sointu/tracker/model.go
2023-10-20 18:41:21 +03:00

1534 lines
36 KiB
Go

package tracker
import (
"encoding/json"
"errors"
"fmt"
"math"
"os"
"path/filepath"
"strconv"
"strings"
"github.com/vsariola/sointu"
"github.com/vsariola/sointu/vm"
"golang.org/x/exp/slices"
)
// Model implements the mutable state for the tracker program GUI.
//
// Go does not have immutable slices, so there's no efficient way to guarantee
// accidental mutations in the song. But at least the value members are
// protected.
// It is owned by the GUI thread (goroutine), while the player is owned by
// by the audioprocessing thread. They communicate using the two channels
type (
// modelData is the part of the model that gets save to recovery file
modelData struct {
Song sointu.Song
SelectionCorner ScorePoint
Cursor ScorePoint
LowNibble bool
InstrIndex int
UnitIndex int
ParamIndex int
Octave int
UsedIDs map[int]bool
MaxID int
FilePath string
ChangedSinceSave bool
PatternUseCount [][]int
InstrEnlarged bool
RecoveryFilePath string
ChangedSinceRecovery bool
}
Model struct {
d modelData
prevUndoType string
undoSkipCounter int
undoStack []modelData
redoStack []modelData
panic bool
playing bool
recording bool
playPosition ScoreRow
noteTracking bool
PlayerMessages <-chan PlayerMessage
modelMessages chan<- interface{}
}
// Describes a note triggered either a track or an instrument
// If Go had union or Either types, this would be it, but in absence
// those, this uses a boolean to define if the instrument is defined or the track
NoteID struct {
IsInstr bool
Instr int
Track int
Note byte
}
ModelPlayingChangedMessage struct {
bool
}
ModelPlayFromPositionMessage struct {
ScoreRow
}
ModelBPMChangedMessage struct {
int
}
ModelRowsPerBeatChangedMessage struct {
int
}
ModelPanicMessage struct {
bool
}
ModelRecordingMessage struct {
bool
}
ModelNoteOnMessage struct {
NoteID
}
ModelNoteOffMessage struct {
NoteID
}
)
type Parameter struct {
Type ParameterType
Name string
Hint string
Value int
Min int
Max int
LargeStep int
}
type ParameterType int
const (
IntegerParameter ParameterType = iota
BoolParameter
IDParameter
)
const maxUndo = 64
func NewModel(modelMessages chan<- interface{}, playerMessages <-chan PlayerMessage, recoveryFilePath string) *Model {
ret := new(Model)
ret.modelMessages = modelMessages
ret.PlayerMessages = playerMessages
ret.setSongNoUndo(defaultSong.Copy())
ret.d.Octave = 4
ret.d.RecoveryFilePath = recoveryFilePath
if recoveryFilePath != "" {
if bytes2, err := os.ReadFile(ret.d.RecoveryFilePath); err == nil {
json.Unmarshal(bytes2, &ret.d)
ret.send(ret.d.Song.Copy())
}
}
return ret
}
func (m *Model) MarshalRecovery() []byte {
out, err := json.Marshal(m.d)
if err != nil {
return nil
}
if m.d.RecoveryFilePath != "" {
os.Remove(m.d.RecoveryFilePath)
}
m.d.ChangedSinceRecovery = false
return out
}
func (m *Model) SaveRecovery() error {
if !m.d.ChangedSinceRecovery {
return nil
}
if m.d.RecoveryFilePath == "" {
return errors.New("no backup file path")
}
out, err := json.Marshal(m.d)
if err != nil {
return fmt.Errorf("could not marshal recovery data: %w", err)
}
dir := filepath.Dir(m.d.RecoveryFilePath)
if _, err := os.Stat(dir); os.IsNotExist(err) {
os.MkdirAll(dir, os.ModePerm)
}
file, err := os.Create(m.d.RecoveryFilePath)
if err != nil {
return fmt.Errorf("could not create recovery file: %w", err)
}
_, err = file.Write(out)
if err != nil {
return fmt.Errorf("could not write recovery file: %w", err)
}
m.d.ChangedSinceRecovery = false
return nil
}
func (m *Model) UnmarshalRecovery(bytes []byte) {
err := json.Unmarshal(bytes, &m.d)
if err != nil {
return
}
if m.d.RecoveryFilePath != "" { // check if there's a recovery file on disk and load it instead
if bytes2, err := os.ReadFile(m.d.RecoveryFilePath); err == nil {
json.Unmarshal(bytes2, &m.d)
}
}
m.d.ChangedSinceRecovery = false
m.send(m.d.Song.Copy())
}
func (m *Model) FilePath() string {
return m.d.FilePath
}
func (m *Model) SetFilePath(value string) {
m.d.FilePath = value
}
func (m *Model) ChangedSinceSave() bool {
return m.d.ChangedSinceSave
}
func (m *Model) SetChangedSinceSave(value bool) {
m.d.ChangedSinceSave = value
}
func (m *Model) ResetSong() {
m.SetSong(defaultSong.Copy())
m.d.FilePath = ""
m.d.ChangedSinceSave = false
}
func (m *Model) SetSong(song sointu.Song) {
// guard for malformed songs
if len(song.Score.Tracks) == 0 || song.Score.Length <= 0 || len(song.Patch) == 0 {
