package compiler import ( "errors" "fmt" "github.com/vsariola/sointu" ) type EncodedPatch struct { Commands []byte Values []byte DelayTimes []uint16 SampleOffsets []SampleOffset PolyphonyBitmask uint32 NumVoices uint32 } type SampleOffset struct { Start uint32 LoopStart uint16 LoopLength uint16 } func Encode(patch sointu.Patch, featureSet FeatureSet) (*EncodedPatch, error) { var c EncodedPatch sampleOffsetMap := map[SampleOffset]int{} globalAddrs := map[int]uint16{} globalFixups := map[int]([]int){} voiceNo := 0 for instrIndex, instr := range patch { if len(instr.Units) > 63 { return nil, errors.New("An instrument can have a maximum of 63 units") } if instr.NumVoices < 1 { return nil, errors.New("Each instrument must have at least 1 voice") } localAddrs := map[int]uint16{} localFixups := map[int]([]int){} localUnitNo := 0 for _, unit := range instr.Units { if unit.Type == "" { // empty units are just ignored & skipped continue } if unit.Type == "oscillator" && unit.Parameters["type"] == 4 { s := SampleOffset{Start: uint32(unit.Parameters["samplestart"]), LoopStart: uint16(unit.Parameters["loopstart"]), LoopLength: uint16(unit.Parameters["looplength"])} if s.LoopLength == 0 { // hacky quick fix: looplength 0 causes div by zero so avoid crashing s.LoopLength = 1 } index, ok := sampleOffsetMap[s] if !ok { index = len(c.SampleOffsets) sampleOffsetMap[s] = index c.SampleOffsets = append(c.SampleOffsets, s) } unit.Parameters["color"] = index } if unit.Type == "delay" { unit.Parameters["delay"] = len(c.DelayTimes) if unit.Parameters["stereo"] == 1 { unit.Parameters["count"] = len(unit.VarArgs) / 2 } else { unit.Parameters["count"] = len(unit.VarArgs) } for _, v := range unit.VarArgs { c.DelayTimes = append(c.DelayTimes, uint16(v)) } } opcode, ok := featureSet.Opcode(unit.Type) if !ok { return nil, fmt.Errorf(`the targeted virtual machine is not configured to support unit type "%v"`, unit.Type) } var values []byte for _, v := range sointu.UnitTypes[unit.Type] { if v.CanModulate && v.CanSet { values = append(values, byte(unit.Parameters[v.Name])) } } if unit.Type == "aux" { values = append(values, byte(unit.Parameters["channel"])) } else if unit.Type == "in" { values = append(values, byte(unit.Parameters["channel"])) } else if unit.Type == "oscillator" { flags := 0 switch unit.Parameters["type"] { case sointu.Sine: flags = 0x40 case sointu.Trisaw: flags = 0x20 case sointu.Pulse: flags = 0x10 case sointu.Gate: flags = 0x04 case sointu.Sample: flags = 0x80 } if unit.Parameters["lfo"] == 1 { flags += 0x08 } flags += unit.Parameters["unison"] values = append(values, byte(flags)) } else if unit.Type == "filter" { flags := 0 if unit.Parameters["lowpass"] == 1 { flags += 0x40 } if unit.Parameters["bandpass"] == 1 { flags += 0x20 } if unit.Parameters["highpass"] == 1 { flags += 0x10 } if unit.Parameters["negbandpass"] == 1 { flags += 0x08 } if unit.Parameters["neghighpass"] == 1 { flags += 0x04 } values = append(values, byte(flags)) } else if unit.Type == "send" { targetID := unit.Parameters["target"] targetInstrIndex, _, err := patch.FindSendTarget(targetID) targetVoice := unit.Parameters["voice"] var addr uint16 = uint16(unit.Parameters["port"]) & 7 if unit.Parameters["sendpop"] == 1 { addr += 0x8 } if err == nil { // local send is only possible if targetVoice is "auto" (0) and // the targeted unit is in the same instrument as send if targetInstrIndex == instrIndex && targetVoice == 0 { if v, ok := localAddrs[targetID]; ok { addr += v } else { localFixups[targetID] = append(localFixups[targetID], len(c.Values)+len(values)) } } else { addr += 0x8000 if targetVoice > 0 { // "auto" (0) means for global send that it targets voice 0 of that instrument addr += uint16((targetVoice - 1) * 0x400) } if v, ok := globalAddrs[targetID]; ok { addr += v } else { globalFixups[targetID] = append(globalFixups[targetID], len(c.Values)+len(values)) } } } else { // if no target will be found, the send will trash some of // the last values of the last port of the last voice, which // is unlikely to cause issues. We still honor the POP bit. addr &= 0x8 addr |= 0xFFF7 } values = append(values, byte(addr&255), byte(addr>>8)) } else if unit.Type == "delay" { countTrack := (unit.Parameters["count"] << 1) - 1 + unit.Parameters["notetracking"] // 1 means no note tracking and 1 delay, 2 means notetracking with 1 delay, 3 means no note tracking and 2 delays etc. values = append(values, byte(unit.Parameters["delay"]), byte(countTrack)) } c.Commands = append(c.Commands, byte(opcode+unit.Parameters["stereo"])) c.Values = append(c.Values, values...) if unit.ID != 0 { localAddr := uint16((localUnitNo + 1) << 4) fixUp(c.Values, localFixups[unit.ID], localAddr) localFixups[unit.ID] = nil localAddrs[unit.ID] = localAddr globalAddr := localAddr + 16 + uint16(voiceNo)*1024 fixUp(c.Values, globalFixups[unit.ID], globalAddr) globalFixups[unit.ID] = nil globalAddrs[unit.ID] = globalAddr } localUnitNo++ // a command in command stream means the wrkspace addr gets also increased } c.Commands = append(c.Commands, byte(0)) // advance voiceNo += instr.NumVoices c.NumVoices += uint32(instr.NumVoices) for k := 0; k < instr.NumVoices-1; k++ { c.PolyphonyBitmask = (c.PolyphonyBitmask << 1) + 1 } c.PolyphonyBitmask <<= 1 } if c.NumVoices > 32 { return nil, fmt.Errorf("Sointu does not support more than 32 concurrent voices; patch uses %v", c.NumVoices) } return &c, nil } func fixUp(values []byte, positions []int, delta uint16) { for _, pos := range positions { orig := (uint16(values[pos+1]) << 8) + uint16(values[pos]) new := orig + delta values[pos] = byte(new & 255) values[pos+1] = byte(new >> 8) } }