mirror of
https://github.com/vsariola/sointu.git
synced 2025-05-28 03:10:24 -04:00
216 lines
7.0 KiB
Go
216 lines
7.0 KiB
Go
package vm
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import (
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"errors"
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"fmt"
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"github.com/vsariola/sointu"
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)
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// BytePatch is the compiler Sointu VM bytecode & data (delay times, sample
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// offsets) ready to interpret or from which the ASM/WASM code can be generate.
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//
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// PolyphonyBitmask is a rather peculiar bitmask used by Sointu VM to store the
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// information about which voices use which instruments: bit MAXVOICES - n - 1
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// corresponds to voice n. If the bit 1, the next voice uses the same
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// instrument. If the bit 0, the next voice uses different instrument. For
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// example, if first instrument has 3 voices, second instrument has 2 voices,
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// and third instrument four voices, the PolyphonyBitmask is:
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//
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// (MSB) 110101110 (LSB)
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type BytePatch struct {
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Commands []byte
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Values []byte
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DelayTimes []uint16
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SampleOffsets []SampleOffset
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PolyphonyBitmask uint32
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NumVoices uint32
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}
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type SampleOffset struct {
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Start uint32
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LoopStart uint16
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LoopLength uint16
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}
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func Encode(patch sointu.Patch, featureSet FeatureSet, bpm int) (*BytePatch, error) {
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c := BytePatch{PolyphonyBitmask: polyphonyBitmask(patch), NumVoices: uint32(patch.NumVoices())}
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if c.NumVoices > 32 {
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return nil, fmt.Errorf("Sointu does not support more than 32 concurrent voices; patch uses %v", c.NumVoices)
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}
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sampleOffsetMap := map[SampleOffset]int{}
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globalAddrs := map[int]uint16{}
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globalFixups := map[int]([]int){}
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voiceNo := 0
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delayTable, delayIndices := constructDelayTimeTable(patch, bpm)
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c.DelayTimes = make([]uint16, len(delayTable))
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for i := range delayTable {
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c.DelayTimes[i] = uint16(delayTable[i])
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}
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for instrIndex, instr := range patch {
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if len(instr.Units) > 63 {
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return nil, errors.New("An instrument can have a maximum of 63 units")
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}
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if instr.NumVoices < 1 {
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return nil, errors.New("Each instrument must have at least 1 voice")
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}
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localAddrs := map[int]uint16{}
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localFixups := map[int]([]int){}
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localUnitNo := 0
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for unitIndex, unit := range instr.Units {
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if unit.Type == "" { // empty units are just ignored & skipped
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continue
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}
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if unit.Type == "oscillator" && unit.Parameters["type"] == 4 {
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s := SampleOffset{Start: uint32(unit.Parameters["samplestart"]), LoopStart: uint16(unit.Parameters["loopstart"]), LoopLength: uint16(unit.Parameters["looplength"])}
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if s.LoopLength == 0 {
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// hacky quick fix: looplength 0 causes div by zero so avoid crashing
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s.LoopLength = 1
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}
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index, ok := sampleOffsetMap[s]
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if !ok {
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index = len(c.SampleOffsets)
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sampleOffsetMap[s] = index
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c.SampleOffsets = append(c.SampleOffsets, s)
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}
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unit.Parameters["color"] = index
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}
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opcode, ok := featureSet.Opcode(unit.Type)
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if !ok {
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return nil, fmt.Errorf(`the targeted virtual machine is not configured to support unit type "%v"`, unit.Type)
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}
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var values []byte
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for _, v := range sointu.UnitTypes[unit.Type] {
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if v.CanModulate && v.CanSet {
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values = append(values, byte(unit.Parameters[v.Name]))
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}
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}
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if unit.Type == "aux" {
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values = append(values, byte(unit.Parameters["channel"]))
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} else if unit.Type == "in" {
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values = append(values, byte(unit.Parameters["channel"]))
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} else if unit.Type == "oscillator" {
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flags := 0
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switch unit.Parameters["type"] {
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case sointu.Sine:
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flags = 0x40
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case sointu.Trisaw:
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flags = 0x20
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case sointu.Pulse:
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flags = 0x10
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case sointu.Gate:
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flags = 0x04
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case sointu.Sample:
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flags = 0x80
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}
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if unit.Parameters["lfo"] == 1 {
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flags += 0x08
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}
