Commit Graph

7 Commits

Author SHA1 Message Date
99dbdfe223 feat: add the ability to use Sointu as a sync-tracker
There is a new "sync" opcode that saves the top-most signal every 256 samples to the new "syncBuffer" output. Additionally, you can enable saving the current fractional row as sync[0], avoiding calculating the beat in the shader, but also calculating the beat correctly when the beat is modulated.
2021-03-09 23:52:33 +02:00
a035845b81 reorganize things into different packages 2021-03-02 17:19:45 +02:00
adcf3ebce8 feat(sointu, tracker,...): restructure domain & tracker models
send targets are now by ID and Song has "Score" part, which is the notes for it. also, moved the model part separate of the actual gioui dependend stuff.

sorry to my future self about the code bomb; ended up too far and did not find an easy way to rewrite the history to make the steps smaller, so in the end, just squashed everything.
2021-02-28 14:24:54 +02:00
3f494661e3 feat(sointu): add RowsPerBeat so non-power of 2 beat divisions are easier 2021-02-01 18:33:52 +02:00
588488ce54 feat(sointu): remove 16-bit output toggle from song; make it compile time option 2021-01-05 18:08:13 +02:00
30379c981d feat: remove hold from song
assume songs code it as 1 always; implementations are free to change this during compilation, but this should be a compile time flag / optimization; not a concern of song.
2021-01-05 15:50:27 +02:00
7f049acf88 feat(cli): Re-engineer CLIs, split play & compile
Play depends on bridge and compile on compiler package. Before, the compiler depended on bridge, but we could not use the compiler to build the library, as the bridge depends on the library. Also, play can now start having slightly more options e.g. wav out etc.
2020-12-18 20:25:49 +02:00