sointu/tracker/layout.go

88 lines
2.1 KiB
Go

package tracker
import (
"fmt"
"image"
"gioui.org/layout"
"gioui.org/op"
"gioui.org/op/clip"
"gioui.org/op/paint"
"gioui.org/unit"
)
func (t *Tracker) Layout(gtx layout.Context) {
paint.FillShape(gtx.Ops, black, clip.Rect(image.Rect(0, 0, gtx.Constraints.Max.X, gtx.Constraints.Max.Y)).Op())
layout.UniformInset(unit.Dp(2)).Layout(gtx, func(gtx2 layout.Context) layout.Dimensions {
return layout.Flex{Axis: layout.Vertical}.Layout(gtx2,
layout.Rigid(t.layoutControls),
layout.Rigid(t.darkLine(true)),
layout.Flexed(1, Raised(t.layoutTracker)))
})
}
func (t *Tracker) layoutTracker(gtx layout.Context) layout.Dimensions {
flexTracks := make([]layout.FlexChild, len(t.song.Tracks))
t.playRowPatMutex.RLock()
defer t.playRowPatMutex.RUnlock()
playPat := t.PlayPattern
if !t.Playing {
playPat = -1
}
for i, trk := range t.song.Tracks {
flexTracks[i] = layout.Rigid(Lowered(t.layoutTrack(
trk.Patterns,
trk.Sequence,
t.ActiveTrack == i,
t.CursorRow,
t.DisplayPattern,
t.CursorColumn,
t.PlayRow,
playPat,
)))
}
return layout.Flex{Axis: layout.Horizontal}.Layout(gtx,
flexTracks...,
)
}
func (t *Tracker) layoutControls(gtx layout.Context) layout.Dimensions {
gtx.Constraints.Min.Y = 200
gtx.Constraints.Max.Y = 200
playPat := t.PlayPattern
if !t.Playing {
playPat = -1
}
return layout.Flex{Axis: layout.Horizontal}.Layout(gtx,
layout.Rigid(Raised(t.layoutPatterns(
t.song.Tracks,
t.ActiveTrack,
t.DisplayPattern,
t.CursorColumn,
playPat,
))),
layout.Rigid(t.darkLine(false)),
layout.Flexed(1, Raised(Label(fmt.Sprintf("Current octave: %v", t.CurrentOctave), white))),
)
}
func (t *Tracker) darkLine(horizontal bool) layout.Widget {
return func(gtx layout.Context) layout.Dimensions {
if horizontal {
gtx.Constraints.Min.Y = 1
gtx.Constraints.Max.Y = 1
} else {
gtx.Constraints.Min.X = 1
gtx.Constraints.Max.X = 1
}
defer op.Push(gtx.Ops).Pop()
clip.Rect{Max: gtx.Constraints.Max}.Add(gtx.Ops)
paint.FillShape(gtx.Ops, black, clip.Rect{Max: image.Pt(gtx.Constraints.Max.X, gtx.Constraints.Max.Y)}.Op())
return layout.Dimensions{Size: gtx.Constraints.Max}
}
}