sointu/tracker/model.go
vsariola 7885c306ee feat(tracker, gioui): make a Editor for inputting the unit type manually
The keyboard shortcuts were too wonky, so removed them altogether. Had to remove also unit wrapping from model (now it just clamps the parameter to the current units) as it did not play nice with the new editor.

Closes #70.
2021-05-13 19:50:23 +03:00

1124 lines
26 KiB
Go

package tracker
import (
"errors"
"fmt"
"math"
"strconv"
"strings"
"github.com/vsariola/sointu"
"github.com/vsariola/sointu/vm"
)
// Model implements the mutable state for the tracker program GUI.
//
// Go does not have immutable slices, so there's no efficient way to guarantee
// accidental mutations in the song. But at least the value members are
// protected.
type Model struct {
song sointu.Song
selectionCorner SongPoint
cursor SongPoint
lowNibble bool
instrIndex int
unitIndex int
paramIndex int
octave int
noteTracking bool
usedIDs map[int]bool
maxID int
filePath string
changedSinceSave bool
patternUseCount [][]int
prevUndoType string
undoSkipCounter int
undoStack []sointu.Song
redoStack []sointu.Song
samplesPerRowObservers []chan<- int
patchObservers []chan<- sointu.Patch
scoreObservers []chan<- sointu.Score
playingObservers []chan<- bool
}
type Parameter struct {
Type ParameterType
Name string
Hint string
Value int
Min int
Max int
LargeStep int
}
type ParameterType int
const (
IntegerParameter ParameterType = iota
BoolParameter
IDParameter
)
const maxUndo = 256
func NewModel() *Model {
ret := new(Model)
ret.setSongNoUndo(defaultSong.Copy())
return ret
}
func (m *Model) FilePath() string {
return m.filePath
}
func (m *Model) SetFilePath(value string) {
m.filePath = value
}
func (m *Model) ChangedSinceSave() bool {
return m.changedSinceSave
}
func (m *Model) SetChangedSinceSave(value bool) {
m.changedSinceSave = value
}
func (m *Model) ResetSong() {
m.SetSong(defaultSong.Copy())
m.filePath = ""
m.changedSinceSave = false
}
func (m *Model) SetSong(song sointu.Song) {
m.saveUndo("SetSong", 0)
m.setSongNoUndo(song)
}
func (m *Model) SetOctave(value int) bool {
if value < 0 {
value = 0
}
if value > 9 {
value = 9
}
if m.octave == value {
return false
}
m.octave = value
return true
}
func (m *Model) SetInstrument(instrument sointu.Instrument) bool {
if len(instrument.Units) == 0 {
return false
}
m.saveUndo("SetInstrument", 0)
m.freeUnitIDs(m.song.Patch[m.instrIndex].Units)
m.assignUnitIDs(instrument.Units)
m.song.Patch[m.instrIndex] = instrument
m.clampPositions()
m.notifyPatchChange()
return true
}
func (m *Model) SetInstrIndex(value int) {
m.instrIndex = value
m.clampPositions()
}
func (m *Model) SetInstrumentVoices(value int) {
if value < 1 {
value = 1
}
maxRemain := m.MaxInstrumentVoices()
if value > maxRemain {
value = maxRemain
}
if m.Instrument().NumVoices == value {
return
}
m.saveUndo("SetInstrumentVoices", 10)
m.song.Patch[m.instrIndex].NumVoices = value
m.notifyPatchChange()
}
func (m *Model) MaxInstrumentVoices() int {
maxRemain := 32 - m.song.Patch.NumVoices() + m.Instrument().NumVoices
if maxRemain < 1 {
return 1
}
return maxRemain
}
func (m *Model) SetInstrumentName(name string) {
name = strings.TrimSpace(name)
if m.Instrument().Name == name {
return
}
m.saveUndo("SetInstrumentName", 10)
m.song.Patch[m.instrIndex].Name = name
}
func (m *Model) SetInstrumentComment(comment string) {
if m.Instrument().Comment == comment {
return
}
m.saveUndo("SetInstrumentComment", 10)
m.song.Patch[m.instrIndex].Comment = comment
}
