Files
sointu/tracker/int.go
2025-06-11 19:14:11 +03:00

208 lines
5.9 KiB
Go

package tracker
import (
"math"
)
type (
// Int represents an integer value in the tracker model e.g. BPM, song
// length, etc. It is a wrapper around an IntValue interface that provides
// methods to manipulate the value, but Int guard that all changes are
// within the range of the underlying IntValue implementation and that
// SetValue is not called when the value is unchanged.
Int struct {
value IntValue
}
IntValue interface {
Value() int
SetValue(int) bool // returns true if the value was changed
Range() IntRange
}
IntRange struct {
Min, Max int
}
InstrumentVoices Model
TrackVoices Model
SongLength Model
BPM Model
RowsPerPattern Model
RowsPerBeat Model
Step Model
Octave Model
DetectorWeighting Model
)
func MakeInt(value IntValue) Int {
return Int{value}
}
func (v Int) Add(delta int) (ok bool) {
return v.SetValue(v.Value() + delta)
}
func (v Int) SetValue(value int) (ok bool) {
r := v.Range()
value = r.Clamp(value)
if value == v.Value() || value < r.Min || value > r.Max {
return false
}
return v.value.SetValue(value)
}
func (v Int) Range() IntRange {
if v.value == nil {
return IntRange{0, 0}
}
return v.value.Range()
}
func (v Int) Value() int {
if v.value == nil {
return 0
}
return v.value.Value()
}
func (r IntRange) Clamp(value int) int {
return max(min(value, r.Max), r.Min)
}
// Model methods
func (m *Model) BPM() Int { return MakeInt((*BPM)(m)) }
func (m *Model) InstrumentVoices() Int { return MakeInt((*InstrumentVoices)(m)) }
func (m *Model) TrackVoices() Int { return MakeInt((*TrackVoices)(m)) }
func (m *Model) SongLength() Int { return MakeInt((*SongLength)(m)) }
func (m *Model) RowsPerPattern() Int { return MakeInt((*RowsPerPattern)(m)) }
func (m *Model) RowsPerBeat() Int { return MakeInt((*RowsPerBeat)(m)) }
func (m *Model) Step() Int { return MakeInt((*Step)(m)) }
func (m *Model) Octave() Int { return MakeInt((*Octave)(m)) }
func (m *Model) DetectorWeighting() Int { return MakeInt((*DetectorWeighting)(m)) }
// BeatsPerMinuteInt
func (v *BPM) Value() int { return v.d.Song.BPM }
func (v *BPM) SetValue(value int) bool {
defer (*Model)(v).change("BPMInt", SongChange, MinorChange)()
v.d.Song.BPM = value
return true
}
func (v *BPM) Range() IntRange { return IntRange{1, 999} }
// RowsPerPatternInt
func (v *RowsPerPattern) Value() int { return v.d.Song.Score.RowsPerPattern }
func (v *RowsPerPattern) SetValue(value int) bool {
defer (*Model)(v).change("RowsPerPatternInt", SongChange, MinorChange)()
v.d.Song.Score.RowsPerPattern = value
return true
}
func (v *RowsPerPattern) Range() IntRange { return IntRange{1, 256} }
// SongLengthInt
func (v *SongLength) Value() int { return v.d.Song.Score.Length }
func (v *SongLength) SetValue(value int) bool {
defer (*Model)(v).change("SongLengthInt", SongChange, MinorChange)()
v.d.Song.Score.Length = value
return true
}
func (v *SongLength) Range() IntRange { return IntRange{1, math.MaxInt32} }
// StepInt
func (v *Step) Value() int { return v.d.Step }
func (v *Step) SetValue(value int) bool {
defer (*Model)(v).change("StepInt", NoChange, MinorChange)()
v.d.Step = value
return true
}
func (v *Step) Range() IntRange { return IntRange{0, 8} }
// OctaveInt
func (v *Octave) Value() int { return v.d.Octave }
func (v *Octave) SetValue(value int) bool { v.d.Octave = value; return true }
func (v *Octave) Range() IntRange { return IntRange{0, 9} }
// RowsPerBeatInt
func (v *RowsPerBeat) Value() int { return v.d.Song.RowsPerBeat }
func (v *RowsPerBeat) SetValue(value int) bool {
defer (*Model)(v).change("RowsPerBeatInt", SongChange, MinorChange)()
v.d.Song.RowsPerBeat = value
return true
}
func (v *RowsPerBeat) Range() IntRange { return IntRange{1, 32} }
// ModelLoudnessType
func (v *DetectorWeighting) Value() int { return int(v.weightingType) }
func (v *DetectorWeighting) SetValue(value int) bool {
v.weightingType = WeightingType(value)
TrySend(v.broker.ToDetector, MsgToDetector{HasWeightingType: true, WeightingType: WeightingType(value)})
return true
}
func (v *DetectorWeighting) Range() IntRange { return IntRange{0, int(NumLoudnessTypes) - 1} }
// InstrumentVoicesInt
func (v *InstrumentVoices) Value() int {
if v.d.InstrIndex < 0 || v.d.InstrIndex >= len(v.d.Song.Patch) {
return 1
}
return max(v.d.Song.Patch[v.d.InstrIndex].NumVoices, 1)
}
func (m *InstrumentVoices) SetValue(value int) bool {
if m.d.InstrIndex < 0 || m.d.InstrIndex >= len(m.d.Song.Patch) {
return false
}
defer (*Model)(m).change("InstrumentVoices", SongChange, MinorChange)()
voiceIndex := m.d.Song.Patch.FirstVoiceForInstrument(m.d.InstrIndex)
voiceRange := Range{voiceIndex, voiceIndex + m.d.Song.Patch[m.d.InstrIndex].NumVoices}
ranges := MakeSetLength(voiceRange, value)
ok := (*Model)(m).sliceInstrumentsTracks(true, m.linkInstrTrack, ranges...)
if !ok {
m.changeCancel = true
}
return ok
}
func (v *InstrumentVoices) Range() IntRange {
return IntRange{1, (*Model)(v).remainingVoices(true, v.linkInstrTrack) + v.Value()}
}
// TrackVoicesInt
func (v *TrackVoices) Value() int {
t := v.d.Cursor.Track
if t < 0 || t >= len(v.d.Song.Score.Tracks) {
return 1
}
return max(v.d.Song.Score.Tracks[t].NumVoices, 1)
}
func (m *TrackVoices) SetValue(value int) bool {
defer (*Model)(m).change("TrackVoices", SongChange, MinorChange)()
voiceIndex := m.d.Song.Score.FirstVoiceForTrack(m.d.Cursor.Track)
voiceRange := Range{voiceIndex, voiceIndex + m.d.Song.Score.Tracks[m.d.Cursor.Track].NumVoices}
ranges := MakeSetLength(voiceRange, value)
ok := (*Model)(m).sliceInstrumentsTracks(m.linkInstrTrack, true, ranges...)
if !ok {
m.changeCancel = true
}
return ok
}
func (v *TrackVoices) Range() IntRange {
t := v.d.Cursor.Track
if t < 0 || t >= len(v.d.Song.Score.Tracks) {
return IntRange{1, 1}
}
return IntRange{1, (*Model)(v).remainingVoices(v.linkInstrTrack, true) + v.d.Song.Score.Tracks[t].NumVoices}
}