sointu/CMakeLists.txt
Veikko Sariola 7f049acf88 feat(cli): Re-engineer CLIs, split play & compile
Play depends on bridge and compile on compiler package. Before, the compiler depended on bridge, but we could not use the compiler to build the library, as the bridge depends on the library. Also, play can now start having slightly more options e.g. wav out etc.
2020-12-18 20:25:49 +02:00

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3.0 KiB
CMake

cmake_minimum_required(VERSION 3.10)
# This policy is needed so that we can set the MSVC_RUNTIME to statically linked
# i.e. set_property(TARGET 4klang PROPERTY MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
cmake_policy(SET CMP0091 NEW)
project(sointu
VERSION 0.0.0
DESCRIPTION "A modular synthesizer for 4k/8k/64k intros"
LANGUAGES C CXX)
# Only do these if this is the main project, and not if it is included through add_subdirectory
if(CMAKE_PROJECT_NAME STREQUAL PROJECT_NAME)
# Let's ensure -std=c++xx instead of -std=g++xx
set(CMAKE_CXX_EXTENSIONS OFF)
# Let's nicely support folders in IDE's
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
# Testing only available if this is the main app
# Note this needs to be done in the main CMakeLists
# since it calls enable_testing, which must be in the
# main CMakeLists.
include(CTest)
endif()
IF(APPLE)
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,-no_pie")
endif()
enable_language(ASM_NASM)
# The normal NASM compile object does not include <DEFINES>
# By putting them there, we can pass the same compile definitions to C and ASM
set(CMAKE_ASM_NASM_COMPILE_OBJECT "<CMAKE_ASM_NASM_COMPILER> <INCLUDES> <DEFINES> <FLAGS> -f ${CMAKE_ASM_NASM_OBJECT_FORMAT} -o <OBJECT> <SOURCE>")
if(WIN32)
set(compilecmd ${CMAKE_CURRENT_BINARY_DIR}/sointu-compile.exe)
else()
set(compilecmd ${CMAKE_CURRENT_BINARY_DIR}/sointu-compile)
endif()
# the tests include the entire ASM but we still want to rebuild when they change
file(GLOB templates ${PROJECT_SOURCE_DIR}/templates/*.asm)
file(GLOB sointusrc "${PROJECT_SOURCE_DIR}/*.go")
file(GLOB compilersrc "${PROJECT_SOURCE_DIR}/compiler/*.go")
file(GLOB compilecmdsrc "${PROJECT_SOURCE_DIR}/cmd/sointu-compile/*.go")
if(DEFINED CMAKE_C_SIZEOF_DATA_PTR AND CMAKE_C_SIZEOF_DATA_PTR EQUAL 8)
set(arch "amd64")
elseif(DEFINED CMAKE_CXX_SIZEOF_DATA_PTR AND CMAKE_CXX_SIZEOF_DATA_PTR EQUAL 8)
set(arch "amd64")
else()
set(arch "386")
endif()
# Sointu as static library
set(STATICLIB sointu)
set(sointuasm sointu.asm)
# Build sointu-cli only once because go run has everytime quite a bit of delay when
# starting
add_custom_command(
OUTPUT ${compilecmd}
COMMAND go build -o ${compilecmd} ${PROJECT_SOURCE_DIR}/cmd/sointu-compile/main.go
DEPENDS "${sointusrc}" "${compilersrc}" "${compilecmdsrc}"
)
add_custom_command(
OUTPUT ${sointuasm}
COMMAND ${compilecmd} -arch=${arch} -a -o ${CMAKE_CURRENT_BINARY_DIR}
DEPENDS "${templates}" ${compilecmd}
)
add_library(${STATICLIB} ${sointuasm})
set_target_properties(${STATICLIB} PROPERTIES LINKER_LANGUAGE C)
target_include_directories(${STATICLIB} INTERFACE ${CMAKE_CURRENT_BINARY_DIR})
# We should put examples here
# add_subdirectory(examples)
# Testing only available if this is the main app
# Emergency override 4KLANG_CMAKE_BUILD_TESTING provided as well
if((CMAKE_PROJECT_NAME STREQUAL PROJECT_NAME OR SOINTU_CMAKE_BUILD_TESTING) AND BUILD_TESTING)
add_subdirectory(tests)
endif()