func (m *Model) SetBPM(value int) {
if value < 1 {
value = 1
}
if value > 999 {
value = 999
}
if m.song.BPM == value {
return
}
m.saveUndo("SetBPM", 100)
m.song.BPM = value
m.notifySamplesPerRowChange()
}
func (m *Model) SetRowsPerBeat(value int) {
if value < 1 {
value = 1
}
if value > 32 {
value = 32
}
if m.song.RowsPerBeat == value {
return
}
m.saveUndo("SetRowsPerBeat", 10)
m.song.RowsPerBeat = value
m.notifySamplesPerRowChange()
}
func (m *Model) AddTrack(after bool) {
if !m.CanAddTrack() {
return
}
m.saveUndo("AddTrack", 0)
newTracks := make([]sointu.Track, len(m.song.Score.Tracks)+1)
if after {
m.cursor.Track++
}
copy(newTracks, m.song.Score.Tracks[:m.cursor.Track])
copy(newTracks[m.cursor.Track+1:], m.song.Score.Tracks[m.cursor.Track:])
newTracks[m.cursor.Track] = sointu.Track{
NumVoices: 1,
Patterns: []sointu.Pattern{},
}
m.song.Score.Tracks = newTracks
m.clampPositions()
m.notifyScoreChange()
}
func (m *Model) CanAddTrack() bool {
return m.song.Score.NumVoices() < 32
}
func (m *Model) DeleteTrack(forward bool) {
if !m.CanDeleteTrack() {
return
}
m.saveUndo("DeleteTrack", 0)
newTracks := make([]sointu.Track, len(m.song.Score.Tracks)-1)
copy(newTracks, m.song.Score.Tracks[:m.cursor.Track])
copy(newTracks[m.cursor.Track:], m.song.Score.Tracks[m.cursor.Track+1:])
m.song.Score.Tracks = newTracks
if !forward {
m.cursor.Track--
}
m.selectionCorner = m.cursor
m.clampPositions()
m.computePatternUseCounts()
m.notifyScoreChange()
}
func (m *Model) CanDeleteTrack() bool {
return len(m.song.Score.Tracks) > 1
}
func (m *Model) SwapTracks(i, j int) {
if i < 0 || j < 0 || i >= len(m.song.Score.Tracks) || j >= len(m.song.Score.Tracks) || i == j {
return
}
m.saveUndo("SwapTracks", 10)
tracks := m.song.Score.Tracks
tracks[i], tracks[j] = tracks[j], tracks[i]
m.clampPositions()
m.notifyScoreChange()
}
func (m *Model) SetTrackVoices(value int) {
if value < 1 {
value = 1
}
maxRemain := m.MaxTrackVoices()
if value > maxRemain {
value = maxRemain
}
if m.song.Score.Tracks[m.cursor.Track].NumVoices == value {
return
}
m.saveUndo("SetTrackVoices", 10)
m.song.Score.Tracks[m.cursor.Track].NumVoices = value
m.notifyScoreChange()
}
func (m *Model) MaxTrackVoices() int {
maxRemain := 32 - m.song.Score.NumVoices() + m.song.Score.Tracks[m.cursor.Track].NumVoices
if maxRemain < 1 {
maxRemain = 1
}
return maxRemain
}
func (m *Model) AddInstrument(after bool) {
if !m.CanAddInstrument() {
return
}
m.saveUndo("AddInstrument", 0)
newInstruments := make([]sointu.Instrument, len(m.song.Patch)+1)
if after {
m.instrIndex++
}
copy(newInstruments, m.song.Patch[:m.instrIndex])
copy(newInstruments[m.instrIndex+1:], m.song.Patch[m.instrIndex:])
newInstr := defaultInstrument.Copy()
m.assignUnitIDs(newInstr.Units)
newInstruments[m.instrIndex] = newInstr
m.unitIndex = 0
m.paramIndex = 0
m.song.Patch = newInstruments
m.notifyPatchChange()
}
func (m *Model) CanAddInstrument() bool {
return m.song.Patch.NumVoices() < 32
}
func (m *Model) SwapInstruments(i, j int) {
if i < 0 || j < 0 || i >= len(m.song.Patch) || j >= len(m.song.Patch) || i == j {
return
}
m.saveUndo("SwapInstruments", 10)
instruments := m.song.Patch
instruments[i], instruments[j] = instruments[j], instruments[i]
m.clampPositions()
m.notifyPatchChange()
}
func (m *Model) DeleteInstrument(forward bool) {
if !m.CanDeleteInstrument() {
return
}
m.saveUndo("DeleteInstrument", 0)
m.freeUnitIDs(m.song.Patch[m.instrIndex].Units)
m.song.Patch = append(m.song.Patch[:m.instrIndex], m.song.Patch[m.instrIndex+1:]...)