return
}
m.saveUndo("SetSong", 0)
m.setSongNoUndo(song)
}
// Returns the current octave for jamming and inputting nodes
func (m *Model) Octave() int {
return m.d.Octave
}
// Sets the current octave for jamming and inputting nodes and returns true if
// it changed. The value is clamped to 0..9
func (m *Model) SetOctave(value int) bool {
value = clamp(value, 0, 9)
if m.d.Octave == value {
return false
}
m.d.Octave = value
return true
}
func (m *Model) ProcessPlayerMessage(msg PlayerMessage) {
m.playPosition = msg.SongRow
m.panic = msg.Panic
switch e := msg.Inner.(type) {
case Recording:
if e.BPM == 0 {
e.BPM = float64(m.d.Song.BPM)
}
song, err := e.Song(m.d.Song.Patch, m.d.Song.RowsPerBeat, m.d.Song.Score.RowsPerPattern)
if err != nil {
break
}
m.SetSong(song)
m.d.InstrEnlarged = false
default:
}
}
func (m *Model) SetInstrument(instrument sointu.Instrument) bool {
if len(instrument.Units) == 0 {
return false
}
m.saveUndo("SetInstrument", 0)
m.freeUnitIDs(m.d.Song.Patch[m.d.InstrIndex].Units)
m.assignUnitIDs(instrument.Units)
m.d.Song.Patch[m.d.InstrIndex] = instrument
m.clampPositions()
m.send(m.d.Song.Patch.Copy())
return true
}
func (m *Model) SetInstrIndex(value int) {
m.d.InstrIndex = value
m.clampPositions()
}
func (m *Model) SetInstrumentVoices(value int) {
if value < 1 {
value = 1
}
maxRemain := m.MaxInstrumentVoices()
if value > maxRemain {
value = maxRemain
}
if m.Instrument().NumVoices == value {
return
}
m.saveUndo("SetInstrumentVoices", 10)
m.d.Song.Patch[m.d.InstrIndex].NumVoices = value
m.send(m.d.Song.Patch.Copy())
}
func (m *Model) MaxInstrumentVoices() int {
maxRemain := 32 - m.d.Song.Patch.NumVoices() + m.Instrument().NumVoices
if maxRemain < 1 {
return 1
}
return maxRemain
}
func (m *Model) SetInstrumentName(name string) {
name = strings.TrimSpace(name)
if m.Instrument().Name == name {
return
}
m.saveUndo("SetInstrumentName", 10)
m.d.Song.Patch[m.d.InstrIndex].Name = name
}
func (m *Model) SetInstrumentComment(comment string) {
if m.Instrument().Comment == comment {
return
}
m.saveUndo("SetInstrumentComment", 10)
m.d.Song.Patch[m.d.InstrIndex].Comment = comment
}
func (m *Model) SetBPM(value int) {
if value < 1 {
value = 1
}
if value > 999 {
value = 999
}
if m.d.Song.BPM == value {
return
}
m.saveUndo("SetBPM", 100)
m.d.Song.BPM = value
m.send(ModelBPMChangedMessage{value})
}
func (m *Model) SetRowsPerBeat(value int) {
if value < 1 {
value = 1
}
if value > 32 {
value = 32
}
if m.d.Song.RowsPerBeat == value {
return
}
m.saveUndo("SetRowsPerBeat", 10)
m.d.Song.RowsPerBeat = value
m.send(ModelRowsPerBeatChangedMessage{value})
}
func (m *Model) AddTrack(after bool) {
if !m.CanAddTrack() {
return
}
m.saveUndo("AddTrack", 0)
newTracks := make([]sointu.Track, len(m.d.Song.Score.Tracks)+1)
if after {
m.d.Cursor.Track++
}
copy(newTracks, m.d.Song.Score.Tracks[:m.d.Cursor.Track])
copy(newTracks[m.d.Cursor.Track+1:], m.d.Song.Score.Tracks[m.d.Cursor.Track:])
newTracks[m.d.Cursor.Track] = sointu.Track{
NumVoices: 1,
Patterns: []sointu.Pattern{},
}
m.d.Song.Score.Tracks = newTracks
m.clampPositions()
m.send(m.d.Song.Score.Copy())
}
func (m *Model) CanAddTrack() bool {
return m.d.Song.Score.NumVoices() < 32
}
func (m *Model) DeleteTrack(forward bool) {
if !m.CanDeleteTrack() {
return
}
m.saveUndo("DeleteTrack", 0)
newTracks := make([]sointu.Track, len(m.d.Song.Score.Tracks)-1)
copy(newTracks, m.d.Song.Score.Tracks[:m.d.Cursor.Track])
copy(newTracks[m.d.Cursor.Track:], m.d.Song.Score.Tracks[m.d.Cursor.Track+1:])
m.d.Song.Score.Tracks = newTracks
if !forward {
m.d.Cursor.Track--
}
m.d.SelectionCorner = m.d.Cursor
m.clampPositions()
m.computePatternUseCounts()
m.send(m.d.Song.Score.Copy())
}
func (m *Model) CanDeleteTrack() bool {
return len(m.d.Song.Score.Tracks) > 1
}
func (m *Model) SwapTracks(i, j int) {
if i < 0 || j < 0 || i >= len(m.d.Song.Score.Tracks) || j >= len(m.d.Song.Score.Tracks) || i == j {
return
}
m.saveUndo("SwapTracks", 10)
tracks := m.d.Song.Score.Tracks
tracks[i], tracks[j] = tracks[j], tracks[i]
m.clampPositions()
m.send(m.d.Song.Score.Copy())
}
func (m *Model) SetTrackVoices(value int) {
if value < 1 {
value = 1
}
maxRemain := m.MaxTrackVoices()
if value > maxRemain {
value = maxRemain
}
if m.d.Song.Score.Tracks[m.d.Cursor.Track].NumVoices == value {
return
}
m.saveUndo("SetTrackVoices", 10)
