sointu/tracker/bool.go
2025-04-30 22:00:34 +03:00

282 lines
8.7 KiB
Go

package tracker
type (
Bool struct {
BoolData
}
BoolData interface {
Value() bool
Enabled() bool
setValue(bool)
}
Panic Model
IsRecording Model
Playing Model
InstrEnlarged Model
Effect Model
TrackMidiIn Model
CommentExpanded Model
Follow Model
UnitSearching Model
UnitDisabled Model
LoopToggle Model
UniquePatterns Model
Mute Model
Solo Model
LinkInstrTrack Model
Oversampling Model
)
func (v Bool) Toggle() {
v.Set(!v.Value())
}
func (v Bool) Set(value bool) {
if v.Enabled() && v.Value() != value {
v.setValue(value)
}
}
// Model methods
func (m *Model) Panic() *Panic { return (*Panic)(m) }
func (m *Model) IsRecording() *IsRecording { return (*IsRecording)(m) }
func (m *Model) Playing() *Playing { return (*Playing)(m) }
func (m *Model) InstrEnlarged() *InstrEnlarged { return (*InstrEnlarged)(m) }
func (m *Model) Effect() *Effect { return (*Effect)(m) }
func (m *Model) TrackMidiIn() *TrackMidiIn { return (*TrackMidiIn)(m) }
func (m *Model) CommentExpanded() *CommentExpanded { return (*CommentExpanded)(m) }
func (m *Model) Follow() *Follow { return (*Follow)(m) }
func (m *Model) UnitSearching() *UnitSearching { return (*UnitSearching)(m) }
func (m *Model) UnitDisabled() *UnitDisabled { return (*UnitDisabled)(m) }
func (m *Model) LoopToggle() *LoopToggle { return (*LoopToggle)(m) }
func (m *Model) UniquePatterns() *UniquePatterns { return (*UniquePatterns)(m) }
func (m *Model) Mute() *Mute { return (*Mute)(m) }
func (m *Model) Solo() *Solo { return (*Solo)(m) }
func (m *Model) LinkInstrTrack() *LinkInstrTrack { return (*LinkInstrTrack)(m) }
func (m *Model) Oversampling() *Oversampling { return (*Oversampling)(m) }
// Panic methods
func (m *Panic) Bool() Bool { return Bool{m} }
func (m *Panic) Value() bool { return m.panic }
func (m *Panic) setValue(val bool) {
(*Model)(m).setPanic(val)
}
func (m *Panic) Enabled() bool { return true }
// IsRecording methods
func (m *IsRecording) Bool() Bool { return Bool{m} }
func (m *IsRecording) Value() bool { return (*Model)(m).recording }
func (m *IsRecording) setValue(val bool) {
m.recording = val
m.instrEnlarged = val
TrySend(m.broker.ToPlayer, any(RecordingMsg{val}))
}
func (m *IsRecording) Enabled() bool { return true }
// Playing methods
func (m *Playing) Bool() Bool { return Bool{m} }
func (m *Playing) Value() bool { return m.playing }
func (m *Playing) setValue(val bool) {
m.playing = val
if m.playing {
(*Model)(m).setPanic(false)
TrySend(m.broker.ToPlayer, any(StartPlayMsg{m.d.Cursor.SongPos}))
} else {
TrySend(m.broker.ToPlayer, any(IsPlayingMsg{val}))
}
}
func (m *Playing) Enabled() bool { return m.playing || !m.instrEnlarged }
// InstrEnlarged methods
func (m *InstrEnlarged) Bool() Bool { return Bool{m} }
func (m *InstrEnlarged) Value() bool { return m.instrEnlarged }
func (m *InstrEnlarged) setValue(val bool) { m.instrEnlarged = val }
func (m *InstrEnlarged) Enabled() bool { return true }
// CommentExpanded methods
func (m *CommentExpanded) Bool() Bool { return Bool{m} }
func (m *CommentExpanded) Value() bool { return m.commentExpanded }
func (m *CommentExpanded) setValue(val bool) { m.commentExpanded = val }
func (m *CommentExpanded) Enabled() bool { return true }
// Follow methods
func (m *Follow) Bool() Bool { return Bool{m} }
func (m *Follow) Value() bool { return m.follow }
func (m *Follow) setValue(val bool) { m.follow = val }
func (m *Follow) Enabled() bool { return true }
// TrackMidiIn (Midi Input for notes in the tracks)
func (m *TrackMidiIn) Bool() Bool { return Bool{m} }
func (m *TrackMidiIn) Value() bool { return m.trackMidiIn }
func (m *TrackMidiIn) setValue(val bool) { m.trackMidiIn = val }
func (m *TrackMidiIn) Enabled() bool { return m.MIDI.HasDeviceOpen() }
// Effect methods
func (m *Effect) Bool() Bool { return Bool{m} }
func (m *Effect) Value() bool {
if m.d.Cursor.Track < 0 || m.d.Cursor.Track >= len(m.d.Song.Score.Tracks) {
return false
}
return m.d.Song.Score.Tracks[m.d.Cursor.Track].Effect
}
func (m *Effect) setValue(val bool) {
if m.d.Cursor.Track < 0 || m.d.Cursor.Track >= len(m.d.Song.Score.Tracks) {
return
}
m.d.Song.Score.Tracks[m.d.Cursor.Track].Effect = val
}
func (m *Effect) Enabled() bool { return true }