if (!forward && m.instrIndex > 0) || m.instrIndex >= len(m.song.Patch) {
m.instrIndex--
}
m.clampPositions()
m.notifyPatchChange()
}
func (m *Model) CanDeleteInstrument() bool {
return len(m.song.Patch) > 1
}
func (m *Model) Note() byte {
trk := m.song.Score.Tracks[m.cursor.Track]
pat := trk.Order.Get(m.cursor.Pattern)
if pat < 0 || pat >= len(trk.Patterns) {
return 1
}
return trk.Patterns[pat].Get(m.cursor.Row)
}
// SetCurrentNote sets the (note) value in current pattern under cursor to iv
func (m *Model) SetNote(iv byte) {
m.saveUndo("SetNote", 10)
tracks := m.song.Score.Tracks
if m.cursor.Pattern < 0 || m.cursor.Row < 0 {
return
}
patIndex := tracks[m.cursor.Track].Order.Get(m.cursor.Pattern)
if patIndex < 0 {
patIndex = len(tracks[m.cursor.Track].Patterns)
for _, pi := range tracks[m.cursor.Track].Order {
if pi >= patIndex {
patIndex = pi + 1 // we find a pattern that is not in the pattern table nor in the order list i.e. completely new pattern
}
}
tracks[m.cursor.Track].Order.Set(m.cursor.Pattern, patIndex)
}
for len(tracks[m.cursor.Track].Patterns) <= patIndex {
tracks[m.cursor.Track].Patterns = append(tracks[m.cursor.Track].Patterns, nil)
}
tracks[m.cursor.Track].Patterns[patIndex].Set(m.cursor.Row, iv)
m.notifyScoreChange()
}
func (m *Model) SetCurrentPattern(pat int) {
m.saveUndo("SetCurrentPattern", 0)
m.song.Score.Tracks[m.cursor.Track].Order.Set(m.cursor.Pattern, pat)
m.computePatternUseCounts()
m.notifyScoreChange()
}
func (m *Model) IsPatternUnique(track, pattern int) bool {
if track < 0 || track >= len(m.patternUseCount) {
return false
}
p := m.patternUseCount[track]
if pattern < 0 || pattern >= len(p) {
return false
}
return p[pattern] <= 1
}
func (m *Model) SetSongLength(value int) {
if value < 1 {
value = 1
}
if value == m.song.Score.Length {
return
}
m.saveUndo("SetSongLength", 10)
m.song.Score.Length = value
m.clampPositions()
m.computePatternUseCounts()
m.notifyScoreChange()
}
func (m *Model) SetRowsPerPattern(value int) {
if value < 1 {
value = 1
}
if value > 255 {
value = 255
}
if value == m.song.Score.RowsPerPattern {
return
}
m.saveUndo("SetRowsPerPattern", 10)
m.song.Score.RowsPerPattern = value
m.clampPositions()
m.notifyScoreChange()
}
func (m *Model) SetUnitType(t string) {
unit, ok := defaultUnits[t]
if !ok { // if the type is invalid, we just set it to empty unit
unit = sointu.Unit{Parameters: make(map[string]int)}
} else {
unit = unit.Copy()
}
if m.Unit().Type == unit.Type {
return
}
m.saveUndo("SetUnitType", 0)
oldID := m.Unit().ID
m.Instrument().Units[m.unitIndex] = unit
m.Instrument().Units[m.unitIndex].ID = oldID // keep the ID of the replaced unit
m.notifyPatchChange()
}
func (m *Model) SetUnitIndex(value int) {
m.unitIndex = value
m.paramIndex = 0
m.clampPositions()
}
func (m *Model) AddUnit(after bool) {
m.saveUndo("AddUnit", 10)
newUnits := make([]sointu.Unit, len(m.Instrument().Units)+1)
if after {
m.unitIndex++
}
copy(newUnits, m.Instrument().Units[:m.unitIndex])
copy(newUnits[m.unitIndex+1:], m.Instrument().Units[m.unitIndex:])
m.assignUnitIDs(newUnits[m.unitIndex : m.unitIndex+1])
