Files
sointu/tracker/table.go
5684185+vsariola@users.noreply.github.com 666af9433e feat!: display the parameters as knobs in a grid
Also removed the negbandpass & neghighpass parameters
and replaced them with bandpass & highpass set to -1, to
fit the switches better to the GUI.

Closes #51, closes #173
2025-07-08 19:47:32 +03:00

626 lines
14 KiB
Go

package tracker
import (
"math"
"time"
"github.com/vsariola/sointu"
"gopkg.in/yaml.v3"
)
type (
Table struct {
TableData
}
TableData interface {
Cursor() Point
Cursor2() Point
SetCursor(Point)
SetCursor2(Point)
Width() int
Height() int
MoveCursor(dx, dy int) (ok bool)
clear(p Point)
set(p Point, value int)
add(rect Rect, delta int, largestep bool) (ok bool)
marshal(rect Rect) (data []byte, ok bool)
unmarshalAtCursor(data []byte) (ok bool)
unmarshalRange(rect Rect, data []byte) (ok bool)
change(kind string, severity ChangeSeverity) func()
cancel()
}
Point struct {
X, Y int
}
Rect struct {
TopLeft, BottomRight Point
}
Order Model
Notes Model
)
// Model methods
func (m *Model) Order() *Order { return (*Order)(m) }
func (m *Model) Notes() *Notes { return (*Notes)(m) }
// Rect methods
func (r *Rect) Contains(p Point) bool {
return r.TopLeft.X <= p.X && p.X <= r.BottomRight.X &&
r.TopLeft.Y <= p.Y && p.Y <= r.BottomRight.Y
}
func (r *Rect) Width() int {
return r.BottomRight.X - r.TopLeft.X + 1
}
func (r *Rect) Height() int {
return r.BottomRight.Y - r.TopLeft.Y + 1
}
func (r *Rect) Limit(width, height int) {
if r.TopLeft.X < 0 {
r.TopLeft.X = 0
}
if r.TopLeft.Y < 0 {
r.TopLeft.Y = 0
}
if r.BottomRight.X >= width {
r.BottomRight.X = width - 1
}
if r.BottomRight.Y >= height {
r.BottomRight.Y = height - 1
}
}
// Table methods
func (v Table) Range() (rect Rect) {
rect.TopLeft.X = min(v.Cursor().X, v.Cursor2().X)
rect.TopLeft.Y = min(v.Cursor().Y, v.Cursor2().Y)
rect.BottomRight.X = max(v.Cursor().X, v.Cursor2().X)
rect.BottomRight.Y = max(v.Cursor().Y, v.Cursor2().Y)
return
}
func (v Table) Copy() ([]byte, bool) {
ret, ok := v.marshal(v.Range())
if !ok {
return nil, false
}
return ret, true
}
func (v Table) Paste(data []byte) bool {
defer v.change("Paste", MajorChange)()
if v.Cursor() == v.Cursor2() {
return v.unmarshalAtCursor(data)
} else {
return v.unmarshalRange(v.Range(), data)
}
}
func (v Table) Clear() {
defer v.change("Clear", MajorChange)()
rect := v.Range()
rect.Limit(v.Width(), v.Height())
for y := rect.TopLeft.Y; y <= rect.BottomRight.Y; y++ {
for x := rect.TopLeft.X; x <= rect.BottomRight.X; x++ {
v.clear(Point{x, y})
}
}
}
func (v Table) Set(value byte) {
defer v.change("Set", MajorChange)()
cursor := v.Cursor()
// TODO: might check for visibility
v.set(cursor, int(value))
}
func (v Table) Fill(value int) {
defer v.change("Fill", MajorChange)()
rect := v.Range()
rect.Limit(v.Width(), v.Height())
for y := rect.TopLeft.Y; y <= rect.BottomRight.Y; y++ {
