mirror of
https://github.com/vsariola/sointu.git
synced 2025-05-25 18:00:37 -04:00
226 lines
8.8 KiB
Go
226 lines
8.8 KiB
Go
package gioui
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import (
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"image"
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"gioui.org/layout"
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"gioui.org/op/clip"
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"gioui.org/op/paint"
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"gioui.org/unit"
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"gioui.org/widget"
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"github.com/vsariola/sointu/tracker"
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"github.com/vsariola/sointu/version"
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"golang.org/x/exp/shiny/materialdesign/icons"
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)
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type SongPanel struct {
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MenuBar []widget.Clickable
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Menus []Menu
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BPM *NumberInput
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RowsPerPattern *NumberInput
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RowsPerBeat *NumberInput
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Step *NumberInput
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SongLength *NumberInput
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RewindBtn *ActionClickable
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PlayingBtn *BoolClickable
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RecordBtn *BoolClickable
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FollowBtn *BoolClickable
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PanicBtn *BoolClickable
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LoopBtn *BoolClickable
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// File menu items
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fileMenuItems []MenuItem
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NewSong tracker.Action
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OpenSongFile tracker.Action
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SaveSongFile tracker.Action
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SaveSongAsFile tracker.Action
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ExportWav tracker.Action
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Quit tracker.Action
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// Edit menu items
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editMenuItems []MenuItem
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// Hints
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rewindHint string
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playHint, stopHint string
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recordHint, stopRecordHint string
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followOnHint, followOffHint string
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panicHint string
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loopOffHint, loopOnHint string
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// Midi menu items
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midiMenuItems []MenuItem
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}
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func NewSongPanel(model *tracker.Model) *SongPanel {
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ret := &SongPanel{
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MenuBar: make([]widget.Clickable, 3),
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Menus: make([]Menu, 3),
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BPM: NewNumberInput(model.BPM().Int()),
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RowsPerPattern: NewNumberInput(model.RowsPerPattern().Int()),
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RowsPerBeat: NewNumberInput(model.RowsPerBeat().Int()),
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Step: NewNumberInput(model.Step().Int()),
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SongLength: NewNumberInput(model.SongLength().Int()),
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PanicBtn: NewBoolClickable(model.Panic().Bool()),
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LoopBtn: NewBoolClickable(model.LoopToggle().Bool()),
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RecordBtn: NewBoolClickable(model.IsRecording().Bool()),
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FollowBtn: NewBoolClickable(model.Follow().Bool()),
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PlayingBtn: NewBoolClickable(model.Playing().Bool()),
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RewindBtn: NewActionClickable(model.PlaySongStart()),
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}
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ret.fileMenuItems = []MenuItem{
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{IconBytes: icons.ContentClear, Text: "New Song", ShortcutText: keyActionMap["NewSong"], Doer: model.NewSong()},
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{IconBytes: icons.FileFolder, Text: "Open Song", ShortcutText: keyActionMap["OpenSong"], Doer: model.OpenSong()},
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{IconBytes: icons.ContentSave, Text: "Save Song", ShortcutText: keyActionMap["SaveSong"], Doer: model.SaveSong()},
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{IconBytes: icons.ContentSave, Text: "Save Song As...", ShortcutText: keyActionMap["SaveSongAs"], Doer: model.SaveSongAs()},
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{IconBytes: icons.ImageAudiotrack, Text: "Export Wav...", ShortcutText: keyActionMap["ExportWav"], Doer: model.Export()},
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}
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if canQuit {
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ret.fileMenuItems = append(ret.fileMenuItems, MenuItem{IconBytes: icons.ActionExitToApp, Text: "Quit", ShortcutText: keyActionMap["Quit"], Doer: model.Quit()})
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}
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ret.editMenuItems = []MenuItem{