// Oversampling methods
func (m *Oversampling) Bool() Bool { return Bool{m} }
func (m *Oversampling) Value() bool { return m.oversampling }
func (m *Oversampling) setValue(val bool) {
m.oversampling = val
TrySend(m.broker.ToDetector, MsgToDetector{HasOversampling: true, Oversampling: val})
}
func (m *Oversampling) Enabled() bool { return true }
// UnitSearching methods
func (m *UnitSearching) Bool() Bool { return Bool{m} }
func (m *UnitSearching) Value() bool { return m.d.UnitSearching }
func (m *UnitSearching) setValue(val bool) {
m.d.UnitSearching = val
if m.d.InstrIndex < 0 || m.d.InstrIndex >= len(m.d.Song.Patch) {
m.d.UnitSearchString = ""
return
}
if m.d.UnitIndex < 0 || m.d.UnitIndex >= len(m.d.Song.Patch[m.d.InstrIndex].Units) {
m.d.UnitSearchString = ""
return
}
m.d.UnitSearchString = m.d.Song.Patch[m.d.InstrIndex].Units[m.d.UnitIndex].Type
}
func (m *UnitSearching) Enabled() bool { return true }
// UnitDisabled methods
func (m *UnitDisabled) Bool() Bool { return Bool{m} }
func (m *UnitDisabled) Value() bool {
if m.d.InstrIndex < 0 || m.d.InstrIndex >= len(m.d.Song.Patch) {
return false
}
if m.d.UnitIndex < 0 || m.d.UnitIndex >= len(m.d.Song.Patch[m.d.InstrIndex].Units) {
return false
}
return m.d.Song.Patch[m.d.InstrIndex].Units[m.d.UnitIndex].Disabled
}
func (m *UnitDisabled) setValue(val bool) {
if m.d.InstrIndex < 0 || m.d.InstrIndex >= len(m.d.Song.Patch) {
return
}
l := ((*Model)(m)).Units().List()
r := l.listRange()
defer (*Model)(m).change("UnitDisabledSet", PatchChange, MajorChange)()
for i := r.Start; i < r.End; i++ {
m.d.Song.Patch[m.d.InstrIndex].Units[i].Disabled = val
}
}
func (m *UnitDisabled) Enabled() bool {
if m.d.InstrIndex < 0 || m.d.InstrIndex >= len(m.d.Song.Patch) {
return false
}
if len(m.d.Song.Patch[m.d.InstrIndex].Units) == 0 {
return false
}
return true
}
// LoopToggle methods
func (m *LoopToggle) Bool() Bool { return Bool{m} }
func (m *LoopToggle) Value() bool { return m.loop.Length > 0 }
func (t *LoopToggle) setValue(val bool) {
m := (*Model)(t)
newLoop := Loop{}
if val {
l := m.OrderRows().List()
r := l.listRange()
newLoop = Loop{r.Start, r.End - r.Start}
}
m.setLoop(newLoop)
}
func (m *LoopToggle) Enabled() bool { return true }
// UniquePatterns methods
func (m *UniquePatterns) Bool() Bool { return Bool{m} }
func (m *UniquePatterns) Value() bool { return m.uniquePatterns }
func (m *UniquePatterns) setValue(val bool) { m.uniquePatterns = val }
func (m *UniquePatterns) Enabled() bool { return true }
// Mute methods
func (m *Mute) Bool() Bool { return Bool{m} }
func (m *Mute) Value() bool {
if m.d.InstrIndex < 0 || m.d.InstrIndex >= len(m.d.Song.Patch) {
return false
}
return m.d.Song.Patch[m.d.InstrIndex].Mute
}
func (m *Mute) setValue(val bool) {
if m.d.InstrIndex < 0 || m.d.InstrIndex >= len(m.d.Song.Patch) {
return
}
defer (*Model)(m).change("Mute", PatchChange, MinorChange)()
a, b := min(m.d.InstrIndex, m.d.InstrIndex2), max(m.d.InstrIndex, m.d.InstrIndex2)
for i := a; i <= b; i++ {
if i < 0 || i >= len(m.d.Song.Patch) {
continue
}
m.d.Song.Patch[i].Mute = val
}
}
func (m *Mute) Enabled() bool { return m.d.InstrIndex >= 0 && m.d.InstrIndex < len(m.d.Song.Patch) }
// Solo methods
func (m *Solo) Bool() Bool { return Bool{m} }
func (m *Solo) Value() bool {
a, b := min(m.d.InstrIndex, m.d.InstrIndex2), max(m.d.InstrIndex, m.d.InstrIndex2)
for i := range m.d.Song.Patch {
if i < 0 || i >= len(m.d.Song.Patch) {
continue
}
if (i >= a && i <= b) == m.d.Song.Patch[i].Mute {
return false
}
}
return true
}
func (m *Solo) setValue(val bool) {
defer (*Model)(m).change("Solo", PatchChange, MinorChange)()
a, b := min(m.d.InstrIndex, m.d.InstrIndex2), max(m.d.InstrIndex, m.d.InstrIndex2)
for i := range m.d.Song.Patch {
if i < 0 || i >= len(m.d.Song.Patch) {
continue
}
m.d.Song.Patch[i].Mute = !(i >= a && i <= b) && val
}
}
func (m *Solo) Enabled() bool { return m.d.InstrIndex >= 0 && m.d.InstrIndex < len(m.d.Song.Patch) }
// LinkInstrTrack methods
func (m *LinkInstrTrack) Bool() Bool { return Bool{m} }
func (m *LinkInstrTrack) Value() bool { return m.linkInstrTrack }
func (m *LinkInstrTrack) setValue(val bool) { m.linkInstrTrack = val }
func (m *LinkInstrTrack) Enabled() bool { return true }