for x := rect.TopLeft.X; x <= rect.BottomRight.X; x++ {
v.set(Point{x, y}, value)
}
}
}
func (v Table) Add(delta int, largeStep bool) {
defer v.change("Add", MinorChange)()
if !v.add(v.Range(), delta, largeStep) {
v.cancel()
}
}
func (v Table) SetCursorX(x int) {
p := v.Cursor()
p.X = x
v.SetCursor(p)
}
func (v Table) SetCursorY(y int) {
p := v.Cursor()
p.Y = y
v.SetCursor(p)
}
// Order methods
func (v *Order) Table() Table {
return Table{v}
}
func (m *Order) Cursor() Point {
t := max(min(m.d.Cursor.Track, len(m.d.Song.Score.Tracks)-1), 0)
p := max(min(m.d.Cursor.OrderRow, m.d.Song.Score.Length-1), 0)
return Point{t, p}
}
func (m *Order) Cursor2() Point {
t := max(min(m.d.Cursor2.Track, len(m.d.Song.Score.Tracks)-1), 0)
p := max(min(m.d.Cursor2.OrderRow, m.d.Song.Score.Length-1), 0)
return Point{t, p}
}
func (m *Order) SetCursor(p Point) {
m.d.Cursor.Track = max(min(p.X, len(m.d.Song.Score.Tracks)-1), 0)
y := max(min(p.Y, m.d.Song.Score.Length-1), 0)
if y != m.d.Cursor.OrderRow {
m.follow = false
}
m.d.Cursor.OrderRow = y
m.updateCursorRows()
}
func (m *Order) SetCursor2(p Point) {
m.d.Cursor2.Track = max(min(p.X, len(m.d.Song.Score.Tracks)-1), 0)
m.d.Cursor2.OrderRow = max(min(p.Y, m.d.Song.Score.Length-1), 0)
m.updateCursorRows()
}
func (v *Order) updateCursorRows() {
if v.Cursor() == v.Cursor2() {
v.d.Cursor.PatternRow = 0
v.d.Cursor2.PatternRow = 0
return
}
if v.d.Cursor.OrderRow > v.d.Cursor2.OrderRow {
v.d.Cursor.PatternRow = v.d.Song.Score.RowsPerPattern - 1
v.d.Cursor2.PatternRow = 0
} else {
v.d.Cursor.PatternRow = 0
v.d.Cursor2.PatternRow = v.d.Song.Score.RowsPerPattern - 1
}
}
func (v *Order) Width() int {
return len((*Model)(v).d.Song.Score.Tracks)
}
func (v *Order) Height() int {
return (*Model)(v).d.Song.Score.Length
}
func (v *Order) MoveCursor(dx, dy int) (ok bool) {
p := v.Cursor()
p.X += dx
p.Y += dy
v.SetCursor(p)
return p == v.Cursor()
}
func (m *Order) clear(p Point) {
m.d.Song.Score.Tracks[p.X].Order.Set(p.Y, -1)
}
func (m *Order) set(p Point, value int) {
m.d.Song.Score.Tracks[p.X].Order.Set(p.Y, value)
}
func (v *Order) add(rect Rect, delta int, largeStep bool) (ok bool) {
if largeStep {
delta *= 8
}
for x := rect.TopLeft.X; x <= rect.BottomRight.X; x++ {
for y := rect.TopLeft.Y; y <= rect.BottomRight.Y; y++ {
if !v.add1(Point{x, y}, delta) {
return false
}
}
}
return true
}
func (v *Order) add1(p Point, delta int) (ok bool) {
if p.X < 0 || p.X >= len(v.d.Song.Score.Tracks) {
return true
}
val := v.d.Song.Score.Tracks[p.X].Order.Get(p.Y)
if val < 0 {
return true
}
val += delta
if val < 0 || val > 36 {
return false
}
v.d.Song.Score.Tracks[p.X].Order.Set(p.Y, val)
return true
}
type marshalOrder struct {
Order []int `yaml:",flow"`
}
type marshalTracks struct {
Tracks []marshalOrder
}
func (m *Order) marshal(rect Rect) (data []byte, ok bool) {
width := rect.BottomRight.X - rect.TopLeft.X + 1
height := rect.BottomRight.Y - rect.TopLeft.Y + 1