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{IconBytes: icons.ContentUndo, Text: "Undo", ShortcutText: keyActionMap["Undo"], Doer: model.Undo()},
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{IconBytes: icons.ContentRedo, Text: "Redo", ShortcutText: keyActionMap["Redo"], Doer: model.Redo()},
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{IconBytes: icons.ImageCrop, Text: "Remove unused data", ShortcutText: keyActionMap["RemoveUnused"], Doer: model.RemoveUnused()},
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}
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for input := range model.MIDI.InputDevices {
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ret.midiMenuItems = append(ret.midiMenuItems, MenuItem{
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IconBytes: icons.ImageControlPoint,
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Text: input.String(),
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Doer: model.SelectMidiInput(input),
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})
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}
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ret.rewindHint = makeHint("Rewind", "\n(%s)", "PlaySongStartUnfollow")
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ret.playHint = makeHint("Play", " (%s)", "PlayCurrentPosUnfollow")
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ret.stopHint = makeHint("Stop", " (%s)", "StopPlaying")
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ret.panicHint = makeHint("Panic", " (%s)", "PanicToggle")
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ret.recordHint = makeHint("Record", " (%s)", "RecordingToggle")
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ret.stopRecordHint = makeHint("Stop", " (%s)", "RecordingToggle")
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ret.followOnHint = makeHint("Follow on", " (%s)", "FollowToggle")
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ret.followOffHint = makeHint("Follow off", " (%s)", "FollowToggle")
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ret.loopOffHint = makeHint("Loop off", " (%s)", "LoopToggle")
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ret.loopOnHint = makeHint("Loop on", " (%s)", "LoopToggle")
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return ret
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}
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func (s *SongPanel) Layout(gtx C, t *Tracker) D {
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return layout.Flex{Axis: layout.Vertical}.Layout(gtx,
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layout.Rigid(func(gtx C) D {
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return s.layoutMenuBar(gtx, t)
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}),
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layout.Rigid(func(gtx C) D {
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return s.layoutSongOptions(gtx, t)
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}),
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)
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}
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func (t *SongPanel) layoutMenuBar(gtx C, tr *Tracker) D {
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gtx.Constraints.Max.Y = gtx.Dp(unit.Dp(36))
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gtx.Constraints.Min.Y = gtx.Dp(unit.Dp(36))
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menuLayouts := []layout.FlexChild{
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layout.Rigid(tr.layoutMenu(gtx, "File", &t.MenuBar[0], &t.Menus[0], unit.Dp(200), t.fileMenuItems...)),
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layout.Rigid(tr.layoutMenu(gtx, "Edit", &t.MenuBar[1], &t.Menus[1], unit.Dp(200), t.editMenuItems...)),
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}
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if len(t.midiMenuItems) > 0 {
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menuLayouts = append(
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menuLayouts,
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layout.Rigid(tr.layoutMenu(gtx, "MIDI", &t.MenuBar[2], &t.Menus[2], unit.Dp(200), t.midiMenuItems...)),
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)
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}
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return layout.Flex{Axis: layout.Horizontal, Alignment: layout.End}.Layout(gtx, menuLayouts...)
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}
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func (t *SongPanel) layoutSongOptions(gtx C, tr *Tracker) D {
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paint.FillShape(gtx.Ops, songSurfaceColor, clip.Rect(image.Rect(0, 0, gtx.Constraints.Max.X, gtx.Constraints.Max.Y)).Op())
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in := layout.UniformInset(unit.Dp(1))
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panicBtnStyle := ToggleButton(gtx, tr.Theme, t.PanicBtn, t.panicHint)
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rewindBtnStyle := ActionIcon(gtx, tr.Theme, t.RewindBtn, icons.AVFastRewind, t.rewindHint)
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playBtnStyle := ToggleIcon(gtx, tr.Theme, t.PlayingBtn, icons.AVPlayArrow, icons.AVStop, t.playHint, t.stopHint)
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recordBtnStyle := ToggleIcon(gtx, tr.Theme, t.RecordBtn, icons.AVFiberManualRecord, icons.AVFiberSmartRecord, t.recordHint, t.stopRecordHint)
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noteTrackBtnStyle := ToggleIcon(gtx, tr.Theme, t.FollowBtn, icons.ActionSpeakerNotesOff, icons.ActionSpeakerNotes, t.followOffHint, t.followOnHint)
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loopBtnStyle := ToggleIcon(gtx, tr.Theme, t.LoopBtn, icons.NavigationArrowForward, icons.AVLoop, t.loopOffHint, t.loopOnHint)
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return layout.Flex{Axis: layout.Vertical}.Layout(gtx,
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layout.Rigid(func(gtx C) D {
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return layout.Flex{Axis: layout.Horizontal}.Layout(gtx,
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layout.Rigid(Label("LEN:", white, tr.Theme.Shaper)),
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layout.Rigid(func(gtx layout.Context) layout.Dimensions {
