sointu/go4k/go4k.go
Veikko Sariola 9209aa1cba Implement .asm parsing in go4k, and run succesfully almost all tests/ through the bridge.
Delays and samples are not implemented yet and thus the tests are skipped, as these require parsing the delay and sample tables also. Various macronames were changed to be more sensible and consistent i.e. ATTAC was changed to ATTACK. GatesLow and GatesHigh was removed for the time being and the tracker will just have to know they are the SHAPE and COLOR parameters. SU_SPEED was changed to take a parameter so the parser picks it up.
2020-11-07 21:05:55 +02:00

58 lines
1.0 KiB
Go

package go4k
import (
"errors"
"math"
)
// Unit is e.g. a filter, oscillator, envelope and its parameters
type Unit struct {
Type string
Stereo bool
Parameters map[string]int
}
const (
Sine = iota
Trisaw = iota
Pulse = iota
Gate = iota
Sample = iota
)
// Instrument includes a list of units consisting of the instrument, and the number of polyphonic voices for this instrument
type Instrument struct {
NumVoices int
Units []Unit
}
// Patch is simply a list of instruments used in a song
type Patch []Instrument
func (p Patch) TotalVoices() int {
ret := 0
for _, i := range p {
ret += i.NumVoices
}
return ret
}
type Track struct {
NumVoices int
Sequence []byte
}
type Synth interface {
Render(buffer []float32, maxtime int) (int, int, error)
Trigger(voice int, note byte)
Release(voice int)
}
func Render(synth Synth, buffer []float32) error {
s, _, err := synth.Render(buffer, math.MaxInt32)
if s != len(buffer)/2 {
return errors.New("synth.Render should have filled the whole buffer")
}
return err
}