package gioui import ( "image" "math" "time" "gioui.org/io/clipboard" "gioui.org/layout" "gioui.org/op" "gioui.org/op/clip" "gioui.org/op/paint" "gioui.org/unit" "gioui.org/widget" "gioui.org/widget/material" "golang.org/x/exp/shiny/materialdesign/icons" "gopkg.in/yaml.v3" ) const shortcutKey = "Ctrl+" var fileMenuItems []MenuItem = []MenuItem{ {IconBytes: icons.ContentClear, Text: "New Song", ShortcutText: shortcutKey + "N"}, {IconBytes: icons.FileFolder, Text: "Open Song", ShortcutText: shortcutKey + "O"}, {IconBytes: icons.ContentSave, Text: "Save Song", ShortcutText: shortcutKey + "S"}, {IconBytes: icons.ContentSave, Text: "Save Song As..."}, {IconBytes: icons.ImageAudiotrack, Text: "Export Wav..."}, } func init() { if CAN_QUIT { fileMenuItems = append(fileMenuItems, MenuItem{IconBytes: icons.ActionExitToApp, Text: "Quit"}) } } func (t *Tracker) layoutSongPanel(gtx C) D { return layout.Flex{Axis: layout.Vertical}.Layout(gtx, layout.Rigid(t.layoutMenuBar), layout.Rigid(t.layoutSongOptions), ) } func (t *Tracker) layoutMenu(title string, clickable *widget.Clickable, menu *Menu, width unit.Dp, items ...MenuItem) layout.Widget { for clickable.Clicked() { menu.Visible = true } m := PopupMenu(t.Theme, menu) return func(gtx C) D { defer op.Offset(image.Point{}).Push(gtx.Ops).Pop() titleBtn := material.Button(t.Theme, clickable, title) titleBtn.Color = white titleBtn.Background = transparent titleBtn.CornerRadius = unit.Dp(0) dims := titleBtn.Layout(gtx) op.Offset(image.Pt(0, dims.Size.Y)).Add(gtx.Ops) gtx.Constraints.Max.X = gtx.Dp(width) gtx.Constraints.Max.Y = gtx.Dp(unit.Dp(1000)) m.Layout(gtx, items...) return dims } } func (t *Tracker) layoutMenuBar(gtx C) D { gtx.Constraints.Max.Y = gtx.Dp(unit.Dp(36)) gtx.Constraints.Min.Y = gtx.Dp(unit.Dp(36)) for clickedItem, hasClicked := t.Menus[0].Clicked(); hasClicked; { switch clickedItem { case 0: t.NewSong(false) case 1: t.OpenSongFile(false) case 2: t.SaveSongFile() case 3: t.SaveSongAsFile() case 4: t.WaveTypeDialog.Visible = true case 5: t.Quit(false) } clickedItem, hasClicked = t.Menus[0].Clicked() } for clickedItem, hasClicked := t.Menus[1].Clicked(); hasClicked; { switch clickedItem { case 0: t.Undo() case 1: t.Redo() case 2: if contents, err := yaml.Marshal(t.Song()); err == nil { clipboard.WriteOp{Text: string(contents)}.Add(gtx.Ops) t.Alert.Update("Song copied to clipboard", Notify, time.Second*3) } case 3: clipboard.ReadOp{Tag: t}.Add(gtx.Ops) case 4: t.RemoveUnusedData() } clickedItem, hasClicked = t.Menus[1].Clicked() } return layout.Flex{Axis: layout.Horizontal}.Layout(gtx, layout.Rigid(t.layoutMenu("File", &t.MenuBar[0], &t.Menus[0], unit.Dp(200), fileMenuItems..., )), layout.Rigid(t.layoutMenu("Edit", &t.MenuBar[1], &t.Menus[1], unit.Dp(200), MenuItem{IconBytes: icons.ContentUndo, Text: "Undo", ShortcutText: shortcutKey + "Z", Disabled: !t.CanUndo()}, MenuItem{IconBytes: icons.ContentRedo, Text: "Redo", ShortcutText: shortcutKey + "Y", Disabled: !t.CanRedo()}, MenuItem{IconBytes: icons.ContentContentCopy, Text: "Copy", ShortcutText: shortcutKey + "C"}, MenuItem{IconBytes: icons.ContentContentPaste, Text: "Paste", ShortcutText: shortcutKey + "V"}, MenuItem{IconBytes: icons.ImageCrop, Text: "Remove unused data"}, )), ) } func (t *Tracker) layoutSongOptions(gtx C) D { paint.FillShape(gtx.Ops, songSurfaceColor, clip.Rect(image.Rect(0, 0, gtx.Constraints.Max.X, gtx.Constraints.Max.Y)).Op()) in := layout.UniformInset(unit.Dp(1)) var panicBtnStyle material.ButtonStyle if !t.Panic() { panicBtnStyle = LowEmphasisButton(t.Theme, t.PanicBtn, "Panic") } else { panicBtnStyle = HighEmphasisButton(t.Theme, t.PanicBtn, "Panic") } for t.PanicBtn.Clicked() { t.SetPanic(!t.Panic()) } var recordBtnStyle material.ButtonStyle if !t.Recording() { recordBtnStyle = LowEmphasisButton(t.Theme, t.RecordBtn, "Record") } else { recordBtnStyle = HighEmphasisButton(t.Theme, t.RecordBtn, "Record") } for t.RecordBtn.Clicked() { t.SetRecording(!t.Recording()) } return layout.Flex{Axis: layout.Vertical}.Layout(gtx, layout.Rigid(func(gtx C) D { return layout.Flex{Axis: layout.Horizontal}.Layout(gtx, layout.Rigid(Label("LEN:", white)), layout.Rigid(func(gtx layout.Context) layout.Dimensions { t.SongLength.Value = t.Song().Score.Length numStyle := NumericUpDown(t.Theme, t.SongLength, 1, math.MaxInt32, "Song length") gtx.Constraints.Min.Y = gtx.Dp(unit.Dp(20)) gtx.Constraints.Min.X = gtx.Dp(unit.Dp(70)) dims := in.Layout(gtx, numStyle.Layout) t.SetSongLength(t.SongLength.Value) return dims }), ) }), layout.Rigid(func(gtx C) D { return layout.Flex{Axis: layout.Horizontal}.Layout(gtx, layout.Rigid(Label("BPM:", white)), layout.Rigid(func(gtx layout.Context) layout.Dimensions { t.BPM.Value = t.Song().BPM numStyle := NumericUpDown(t.Theme, t.BPM, 1, 999, "Beats per minute") gtx.Constraints.Min.Y = gtx.Dp(unit.Dp(20)) gtx.Constraints.Min.X = gtx.Dp(unit.Dp(70)) dims := in.Layout(gtx, numStyle.Layout) t.SetBPM(t.BPM.Value) return dims }), ) }), layout.Rigid(func(gtx C) D { return layout.Flex{Axis: layout.Horizontal}.Layout(gtx, layout.Rigid(Label("RPP:", white)), layout.Rigid(func(gtx layout.Context) layout.Dimensions { t.RowsPerPattern.Value = t.Song().Score.RowsPerPattern numStyle := NumericUpDown(t.Theme, t.RowsPerPattern, 1, 255, "Rows per pattern") gtx.Constraints.Min.Y = gtx.Dp(unit.Dp(20)) gtx.Constraints.Min.X = gtx.Dp(unit.Dp(70)) dims := in.Layout(gtx, numStyle.Layout) t.SetRowsPerPattern(t.RowsPerPattern.Value) return dims }), ) }), layout.Rigid(func(gtx C) D { return layout.Flex{Axis: layout.Horizontal}.Layout(gtx, layout.Rigid(Label("RPB:", white)), layout.Rigid(func(gtx layout.Context) layout.Dimensions { t.RowsPerBeat.Value = t.Song().RowsPerBeat numStyle := NumericUpDown(t.Theme, t.RowsPerBeat, 1, 32, "Rows per beat") gtx.Constraints.Min.Y = gtx.Dp(unit.Dp(20)) gtx.Constraints.Min.X = gtx.Dp(unit.Dp(70)) dims := in.Layout(gtx, numStyle.Layout) t.SetRowsPerBeat(t.RowsPerBeat.Value) return dims }), ) }), layout.Rigid(func(gtx C) D { return layout.Flex{Axis: layout.Horizontal}.Layout(gtx, layout.Rigid(Label("STP:", white)), layout.Rigid(func(gtx layout.Context) layout.Dimensions { numStyle := NumericUpDown(t.Theme, t.Step, 0, 8, "Cursor step") numStyle.UnitsPerStep = unit.Dp(20) dims := in.Layout(gtx, numStyle.Layout) return dims }), ) }), layout.Rigid(func(gtx C) D { gtx.Constraints.Min = image.Pt(0, 0) return panicBtnStyle.Layout(gtx) }), layout.Rigid(func(gtx C) D { gtx.Constraints.Min = image.Pt(0, 0) return recordBtnStyle.Layout(gtx) }), layout.Rigid(VuMeter{AverageVolume: t.lastAvgVolume, PeakVolume: t.lastPeakVolume, Range: 100}.Layout), ) }