sointu/tracker/layout.go

248 lines
6.5 KiB
Go

package tracker
import (
"image"
"image/color"
"log"
"gioui.org/layout"
"gioui.org/op"
"gioui.org/op/clip"
"gioui.org/op/paint"
"gioui.org/unit"
"gioui.org/widget"
"gioui.org/widget/material"
"golang.org/x/exp/shiny/materialdesign/icons"
)
var upIcon *widget.Icon
var downIcon *widget.Icon
var addIcon *widget.Icon
var loadIcon *widget.Icon
var saveIcon *widget.Icon
var clearIcon *widget.Icon
func init() {
var err error
upIcon, err = widget.NewIcon(icons.NavigationArrowUpward)
if err != nil {
log.Fatal(err)
}
downIcon, err = widget.NewIcon(icons.NavigationArrowDownward)
if err != nil {
log.Fatal(err)
}
addIcon, err = widget.NewIcon(icons.ContentAdd)
if err != nil {
log.Fatal(err)
}
loadIcon, err = widget.NewIcon(icons.FileFolder)
if err != nil {
log.Fatal(err)
}
saveIcon, err = widget.NewIcon(icons.ContentSave)
if err != nil {
log.Fatal(err)
}
clearIcon, err = widget.NewIcon(icons.ContentClear)
if err != nil {
log.Fatal(err)
}
}
func smallButton(icStyle material.IconButtonStyle) material.IconButtonStyle {
icStyle.Size = unit.Dp(14)
icStyle.Inset = layout.UniformInset(unit.Dp(1))
return icStyle
}
func enableButton(icStyle material.IconButtonStyle, enabled bool) material.IconButtonStyle {
if !enabled {
icStyle.Background = disabledContainerColor
icStyle.Color = disabledTextColor
}
return icStyle
}
func trackButton(t *material.Theme, w *widget.Clickable, text string, enabled bool) material.ButtonStyle {
ret := material.Button(t, w, text)
if !enabled {
ret.Background = disabledContainerColor
ret.Color = disabledTextColor
}
return ret
}
func (t *Tracker) Layout(gtx layout.Context) {
paint.FillShape(gtx.Ops, backgroundColor, clip.Rect(image.Rect(0, 0, gtx.Constraints.Max.X, gtx.Constraints.Max.Y)).Op())
t.VerticalSplit.Layout(gtx,
t.layoutControls,
t.layoutTracksAndPatterns)
t.updateInstrumentScroll()
}
func (t *Tracker) layoutTracksAndPatterns(gtx layout.Context) layout.Dimensions {
playPat := t.PlayPattern
if !t.Playing {
playPat = -1
}
return t.BottomHorizontalSplit.Layout(gtx,
t.layoutPatterns(
t.song.Tracks,
t.ActiveTrack,
t.DisplayPattern,
t.CursorColumn,
playPat,
),
t.layoutTracks,
)
}
func (t *Tracker) layoutTracks(gtx layout.Context) layout.Dimensions {
paint.FillShape(gtx.Ops, trackerSurfaceColor, clip.Rect{Max: image.Pt(gtx.Constraints.Max.X, gtx.Constraints.Max.Y)}.Op())
flexTracks := make([]layout.FlexChild, len(t.song.Tracks))
t.playRowPatMutex.RLock()
defer t.playRowPatMutex.RUnlock()
playPat := t.PlayPattern
if !t.Playing {
playPat = -1
}
rowMarkers := layout.Rigid(t.layoutRowMarkers(
len(t.song.Tracks[0].Patterns[0]),
len(t.song.Tracks[0].Sequence),
t.CursorRow,
t.DisplayPattern,
t.CursorColumn,
t.PlayRow,
playPat,
))
leftInset := layout.Inset{Left: unit.Dp(4)}
for i, trk := range t.song.Tracks {
i2 := i // avoids i being updated in the closure
trk2 := trk // avoids trk being updated in the closure
if len(t.TrackHexCheckBoxes) <= i {
t.TrackHexCheckBoxes = append(t.TrackHexCheckBoxes, new(widget.Bool))
}
if len(t.TrackShowHex) <= i {
t.TrackShowHex = append(t.TrackShowHex, false)
}
