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The Model was getting unmaintanable mess. This is an attempt to refactor/rewrite the Model so that data of certain type is exposed in standardized way, offering certain standard manipulations for that data type, and on the GUI side, certain standard widgets to tied to that data. This rewrite closes #72, #106 and #120.
111 lines
2.2 KiB
Go
111 lines
2.2 KiB
Go
package tracker
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import (
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"container/heap"
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"time"
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)
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const alertSpeed = 10 // units: fadeLevels per second
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const defaultAlertDuration = time.Second * 3
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type (
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Alert struct {
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Name string
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Priority AlertPriority
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Message string
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Duration time.Duration
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FadeLevel float64
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}
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AlertPriority int
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AlertYieldFunc func(alert Alert)
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Alerts Model
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)
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const (
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None AlertPriority = iota
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Info
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Warning
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Error
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)
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// Model methods
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func (m *Model) Alerts() *Alerts { return (*Alerts)(m) }
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// Alerts methods
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func (m *Alerts) Iterate(yield AlertYieldFunc) {
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for _, a := range m.alerts {
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yield(a)
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}
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}
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func (m *Alerts) Update(d time.Duration) (animating bool) {
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for i := len(m.alerts) - 1; i >= 0; i-- {
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if m.alerts[i].Duration >= d {
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m.alerts[i].Duration -= d
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if m.alerts[i].FadeLevel < 1 {
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animating = true
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m.alerts[i].FadeLevel += float64(alertSpeed*d) / float64(time.Second)
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if m.alerts[i].FadeLevel > 1 {
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m.alerts[i].FadeLevel = 1
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}
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}
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} else {
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m.alerts[i].Duration = 0
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m.alerts[i].FadeLevel -= float64(alertSpeed*d) / float64(time.Second)
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animating = true
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if m.alerts[i].FadeLevel < 0 {
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heap.Remove(m, i)
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}
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}
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}
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return
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}
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func (m *Alerts) Add(message string, priority AlertPriority) {
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m.AddAlert(Alert{
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Priority: priority,
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Message: message,
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Duration: defaultAlertDuration,
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})
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}
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func (m *Alerts) AddNamed(name, message string, priority AlertPriority) {
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m.AddAlert(Alert{
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Name: name,
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Priority: priority,
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Message: message,
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Duration: defaultAlertDuration,
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})
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}
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func (m *Alerts) AddAlert(a Alert) {
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for i := range m.alerts {
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if n := m.alerts[i].Name; n != "" && n == a.Name {
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a.FadeLevel = m.alerts[i].FadeLevel
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m.alerts[i] = a
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heap.Fix(m, i)
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return
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}
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}
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heap.Push(m, a)
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}
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func (m *Alerts) Push(x any) {
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m.alerts = append(m.alerts, x.(Alert))
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}
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func (m *Alerts) Pop() any {
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old := m.alerts
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n := len(old)
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x := old[n-1]
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m.alerts = old[0 : n-1]
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return x
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}
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func (m Alerts) Len() int { return len(m.alerts) }
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func (m Alerts) Less(i, j int) bool { return m.alerts[i].Priority < m.alerts[j].Priority }
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func (m Alerts) Swap(i, j int) { m.alerts[i], m.alerts[j] = m.alerts[j], m.alerts[i] }
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