Veikko Sariola
e049bf2dce
Change loadnote to load values from [-1,1], to allow using notes for both positive and negative modulations.
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Also change SPEED to take this change into account.
2020-05-26 19:21:35 +03:00
Veikko Sariola
3cdada41e0
Rename labels in envelope into more sensible.
2020-05-26 18:34:47 +03:00
Veikko Sariola
ceae6ffcba
Clean up the op_advance code&comments and remove one unnecessary jump.
2020-05-26 18:13:16 +03:00
Veikko Sariola
91b8912015
Rename all SU_BEGIN_* macros into BEGIN_*; there's no real risk of nameclash and makes the code more readable.
2020-05-26 17:45:37 +03:00
Veikko Sariola
efc6db71ab
Reverse the logic of USE_SECTIONS (it's now DISABLE_SECTIONS) and then remove unnecessary defines.
2020-05-26 17:30:50 +03:00
Veikko Sariola
3b10476dc2
Remove unused strucs / struc members; in particular: .params /.ports.
2020-05-26 16:35:19 +03:00
Veikko Sariola
cf86a951f5
Move all constants into the end of sointu.asm, littering them around started getting messy.
2020-05-26 16:30:57 +03:00
Veikko Sariola
35b8253776
Delete CONCATENATE macro - it is not used anymore.
2020-05-26 14:25:15 +03:00
Veikko Sariola
dac5afea60
Implement IN, OUTAUX and AUX opcodes, to conveniently input from or output to global ports.
2020-05-25 23:23:24 +03:00
Veikko Sariola
17c6afceb4
Fix bug that su_env_map was not compiled when using only compressor, and rename it to su_nonlinear_map.
2020-05-25 20:45:36 +03:00
Veikko Sariola
1f92373a63
Limit compressor stack use.
2020-05-25 20:39:10 +03:00
Veikko Sariola
1eb6974d5d
Optimize compressor size.
2020-05-25 20:29:34 +03:00
Veikko Sariola
55d9ca0ffc
Reverse the voiceno counter: now it starts from MAX_VOICES and decrements until 0. This way, the VM needs not know anything about MAX_VOICES.
2020-05-25 17:23:54 +03:00
Veikko Sariola
a193b8b1ef
Inline transform_values into the VM, leading to a slightly more efficient register use.
2020-05-25 16:59:15 +03:00
Veikko Sariola
3198452b9c
Add a change log.
2020-05-25 14:14:13 +03:00
Veikko Sariola
33d83d29a5
Update project description & version.
2020-05-25 13:58:29 +03:00
Veikko Sariola
8d0ae21fb6
Remove separate playerstack and clean up the code.
2020-05-25 13:44:30 +03:00
Veikko Sariola
7de7b49e24
Change apply to "do" and add brackets.
2020-05-25 13:44:29 +03:00
Veikko Sariola
2c6f4f44d5
Use some of the unused space of synth object for curvoices.
2020-05-25 13:44:28 +03:00
Veikko Sariola
457c1fdc32
Move things to stack, anticipating support for multicore rendering.
2020-05-25 13:44:28 +03:00
Veikko Sariola
5c25eacd08
Optimize delay for better register use.
2020-05-23 21:06:58 +03:00
Veikko Sariola
da52c10f7f
Get rid of transformed values and use the header of the voice for that; saves _CX completely for the opcode.
2020-05-23 21:06:57 +03:00
Veikko Sariola
79b384a0d6
Clean up comments and some defines.
2020-05-23 16:02:29 +03:00
Veikko Sariola
bd005d52a7
Clean up whitespace.
2020-05-23 15:09:32 +03:00
Veikko Sariola
6f06306f0c
Re-engineer delay, to use stack for the delay WRK pointer and to support note-syncing transpose.
2020-05-23 15:05:38 +03:00
Veikko Sariola
afbff66e36
Use strucs for stack locations, instead of hard-coding them everywhere.
2020-05-23 14:56:06 +03:00
Veikko Sariola
654e5868bc
Implement support for 64-bit builds.