m.song.Patch[m.instrIndex].Units = newUnits
m.paramIndex = 0
m.clampPositions()
m.notifyPatchChange()
}
func (m *Model) AddOrderRow(after bool) {
m.saveUndo("AddOrderRow", 10)
if after {
m.cursor.Pattern++
}
for i, trk := range m.song.Score.Tracks {
if l := len(trk.Order); l > m.cursor.Pattern {
newOrder := make([]int, l+1)
copy(newOrder, trk.Order[:m.cursor.Pattern])
copy(newOrder[m.cursor.Pattern+1:], trk.Order[m.cursor.Pattern:])
newOrder[m.cursor.Pattern] = -1
m.song.Score.Tracks[i].Order = newOrder
}
}
m.song.Score.Length++
m.selectionCorner = m.cursor
m.clampPositions()
m.computePatternUseCounts()
m.notifyScoreChange()
}
func (m *Model) DeleteOrderRow(forward bool) {
if m.song.Score.Length <= 1 {
return
}
m.saveUndo("DeleteOrderRow", 0)
for i, trk := range m.song.Score.Tracks {
if l := len(trk.Order); l > m.cursor.Pattern {
newOrder := make([]int, l-1)
copy(newOrder, trk.Order[:m.cursor.Pattern])
copy(newOrder[m.cursor.Pattern:], trk.Order[m.cursor.Pattern+1:])
m.song.Score.Tracks[i].Order = newOrder
}
}
if !forward && m.cursor.Pattern > 0 {
m.cursor.Pattern--
}
m.song.Score.Length--
m.selectionCorner = m.cursor
m.clampPositions()
m.computePatternUseCounts()
m.notifyScoreChange()
}
func (m *Model) DeleteUnit(forward bool) {
if !m.CanDeleteUnit() {
return
}
instr := m.Instrument()
m.saveUndo("DeleteUnit", 0)
delete(m.usedIDs, instr.Units[m.unitIndex].ID)
newUnits := make([]sointu.Unit, len(instr.Units)-1)
copy(newUnits, instr.Units[:m.unitIndex])
copy(newUnits[m.unitIndex:], instr.Units[m.unitIndex+1:])
m.song.Patch[m.instrIndex].Units = newUnits
if !forward && m.unitIndex > 0 {
m.unitIndex--
}
m.paramIndex = 0
m.clampPositions()
m.notifyPatchChange()
}
func (m *Model) CanDeleteUnit() bool {
return len(m.Instrument().Units) > 1
}
func (m *Model) ResetParam() {
p, err := m.Param(m.paramIndex)
if err != nil {
return
}
unit := m.Unit()
paramList, ok := sointu.UnitTypes[unit.Type]
if !ok || m.paramIndex < 0 || m.paramIndex >= len(paramList) {
return
}
paramType := paramList[m.paramIndex]
defaultValue, ok := defaultUnits[unit.Type].Parameters[paramType.Name]
if unit.Parameters[p.Name] == defaultValue {
return
}
m.saveUndo("ResetParam", 0)
unit.Parameters[paramType.Name] = defaultValue
m.clampPositions()
m.notifyPatchChange()
}
func (m *Model) SetParamIndex(value int) {
m.paramIndex = value
m.clampPositions()
}
func (m *Model) setGmDlsEntry(index int) {
if index < 0 || index >= len(GmDlsEntries) {
return
}
entry := GmDlsEntries[index]
unit := m.Unit()
if unit.Type != "oscillator" || unit.Parameters["type"] != sointu.Sample {
return
}
if unit.Parameters["samplestart"] == entry.Start && unit.Parameters["loopstart"] == entry.LoopStart && unit.Parameters["looplength"] == entry.LoopLength {
return
}
m.saveUndo("SetGmDlsEntry", 20)
unit.Parameters["samplestart"] = entry.Start
unit.Parameters["loopstart"] = entry.LoopStart
unit.Parameters["looplength"] = entry.LoopLength
unit.Parameters["transpose"] = 64 + entry.SuggestedTranspose
m.notifyPatchChange()
}
func (m *Model) SwapUnits(i, j int) {
units := m.Instrument().Units
if i < 0 || j < 0 || i >= len(units) || j >= len(units) || i == j {
