.song.Patch.FindSendTarget(unit.Parameters["target"])
if err == nil {
max = m.song.Patch[i].NumVoices
}
} else if t.Name == "target" {
typ = IDParameter
}
}
return Parameter{Type: typ, Min: min, Max: max, Name: name, Hint: text, Value: val}, nil
}
if unit.Type == "oscillator" && index == 0 {
key := vm.SampleOffset{Start: uint32(unit.Parameters["samplestart"]), LoopStart: uint16(unit.Parameters["loopstart"]), LoopLength: uint16(unit.Parameters["looplength"])}
val := 0
hint := "0 / custom"
if v, ok := GmDlsEntryMap[key]; ok {
val = v + 1
hint = fmt.Sprintf("%v / %v", val, GmDlsEntries[v].Name)
}
return Parameter{Type: IntegerParameter, Min: 0, Max: len(GmDlsEntries), Name: "sample", Hint: hint, Value: val}, nil
}
if unit.Type == "delay" {
if index == 0 {
l := len(unit.VarArgs)
if unit.Parameters["stereo"] == 1 {
l = (l + 1) / 2
}
return Parameter{Type: IntegerParameter, Min: 1, Max: 32, Name: "delaylines", Hint: strconv.Itoa(l), Value: l}, nil
}
index--
if index < len(unit.VarArgs) {
val := unit.VarArgs[index]
var text string
if unit.Parameters["notetracking"] == 1 {
relPitch := float64(val) / 10787
semitones := -math.Log2(relPitch) * 12
text = fmt.Sprintf("%v / %.3f st", val, semitones)
} else {
text = fmt.Sprintf("%v / %.3f rows", val, float32(val)/float32(m.song.SamplesPerRow()))
}
return Parameter{Type: IntegerParameter, Min: 1, Max: 65535, Name: "delaytime", Hint: text, Value: val}, nil
}
}
return Parameter{}, errors.New("invalid parameter")
}
func (m *Model) SetParam(value int) {
p, err := m.Param(m.paramIndex)
if err != nil {
return
}
if value < p.Min {
value = p.Min
} else if value > p.Max {
value = p.Max
}
if p.Name == "sample" {
m.setGmDlsEntry(value - 1)
return
}
unit := m.Unit()
if p.Name == "delaylines" {
m.saveUndo("SetParam", 20)
targetLines := value
if unit.Parameters["stereo"] == 1 {
targetLines *= 2
}
for len(m.Instrument().Units[m.unitIndex].VarArgs) < targetLines {
m.Instrument().Units[m.unitIndex].VarArgs = append(m.Instrument().Units[m.unitIndex].VarArgs, 1)
}
m.Instrument().Units[m.unitIndex].VarArgs = m.Instrument().Units[m.unitIndex].VarArgs[:targetLines]
} else if p.Name == "delaytime" {
m.saveUndo("SetParam", 20)
index := m.paramIndex - 7
for len(m.Instrument().Units[m.unitIndex].VarArgs) <= index {
m.Instrument().Units[m.unitIndex].VarArgs = append(m.Instrument().Units[m.unitIndex].VarArgs, 1)
}
m.Instrument().Units[m.unitIndex].VarArgs[index] = value
} else {
if unit.Parameters[p.Name] == value {
return
}
m.saveUndo("SetParam", 20)
unit.Parameters[p.Name] = value
}
m.clampPositions()
m.notifyPatchChange()
}
func (m *Model) AddPatchObserver(observer chan<- sointu.Patch) {
m.patchObservers = append(m.patchObservers, observer)
}
func (m *Model) AddScoreObserver(observer chan<- sointu.Score) {
m.scoreObservers = append(m.scoreObservers, observer)
}
func (m *Model) AddSamplesPerRowObserver(observer chan<- int) {
m.samplesPerRowObservers = append(m.samplesPerRowObservers, observer)
}
func (m *Model) AddPlayingObserver(observer chan<- bool) {
m.playingObservers = append(m.playingObservers, observer)
}
func (m *Model) setSongNoUndo(song sointu.Song) {
m.song = song
m.usedIDs = make(map[int]bool)
m.maxID = 0
for _, instr := range m.song.Patch {
for _, unit := range instr.Units {
if m.maxID < unit.ID {
m.maxID = unit.ID
}
}
}
for _, instr := range m.song.Patch {
m.assignUnitIDs(instr.Units)
}
m.clampPositions()
m.notifySamplesPerRowChange()
m.notifyPatchChange()
m.notifyScoreChange()
}
func (m *Model) notifyPatchChange() {
for _, channel := range m.patchObservers {
channel <- m.song.Patch.Copy()
}
}
func (m *Model) notifyScoreChange() {
for _, channel := range m.scoreObservers {
channel <- m.song.Score.Copy()
}
}
func (m *Model) notifySamplesPerRowChange() {
for _, channel := range m.samplesPerRowObservers {
channel <- m.song.SamplesPerRow()
}
}
func (m *Model) saveUndo(undoType string, undoSkipping int) {
if m.prevUndoType == undoType && m.undoSkipCounter < undoSkipping {
m.undoSkipCounter++
return
}
m.prevUndoType = undoType
m.undoSkipCounter = 0
if len(m.undoStack) >= maxUndo {
m.undoStack = m.undoStack[1:]
}
m.undoStack = append(m.undoStack, m.song.Copy())
m.redoStack = m.redoStack[:0]
}
func (m *Model) freeUnitIDs(units []sointu.Unit) {
for _, u := range units {
delete(m.usedIDs, u.ID)
}
}
func (m *Model) assignUnitIDs(units []sointu.Unit) {
for i := range units {
if units[i].ID == 0 || m.usedIDs[units[i].ID] {
m.maxID++
units[i].ID = m.maxID
}
m.usedIDs[units[i].ID] = true
if m.maxID < units[i].ID {
m.maxID = units[i].ID
}
}
}
func clamp(a, min, max int) int {
if a < min {
return min
}
if a > max {
return max
}
return a
}