sointu/tracker/uniteditor.go
vsariola 83d6277ae6 feat(sointu, tracker): find the send targets ports easily and use this to figure slider maximums dynamically
There is a new helper function in Sointu to find the target of a send. In future, compiler and others should be refactored to use this function to find send targets.

Closes #31
2021-02-15 19:11:13 +02:00

200 lines
6.8 KiB
Go

package tracker
import (
"fmt"
"image"
"image/color"
"gioui.org/layout"
"gioui.org/op"
"gioui.org/op/clip"
"gioui.org/op/paint"
"gioui.org/unit"
"gioui.org/widget"
"gioui.org/widget/material"
"github.com/vsariola/sointu"
"github.com/vsariola/sointu/compiler"
"golang.org/x/exp/shiny/materialdesign/icons"
)
func (t *Tracker) layoutUnitEditor(gtx C) D {
editorFunc := t.layoutUnitSliders
if t.song.Patch.Instruments[t.CurrentInstrument].Units[t.CurrentUnit].Type == "" {
editorFunc = t.layoutUnitTypeChooser
}
return Surface{Gray: 24, Focus: t.EditMode == EditUnits || t.EditMode == EditParameters}.Layout(gtx, func(gtx C) D {
return layout.Flex{Axis: layout.Vertical}.Layout(gtx,
layout.Flexed(1, editorFunc),
layout.Rigid(t.layoutUnitFooter()))
})
}
func (t *Tracker) layoutUnitSliders(gtx C) D {
u := t.song.Patch.Instruments[t.CurrentInstrument].Units[t.CurrentUnit]
ut, ok := sointu.UnitTypes[u.Type]
if !ok {
return layout.Dimensions{}
}
listElements := func(gtx C, index int) D {
for len(t.ParameterSliders) <= index {
t.ParameterSliders = append(t.ParameterSliders, new(widget.Float))
}
params := u.Parameters
var name string
var value, min, max int
var valueText string
if u.Type == "oscillator" && index == len(ut) {
name = "sample"
key := compiler.SampleOffset{Start: uint32(params["samplestart"]), LoopStart: uint16(params["loopstart"]), LoopLength: uint16(params["looplength"])}
if v, ok := gmDlsEntryMap[key]; ok {
value = v + 1
valueText = fmt.Sprintf("%v / %v", value, gmDlsEntries[v].Name)
} else {
value = 0
valueText = "0 / custom"
}
min, max = 0, len(gmDlsEntries)
} else {
if ut[index].MaxValue < ut[index].MinValue {
return layout.Dimensions{}
}
name = ut[index].Name
if u.Type == "oscillator" && (name == "samplestart" || name == "loopstart" || name == "looplength") {
if params["type"] != sointu.Sample {
return layout.Dimensions{}
}
}
value = params[name]
min, max = ut[index].MinValue, ut[index].MaxValue
if u.Type == "send" && name == "voice" {
max = t.song.Patch.TotalVoices()
} else if u.Type == "send" && name == "unit" { // set the maximum values depending on the send target
instrIndex, _, _, _ := t.song.Patch.FindSendTarget(t.CurrentInstrument, t.CurrentUnit)
if instrIndex != -1 {
max = len(t.song.Patch.Instruments[instrIndex].Units) - 1
}
} else if u.Type == "send" && name == "port" { // set the maximum values depending on the send target
instrIndex, unitIndex, _, _ := t.song.Patch.FindSendTarget(t.CurrentInstrument, t.CurrentUnit)
if instrIndex != -1 && unitIndex != -1 {
max = len(sointu.Ports[t.song.Patch.Instruments[instrIndex].Units[unitIndex].Type]) - 1
}
}
hint := t.song.ParamHintString(t.CurrentInstrument, t.CurrentUnit, name)
if hint != "" {
valueText = fmt.Sprintf("%v / %v", value, hint)
} else {
valueText = fmt.Sprintf("%v", value)
}
}
if !t.ParameterSliders[index].Dragging() {
t.ParameterSliders[index].Value = float32(value)
}
if max < min {
max = min
}
sliderStyle := material.Slider(t.Theme, t.ParameterSliders[index], float32(min), float32(max))
sliderStyle.Color = t.Theme.Fg