m.d.Song.Score.Tracks[m.d.Cursor.Track].NumVoices = value
m.send(m.d.Song.Score.Copy())
}
func (m *Model) MaxTrackVoices() int {
maxRemain := 32 - m.d.Song.Score.NumVoices() + m.d.Song.Score.Tracks[m.d.Cursor.Track].NumVoices
if maxRemain < 1 {
maxRemain = 1
}
return maxRemain
}
func (m *Model) AddInstrument(after bool) {
if !m.CanAddInstrument() {
return
}
m.saveUndo("AddInstrument", 0)
newInstruments := make([]sointu.Instrument, len(m.d.Song.Patch)+1)
if after {
m.d.InstrIndex++
}
copy(newInstruments, m.d.Song.Patch[:m.d.InstrIndex])
copy(newInstruments[m.d.InstrIndex+1:], m.d.Song.Patch[m.d.InstrIndex:])
newInstr := defaultInstrument.Copy()
m.assignUnitIDs(newInstr.Units)
newInstruments[m.d.InstrIndex] = newInstr
m.d.UnitIndex = 0
m.d.ParamIndex = 0
m.d.Song.Patch = newInstruments
m.send(m.d.Song.Patch.Copy())
}
func (m *Model) NoteOn(id NoteID) {
m.send(ModelNoteOnMessage{id})
}
func (m *Model) NoteOff(id NoteID) {
m.send(ModelNoteOffMessage{id})
}
func (m *Model) Playing() bool {
return m.playing
}
func (m *Model) SetPlaying(val bool) {
if m.playing != val {
m.playing = val
m.send(ModelPlayingChangedMessage{val})
}
}
func (m *Model) PlayPosition() ScoreRow {
return m.playPosition
}
func (m *Model) CanAddInstrument() bool {
return m.d.Song.Patch.NumVoices() < 32
}
func (m *Model) SwapInstruments(i, j int) {
if i < 0 || j < 0 || i >= len(m.d.Song.Patch) || j >= len(m.d.Song.Patch) || i == j {
return
}
m.saveUndo("SwapInstruments", 10)
instruments := m.d.Song.Patch
instruments[i], instruments[j] = instruments[j], instruments[i]
m.clampPositions()
m.send(m.d.Song.Patch.Copy())
}
func (m *Model) DeleteInstrument(forward bool) {
if !m.CanDeleteInstrument() {
return
}
m.saveUndo("DeleteInstrument", 0)
m.freeUnitIDs(m.d.Song.Patch[m.d.InstrIndex].Units)
m.d.Song.Patch = append(m.d.Song.Patch[:m.d.InstrIndex], m.d.Song.Patch[m.d.InstrIndex+1:]...)
if (!forward && m.d.InstrIndex > 0) || m.d.InstrIndex >= len(m.d.Song.Patch) {
m.d.InstrIndex--
}
m.clampPositions()
m.send(m.d.Song.Patch.Copy())
}
func (m *Model) CanDeleteInstrument() bool {
return len(m.d.Song.Patch) > 1
}
func (m *Model) Note() byte {
trk := m.d.Song.Score.Tracks[m.d.Cursor.Track]
pat := trk.Order.Get(m.d.Cursor.Pattern)
if pat < 0 || pat >= len(trk.Patterns) {
return 1
}
return trk.Patterns[pat].Get(m.d.Cursor.Row)
}
// SetCurrentNote sets the (note) value in current pattern under cursor to iv
func (m *Model) SetNote(iv byte) {
m.saveUndo("SetNote", 10)
tracks := m.d.Song.Score.Tracks
if m.d.Cursor.Pattern < 0 || m.d.Cursor.Row < 0 {
return
}
patIndex := tracks[m.d.Cursor.Track].Order.Get(m.d.Cursor.Pattern)
if patIndex < 0 {
patIndex = len(tracks[m.d.Cursor.Track].Patterns)
for _, pi := range tracks[m.d.Cursor.Track].Order {
if pi >= patIndex {
patIndex = pi + 1 // we find a pattern that is not in the pattern table nor in the order list i.e. completely new pattern
}
}
tracks[m.d.Cursor.Track].Order.Set(m.d.Cursor.Pattern, patIndex)
}
for len(tracks[m.d.Cursor.Track].Patterns) <= patIndex {
tracks[m.d.Cursor.Track].Patterns = append(tracks[m.d.Cursor.Track].Patterns, nil)
}
tracks[m.d.Cursor.Track].Patterns[patIndex].Set(m.d.Cursor.Row, iv)
m.send(m.d.Song.Score.Copy())
}
func (m *Model) AdjustPatternNumber(delta int, swap bool) {
r1, r2 := m.d.Cursor.Pattern, m.d.SelectionCorner.Pattern
if r1 > r2 {
r1, r2 = r2, r1
}
t1, t2 := m.d.Cursor.Track, m.d.SelectionCorner.Track
if t1 > t2 {
t1, t2 = t2, t1
}
type k = struct {
track int
pat int
}
newIds := map[k]int{}
usedIds := map[k]bool{}
for t := t1; t <= t2; t++ {
for r := r1; r <= r2; r++ {
p := m.d.Song.Score.Tracks[t].Order.Get(r)
if p < 0 {
continue
}
if p+delta < 0 || p+delta > 35 {
return // if any of the patterns would go out of range, abort
}
newIds[k{t, p}] = p + delta
usedIds[k{t, p + delta}] = true
}
}
m.saveUndo("AdjustPatternNumber", 10)
for t := t1; t <= t2; t++ {
if swap {
maxId := len(m.d.Song.Score.Tracks[t].Patterns) - 1
// check if song uses patterns that are not in the table yet
for _, o := range m.d.Song.Score.Tracks[t].Order {
if maxId < o {
maxId = o
}
}
for p := 0; p <= maxId; p++ {
j := p
if delta > 0 {
j = maxId - p
}
if _, ok := newIds[k{t, j}]; ok {
continue
}
nextId := j
for used := usedIds[k{t, nextId}]; used; used = usedIds[k{t, nextId}] {
if delta < 0 {
nextId++
} else {
nextId--
}
}
newIds[k{t, j}] = nextId
usedIds[k{t, nextId}] = true
}