return
}
m.saveUndo("SwapUnits", 10)
units[i], units[j] = units[j], units[i]
m.clampPositions()
m.notifyPatchChange()
}
func (m *Model) getSelectionRange() (int, int, int, int) {
r1 := m.cursor.Pattern*m.song.Score.RowsPerPattern + m.cursor.Row
r2 := m.selectionCorner.Pattern*m.song.Score.RowsPerPattern + m.selectionCorner.Row
if r2 < r1 {
r1, r2 = r2, r1
}
t1 := m.cursor.Track
t2 := m.selectionCorner.Track
if t2 < t1 {
t1, t2 = t2, t1
}
return r1, r2, t1, t2
}
func (m *Model) AdjustSelectionPitch(delta int) {
m.saveUndo("AdjustSelectionPitch", 10)
r1, r2, t1, t2 := m.getSelectionRange()
for c := t1; c <= t2; c++ {
adjustedNotes := map[struct {
Pat int
Row int
}]bool{}
for r := r1; r <= r2; r++ {
s := SongRow{Row: r}.Wrap(m.song.Score)
if s.Pattern >= len(m.song.Score.Tracks[c].Order) {
break
}
p := m.song.Score.Tracks[c].Order[s.Pattern]
if p < 0 {
continue
}
noteIndex := struct {
Pat int
Row int
}{p, s.Row}
if !adjustedNotes[noteIndex] {
patterns := m.song.Score.Tracks[c].Patterns
if p >= len(patterns) {
continue
}
pattern := patterns[p]
if s.Row >= len(pattern) {
continue
}
if val := pattern[s.Row]; val > 1 {
newVal := int(val) + delta
if newVal < 2 {
newVal = 2
} else if newVal > 255 {
newVal = 255
}
pattern[s.Row] = byte(newVal)
}
adjustedNotes[noteIndex] = true
}
}
}
m.notifyScoreChange()
}
func (m *Model) DeleteSelection() {
m.saveUndo("DeleteSelection", 0)
r1, r2, t1, t2 := m.getSelectionRange()
for r := r1; r <= r2; r++ {
s := SongRow{Row: r}.Wrap(m.song.Score)
for c := t1; c <= t2; c++ {
if len(m.song.Score.Tracks[c].Order) <= s.Pattern {
continue
}
p := m.song.Score.Tracks[c].Order[s.Pattern]
if p < 0 {
continue
}
patterns := m.song.Score.Tracks[c].Patterns
if p >= len(patterns) {
continue
}
pattern := patterns[p]
if s.Row >= len(pattern) {
continue
}
m.song.Score.Tracks[c].Patterns[p][s.Row] = 1
}
}
m.notifyScoreChange()
}
func (m *Model) DeletePatternSelection() {
m.saveUndo("DeletePatternSelection", 0)
r1, r2, t1, t2 := m.getSelectionRange()
p1 := SongRow{Row: r1}.Wrap(m.song.Score).Pattern
p2 := SongRow{Row: r2}.Wrap(m.song.Score).Pattern
for p := p1; p <= p2; p++ {
for c := t1; c <= t2; c++ {
if p < len(m.song.Score.Tracks[c].Order) {
m.song.Score.Tracks[c].Order[p] = -1
}
}
}
m.computePatternUseCounts()
m.notifyScoreChange()
}
func (m *Model) Undo() {
if !m.CanUndo() {
return
}
if len(m.redoStack) >= maxUndo {
m.redoStack = m.redoStack[1:]
}
m.redoStack = append(m.redoStack, m.song.Copy())
m.setSongNoUndo(m.undoStack[len(m.undoStack)-1])
m.undoStack = m.undoStack[:len(m.undoStack)-1]
}
func (m *Model) CanUndo() bool {
return len(m.undoStack) > 0
}
func (m *Model) ClearUndoHistory() {
if len(m.undoStack) > 0 {
m.undoStack = m.undoStack[:0]
}
if len(m.redoStack) > 0 {
m.redoStack = m.redoStack[:0]
}
}
func (m *Model) Redo() {
if !m.CanRedo() {
return
}
if len(m.undoStack) >= maxUndo {
m.undoStack = m.undoStack[1:]
}
m.undoStack = append(m.undoStack, m.song.Copy())
m.setSongNoUndo(m.redoStack[len(m.redoStack)-1])
m.redoStack = m.redoStack[:len(m.redoStack)-1]
}
func (m *Model) CanRedo() bool {
