package compiler import ( "fmt" "math" "strings" "github.com/vsariola/sointu" ) type OplistEntry struct { Type string NumParams int } type Macros struct { Stacklocs []string Output16Bit bool Clip bool Library bool Amd64 bool DisableSections bool Sine int // TODO: how can we elegantly access global constants in template, without wrapping each one by one Trisaw int Pulse int Gate int Sample int usesFloatConst map[float32]bool usesIntConst map[int]bool floatConsts []float32 intConsts []int calls map[string]bool stackframes map[string][]string FeatureSet Compiler } func NewMacros(c Compiler, f FeatureSet) *Macros { return &Macros{ calls: map[string]bool{}, usesFloatConst: map[float32]bool{}, usesIntConst: map[int]bool{}, stackframes: map[string][]string{}, Sine: sointu.Sine, Trisaw: sointu.Trisaw, Pulse: sointu.Pulse, Gate: sointu.Gate, Sample: sointu.Sample, Amd64: c.Arch == "amd64", Compiler: c, FeatureSet: f, } } func (p *Macros) HasOp(instruction string) bool { _, ok := p.Opcode(instruction) return ok } func (p *Macros) Stereo(unitType string) bool { return p.SupportsParamValue(unitType, "stereo", 1) } func (p *Macros) Mono(unitType string) bool { return p.SupportsParamValue(unitType, "stereo", 0) } func (p *Macros) StereoAndMono(unitType string) bool { return p.Stereo(unitType) && p.Mono(unitType) } // Macros and functions to accumulate constants automagically func (p *Macros) Float(value float32) string { if _, ok := p.usesFloatConst[value]; !ok { p.usesFloatConst[value] = true p.floatConsts = append(p.floatConsts, value) } return nameForFloat(value) } func (p *Macros) Int(value int) string { if _, ok := p.usesIntConst[value]; !ok { p.usesIntConst[value] = true p.intConsts = append(p.intConsts, value) } return nameForInt(value) } func (p *Macros) Constants() string { var b strings.Builder for _, v := range p.floatConsts { fmt.Fprintf(&b, "%-23s dd 0x%x\n", nameForFloat(v), math.Float32bits(v)) } for _, v := range p.intConsts { fmt.Fprintf(&b, "%-23s dd 0x%x\n", nameForInt(v), v) } return b.String() } func nameForFloat(value float32) string { s := fmt.Sprintf("%#g", value) s = strings.Replace(s, ".", "_", 1) s = strings.Replace(s, "-", "m", 1) s = strings.Replace(s, "+", "p", 1) return "FCONST_" + s } func nameForInt(value int) string { return "ICONST_" + fmt.Sprintf("%d", value) } func (p *Macros) PTRSIZE() int { if p.Amd64 { return 8 } return 4 } func (p *Macros) DPTR() string { if p.Amd64 { return "dq" } return "dd" } func (p *Macros) PTRWORD() string { if p.Amd64 { return "qword" } return "dword" } func (p *Macros) AX() string { if p.Amd64 { return "rax" } return "eax" } func (p *Macros) BX() string { if p.Amd64 { return "rbx" } return "ebx" } func (p *Macros) CX() string { if p.Amd64 { return "rcx" } return "ecx" } func (p *Macros) DX() string { if p.Amd64 { return "rdx" } return "edx" } func (p *Macros) SI() string { if p.Amd64 { return "rsi" } return "esi" } func (p *Macros) DI() string { if p.Amd64 { return "rdi" } return "edi" } func (p *Macros) SP() string { if p.Amd64 { return "rsp" } return "esp" } func (p *Macros) BP() string { if p.Amd64 { return "rbp" } return "ebp" } func (p *Macros) WRK() string { return p.BP() } func (p *Macros) VAL() string { return p.SI() } func (p *Macros) COM() string { return p.BX() } func (p *Macros) INP() string { return p.DX() } func (p *Macros) SaveStack(scope string) string { p.stackframes[scope] = p.Stacklocs return "" } func (p *Macros) Call(funcname string) (string, error) { p.calls[funcname] = true var s = make([]string, len(p.Stacklocs)) copy(s, p.Stacklocs) p.stackframes[funcname] = s return "call " + funcname, nil } func (p *Macros) TailCall(funcname string) (string, error) { p.calls[funcname] = true p.stackframes[funcname] = p.Stacklocs return "jmp " + funcname, nil } func (p *Macros) SectText(name string) string { if p.OS == "windows" { if p.DisableSections { return "section .code align=1" } return fmt.Sprintf("section .