for i, o := range m.d.Song.Score.Tracks[t].Order {
if o < 0 {
continue
}
m.d.Song.Score.Tracks[t].Order[i] = newIds[k{t, o}]
}
newPatterns := make([]sointu.Pattern, len(m.d.Song.Score.Tracks[t].Patterns))
for p, pat := range m.d.Song.Score.Tracks[t].Patterns {
id := newIds[k{t, p}]
for len(newPatterns) <= id {
newPatterns = append(newPatterns, nil)
}
newPatterns[id] = pat
}
m.d.Song.Score.Tracks[t].Patterns = newPatterns
} else {
for r := r1; r <= r2; r++ {
p := m.d.Song.Score.Tracks[t].Order.Get(r)
if p < 0 {
continue
}
m.d.Song.Score.Tracks[t].Order.Set(r, p+delta)
}
}
}
m.computePatternUseCounts()
m.send(m.d.Song.Score.Copy())
}
func (m *Model) SetRecording(val bool) {
if m.recording != val {
m.recording = val
m.d.InstrEnlarged = val
m.send(ModelRecordingMessage{val})
}
}
func (m *Model) Recording() bool {
return m.recording
}
func (m *Model) SetPanic(val bool) {
if m.panic != val {
m.panic = val
m.send(ModelPanicMessage{val})
}
}
func (m *Model) Panic() bool {
return m.panic
}
func (m *Model) SetInstrEnlarged(val bool) {
m.d.InstrEnlarged = val
}
func (m *Model) InstrEnlarged() bool {
return m.d.InstrEnlarged
}
func (m *Model) PlayFromPosition(sr ScoreRow) {
m.playing = true
m.send(ModelPlayFromPositionMessage{sr})
}
func (m *Model) SetCurrentPattern(pat int) {
m.saveUndo("SetCurrentPattern", 0)
m.d.Song.Score.Tracks[m.d.Cursor.Track].Order.Set(m.d.Cursor.Pattern, pat)
m.computePatternUseCounts()
m.send(m.d.Song.Score.Copy())
}
func (m *Model) IsPatternUnique(track, pattern int) bool {
if track < 0 || track >= len(m.d.PatternUseCount) {
return false
}
p := m.d.PatternUseCount[track]
if pattern < 0 || pattern >= len(p) {
return false
}
return p[pattern] <= 1
}
func (m *Model) SetSongLength(value int) {
if value < 1 {
value = 1
}
if value == m.d.Song.Score.Length {
return
}
m.saveUndo("SetSongLength", 10)
m.d.Song.Score.Length = value
m.clampPositions()
m.computePatternUseCounts()
m.send(m.d.Song.Score.Copy())
}
func (m *Model) SetRowsPerPattern(value int) {
if value < 1 {
value = 1
}
if value > 255 {
value = 255
}
if value == m.d.Song.Score.RowsPerPattern {
return
}
m.saveUndo("SetRowsPerPattern", 10)
m.d.Song.Score.RowsPerPattern = value
m.clampPositions()
m.send(m.d.Song.Score.Copy())
}
func (m *Model) SetUnitType(t string) {
unit, ok := defaultUnits[t]
if !ok { // if the type is invalid, we just set it to empty unit
unit = sointu.Unit{Parameters: make(map[string]int)}
} else {
unit = unit.Copy()
}
if m.Unit().Type == unit.Type {
return
}
m.saveUndo("SetUnitType", 0)
oldID := m.Unit().ID
m.Instrument().Units[m.d.UnitIndex] = unit
m.Instrument().Units[m.d.UnitIndex].ID = oldID // keep the ID of the replaced unit
m.send(m.d.Song.Patch.Copy())
}
func (m *Model) PasteUnits(units []sointu.Unit) {
m.saveUndo("PasteUnits", 0)
newUnits := make([]sointu.Unit, len(m.Instrument().Units)+len(units))
m.d.UnitIndex++
copy(newUnits, m.Instrument().Units[:m.d.UnitIndex])
copy(newUnits[m.d.UnitIndex+len(units):], m.Instrument().Units[m.d.UnitIndex:])
for _, unit := range units {
if _, ok := m.d.UsedIDs[unit.ID]; ok {
m.d.MaxID++
unit.ID = m.d.MaxID
}
m.d.UsedIDs[unit.ID] = true
}
copy(newUnits[m.d.UnitIndex:m.d.UnitIndex+len(units)], units)
m.d.Song.Patch[m.d.InstrIndex].Units = newUnits
m.d.ParamIndex = 0
m.clampPositions()
m.send(m.d.Song.Patch.Copy())
}
func (m *Model) SetUnitIndex(value int) {
m.d.UnitIndex = value
m.d.ParamIndex = 0
m.clampPositions()
}
func (m *Model) AddUnit(after bool) {
m.saveUndo("AddUnit", 10)
newUnits := make([]sointu.Unit, len(m.Instrument().Units)+1)
if after {
m.d.UnitIndex++
}
copy(newUnits, m.Instrument().Units[:m.d.UnitIndex])
copy(newUnits[m.d.UnitIndex+1:], m.Instrument().Units[m.d.UnitIndex:])
m.assignUnitIDs(newUnits[m.d.UnitIndex : m.d.UnitIndex+1])
m.d.Song.Patch[m.d.InstrIndex].Units = newUnits
m.d.ParamIndex = 0
m.clampPositions()
m.send(m.d.Song.Patch.Copy())
}
func (m *Model) AddOrderRow(after bool) {
m.saveUndo("AddOrderRow", 10)
if after {
m.d.Cursor.Pattern++
}
for i, trk := range m.d.Song.Score.Tracks {
if l := len(trk.Order); l > m.d.Cursor.Pattern {
newOrder := make([]int, l+1)
copy(newOrder, trk.Order[:m.d.Cursor.Pattern])
copy(newOrder[m.d.Cursor.Pattern+1:], trk.Order[m.d.Cursor.Pattern:])
newOrder[m.d.Cursor.Pattern] = -1
m.d.Song.Score.Tracks[i].Order = newOrder
}
}
m.d.Song.Score.Length++
m.d.SelectionCorner = m.d.Cursor
m.clampPositions()