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numStyle := NumericUpDown(tr.Theme, t.SongLength, "Song length")
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gtx.Constraints.Min.Y = gtx.Dp(unit.Dp(20))
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gtx.Constraints.Min.X = gtx.Dp(unit.Dp(70))
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dims := in.Layout(gtx, numStyle.Layout)
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return dims
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}),
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)
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}),
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layout.Rigid(func(gtx C) D {
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return layout.Flex{Axis: layout.Horizontal}.Layout(gtx,
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layout.Rigid(Label("BPM:", white, tr.Theme.Shaper)),
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layout.Rigid(func(gtx layout.Context) layout.Dimensions {
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numStyle := NumericUpDown(tr.Theme, t.BPM, "Beats per minute")
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gtx.Constraints.Min.Y = gtx.Dp(unit.Dp(20))
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gtx.Constraints.Min.X = gtx.Dp(unit.Dp(70))
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dims := in.Layout(gtx, numStyle.Layout)
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return dims
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}),
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)
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}),
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layout.Rigid(func(gtx C) D {
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return layout.Flex{Axis: layout.Horizontal}.Layout(gtx,
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layout.Rigid(Label("RPP:", white, tr.Theme.Shaper)),
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layout.Rigid(func(gtx layout.Context) layout.Dimensions {
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numStyle := NumericUpDown(tr.Theme, t.RowsPerPattern, "Rows per pattern")
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gtx.Constraints.Min.Y = gtx.Dp(unit.Dp(20))
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gtx.Constraints.Min.X = gtx.Dp(unit.Dp(70))
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dims := in.Layout(gtx, numStyle.Layout)
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return dims
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}),
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)
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}),
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layout.Rigid(func(gtx C) D {
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return layout.Flex{Axis: layout.Horizontal}.Layout(gtx,
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layout.Rigid(Label("RPB:", white, tr.Theme.Shaper)),
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layout.Rigid(func(gtx layout.Context) layout.Dimensions {
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numStyle := NumericUpDown(tr.Theme, t.RowsPerBeat, "Rows per beat")
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gtx.Constraints.Min.Y = gtx.Dp(unit.Dp(20))
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gtx.Constraints.Min.X = gtx.Dp(unit.Dp(70))
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dims := in.Layout(gtx, numStyle.Layout)
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return dims
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}),
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)
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}),
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layout.Rigid(func(gtx C) D {
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return layout.Flex{Axis: layout.Horizontal}.Layout(gtx,
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layout.Rigid(Label("STP:", white, tr.Theme.Shaper)),
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layout.Rigid(func(gtx layout.Context) layout.Dimensions {
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numStyle := NumericUpDown(tr.Theme, t.Step, "Cursor step")
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numStyle.UnitsPerStep = unit.Dp(20)
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dims := in.Layout(gtx, numStyle.Layout)
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return dims
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}),
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)
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}),
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layout.Rigid(VuMeter{AverageVolume: tr.Model.AverageVolume(), PeakVolume: tr.Model.PeakVolume(), Range: 100}.Layout),
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layout.Rigid(func(gtx C) D {
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return layout.Flex{Axis: layout.Horizontal, Alignment: layout.Middle}.Layout(gtx,
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layout.Rigid(rewindBtnStyle.Layout),
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layout.Rigid(playBtnStyle.Layout),
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layout.Rigid(recordBtnStyle.Layout),
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layout.Rigid(noteTrackBtnStyle.Layout),
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layout.Rigid(loopBtnStyle.Layout),
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)
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}),
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layout.Rigid(panicBtnStyle.Layout),
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layout.Flexed(1, func(gtx C) D { return layout.Dimensions{Size: gtx.Constraints.Min} }),
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layout.Rigid(func(gtx C) D {
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labelStyle := LabelStyle{Text: version.VersionOrHash, FontSize: unit.Sp(12), Color: mediumEmphasisTextColor, Shaper: tr.Theme.Shaper}
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return labelStyle.Layout(gtx)
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}),
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)
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}
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