return layout.Flex{Axis: layout.Horizontal, Alignment: layout.Middle}.Layout(gtx,
layout.Rigid(func(gtx C) D {
gtx.Constraints.Min.X = gtx.Px(unit.Dp(110))
return layout.E.Layout(gtx, Label(name, white))
}),
layout.Rigid(func(gtx C) D {
gtx.Constraints.Min.X = gtx.Px(unit.Dp(200))
gtx.Constraints.Min.Y = gtx.Px(unit.Dp(40))
if t.EditMode == EditParameters && t.CurrentParam == index {
paint.FillShape(gtx.Ops, cursorColor, clip.Rect{
Max: gtx.Constraints.Min,
}.Op())
}
dims := sliderStyle.Layout(gtx)
for sliderStyle.Float.Changed() {
t.EditMode = EditParameters
t.CurrentParam = index
if u.Type == "oscillator" && name == "sample" {
v := int(t.ParameterSliders[index].Value+0.5) - 1
if v >= 0 {
t.SetGmDlsEntry(v)
}
} else {
t.SetUnitParam(int(t.ParameterSliders[index].Value + 0.5))
}
}
return dims
}),
layout.Rigid(Label(valueText, white)),
)
}
l := len(ut)
if u.Type == "oscillator" && u.Parameters["type"] == sointu.Sample {
l++
}
return t.ParameterList.Layout(gtx, l, listElements)
}
func (t *Tracker) layoutUnitFooter() layout.Widget {
return func(gtx C) D {
for t.ClearUnitBtn.Clicked() {
t.ClearUnit()
op.InvalidateOp{}.Add(gtx.Ops)
}
for t.DeleteUnitBtn.Clicked() {
t.DeleteUnit()
op.InvalidateOp{}.Add(gtx.Ops)
}
deleteUnitBtnStyle := material.IconButton(t.Theme, t.DeleteUnitBtn, widgetForIcon(icons.ActionDelete))
deleteUnitBtnStyle.Background = transparent
deleteUnitBtnStyle.Inset = layout.UniformInset(unit.Dp(6))
if len(t.song.Patch.Instruments[t.CurrentInstrument].Units) > 1 {
deleteUnitBtnStyle.Color = primaryColor
} else {
deleteUnitBtnStyle.Color = disabledTextColor
}
if t.song.Patch.Instruments[t.CurrentInstrument].Units[t.CurrentUnit].Type == "" {
return layout.Flex{Axis: layout.Horizontal}.Layout(gtx,
layout.Flexed(1, func(gtx C) D { return layout.Dimensions{Size: gtx.Constraints.Min} }),
layout.Rigid(deleteUnitBtnStyle.Layout))
}
clearUnitBtnStyle := material.IconButton(t.Theme, t.ClearUnitBtn, widgetForIcon(icons.ContentClear))
clearUnitBtnStyle.Color = primaryColor
clearUnitBtnStyle.Background = transparent
clearUnitBtnStyle.Inset = layout.UniformInset(unit.Dp(6))
return layout.Flex{Axis: layout.Horizontal}.Layout(gtx,
layout.Flexed(1, func(gtx C) D { return layout.Dimensions{Size: gtx.Constraints.Min} }),
layout.Rigid(clearUnitBtnStyle.Layout),
layout.Rigid(deleteUnitBtnStyle.Layout))
}
}
func (t *Tracker) layoutUnitTypeChooser(gtx C) D {
listElem := func(gtx C, i int) D {
for t.ChooseUnitTypeBtns[i].Clicked() {
t.SetUnit(allUnits[i])
}
labelStyle := LabelStyle{Text: allUnits[i], ShadeColor: black, Color: white, Font: labelDefaultFont, FontSize: unit.Sp(12)}
bg := func(gtx C) D {
gtx.Constraints = layout.Exact(image.Pt(gtx.Constraints.Max.X, 20))
var color color.NRGBA
if t.ChooseUnitTypeBtns[i].Hovered() {
color = unitTypeListHighlightColor
}
paint.FillShape(gtx.Ops, color, clip.Rect{Max: image.Pt(gtx.Constraints.Min.X, gtx.Constraints.Min.Y)}.Op())
return D{Size: gtx.Constraints.Min}
}
return layout.Stack{Alignment: layout.W}.Layout(gtx,
layout.Stacked(bg),
layout.Expanded(labelStyle.Layout),
layout.Expanded(t.ChooseUnitTypeBtns[i].Layout))
}
hintText := Label("Choose unit type:", white)
inset := layout.Inset{Left: unit.Dp(6), Top: unit.Dp(6)}
return inset.Layout(gtx, func(gtx C) D {
return layout.Flex{Axis: layout.Vertical}.Layout(gtx,
layout.Rigid(hintText),
layout.Flexed(1, func(gtx C) D {
return t.ChooseUnitTypeList.Layout(gtx, len(allUnits), listElem)
}))
})
}