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flags += unit.Parameters["unison"]
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values = append(values, byte(flags))
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} else if unit.Type == "filter" {
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flags := 0
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if unit.Parameters["lowpass"] == 1 {
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flags += 0x40
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}
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if unit.Parameters["bandpass"] == 1 {
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flags += 0x20
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}
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if unit.Parameters["highpass"] == 1 {
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flags += 0x10
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}
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if unit.Parameters["negbandpass"] == 1 {
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flags += 0x08
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}
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if unit.Parameters["neghighpass"] == 1 {
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flags += 0x04
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}
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values = append(values, byte(flags))
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} else if unit.Type == "send" {
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targetID := unit.Parameters["target"]
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targetInstrIndex, _, err := patch.FindSendTarget(targetID)
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targetVoice := unit.Parameters["voice"]
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var addr uint16 = uint16(unit.Parameters["port"]) & 7
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if unit.Parameters["sendpop"] == 1 {
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addr += 0x8
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}
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if err == nil {
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// local send is only possible if targetVoice is "auto" (0) and
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// the targeted unit is in the same instrument as send
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if targetInstrIndex == instrIndex && targetVoice == 0 {
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if v, ok := localAddrs[targetID]; ok {
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addr += v
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} else {
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localFixups[targetID] = append(localFixups[targetID], len(c.Values)+len(values))
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}
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} else {
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addr += 0x8000
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if targetVoice > 0 { // "auto" (0) means for global send that it targets voice 0 of that instrument
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addr += uint16((targetVoice - 1) * 0x400)
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}
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if v, ok := globalAddrs[targetID]; ok {
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addr += v
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} else {
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globalFixups[targetID] = append(globalFixups[targetID], len(c.Values)+len(values))
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}
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}
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} else {
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// if no target will be found, the send will trash some of
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// the last values of the last port of the last voice, which
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// is unlikely to cause issues. We still honor the POP bit.
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addr &= 0x8
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addr |= 0xFFF7
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}
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values = append(values, byte(addr&255), byte(addr>>8))
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} else if unit.Type == "delay" {
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count := len(unit.VarArgs)
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if unit.Parameters["stereo"] == 1 {
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count /= 2
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}
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if count == 0 {
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continue // skip encoding delays without any delay lines
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}
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countTrack := count*2 - 1 + (unit.Parameters["notetracking"] & 1) // 1 means no note tracking and 1 delay, 2 means notetracking with 1 delay, 3 means no note tracking and 2 delays etc.
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values = append(values, byte(delayIndices[instrIndex][unitIndex]), byte(countTrack))
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}
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c.Commands = append(c.Commands, byte(opcode+unit.Parameters["stereo"]))
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c.Values = append(c.Values, values...)
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if unit.ID != 0 {
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localAddr := uint16((localUnitNo + 1) << 4)
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fixUp(c.Values, localFixups[unit.ID], localAddr)
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localFixups[unit.ID] = nil
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localAddrs[unit.ID] = localAddr
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globalAddr := localAddr + 16 + uint16(voiceNo)*1024
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fixUp(c.Values, globalFixups[unit.ID], globalAddr)
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globalFixups[unit.ID] = nil
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globalAddrs[unit.ID] = globalAddr
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}
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localUnitNo++ // a command in command stream means the wrkspace addr gets also increased
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}
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c.Commands = append(c.Commands, byte(0)) // advance
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voiceNo += instr.NumVoices
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}
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return &c, nil
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}
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func polyphonyBitmask(patch sointu.Patch) uint32 {
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var ret uint32 = 0
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for _, instr := range patch {
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for j := 0; j < instr.NumVoices-1; j++ {
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ret = (ret << 1) + 1 // for each instrument, NumVoices - 1 bits are ones
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}
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ret <<= 1 // ...and the last bit is zero, to denote "change instrument"
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}
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return ret
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}
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func fixUp(values []byte, positions []int, delta uint16) {
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for _, pos := range positions {
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orig := (uint16(values[pos+1]) << 8) + uint16(values[pos])
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new := orig + delta
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values[pos] = byte(new & 255)
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values[pos+1] = byte(new >> 8)
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}
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}
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