return len(m.redoStack) > 0
}
func (m *Model) SetNoteTracking(value bool) {
m.noteTracking = value
}
func (m *Model) NoteTracking() bool {
return m.noteTracking
}
func (m *Model) Octave() int {
return m.octave
}
func (m *Model) Song() sointu.Song {
return m.song
}
func (m *Model) SelectionCorner() SongPoint {
return m.selectionCorner
}
func (m *Model) SetSelectionCorner(value SongPoint) {
m.selectionCorner = value
m.clampPositions()
}
func (m *Model) Cursor() SongPoint {
return m.cursor
}
func (m *Model) SetCursor(value SongPoint) {
m.cursor = value
m.clampPositions()
}
func (m *Model) LowNibble() bool {
return m.lowNibble
}
func (m *Model) SetLowNibble(value bool) {
m.lowNibble = value
}
func (m *Model) InstrIndex() int {
return m.instrIndex
}
func (m *Model) Track() sointu.Track {
return m.song.Score.Tracks[m.cursor.Track]
}
func (m *Model) Instrument() sointu.Instrument {
return m.song.Patch[m.instrIndex]
}
func (m *Model) Unit() sointu.Unit {
return m.song.Patch[m.instrIndex].Units[m.unitIndex]
}
func (m *Model) UnitIndex() int {
return m.unitIndex
}
func (m *Model) ParamIndex() int {
return m.paramIndex
}
func (m *Model) clampPositions() {
m.cursor = m.cursor.Wrap(m.song.Score)
m.selectionCorner = m.selectionCorner.Wrap(m.song.Score)
if !m.Track().Effect {
m.lowNibble = false
}
m.instrIndex = clamp(m.instrIndex, 0, len(m.song.Patch)-1)
m.unitIndex = clamp(m.unitIndex, 0, len(m.Instrument().Units)-1)
m.paramIndex = clamp(m.paramIndex, 0, m.NumParams()-1)
}
func (m *Model) NumParams() int {
unit := m.Unit()
if unit.Type == "oscillator" {
if unit.Parameters["type"] != sointu.Sample {
return 10
}
return 14
}
numSettableParams := 0
for _, t := range sointu.UnitTypes[m.Unit().Type] {
if t.CanSet {
numSettableParams++
}
}
if numSettableParams == 0 {
numSettableParams = 1
}
if unit.Type == "delay" {
numSettableParams += 1 + len(unit.VarArgs)
if len(unit.VarArgs)%2 == 1 && unit.Parameters["stereo"] == 1 {
numSettableParams++
}
}
return numSettableParams
}
func (m *Model) Param(index int) (Parameter, error) {
unit := m.Unit()
for _, t := range sointu.UnitTypes[unit.Type] {
if !t.CanSet {
continue
}
if index != 0 {
index--
continue
}
typ := IntegerParameter
if t.MaxValue == t.MinValue+1 {
typ = BoolParameter
}
val := m.Unit().Parameters[t.Name]
name := t.Name
hint := m.song.Patch.ParamHintString(m.instrIndex, m.unitIndex, name)
var text string
if hint != "" {
text = fmt.Sprintf("%v / %v", val, hint)
} else {
text = strconv.Itoa(val)
}
min, max := t.MinValue, t.MaxValue
if unit.Type == "send" {
if t.Name == "voice" {
i, _, err := m.song.Patch.FindSendTarget(unit.Parameters["target"])
if err == nil {
max = m.song.Patch[i].NumVoices
}
} else if t.Name == "target" {
typ = IDParameter
}
}
largeStep := 16
if unit.Type == "oscillator" && t.Name == "transpose" {
largeStep = 12
}
return Parameter{Type: typ, Min: min, Max: max, Name: name, Hint: text, Value: val, LargeStep: largeStep}, nil
}
if unit.Type == "oscillator" && index == 0 {
key := vm.SampleOffset{Start: uint32(unit.Parameters["samplestart"]), LoopStart: uint16(unit.Parameters["loopstart"]), LoopLength: uint16(unit.Parameters["looplength"])}