var table = marshalTracks{Tracks: make([]marshalOrder, 0, width)}
for x := 0; x < width; x++ {
ax := x + rect.TopLeft.X
if ax < 0 || ax >= len(m.d.Song.Score.Tracks) {
continue
}
table.Tracks = append(table.Tracks, marshalOrder{Order: make([]int, 0, rect.BottomRight.Y-rect.TopLeft.Y+1)})
for y := 0; y < height; y++ {
table.Tracks[x].Order = append(table.Tracks[x].Order, m.d.Song.Score.Tracks[ax].Order.Get(y+rect.TopLeft.Y))
}
}
ret, err := yaml.Marshal(table)
if err != nil {
return nil, false
}
return ret, true
}
func (m *Order) unmarshal(data []byte) (marshalTracks, bool) {
var table marshalTracks
yaml.Unmarshal(data, &table)
if len(table.Tracks) == 0 {
return marshalTracks{}, false
}
for i := 0; i < len(table.Tracks); i++ {
if len(table.Tracks[i].Order) > 0 {
return table, true
}
}
return marshalTracks{}, false
}
func (v *Order) unmarshalAtCursor(data []byte) bool {
table, ok := v.unmarshal(data)
if !ok {
return false
}
for i := 0; i < len(table.Tracks); i++ {
for j, q := range table.Tracks[i].Order {
if table.Tracks[i].Order[j] < -1 || table.Tracks[i].Order[j] > 36 {
continue
}
x := i + v.Cursor().X
y := j + v.Cursor().Y
if x < 0 || x >= len(v.d.Song.Score.Tracks) || y < 0 || y >= v.d.Song.Score.Length {
continue
}
v.d.Song.Score.Tracks[x].Order.Set(y, q)
}
}
return true
}
func (v *Order) unmarshalRange(rect Rect, data []byte) bool {
table, ok := v.unmarshal(data)
if !ok {
return false
}
for i := 0; i < rect.Width(); i++ {
for j := 0; j < rect.Height(); j++ {
k := i % len(table.Tracks)
l := j % len(table.Tracks[k].Order)
a := table.Tracks[k].Order[l]
if a < -1 || a > 36 {
continue
}
x := i + rect.TopLeft.X
y := j + rect.TopLeft.Y
if x < 0 || x >= len(v.d.Song.Score.Tracks) || y < 0 || y >= v.d.Song.Score.Length {
continue
}
v.d.Song.Score.Tracks[x].Order.Set(y, a)
}
}
return true
}
func (v *Order) change(kind string, severity ChangeSeverity) func() {
return (*Model)(v).change("OrderTableView."+kind, ScoreChange, severity)
}
func (v *Order) cancel() {
v.changeCancel = true
}
func (m *Order) Value(p Point) int {
if p.X < 0 || p.X >= len(m.d.Song.Score.Tracks) {
return -1
}
return m.d.Song.Score.Tracks[p.X].Order.Get(p.Y)
}
func (m *Order) SetValue(p Point, val int) {
defer (*Model)(m).change("OrderElement.SetValue", ScoreChange, MinorChange)()
m.d.Song.Score.Tracks[p.X].Order.Set(p.Y, val)
}
// NoteTable
func (v *Notes) Table() Table {
return Table{v}
}
func (m *Notes) Cursor() Point {
t := max(min(m.d.Cursor.Track, len(m.d.Song.Score.Tracks)-1), 0)
p := max(min(m.d.Song.Score.SongRow(m.d.Cursor.SongPos), m.d.Song.Score.LengthInRows()-1), 0)
return Point{t, p}
}
func (m *Notes) Cursor2() Point {
t := max(min(m.d.Cursor2.Track, len(m.d.Song.Score.Tracks)-1), 0)
p := max(min(m.d.Song.Score.SongRow(m.d.Cursor2.SongPos), m.d.Song.Score.LengthInRows()-1), 0)
return Point{t, p}
}
func (v *Notes) SetCursor(p Point) {