flexTracks[i] = layout.Rigid(func(gtx layout.Context) layout.Dimensions {
t.TrackHexCheckBoxes[i2].Value = t.TrackShowHex[i2]
cbStyle := material.CheckBox(t.Theme, t.TrackHexCheckBoxes[i2], "hex")
cbStyle.Color = white
ret := layout.Stack{}.Layout(gtx,
layout.Stacked(func(gtx layout.Context) D {
return leftInset.Layout(gtx, t.layoutTrack(
trk2.Patterns,
trk2.Sequence,
t.ActiveTrack == i2,
t.TrackShowHex[i2],
t.CursorRow,
t.DisplayPattern,
t.CursorColumn,
t.PlayRow,
playPat,
))
}),
layout.Stacked(cbStyle.Layout),
)
t.TrackShowHex[i2] = t.TrackHexCheckBoxes[i2].Value
return ret
})
}
menuBg := func(gtx C) D {
paint.FillShape(gtx.Ops, trackMenuSurfaceColor, clip.Rect{
Max: gtx.Constraints.Min,
}.Op())
return layout.Dimensions{Size: gtx.Constraints.Min}
}
menu := func(gtx C) D {
newTrackBtnStyle := material.IconButton(t.Theme, t.NewTrackBtn, addIcon)
newTrackBtnStyle.Background = transparent
newTrackBtnStyle.Inset = layout.UniformInset(unit.Dp(6))
if t.song.TotalTrackVoices() < t.song.Patch.TotalVoices() {
newTrackBtnStyle.Color = primaryColor
} else {
newTrackBtnStyle.Color = disabledTextColor
}
in := layout.UniformInset(unit.Dp(1))
octave := func(gtx C) D {
numStyle := NumericUpDown(t.Theme, t.Octave, 0, 9)
gtx.Constraints.Min.Y = gtx.Px(unit.Dp(20))
gtx.Constraints.Min.X = gtx.Px(unit.Dp(70))
return in.Layout(gtx, numStyle.Layout)
}
return layout.Flex{Axis: layout.Horizontal, Alignment: layout.Middle}.Layout(gtx,
layout.Rigid(Label("OCT:", white)),
layout.Rigid(octave),
layout.Flexed(1, func(gtx C) D { return layout.Dimensions{Size: gtx.Constraints.Min} }),
layout.Rigid(newTrackBtnStyle.Layout))
}
go func() {
for t.NewTrackBtn.Clicked() {
t.AddTrack()
}
}()
return layout.Flex{Axis: layout.Vertical}.Layout(gtx,
layout.Rigid(func(gtx C) D {
return layout.Stack{Alignment: layout.Center}.Layout(gtx,
layout.Expanded(menuBg),
layout.Stacked(menu),
)
}),
layout.Flexed(1, func(gtx C) D {
return layout.Flex{Axis: layout.Horizontal}.Layout(gtx,
rowMarkers,
layout.Flexed(1, func(gtx layout.Context) layout.Dimensions {
defer op.Push(gtx.Ops).Pop()
clip.Rect{Max: gtx.Constraints.Max}.Add(gtx.Ops)
dims := layout.Flex{Axis: layout.Horizontal}.Layout(gtx, flexTracks...)
if dims.Size.X > gtx.Constraints.Max.X {
dims.Size.X = gtx.Constraints.Max.X
}
return dims
}))
}),
)
}
func (t *Tracker) layoutControls(gtx layout.Context) layout.Dimensions {
go func() {
/*for t.BPMUpBtn.Clicked() {
t.ChangeBPM(1)
}
for t.BPMDownBtn.Clicked() {
t.ChangeBPM(-1)
}*/
for t.NewInstrumentBtn.Clicked() {
t.AddInstrument()
}
}()
return t.TopHorizontalSplit.Layout(gtx,
t.layoutSongPanel,
t.layoutInstruments(),
)
}
func (t *Tracker) line(horizontal bool, color color.RGBA) layout.Widget {
return func(gtx layout.Context) layout.Dimensions {
if horizontal {
gtx.Constraints.Min.Y = 1
gtx.Constraints.Max.Y = 1
} else {
gtx.Constraints.Min.X = 1
gtx.Constraints.Max.X = 1
}
defer op.Push(gtx.Ops).Pop()
clip.Rect{Max: gtx.Constraints.Max}.Add(gtx.Ops)
paint.FillShape(gtx.Ops, color, clip.Rect{Max: image.Pt(gtx.Constraints.Max.X, gtx.Constraints.Max.Y)}.Op())
return layout.Dimensions{Size: gtx.Constraints.Max}
}
}