m.computePatternUseCounts()
m.send(m.d.Song.Score.Copy())
}
func (m *Model) DeleteOrderRow(forward bool) {
if m.d.Song.Score.Length <= 1 {
return
}
m.saveUndo("DeleteOrderRow", 0)
for i, trk := range m.d.Song.Score.Tracks {
if l := len(trk.Order); l > m.d.Cursor.Pattern {
newOrder := make([]int, l-1)
copy(newOrder, trk.Order[:m.d.Cursor.Pattern])
copy(newOrder[m.d.Cursor.Pattern:], trk.Order[m.d.Cursor.Pattern+1:])
m.d.Song.Score.Tracks[i].Order = newOrder
}
}
if !forward && m.d.Cursor.Pattern > 0 {
m.d.Cursor.Pattern--
}
m.d.Song.Score.Length--
m.d.SelectionCorner = m.d.Cursor
m.clampPositions()
m.computePatternUseCounts()
m.send(m.d.Song.Score.Copy())
}
func (m *Model) DeleteUnits(forward bool, a, b int) []sointu.Unit {
instr := m.Instrument()
m.saveUndo("DeleteUnits", 0)
a, b = intMin(a, b), intMax(a, b)
if a < 0 {
a = 0
}
if b > len(instr.Units)-1 {
b = len(instr.Units) - 1
}
for i := a; i <= b; i++ {
delete(m.d.UsedIDs, instr.Units[i].ID)
}
var newUnits []sointu.Unit
if a == 0 && b == len(instr.Units)-1 {
newUnits = make([]sointu.Unit, 1)
m.d.UnitIndex = 0
} else {
newUnits = make([]sointu.Unit, len(instr.Units)-(b-a+1))
copy(newUnits, instr.Units[:a])
copy(newUnits[a:], instr.Units[b+1:])
m.d.UnitIndex = a
if forward {
m.d.UnitIndex--
}
}
deletedUnits := instr.Units[a : b+1]
m.d.Song.Patch[m.d.InstrIndex].Units = newUnits
m.d.ParamIndex = 0
m.clampPositions()
m.send(m.d.Song.Patch.Copy())
return deletedUnits
}
func (m *Model) CanDeleteUnit() bool {
return len(m.Instrument().Units) > 1
}
func (m *Model) ResetParam() {
p, err := m.Param(m.d.ParamIndex)
if err != nil {
return
}
unit := m.Unit()
paramList, ok := sointu.UnitTypes[unit.Type]
if !ok || m.d.ParamIndex < 0 || m.d.ParamIndex >= len(paramList) {
return
}
paramType := paramList[m.d.ParamIndex]
defaultValue, ok := defaultUnits[unit.Type].Parameters[paramType.Name]
if unit.Parameters[p.Name] == defaultValue {
return
}
m.saveUndo("ResetParam", 0)
unit.Parameters[paramType.Name] = defaultValue
m.clampPositions()
m.send(m.d.Song.Patch.Copy())
}
func (m *Model) SetParamIndex(value int) {
m.d.ParamIndex = value
m.clampPositions()
}
func (m *Model) setGmDlsEntry(index int) {
if index < 0 || index >= len(GmDlsEntries) {
return
}
entry := GmDlsEntries[index]
unit := m.Unit()
if unit.Type != "oscillator" || unit.Parameters["type"] != sointu.Sample {
return
}
if unit.Parameters["samplestart"] == entry.Start && unit.Parameters["loopstart"] == entry.LoopStart && unit.Parameters["looplength"] == entry.LoopLength {
return
}
m.saveUndo("SetGmDlsEntry", 20)
unit.Parameters["samplestart"] = entry.Start
unit.Parameters["loopstart"] = entry.LoopStart
unit.Parameters["looplength"] = entry.LoopLength
unit.Parameters["transpose"] = 64 + entry.SuggestedTranspose
m.send(m.d.Song.Patch.Copy())
}
func (m *Model) setReverb(index int) {
if index < 0 || index >= len(reverbs) {
return
}
entry := reverbs[index]
unit := &m.d.Song.Patch[m.d.InstrIndex].Units[m.d.UnitIndex]
if unit.Type != "delay" {
return
}
m.saveUndo("setReverb", 20)
unit.Parameters["stereo"] = entry.stereo
unit.Parameters["notetracking"] = 0
unit.VarArgs = make([]int, len(entry.varArgs))
copy(unit.VarArgs, entry.varArgs)
m.send(m.d.Song.Patch.Copy())
}
func (m *Model) SwapUnits(i, j int) {
units := m.Instrument().Units
if i < 0 || j < 0 || i >= len(units) || j >= len(units) || i == j {
return
}
m.saveUndo("SwapUnits", 10)
units[i], units[j] = units[j], units[i]
m.clampPositions()
m.send(m.d.Song.Patch.Copy())
}
func (m *Model) getSelectionRange() (int, int, int, int) {
r1 := m.d.Cursor.Pattern*m.d.Song.Score.RowsPerPattern + m.d.Cursor.Row
r2 := m.d.SelectionCorner.Pattern*m.d.Song.Score.RowsPerPattern + m.d.SelectionCorner.Row
if r2 < r1 {
r1, r2 = r2, r1
}
t1 := m.d.Cursor.Track
t2 := m.d.SelectionCorner.Track
if t2 < t1 {
t1, t2 = t2, t1
}
return r1, r2, t1, t2
}
func (m *Model) AdjustSelectionPitch(delta int) {
m.saveUndo("AdjustSelectionPitch", 10)
r1, r2, t1, t2 := m.getSelectionRange()
for c := t1; c <= t2; c++ {
adjustedNotes := map[struct {
Pat int
Row int
}]bool{}
for r := r1; r <= r2; r++ {
s := ScoreRow{Row: r}.Wrap(m.d.Song.Score)
if s.Pattern >= len(m.d.Song.Score.Tracks[c].Order) {
break
}
p := m.d.Song.Score.Tracks[c].Order[s.Pattern]
if p < 0 {
continue
}
noteIndex := struct {
Pat int
Row int
}{p, s.Row}
if !adjustedNotes[noteIndex] {
