sointu/audio/oto/otoplayer.go

51 lines
1.3 KiB
Go

package oto
import (
"fmt"
"github.com/hajimehoshi/oto"
"github.com/vsariola/sointu/audio"
)
// OtoPlayer wraps github.com/hajimehoshi/oto to play sointu-style float32[] audio
type OtoPlayer struct {
context *oto.Context
player *oto.Player
}
// Play implements the audio.Player interface for OtoPlayer
func (o *OtoPlayer) Play(floatBuffer []float32) (err error) {
if byteBuffer, err := audio.FloatBufferTo16BitLE(floatBuffer); err != nil {
return fmt.Errorf("cannot convert buffer to bytes: %w", err)
} else if _, err := o.player.Write(byteBuffer); err != nil {
return fmt.Errorf("cannot write to player: %w", err)
}
return nil
}
// Close disposes of resources
func (o *OtoPlayer) Close() error {
if err := o.player.Close(); err != nil {
return fmt.Errorf("cannot close player: %w", err)
}
if err := o.context.Close(); err != nil {
return fmt.Errorf("cannot close oto context: %w", err)
}
return nil
}
const otoBufferSize = 8192
// NewPlayer creates and initializes a new OtoPlayer
func NewPlayer() (*OtoPlayer, error) {
context, err := oto.NewContext(44100, 2, 2, otoBufferSize)
if err != nil {
return nil, fmt.Errorf("cannot create oto context: %w", err)
}
player := context.NewPlayer()
return &OtoPlayer{
context: context,
player: player,
}, nil
}