sointu/vm/bytepatch.go
2023-07-06 23:47:55 +03:00

216 lines
7.0 KiB
Go

package vm
import (
"errors"
"fmt"
"github.com/vsariola/sointu"
)
// BytePatch is the compiler Sointu VM bytecode & data (delay times, sample
// offsets) ready to interpret or from which the ASM/WASM code can be generate.
//
// PolyphonyBitmask is a rather peculiar bitmask used by Sointu VM to store the
// information about which voices use which instruments: bit MAXVOICES - n - 1
// corresponds to voice n. If the bit 1, the next voice uses the same
// instrument. If the bit 0, the next voice uses different instrument. For
// example, if first instrument has 3 voices, second instrument has 2 voices,
// and third instrument four voices, the PolyphonyBitmask is:
//
// (MSB) 110101110 (LSB)
type BytePatch struct {
Commands []byte
Values []byte
DelayTimes []uint16
SampleOffsets []SampleOffset
PolyphonyBitmask uint32
NumVoices uint32
}
type SampleOffset struct {
Start uint32
LoopStart uint16
LoopLength uint16
}
func Encode(patch sointu.Patch, featureSet FeatureSet, bpm int) (*BytePatch, error) {
c := BytePatch{PolyphonyBitmask: polyphonyBitmask(patch), NumVoices: uint32(patch.NumVoices())}
if c.NumVoices > 32 {
return nil, fmt.Errorf("Sointu does not support more than 32 concurrent voices; patch uses %v", c.NumVoices)
}
sampleOffsetMap := map[SampleOffset]int{}
globalAddrs := map[int]uint16{}
globalFixups := map[int]([]int){}
voiceNo := 0
delayTable, delayIndices := constructDelayTimeTable(patch, bpm)
c.DelayTimes = make([]uint16, len(delayTable))
for i := range delayTable {
c.DelayTimes[i] = uint16(delayTable[i])
}
for instrIndex, instr := range patch {
if len(instr.Units) > 63 {
return nil, errors.New("An instrument can have a maximum of 63 units")
}
if instr.NumVoices < 1 {
return nil, errors.New("Each instrument must have at least 1 voice")
}
localAddrs := map[int]uint16{}
localFixups := map[int]([]int){}
localUnitNo := 0
for unitIndex, unit := range instr.Units {
if unit.Type == "" { // empty units are just ignored & skipped
continue
}
if unit.Type == "oscillator" && unit.Parameters["type"] == 4 {
s := SampleOffset{Start: uint32(unit.Parameters["samplestart"]), LoopStart: uint16(unit.Parameters["loopstart"]), LoopLength: uint16(unit.Parameters["looplength"])}
if s.LoopLength == 0 {
// hacky quick fix: looplength 0 causes div by zero so avoid crashing
s.LoopLength = 1
}
index, ok := sampleOffsetMap[s]
if !ok {
index = len(c.SampleOffsets)
sampleOffsetMap[s] = index
c.SampleOffsets = append(c.SampleOffsets, s)
}
unit.Parameters["color"] = index
}
opcode, ok := featureSet.Opcode(unit.Type)
if !ok {
return nil, fmt.Errorf(`the targeted virtual machine is not configured to support unit type "%v"`, unit.Type)
}
var values []byte
for _, v := range sointu.UnitTypes[unit.Type] {
if v.CanModulate && v.CanSet {
values = append(values, byte(unit.Parameters[v.Name]))
}
}
if unit.Type == "aux" {
values = append(values, byte(unit.Parameters["channel"]))
} else if unit.Type == "in" {
values = append(values, byte(unit.Parameters["channel"]))
} else if unit.Type == "oscillator" {
flags := 0
switch unit.Parameters["type"] {
case sointu.Sine:
flags = 0x40
case sointu.Trisaw:
flags = 0x20
case sointu.Pulse:
flags = 0x10
case sointu.Gate:
flags = 0x04
case sointu.Sample:
flags = 0x80
}