patterns := m.d.Song.Score.Tracks[c].Patterns
if p >= len(patterns) {
continue
}
pattern := patterns[p]
if s.Row >= len(pattern) {
continue
}
if val := pattern[s.Row]; val > 1 {
newVal := int(val) + delta
if newVal < 2 {
newVal = 2
} else if newVal > 255 {
newVal = 255
}
pattern[s.Row] = byte(newVal)
}
adjustedNotes[noteIndex] = true
}
}
}
m.send(m.d.Song.Score.Copy())
}
func (m *Model) DeleteSelection() {
m.saveUndo("DeleteSelection", 0)
r1, r2, t1, t2 := m.getSelectionRange()
for r := r1; r <= r2; r++ {
s := ScoreRow{Row: r}.Wrap(m.d.Song.Score)
for c := t1; c <= t2; c++ {
if len(m.d.Song.Score.Tracks[c].Order) <= s.Pattern {
continue
}
p := m.d.Song.Score.Tracks[c].Order[s.Pattern]
if p < 0 {
continue
}
patterns := m.d.Song.Score.Tracks[c].Patterns
if p >= len(patterns) {
continue
}
pattern := patterns[p]
if s.Row >= len(pattern) {
continue
}
m.d.Song.Score.Tracks[c].Patterns[p][s.Row] = 1
}
}
m.send(m.d.Song.Score.Copy())
}
func (m *Model) DeletePatternSelection() {
m.saveUndo("DeletePatternSelection", 0)
r1, r2, t1, t2 := m.getSelectionRange()
p1 := ScoreRow{Row: r1}.Wrap(m.d.Song.Score).Pattern
p2 := ScoreRow{Row: r2}.Wrap(m.d.Song.Score).Pattern
for p := p1; p <= p2; p++ {
for c := t1; c <= t2; c++ {
if p < len(m.d.Song.Score.Tracks[c].Order) {
m.d.Song.Score.Tracks[c].Order[p] = -1
}
}
}
m.computePatternUseCounts()
m.send(m.d.Song.Score.Copy())
}
func (m *Model) Undo() {
if !m.CanUndo() {
return
}
m.redoStack = append(m.redoStack, m.d.Copy())
m.d = m.undoStack[len(m.undoStack)-1]
m.undoStack = m.undoStack[:len(m.undoStack)-1]
m.limitUndoRedoLengths()
m.prevUndoType = ""
m.send(m.d.Song.Copy())
}
func (m *Model) CanUndo() bool {
return len(m.undoStack) > 0
}
func (m *Model) ClearUndoHistory() {
if len(m.undoStack) > 0 {
m.undoStack = m.undoStack[:0]
}
if len(m.redoStack) > 0 {
m.redoStack = m.redoStack[:0]
}
m.prevUndoType = ""
}
func (m *Model) Redo() {
if !m.CanRedo() {
return
}
m.undoStack = append(m.undoStack, m.d.Copy())
m.d = m.redoStack[len(m.redoStack)-1]
m.redoStack = m.redoStack[:len(m.redoStack)-1]
m.limitUndoRedoLengths()
m.prevUndoType = ""
m.send(m.d.Song.Copy())
}
func (m *Model) CanRedo() bool {
return len(m.redoStack) > 0
}
func (m *Model) SetNoteTracking(value bool) {
m.noteTracking = value
}
func (m *Model) NoteTracking() bool {
return m.noteTracking
}
func (m *Model) Song() sointu.Song {
return m.d.Song
}
func (m *Model) SelectionCorner() ScorePoint {
return m.d.SelectionCorner
}
func (m *Model) SetSelectionCorner(value ScorePoint) {
m.d.SelectionCorner = value
m.clampPositions()
}
func (m *Model) Cursor() ScorePoint {
return m.d.Cursor
}
func (m *Model) SetCursor(value ScorePoint) {
m.d.Cursor = value
m.clampPositions()
}
func (m *Model) LowNibble() bool {
return m.d.LowNibble
}
func (m *Model) SetLowNibble(value bool) {
m.d.LowNibble = value
}
func (m *Model) InstrIndex() int {
return m.d.InstrIndex
}
func (m *Model) Track() sointu.Track {
return m.d.Song.Score.Tracks[m.d.Cursor.Track]
}
func (m *Model) Instrument() sointu.Instrument {
return m.d.Song.Patch[m.d.InstrIndex]
}
func (m *Model) Unit() sointu.Unit {
return m.d.Song.Patch[m.d.InstrIndex].Units[m.d.UnitIndex]
}
func (m *Model) UnitIndex() int {
return m.d.UnitIndex
}
func (m *Model) ParamIndex() int {
return m.d.ParamIndex
}
func (m *Model) limitUndoRedoLengths() {
if len(m.undoStack) >= maxUndo {
m.undoStack = m.undoStack[len(m.undoStack)-maxUndo:]
}
if len(m.redoStack) >= maxUndo {
m.redoStack = m.redoStack[len(m.redoStack)-maxUndo:]
}
}
func (m *Model) clampPositions() {
m.d.Cursor = m.d.Cursor.Wrap(m.d.Song.Score)
m.d.SelectionCorner = m.d.SelectionCorner.Wrap(m.d.Song.Score)
if !m.Track().Effect {
m.d.LowNibble = false
}
m.d.InstrIndex = clamp(m.d.InstrIndex, 0, len(m.d.Song.Patch)-1)
m.d.UnitIndex = clamp(m.d.UnitIndex, 0, len(m.Instrument().Units)-1)
m.d.ParamIndex = clamp(m.d.ParamIndex, 0, m.NumParams()-1)
}
func (m *Model) NumParams() int {
unit := m.Unit()
if unit.Type == "oscillator" {
if unit.Parameters["type"] != sointu.Sample {
return 10
}
return 14
}
numSettableParams := 0
for _, t := range sointu.UnitTypes[m.Unit().Type] {
if t.CanSet {
numSettableParams++
}
}
if numSettableParams == 0 {
numSettableParams = 1
}
if unit.Type == "delay" {
numSettableParams += 2 + len(unit.VarArgs)
if len(unit.VarArgs)%2 == 1 && unit.Parameters["stereo"] == 1 {
numSettableParams++
}
}
return numSettableParams