val := 0
hint := "0 / custom"
if v, ok := GmDlsEntryMap[key]; ok {
val = v + 1
hint = fmt.Sprintf("%v / %v", val, GmDlsEntries[v].Name)
}
return Parameter{Type: IntegerParameter, Min: 0, Max: len(GmDlsEntries), Name: "sample", Hint: hint, Value: val}, nil
}
if unit.Type == "delay" {
if index == 0 {
l := len(unit.VarArgs)
if unit.Parameters["stereo"] == 1 {
l = (l + 1) / 2
}
return Parameter{Type: IntegerParameter, Min: 1, Max: 32, Name: "delaylines", Hint: strconv.Itoa(l), Value: l}, nil
}
index--
if index < len(unit.VarArgs) {
val := unit.VarArgs[index]
var text string
if unit.Parameters["notetracking"] == 1 {
relPitch := float64(val) / 10787
semitones := -math.Log2(relPitch) * 12
text = fmt.Sprintf("%v / %.3f st", val, semitones)
} else {
text = fmt.Sprintf("%v / %.3f rows", val, float32(val)/float32(m.song.SamplesPerRow()))
}
return Parameter{Type: IntegerParameter, Min: 1, Max: 65535, Name: "delaytime", Hint: text, Value: val, LargeStep: 256}, nil
}
}
return Parameter{}, errors.New("invalid parameter")
}
func (m *Model) RemoveUnusedData() {
m.saveUndo("RemoveUnusedData", 0)
for trkIndex, trk := range m.song.Score.Tracks {
// assign new indices to patterns
newIndex := map[int]int{}
runningIndex := 0
length := 0
if len(trk.Order) > m.song.Score.Length {
trk.Order = trk.Order[:m.song.Score.Length]
}
for i, p := range trk.Order {
// if the pattern hasn't been considered and is within limits
if _, ok := newIndex[p]; !ok && p >= 0 && p < len(trk.Patterns) {
pat := trk.Patterns[p]
useful := false
for _, n := range pat { // patterns that have anything else than all holds are useful and to be kept
if n != 1 {
useful = true
break
}
}
if useful {
newIndex[p] = runningIndex
runningIndex++
} else {
newIndex[p] = -1
}
}
if ind, ok := newIndex[p]; ok && ind > -1 {
length = i + 1
trk.Order[i] = ind
} else {
trk.Order[i] = -1
}
}
trk.Order = trk.Order[:length]
newPatterns := make([]sointu.Pattern, runningIndex)
for i, pat := range trk.Patterns {
if ind, ok := newIndex[i]; ok && ind > -1 {
patLength := 0
for j, note := range pat { // find last note that is something else that hold
if note != 1 {
patLength = j + 1
}
}
if patLength > m.song.Score.RowsPerPattern {
patLength = m.song.Score.RowsPerPattern
}
newPatterns[ind] = pat[:patLength] // crop to either RowsPerPattern or last row having something else than hold
}
}
trk.Patterns = newPatterns
m.song.Score.Tracks[trkIndex] = trk
}
m.computePatternUseCounts()
m.notifyScoreChange()
}
func (m *Model) SetParam(value int) {
p, err := m.Param(m.paramIndex)
if err != nil {
return
}
if value < p.Min {
value = p.Min
} else if value > p.Max {
value = p.Max
}
if p.Name == "sample" {
m.setGmDlsEntry(value - 1)
return
}
unit := m.Unit()
if p.Name == "delaylines" {
m.saveUndo("SetParam", 20)
targetLines := value
if unit.Parameters["stereo"] == 1 {
targetLines *= 2
}
for len(m.Instrument().Units[m.unitIndex].VarArgs) < targetLines {
m.Instrument().Units[m.unitIndex].VarArgs = append(m.Instrument().Units[m.unitIndex].VarArgs, 1)
}
m.Instrument().Units[m.unitIndex].VarArgs = m.Instrument().Units[m.unitIndex].VarArgs[:targetLines]