if unit.Parameters["lfo"] == 1 {
flags += 0x08
}
flags += unit.Parameters["unison"]
values = append(values, byte(flags))
} else if unit.Type == "filter" {
flags := 0
if unit.Parameters["lowpass"] == 1 {
flags += 0x40
}
if unit.Parameters["bandpass"] == 1 {
flags += 0x20
}
if unit.Parameters["highpass"] == 1 {
flags += 0x10
}
if unit.Parameters["negbandpass"] == 1 {
flags += 0x08
}
if unit.Parameters["neghighpass"] == 1 {
flags += 0x04
}
values = append(values, byte(flags))
} else if unit.Type == "send" {
targetID := unit.Parameters["target"]
targetInstrIndex, _, err := patch.FindSendTarget(targetID)
targetVoice := unit.Parameters["voice"]
var addr uint16 = uint16(unit.Parameters["port"]) & 7
if unit.Parameters["sendpop"] == 1 {
addr += 0x8
}
if err == nil {
// local send is only possible if targetVoice is "auto" (0) and
// the targeted unit is in the same instrument as send
if targetInstrIndex == instrIndex && targetVoice == 0 {
if v, ok := localAddrs[targetID]; ok {
addr += v
} else {
localFixups[targetID] = append(localFixups[targetID], len(c.Values)+len(values))
}
} else {
addr += 0x8000
if targetVoice > 0 { // "auto" (0) means for global send that it targets voice 0 of that instrument
addr += uint16((targetVoice - 1) * 0x400)
}
if v, ok := globalAddrs[targetID]; ok {
addr += v
} else {
globalFixups[targetID] = append(globalFixups[targetID], len(c.Values)+len(values))
}
}
} else {
// if no target will be found, the send will trash some of
// the last values of the last port of the last voice, which
// is unlikely to cause issues. We still honor the POP bit.
addr &= 0x8
addr |= 0xFFF7
}
values = append(values, byte(addr&255), byte(addr>>8))
} else if unit.Type == "delay" {
count := len(unit.VarArgs)
if unit.Parameters["stereo"] == 1 {
count /= 2
}
if count == 0 {
continue // skip encoding delays without any delay lines
}
countTrack := count*2 - 1 + (unit.Parameters["notetracking"] & 1) // 1 means no note tracking and 1 delay, 2 means notetracking with 1 delay, 3 means no note tracking and 2 delays etc.
values = append(values, byte(delayIndices[instrIndex][unitIndex]), byte(countTrack))
}
c.Commands = append(c.Commands, byte(opcode+unit.Parameters["stereo"]))
c.Values = append(c.Values, values...)
if unit.ID != 0 {
localAddr := uint16((localUnitNo + 1) << 4)
fixUp(c.Values, localFixups[unit.ID], localAddr)
localFixups[unit.ID] = nil
localAddrs[unit.ID] = localAddr
globalAddr := localAddr + 16 + uint16(voiceNo)*1024
fixUp(c.Values, globalFixups[unit.ID], globalAddr)
globalFixups[unit.ID] = nil
globalAddrs[unit.ID] = globalAddr
}
localUnitNo++ // a command in command stream means the wrkspace addr gets also increased
}
c.Commands = append(c.Commands, byte(0)) // advance
voiceNo += instr.NumVoices
}
return &c, nil
}
func polyphonyBitmask(patch sointu.Patch) uint32 {
var ret uint32 = 0
for _, instr := range patch {
for j := 0; j < instr.NumVoices-1; j++ {
ret = (ret << 1) + 1 // for each instrument, NumVoices - 1 bits are ones
}
ret <<= 1 // ...and the last bit is zero, to denote "change instrument"
}
return ret
}
func fixUp(values []byte, positions []int, delta uint16) {
for _, pos := range positions {
orig := (uint16(values[pos+1]) << 8) + uint16(values[pos])
new := orig + delta
values[pos] = byte(new & 255)
values[pos+1] = byte(new >> 8)
}
}