There is a new "sync" opcode that saves the top-most signal every 256 samples to the new "syncBuffer" output. Additionally, you can enable saving the current fractional row as sync[0], avoiding calculating the beat in the shader, but also calculating the beat correctly when the beat is modulated.
The working principle is similar as before with x86, but instead of outputting .asm, it outputs .wat. This can be compiled into .wasm by using the wat2wasm assembler.