} else if p.Name == "delaytime" {
m.saveUndo("SetParam", 20)
index := m.paramIndex - 7
for len(m.Instrument().Units[m.unitIndex].VarArgs) <= index {
m.Instrument().Units[m.unitIndex].VarArgs = append(m.Instrument().Units[m.unitIndex].VarArgs, 1)
}
m.Instrument().Units[m.unitIndex].VarArgs[index] = value
} else {
if unit.Parameters[p.Name] == value {
return
}
m.saveUndo("SetParam", 20)
unit.Parameters[p.Name] = value
}
m.clampPositions()
m.notifyPatchChange()
}
func (m *Model) AddPatchObserver(observer chan<- sointu.Patch) {
m.patchObservers = append(m.patchObservers, observer)
}
func (m *Model) AddScoreObserver(observer chan<- sointu.Score) {
m.scoreObservers = append(m.scoreObservers, observer)
}
func (m *Model) AddSamplesPerRowObserver(observer chan<- int) {
m.samplesPerRowObservers = append(m.samplesPerRowObservers, observer)
}
func (m *Model) AddPlayingObserver(observer chan<- bool) {
m.playingObservers = append(m.playingObservers, observer)
}
func (m *Model) setSongNoUndo(song sointu.Song) {
m.song = song
m.usedIDs = make(map[int]bool)
m.maxID = 0
for _, instr := range m.song.Patch {
for _, unit := range instr.Units {
if m.maxID < unit.ID {
m.maxID = unit.ID
}
}
}
for _, instr := range m.song.Patch {
m.assignUnitIDs(instr.Units)
}
m.clampPositions()
m.computePatternUseCounts()
m.notifySamplesPerRowChange()
m.notifyPatchChange()
m.notifyScoreChange()
}
func (m *Model) notifyPatchChange() {
for _, channel := range m.patchObservers {
channel <- m.song.Patch.Copy()
}
}
func (m *Model) notifyScoreChange() {
for _, channel := range m.scoreObservers {
channel <- m.song.Score.Copy()
}
}
func (m *Model) notifySamplesPerRowChange() {
for _, channel := range m.samplesPerRowObservers {
channel <- m.song.SamplesPerRow()
}
}
func (m *Model) saveUndo(undoType string, undoSkipping int) {
if m.prevUndoType == undoType && m.undoSkipCounter < undoSkipping {
m.undoSkipCounter++
return
}
m.changedSinceSave = true
m.prevUndoType = undoType
m.undoSkipCounter = 0
if len(m.undoStack) >= maxUndo {
m.undoStack = m.undoStack[1:]
}
m.undoStack = append(m.undoStack, m.song.Copy())
m.redoStack = m.redoStack[:0]
}
func (m *Model) freeUnitIDs(units []sointu.Unit) {
for _, u := range units {
delete(m.usedIDs, u.ID)
}
}
func (m *Model) assignUnitIDs(units []sointu.Unit) {
for i := range units {
if units[i].ID == 0 || m.usedIDs[units[i].ID] {
m.maxID++
units[i].ID = m.maxID
}
m.usedIDs[units[i].ID] = true
if m.maxID < units[i].ID {
m.maxID = units[i].ID
}
}
}
func (m *Model) computePatternUseCounts() {
for i, track := range m.song.Score.Tracks {
for len(m.patternUseCount) <= i {
m.patternUseCount = append(m.patternUseCount, nil)
}
for j := range m.patternUseCount[i] {
m.patternUseCount[i][j] = 0
}
for j := 0; j < m.song.Score.Length; j++ {
if j >= len(track.Order) {
break
}
p := track.Order[j]
for len(m.patternUseCount[i]) <= p {
m.patternUseCount[i] = append(m.patternUseCount[i], 0)
}
if p < 0 {
continue
}
m.patternUseCount[i][p]++
}
}
}
func clamp(a, min, max int) int {
if a < min {
return min
}
if a > max {
return max
}
return a
}