}
func (m *Model) Param(index int) (Parameter, error) {
unit := m.Unit()
for _, t := range sointu.UnitTypes[unit.Type] {
if !t.CanSet {
continue
}
if index != 0 {
index--
continue
}
typ := IntegerParameter
if t.MaxValue == t.MinValue+1 {
typ = BoolParameter
}
val := m.Unit().Parameters[t.Name]
name := t.Name
hint := m.d.Song.Patch.ParamHintString(m.d.InstrIndex, m.d.UnitIndex, name)
var text string
if hint != "" {
text = fmt.Sprintf("%v / %v", val, hint)
} else {
text = strconv.Itoa(val)
}
min, max := t.MinValue, t.MaxValue
if unit.Type == "send" {
if t.Name == "voice" {
i, _, err := m.d.Song.Patch.FindUnit(unit.Parameters["target"])
if err == nil {
max = m.d.Song.Patch[i].NumVoices
}
} else if t.Name == "target" {
typ = IDParameter
}
}
largeStep := 16
if unit.Type == "oscillator" && t.Name == "transpose" {
largeStep = 12
}
return Parameter{Type: typ, Min: min, Max: max, Name: name, Hint: text, Value: val, LargeStep: largeStep}, nil
}
if unit.Type == "oscillator" && index == 0 {
key := vm.SampleOffset{Start: uint32(unit.Parameters["samplestart"]), LoopStart: uint16(unit.Parameters["loopstart"]), LoopLength: uint16(unit.Parameters["looplength"])}
val := 0
hint := "0 / custom"
if v, ok := GmDlsEntryMap[key]; ok {
val = v + 1
hint = fmt.Sprintf("%v / %v", val, GmDlsEntries[v].Name)
}
return Parameter{Type: IntegerParameter, Min: 0, Max: len(GmDlsEntries), Name: "sample", Hint: hint, Value: val}, nil
}
if unit.Type == "delay" {
if index == 0 {
i := slices.IndexFunc(reverbs, func(p delayPreset) bool {
return p.stereo == unit.Parameters["stereo"] && unit.Parameters["notetracking"] == 0 && slices.Equal(p.varArgs, unit.VarArgs)
})
hint := "0 / custom"
if i >= 0 {
hint = fmt.Sprintf("%v / %v", i+1, reverbs[i].name)
}
return Parameter{Type: IntegerParameter, Min: 0, Max: len(reverbs), Name: "reverb", Hint: hint, Value: i + 1}, nil
}
if index == 1 {
l := len(unit.VarArgs)
if unit.Parameters["stereo"] == 1 {
l = (l + 1) / 2
}
return Parameter{Type: IntegerParameter, Min: 1, Max: 32, Name: "delaylines", Hint: strconv.Itoa(l), Value: l}, nil
}
index -= 2
if index < len(unit.VarArgs) {
val := unit.VarArgs[index]
var text string
switch unit.Parameters["notetracking"] {
default:
case 0:
text = fmt.Sprintf("%v / %.3f rows", val, float32(val)/float32(m.d.Song.SamplesPerRow()))
return Parameter{Type: IntegerParameter, Min: 1, Max: 65535, Name: "delaytime", Hint: text, Value: val, LargeStep: 256}, nil
case 1:
relPitch := float64(val) / 10787
semitones := -math.Log2(relPitch) * 12
text = fmt.Sprintf("%v / %.3f st", val, semitones)
return Parameter{Type: IntegerParameter, Min: 1, Max: 65535, Name: "delaytime", Hint: text, Value: val, LargeStep: 256}, nil
case 2:
k := 0
v := val
for v&1 == 0 { // divide val by 2 until it is odd
v >>= 1
k++
}
text := ""
switch v {
case 1:
if k <= 7 {
text = fmt.Sprintf(" (1/%d triplet)", 1<<(7-k))
}
case 3:
if k <= 6 {
text = fmt.Sprintf(" (1/%d)", 1<<(6-k))
}
break
case 9:
if k <= 5 {
text = fmt.Sprintf(" (1/%d dotted)", 1<<(5-k))
}
}
text = fmt.Sprintf("%v / %.3f beats%s", val, float32(val)/48.0, text)
return Parameter{Type: IntegerParameter, Min: 1, Max: 576, Name: "delaytime", Hint: text, Value: val, LargeStep: 16}, nil
}
}
}
return Parameter{}, errors.New("invalid parameter")
}
func (m *Model) RemoveUnusedData() {
m.saveUndo("RemoveUnusedData", 0)
for trkIndex, trk := range m.d.Song.Score.Tracks {
// assign new indices to patterns
newIndex := map[int]int{}
runningIndex := 0
length := 0
if len(trk.Order) > m.d.Song.Score.Length {
trk.Order = trk.Order[:m.d.Song.Score.Length]
}
for i, p := range trk.Order {
// if the pattern hasn't been considered and is within limits
if _, ok := newIndex[p]; !ok && p >= 0 && p < len(trk.Patterns) {
pat := trk.Patterns[p]
useful := false
for _, n := range pat { // patterns that have anything else than all holds are useful and to be kept
if n != 1 {
useful = true
break
}
}
if useful {
newIndex[p] = runningIndex
runningIndex++
} else {
newIndex[p] = -1
}
}
if ind, ok := newIndex[p]; ok && ind > -1 {
length = i + 1
trk.Order[i] = ind
} else {
trk.Order[i] = -1
}
}
trk.Order = trk.Order[:length]
newPatterns := make([]sointu.Pattern, runningIndex)
for i, pat := range trk.Patterns {
if ind, ok := newIndex[i]; ok && ind > -1 {
patLength := 0
for j, note := range pat { // find last note that is something else that hold
