package tracker import ( "github.com/vsariola/sointu" "github.com/vsariola/sointu/vm" ) type ( ScopeModel struct { waveForm RingBuffer[[2]float32] once bool triggered bool wrap bool triggerChannel int lengthInBeats int bpm int broker *Broker } RingBuffer[T any] struct { Buffer []T Cursor int } SignalOnce ScopeModel SignalWrap ScopeModel SignalLengthInBeats ScopeModel TriggerChannel ScopeModel ) func (r *RingBuffer[T]) WriteWrap(values []T) { r.Cursor = (r.Cursor + len(values)) % len(r.Buffer) a := min(len(values), r.Cursor) // how many values to copy before the cursor b := min(len(values)-a, len(r.Buffer)-r.Cursor) // how many values to copy to the end of the buffer copy(r.Buffer[r.Cursor-a:r.Cursor], values[len(values)-a:]) copy(r.Buffer[len(r.Buffer)-b:], values[len(values)-a-b:]) } func (r *RingBuffer[T]) WriteWrapSingle(value T) { r.Cursor = (r.Cursor + 1) % len(r.Buffer) r.Buffer[r.Cursor] = value } func (r *RingBuffer[T]) WriteOnce(values []T) { if r.Cursor < len(r.Buffer) { r.Cursor += copy(r.Buffer[r.Cursor:], values) } } func (r *RingBuffer[T]) WriteOnceSingle(value T) { if r.Cursor < len(r.Buffer) { r.Buffer[r.Cursor] = value r.Cursor++ } } func NewScopeModel(broker *Broker, bpm int) *ScopeModel { s := &ScopeModel{ broker: broker, bpm: bpm, lengthInBeats: 4, } s.updateBufferLength() return s } func (s *ScopeModel) Waveform() RingBuffer[[2]float32] { return s.waveForm } func (s *ScopeModel) Once() Bool { return MakeEnabledBool((*SignalOnce)(s)) } func (s *ScopeModel) Wrap() Bool { return MakeEnabledBool((*SignalWrap)(s)) } func (s *ScopeModel) LengthInBeats() Int { return MakeInt((*SignalLengthInBeats)(s)) } func (s *ScopeModel) TriggerChannel() Int { return MakeInt((*TriggerChannel)(s)) } func (m *SignalOnce) Value() bool { return m.once } func (m *SignalOnce) SetValue(val bool) { m.once = val } func (m *SignalWrap) Value() bool { return m.wrap } func (m *SignalWrap) SetValue(val bool) { m.wrap = val } func (m *SignalLengthInBeats) Value() int { return m.lengthInBeats } func (m *SignalLengthInBeats) SetValue(val int) bool { m.lengthInBeats = val (*ScopeModel)(m).updateBufferLength() return true } func (m *SignalLengthInBeats) Range() IntRange { return IntRange{1, 999} } func (m *TriggerChannel) Value() int { return m.triggerChannel } func (m *TriggerChannel) SetValue(val int) bool { m.triggerChannel = val; return true } func (m *TriggerChannel) Range() IntRange { return IntRange{0, vm.MAX_VOICES} } func (s *ScopeModel) ProcessAudioBuffer(bufPtr *sointu.AudioBuffer) { if s.wrap { s.waveForm.WriteWrap(*bufPtr) } else { s.waveForm.WriteOnce(*bufPtr) } // chain the messages: when we have a new audio buffer, try passing it on to the detector if !TrySend(s.broker.ToDetector, MsgToDetector{Data: bufPtr}) { s.broker.PutAudioBuffer(bufPtr) } } // Note: channel 1 is the first channel func (s *ScopeModel) Trigger(channel int) { if s.triggerChannel > 0 && channel == s.triggerChannel && !(s.once && s.triggered) { s.waveForm.Cursor = 0 s.triggered = true } } func (s *ScopeModel) Reset() { s.waveForm.Cursor = 0 s.triggered = false l := len(s.waveForm.Buffer) s.waveForm.Buffer = s.waveForm.Buffer[:0] s.waveForm.Buffer = append(s.waveForm.Buffer, make([][2]float32, l)...) TrySend(s.broker.ToDetector, MsgToDetector{Reset: true}) // chain the messages: when the signal analyzer is reset, also reset the detector } func (s *ScopeModel) SetBpm(bpm int) { s.bpm = bpm s.updateBufferLength() } func (s *ScopeModel) updateBufferLength() { if s.bpm == 0 || s.lengthInBeats == 0 { return } setSliceLength(&s.waveForm.Buffer, 44100*60*s.lengthInBeats/s.bpm) }