v.d.Cursor.Track = max(min(p.X, len(v.d.Song.Score.Tracks)-1), 0)
newPos := v.d.Song.Score.Clamp(sointu.SongPos{PatternRow: p.Y})
if newPos != v.d.Cursor.SongPos {
v.follow = false
}
v.d.Cursor.SongPos = newPos
}
func (v *Notes) SetCursor2(p Point) {
v.d.Cursor2.Track = max(min(p.X, len(v.d.Song.Score.Tracks)-1), 0)
v.d.Cursor2.SongPos = v.d.Song.Score.Clamp(sointu.SongPos{PatternRow: p.Y})
}
func (m *Notes) SetCursorFloat(x, y float32) {
m.SetCursor(Point{int(x), int(y)})
m.d.LowNibble = math.Mod(float64(x), 1.0) > 0.5
}
func (v *Notes) Width() int {
return len((*Model)(v).d.Song.Score.Tracks)
}
func (v *Notes) Height() int {
return (*Model)(v).d.Song.Score.Length * (*Model)(v).d.Song.Score.RowsPerPattern
}
func (v *Notes) MoveCursor(dx, dy int) (ok bool) {
p := v.Cursor()
for dx < 0 {
if v.Effect(p.X) && v.d.LowNibble {
v.d.LowNibble = false
} else {
p.X--
v.d.LowNibble = true
}
dx++
}
for dx > 0 {
if v.Effect(p.X) && !v.d.LowNibble {
v.d.LowNibble = true
} else {
p.X++
v.d.LowNibble = false
}
dx--
}
p.Y += dy
v.SetCursor(p)
return p == v.Cursor()
}
func (v *Notes) clear(p Point) {
v.Input(1)
}
func (v *Notes) set(p Point, value int) {
v.SetValue(p, byte(value))
}
func (v *Notes) add(rect Rect, delta int, largeStep bool) (ok bool) {
if largeStep {
delta *= 12
}
for x := rect.BottomRight.X; x >= rect.TopLeft.X; x-- {
for y := rect.BottomRight.Y; y >= rect.TopLeft.Y; y-- {
if x < 0 || x >= len(v.d.Song.Score.Tracks) || y < 0 || y >= v.d.Song.Score.LengthInRows() {
continue
}
pos := v.d.Song.Score.SongPos(y)
note := v.d.Song.Score.Tracks[x].Note(pos)
if note <= 1 {
continue
}
newVal := int(note) + delta
if newVal < 2 {
newVal = 2
} else if newVal > 255 {
newVal = 255
}
// only do all sets after all gets, so we don't accidentally adjust single note multiple times
defer v.d.Song.Score.Tracks[x].SetNote(pos, byte(newVal), v.uniquePatterns)
}
}
return true
}
type noteTable struct {
Notes [][]byte `yaml:",flow"`
}
func (m *Notes) marshal(rect Rect) (data []byte, ok bool) {
width := rect.BottomRight.X - rect.TopLeft.X + 1
height := rect.BottomRight.Y - rect.TopLeft.Y + 1
var table = noteTable{Notes: make([][]byte, 0, width)}
for x := 0; x < width; x++ {
table.Notes = append(table.Notes, make([]byte, 0, rect.BottomRight.Y-rect.TopLeft.Y+1))
for y := 0; y < height; y++ {
pos := m.d.Song.Score.SongPos(y + rect.TopLeft.Y)
ax := x + rect.TopLeft.X
if ax < 0 || ax >= len(m.d.Song.Score.Tracks) {
continue
}
table.Notes[x] = append(table.Notes[x], m.d.Song.Score.Tracks[ax].Note(pos))
}
}
ret, err := yaml.Marshal(table)
if err != nil {
return nil, false
}
return ret, true
}
func (v *Notes) unmarshal(data []byte) (noteTable, bool) {
var table noteTable
yaml.Unmarshal(data, &table)
if len(table.Notes) == 0 {
return noteTable{}, false
}
for i := 0; i < len(table.Notes); i++ {
if len(table.Notes[i]) > 0 {
return table, true
}
}
return noteTable{}, false
