sointu/tracker/patterns.go
vsariola eb36a96e29 feat(tracker): implement selecting a range in the tracker
also refactored a location in song to SongPoint, and a particular row in song into SongRow
2021-01-16 21:11:08 +02:00

64 lines
2.3 KiB
Go

package tracker
import (
"fmt"
"image"
"strings"
"gioui.org/f32"
"gioui.org/layout"
"gioui.org/op"
"gioui.org/op/clip"
"gioui.org/op/paint"
"gioui.org/widget"
)
const patternCellHeight = 16
const patternCellWidth = 16
const patternVisibleTracks = 8
const patternRowMarkerWidth = 30
func (t *Tracker) layoutPatterns(gtx C) D {
gtx.Constraints.Min.X = patternCellWidth*patternVisibleTracks + patternRowMarkerWidth
gtx.Constraints.Max.X = patternCellWidth*patternVisibleTracks + patternRowMarkerWidth
defer op.Push(gtx.Ops).Pop()
clip.Rect{Max: gtx.Constraints.Max}.Add(gtx.Ops)
paint.FillShape(gtx.Ops, patternSurfaceColor, clip.Rect{Max: image.Pt(gtx.Constraints.Max.X, gtx.Constraints.Max.Y)}.Op())
patternRect := SongRect{
Corner1: SongPoint{SongRow: SongRow{Pattern: t.Cursor.Pattern}, Track: t.Cursor.Track},
Corner2: SongPoint{SongRow: SongRow{Pattern: t.SelectionCorner.Pattern}, Track: t.SelectionCorner.Track},
}
for j := 0; j < t.song.SequenceLength(); j++ {
if j == t.PlayPosition.Pattern && t.Playing {
paint.FillShape(gtx.Ops, patternPlayColor, clip.Rect{Max: image.Pt(gtx.Constraints.Max.X, patternCellHeight)}.Op())
}
paint.ColorOp{Color: rowMarkerPatternTextColor}.Add(gtx.Ops)
widget.Label{}.Layout(gtx, textShaper, trackerFont, trackerFontSize, strings.ToUpper(fmt.Sprintf("%02x", j)))
stack := op.Push(gtx.Ops)
op.Offset(f32.Pt(patternRowMarkerWidth, 0)).Add(gtx.Ops)
for i, track := range t.song.Tracks {
paint.ColorOp{Color: patternTextColor}.Add(gtx.Ops)
widget.Label{}.Layout(gtx, textShaper, trackerFont, trackerFontSize, fmt.Sprintf("%d", track.Sequence[j]))
point := SongPoint{Track: i, SongRow: SongRow{Pattern: j}}
if patternRect.Contains(point) {
color := patternSelectionColor
if point.Pattern == t.Cursor.Pattern && point.Track == t.Cursor.Track {
color = patternCursorColor
}
paint.FillShape(gtx.Ops, color, clip.Rect{Max: image.Pt(patternCellWidth, patternCellHeight)}.Op())
}
op.Offset(f32.Pt(patternCellWidth, 0)).Add(gtx.Ops)
}
stack.Pop()
op.Offset(f32.Pt(0, patternCellHeight)).Add(gtx.Ops)
}
return layout.Dimensions{Size: gtx.Constraints.Max}
}
func patternIndexToString(index byte) string {
if index < 10 {
return string([]byte{'0' + index})
}
return string([]byte{'A' + index - 10})
}