sointu/tracker/alert.go
5684185+vsariola@users.noreply.github.com d92426a100 feat!: rewrote the GUI and model for better testability
The Model was getting unmaintanable mess. This is an attempt to refactor/rewrite the Model so that data of certain type is exposed in standardized way, offering certain standard manipulations for that data type, and on the GUI side, certain standard widgets to tied to that data.

This rewrite closes #72, #106 and #120.
2024-02-17 18:16:06 +02:00

111 lines
2.2 KiB
Go

package tracker
import (
"container/heap"
"time"
)
const alertSpeed = 10 // units: fadeLevels per second
const defaultAlertDuration = time.Second * 3
type (
Alert struct {
Name string
Priority AlertPriority
Message string
Duration time.Duration
FadeLevel float64
}
AlertPriority int
AlertYieldFunc func(alert Alert)
Alerts Model
)
const (
None AlertPriority = iota
Info
Warning
Error
)
// Model methods
func (m *Model) Alerts() *Alerts { return (*Alerts)(m) }
// Alerts methods
func (m *Alerts) Iterate(yield AlertYieldFunc) {
for _, a := range m.alerts {
yield(a)
}
}
func (m *Alerts) Update(d time.Duration) (animating bool) {
for i := len(m.alerts) - 1; i >= 0; i-- {
if m.alerts[i].Duration >= d {
m.alerts[i].Duration -= d
if m.alerts[i].FadeLevel < 1 {
animating = true
m.alerts[i].FadeLevel += float64(alertSpeed*d) / float64(time.Second)
if m.alerts[i].FadeLevel > 1 {
m.alerts[i].FadeLevel = 1
}
}
} else {
m.alerts[i].Duration = 0
m.alerts[i].FadeLevel -= float64(alertSpeed*d) / float64(time.Second)
animating = true
if m.alerts[i].FadeLevel < 0 {
heap.Remove(m, i)
}
}
}
return
}
func (m *Alerts) Add(message string, priority AlertPriority) {
m.AddAlert(Alert{
Priority: priority,
Message: message,
Duration: defaultAlertDuration,
})
}
func (m *Alerts) AddNamed(name, message string, priority AlertPriority) {
m.AddAlert(Alert{
Name: name,
Priority: priority,
Message: message,
Duration: defaultAlertDuration,
})
}
func (m *Alerts) AddAlert(a Alert) {
for i := range m.alerts {
if n := m.alerts[i].Name; n != "" && n == a.Name {
a.FadeLevel = m.alerts[i].FadeLevel
m.alerts[i] = a
heap.Fix(m, i)
return
}
}
heap.Push(m, a)
}
func (m *Alerts) Push(x any) {
m.alerts = append(m.alerts, x.(Alert))
}
func (m *Alerts) Pop() any {
old := m.alerts
n := len(old)
x := old[n-1]
m.alerts = old[0 : n-1]
return x
}
func (m Alerts) Len() int { return len(m.alerts) }
func (m Alerts) Less(i, j int) bool { return m.alerts[i].Priority < m.alerts[j].Priority }
func (m Alerts) Swap(i, j int) { m.alerts[i], m.alerts[j] = m.alerts[j], m.alerts[i] }