}
func (v *Notes) unmarshalAtCursor(data []byte) bool {
table, ok := v.unmarshal(data)
if !ok {
return false
}
for i := 0; i < len(table.Notes); i++ {
for j, q := range table.Notes[i] {
x := i + v.Cursor().X
y := j + v.Cursor().Y
if x < 0 || x >= len(v.d.Song.Score.Tracks) || y < 0 || y >= v.d.Song.Score.LengthInRows() {
continue
}
pos := v.d.Song.Score.SongPos(y)
v.d.Song.Score.Tracks[x].SetNote(pos, q, v.uniquePatterns)
}
}
return true
}
func (v *Notes) unmarshalRange(rect Rect, data []byte) bool {
table, ok := v.unmarshal(data)
if !ok {
return false
}
for i := 0; i < rect.Width(); i++ {
for j := 0; j < rect.Height(); j++ {
k := i % len(table.Notes)
l := j % len(table.Notes[k])
a := table.Notes[k][l]
x := i + rect.TopLeft.X
y := j + rect.TopLeft.Y
if x < 0 || x >= len(v.d.Song.Score.Tracks) || y < 0 || y >= v.d.Song.Score.LengthInRows() {
continue
}
pos := v.d.Song.Score.SongPos(y)
v.d.Song.Score.Tracks[x].SetNote(pos, a, v.uniquePatterns)
}
}
return true
}
func (v *Notes) change(kind string, severity ChangeSeverity) func() {
return (*Model)(v).change("OrderTableView."+kind, ScoreChange, severity)
}
func (v *Notes) cancel() {
v.changeCancel = true
}
func (m *Notes) Value(p Point) byte {
if p.Y < 0 || p.X < 0 || p.X >= len(m.d.Song.Score.Tracks) {
return 1
}
pos := m.d.Song.Score.SongPos(p.Y)
return m.d.Song.Score.Tracks[p.X].Note(pos)
}
func (m *Notes) Effect(x int) bool {
if x < 0 || x >= len(m.d.Song.Score.Tracks) {
return false
}
return m.d.Song.Score.Tracks[x].Effect
}
func (m *Notes) LowNibble() bool {
return m.d.LowNibble
}
func (m *Notes) SetValue(p Point, val byte) {
defer m.change("SetValue", MinorChange)()
if p.Y < 0 || p.X < 0 || p.X >= len(m.d.Song.Score.Tracks) {
return
}
track := &(m.d.Song.Score.Tracks[p.X])
pos := m.d.Song.Score.SongPos(p.Y)
(*track).SetNote(pos, val, m.uniquePatterns)
}
func (v *Notes) Input(note byte) NoteEvent {
v.Table().Fill(int(note))
return v.finishInput(note)
}
func (v *Notes) InputNibble(nibble byte) NoteEvent {
defer v.change("FillNibble", MajorChange)()
rect := Table{v}.Range()
for y := rect.TopLeft.Y; y <= rect.BottomRight.Y; y++ {
for x := rect.TopLeft.X; x <= rect.BottomRight.X; x++ {
val := v.Value(Point{x, y})
if val == 1 {
val = 0 // treat hold also as 0
}
if v.d.LowNibble {
val = (val & 0xf0) | byte(nibble&15)
} else {
val = (val & 0x0f) | byte((nibble&15)<<4)
}
v.SetValue(Point{x, y}, val)
}
}
return v.finishInput(v.Value(v.Cursor()))
}
func (v *Notes) finishInput(note byte) NoteEvent {
if step := v.d.Step; step > 0 {
v.Table().MoveCursor(0, step)
v.Table().SetCursor2(v.Table().Cursor())
}
TrySend(v.broker.ToGUI, any(MsgToGUI{Kind: GUIMessageEnsureCursorVisible, Param: v.Table().Cursor().Y}))
track := v.Cursor().X
ts := time.Now().UnixMilli() * 441 / 10 // convert to 44100Hz frames
return NoteEvent{IsTrack: true, Channel: track, Note: note, On: true, Timestamp: ts}
}