if note != 1 {
patLength = j + 1
}
}
if patLength > m.d.Song.Score.RowsPerPattern {
patLength = m.d.Song.Score.RowsPerPattern
}
newPatterns[ind] = pat[:patLength] // crop to either RowsPerPattern or last row having something else than hold
}
}
trk.Patterns = newPatterns
m.d.Song.Score.Tracks[trkIndex] = trk
}
m.computePatternUseCounts()
m.send(m.d.Song.Score.Copy())
}
func (m *Model) SetParam(value int) {
p, err := m.Param(m.d.ParamIndex)
if err != nil {
return
}
if value < p.Min {
value = p.Min
} else if value > p.Max {
value = p.Max
}
if p.Name == "sample" {
m.setGmDlsEntry(value - 1)
return
}
if p.Name == "reverb" {
m.setReverb(value - 1)
return
}
unit := m.Unit()
if p.Name == "delaylines" {
m.saveUndo("SetParam", 20)
targetLines := value
if unit.Parameters["stereo"] == 1 {
targetLines *= 2
}
for len(m.Instrument().Units[m.d.UnitIndex].VarArgs) < targetLines {
m.Instrument().Units[m.d.UnitIndex].VarArgs = append(m.Instrument().Units[m.d.UnitIndex].VarArgs, 1)
}
m.Instrument().Units[m.d.UnitIndex].VarArgs = m.Instrument().Units[m.d.UnitIndex].VarArgs[:targetLines]
} else if p.Name == "delaytime" {
m.saveUndo("SetParam", 20)
index := m.d.ParamIndex - 8
for len(m.Instrument().Units[m.d.UnitIndex].VarArgs) <= index {
m.Instrument().Units[m.d.UnitIndex].VarArgs = append(m.Instrument().Units[m.d.UnitIndex].VarArgs, 1)
}
m.Instrument().Units[m.d.UnitIndex].VarArgs[index] = value
} else {
if unit.Parameters[p.Name] == value {
return
}
m.saveUndo("SetParam", 20)
unit.Parameters[p.Name] = value
}
m.clampPositions()
m.send(m.d.Song.Patch.Copy())
}
func (m *Model) setSongNoUndo(song sointu.Song) {
m.d.Song = song
m.d.UsedIDs = make(map[int]bool)
m.d.MaxID = 0
for _, instr := range m.d.Song.Patch {
for _, unit := range instr.Units {
if m.d.MaxID < unit.ID {
m.d.MaxID = unit.ID
}
}
}
for _, instr := range m.d.Song.Patch {
m.assignUnitIDs(instr.Units)
}
m.clampPositions()
m.computePatternUseCounts()
m.send(m.d.Song.Copy())
}
// send sends a message to the player
func (m *Model) send(message interface{}) {
m.modelMessages <- message
}
func (m *Model) saveUndo(undoType string, undoSkipping int) {
m.d.ChangedSinceSave = true
m.d.ChangedSinceRecovery = true
if m.prevUndoType == undoType && m.undoSkipCounter < undoSkipping {
m.undoSkipCounter++
return
}
m.prevUndoType = undoType
m.undoSkipCounter = 0
m.undoStack = append(m.undoStack, m.d.Copy())
m.redoStack = m.redoStack[:0]
m.limitUndoRedoLengths()
}
func (m *Model) freeUnitIDs(units []sointu.Unit) {
for _, u := range units {
delete(m.d.UsedIDs, u.ID)
}
}
func (m *Model) assignUnitIDs(units []sointu.Unit) {
rewrites := map[int]int{}
for i := range units {
if id := units[i].ID; id == 0 || m.d.UsedIDs[id] {
m.d.MaxID++
if id > 0 {
rewrites[id] = m.d.MaxID
}
units[i].ID = m.d.MaxID
}
m.d.UsedIDs[units[i].ID] = true
if m.d.MaxID < units[i].ID {
m.d.MaxID = units[i].ID
}
}
for i, u := range units {
if target, ok := u.Parameters["target"]; u.Type == "send" && ok {
if newId, ok := rewrites[target]; ok {
units[i].Parameters["target"] = newId
}
}
}
}
func (m *Model) computePatternUseCounts() {
for i, track := range m.d.Song.Score.Tracks {
for len(m.d.PatternUseCount) <= i {
m.d.PatternUseCount = append(m.d.PatternUseCount, nil)
}
for j := range m.d.PatternUseCount[i] {
m.d.PatternUseCount[i][j] = 0
}
for j := 0; j < m.d.Song.Score.Length; j++ {
if j >= len(track.Order) {
break
}
p := track.Order[j]
for len(m.d.PatternUseCount[i]) <= p {
m.d.PatternUseCount[i] = append(m.d.PatternUseCount[i], 0)
}
if p < 0 {
continue
}
m.d.PatternUseCount[i][p]++
}
}
}
func NoteIDInstr(instr int, note byte) NoteID {
return NoteID{IsInstr: true, Instr: instr, Note: note}
}
func NoteIDTrack(track int, note byte) NoteID {
return NoteID{IsInstr: false, Track: track, Note: note}
}
func (d *modelData) Copy() modelData {
ret := *d
ret.Song = d.Song.Copy()
ret.PatternUseCount = make([][]int, len(d.PatternUseCount))
for i := range ret.PatternUseCount {
ret.PatternUseCount[i] = make([]int, len(d.PatternUseCount[i]))
copy(ret.PatternUseCount[i], d.PatternUseCount[i])
}
ret.UsedIDs = make(map[int]bool)
for k, v := range d.UsedIDs {
ret.UsedIDs[k] = v
}
return ret
}
func clamp(a, min, max int) int {
if a < min {
return min
}
if a > max {
return max
}
return a
}
func intMax(a, b int) int {
if a > b {
return a
}
return b
}
func intMin(a, b int) int {
if a < b {
return a
}
return b
}