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The implentation is through a few macros to handle the fact in 64-bit, all addresses have to be loaded first to register and only offsets are ok. Also, push only supports 64-bit registers in 64-bit, so we have _AX, _BX, _CX etc. defines, which are eax, ebx and ecx on 32bit and rax, rbx and rcx on 64bit.
2020-05-21 17:18:18 +03:00
Veikko Sariola
6f7fed4c6b
Move jnc *_mono, ..., *_mono: code from function bodies to the stereofilter helper.
2020-05-20 08:49:23 +03:00
Veikko Sariola
dc99157fbb
Implement unison oscillators: multiple versions of slightly detuned oscillators that are added up to make a signal.
2020-05-19 22:52:21 +03:00
Veikko Sariola
adc4a6e45f
Implement sample-based oscillators, with sample import from gm.dls.
2020-05-19 18:29:47 +03:00
Veikko Sariola
77b989d88d
Optimize size.
2020-05-18 16:25:20 +03:00
Veikko Sariola
666fd385d1
Fix bug in SEND STEREO.
2020-05-18 16:23:49 +03:00
Veikko Sariola
5d1145be39
Improve README.
2020-05-17 16:48:28 +03:00
Veikko Sariola
fc0ad4c011
Implement compressor.
2020-05-17 16:37:08 +03:00
Veikko Sariola
71a5a18257
Implement player speed modulation opcode for triplets and such.
2020-05-17 09:51:20 +03:00
Veikko Sariola
15717557f1
Split polyphony test into two tests.
2020-05-17 08:32:35 +03:00
Veikko Sariola
f06810d956
Optimize size.
2020-05-17 01:24:38 +03:00
Veikko Sariola
3b33b4e4d2
Improve README.
2020-05-16 23:27:30 +03:00
Veikko Sariola
d87d2e22cf
Implement new effect: bit-crusher.
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Maybe a combined hold/bit-crusher effect is needed someday.
2020-05-16 23:27:29 +03:00
Veikko Sariola
6a0a2fc36c
Optimize the implementations of gain and invgain.
2020-05-16 23:23:05 +03:00
Veikko Sariola
ac5b4dd496
Make clip opcode working and add regression tests to it.
2020-05-16 22:49:59 +03:00
Veikko Sariola
5760f78201
Implement gain and inverse gain effects, for the moments when you just need them.
2020-05-16 22:29:08 +03:00
Veikko Sariola
e966bc0084
Improve README.
2020-05-16 21:57:32 +03:00
Veikko Sariola
87264c443c
Add tests for opcode stereo variants, squashing several bugs in the process. Implement receive opcode to test stereo sending.
2020-05-16 21:23:41 +03:00
Veikko Sariola
f9388b028a
Rename test files to represent better the new opcodes they correspond to.
2020-05-16 18:32:56 +03:00
Veikko Sariola
42ebc52c96
Remove trailing spaces and convert tabs to spaces.
2020-05-16 09:16:23 +03:00
Veikko Sariola
d328431413
Improve README.
2020-05-16 08:54:55 +03:00
Veikko Sariola
78d4cd50e8
Rewrote most of the synth to better support stereo signals and polyphony. VSTi removed as there is no plan to update the VSTi to support the new features.
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The stereo opcode variants have bit 1 of the command stream set. The polyphony is split into two parts: 1) polyphony, meaning that voices reuse the same opcodes; 2) multitrack voices, meaning that a track triggers more than voice. They both can be flexible defined in any combinations: for example voice 1 and 2 can be triggered by track 1 and use instrument 1, and voice 3 by track 2/instrument 2 and voice 4 by track 3/instrument 2. This is achieved through the use of bitmasks: in the aforementioned example, bit 1 of su_voicetrack_bitmask would be set, meaning "the voice after voice #1 will be triggered by the same track". On the other hand, bits 1 and 3 of su_polyphony_bitmask would be set to indicate that "the voices after #1 and #3 will reuse the same instruments".
2020-05-16 08:25:52 +03:00
Veikko Sariola
5c1b87f254
Improve comments for UpdateInstrument
2020-05-04 20:19:58 +03:00
Veikko Sariola
6be7959cd1
Refactor the waveshaper function to save some bytes.
2020-05-03 17:02:08 +03:00