%v code align=1", name) } else if p.OS == "darwin" { return "section .text align=1" } else { if p.DisableSections { return "section .text. progbits alloc exec nowrite align=1" } return fmt.Sprintf("section .text.%v progbits alloc exec nowrite align=1", name) } } func (p *Macros) SectData(name string) string { if p.OS == "windows" || p.OS == "darwin" { if p.OS == "windows" && !p.DisableSections { return fmt.Sprintf("section .%v data align=1", name) } return "section .data align=1" } else { if !p.DisableSections { return fmt.Sprintf("section .data.%v progbits alloc noexec write align=1", name) } return "section .data. progbits alloc exec nowrite align=1" } } func (p *Macros) SectBss(name string) string { if p.OS == "windows" || p.OS == "darwin" { if p.OS == "windows" && !p.DisableSections { return fmt.Sprintf("section .%v bss align=256", name) } return "section .bss align=256" } else { if !p.DisableSections { return fmt.Sprintf("section .bss.%v progbits alloc noexec write align=256", name) } return "section .bss. progbits alloc exec nowrite align=256" } } func (p *Macros) Data(label string) string { return fmt.Sprintf("%v\n%v:", p.SectData(label), label) } func (p *Macros) Func(funcname string, scope ...string) (string, error) { scopeName := funcname if len(scope) > 1 { return "", fmt.Errorf(`Func macro "%v" can take only one additional scope parameter, "%v" were given`, funcname, scope) } else if len(scope) > 0 { scopeName = scope[0] } p.Stacklocs = append(p.stackframes[scopeName], "retaddr_"+funcname) return fmt.Sprintf("%v\n%v:", p.SectText(funcname), funcname), nil } func (p *Macros) HasCall(funcname string) bool { return p.calls[funcname] } func (p *Macros) Push(value string, name string) string { p.Stacklocs = append(p.Stacklocs, name) return fmt.Sprintf("push %v ; Stack: %v ", value, p.FmtStack()) } func (p *Macros) PushRegs(params ...string) string { if p.Amd64 { var b strings.Builder for i := 0; i < len(params); i = i + 2 { b.WriteRune('\n') b.WriteString(p.Push(params[i], params[i+1])) } return b.String() } else { var pushadOrder = [...]string{"eax", "ecx", "edx", "ebx", "esp", "ebp", "esi", "edi"} for _, name := range pushadOrder { for j := 0; j < len(params); j = j + 2 { if params[j] == name { name = params[j+1] } } p.Stacklocs = append(p.Stacklocs, name) } return fmt.Sprintf("\npushad ; Stack: %v", p.FmtStack()) } } func (p *Macros) PopRegs(params ...string) string { if p.Amd64 { var b strings.Builder for i := len(params) - 1; i >= 0; i-- { b.WriteRune('\n') b.WriteString(p.Pop(params[i])) } return b.String() } else { var regs = [...]string{"eax", "ecx", "edx", "ebx", "esp", "ebp", "esi", "edi"} var b strings.Builder for i, name := range p.Stacklocs[len(p.Stacklocs)-8:] { if i > 0 { b.WriteString(", ") } b.WriteString(regs[i]) if regs[i] != name { b.WriteString(" = ") b.WriteString(name) } } p.Stacklocs = p.Stacklocs[:len(p.Stacklocs)-8] return fmt.Sprintf("\npopad ; Popped: %v. Stack: %v", b.String(), p.FmtStack()) } } func (p *Macros) Pop(register string) string { last := p.Stacklocs[len(p.Stacklocs)-1] p.Stacklocs = p.Stacklocs[:len(p.Stacklocs)-1] return fmt.Sprintf("pop %v ; %v = %v, Stack: %v ", register, register, last, p.FmtStack()) } func (p *Macros) SaveFPUState() string { i := 0 for ; i < 108; i += p.PTRSIZE() { p.Stacklocs = append(p.Stacklocs, fmt.Sprintf("F%v", i)) } return fmt.Sprintf("sub %[1]v, %[2]v\nfsave [%[1]v]", p.SP(), i) } func (p *Macros) LoadFPUState() string { i := 0 for ; i < 108; i += p.PTRSIZE() { p.Stacklocs = p.Stacklocs[:len(p.Stacklocs)-1] } return fmt.Sprintf("frstor [%[1]v]\nadd %[1]v, %[2]v", p.SP(), i) } func (p *Macros) Stack(name string) (string, error) { for i, k := range p.Stacklocs { if k == name { pos := len(p.Stacklocs) - i - 1 if p.Amd64 { pos = pos * 8 } else { pos = pos * 4 } if pos != 0 { return fmt.Sprintf("%v + %v", p.SP(), pos), nil } return p.SP(), nil } } return "", fmt.Errorf("unknown symbol %v", name) } func (p *Macros) FmtStack() string { var b strings.Builder last := len(p.Stacklocs) - 1 for i := range p.Stacklocs { if i > 0 { b.WriteString(", ") } b.WriteString(p.Stacklocs[last-i]) } return b.String() } func (p *Macros) ExportFunc(name string, params ...string) string { if !p.Amd64 { reverseParams := make([]string, len(params)) for i, param := range params { reverseParams[len(params)-1-i] = param } p.Stacklocs = append(reverseParams, "retaddr_"+name) // in 32-bit, we use stdcall and parameters are in the stack if p.OS == "windows" { return fmt.Sprintf("%[1]v\nglobal _%[2]v@%[3]v\n_%[2]v@%[3]v:", p.SectText(name), name, len(params)*4) } } if p.OS == "darwin" { return fmt.Sprintf("%[1]v\nglobal _%[2]v\n_%[2]v:", p.SectText(name), name) } return fmt.Sprintf("%[1]v\nglobal %[2]v\n%[2]v:", p.SectText(name), name) } func (p *Macros) Input(unit string, port string) (string, error) { i := p.InputNumber(unit, port) if i != 0 { return fmt.Sprintf("%v + %v", p.INP(), i*4), nil } return p.INP(), nil } func (p *Macros) Modulation(unit string, port string) (string, error) { i := p.InputNumber(unit, port) return fmt.Sprintf("%v + %v", p.WRK(), i*4+32), nil } func (p *Macros) Prepare(value string, regs ...string) (string, error) { if p.Amd64 { if len(regs) > 1 { return "", fmt.Errorf("macro Prepare cannot accept more than one register parameter") } else if len(regs) > 0 { return fmt.Sprintf("\nmov r9, qword %v\nlea r9, [r9 + %v]", value, regs[0]), nil } return fmt.Sprintf("\nmov r9, qword %v", value), nil } return "", nil } func (p *Macros) Use(value string, regs ...string) (string, error) { if p.Amd64 { return "r9", nil } if len(regs) > 1 { return "", fmt.Errorf("macro Use cannot accept more than one register parameter") } else if len(regs) > 0 { return value + " + " + regs[0], nil } return value, nil } type PlayerMacros struct { Song *sointu.Song VoiceTrackBitmask int MaxSamples int Macros EncodedPatch } func NewPlayerMacros(c Compiler, f FeatureSet, s *sointu.Song, e *EncodedPatch) *PlayerMacros { maxSamples := s.SamplesPerRow() * s.TotalRows() macros := *NewMacros(c, f) macros.Output16Bit = s.Output16Bit // TODO: should we actually store output16bit in Songs or not? p := PlayerMacros{Song: s, Macros: macros, MaxSamples: maxSamples, EncodedPatch: *e} trackVoiceNumber := 0 for _, t := range s.Tracks { for b := 0; b < t.NumVoices-1; b++ { p.VoiceTrackBitmask += 1 << trackVoiceNumber trackVoiceNumber++ } trackVoiceNumber++ // set all bits except last one } return &p } func (p *PlayerMacros) NumDelayLines() string { total := 0 for _, instr := range p.Song.Patch.Instruments { for _, unit := range instr.Units { if unit.Type == "delay" { total += unit.Parameters["count"] * (1 + unit.Parameters["stereo"]) } } } return fmt.Sprintf("%v", total) }