6 Commits

Author SHA1 Message Date
Veikko Sariola
efbcf1454e feat(go4k&sointu): Export .h C header files from the songs using go, also automatically during build for the tests.
The header files are automatically generated during build. No need to #define anything; everything is fixed by the .asm file. This adds go as a dependency to run the unit tests, but this is probably not a bad thing, as go is probably needed anyway if one wants to actually start developing Sointu.
2020-12-03 23:43:39 +02:00
Veikko Sariola
a1e7e82d6d refactor(song): Remove song length from Song and assume the user knows MAX_SAMPLES
Trying to force a specific song length other than the default never quite worked, so we'll only support the default MAX_SAMPLES & will calculate it for the user in the user in the exported .h header file.
2020-11-29 22:12:29 +02:00
Veikko Sariola
95c8c9c2b7 refactor(go4k): Remove all special treatment from samples and map Song 1-1 to what's in the .asm file.
Whoever uses it, probably wants their own Patch format, as now it is pretty cumbersome to work with sampleoffsets and delays, as the user needs to construct the delaytimes tables and sampleoffset tables.
2020-11-20 22:21:21 +02:00
Veikko Sariola
f7017892a5 refactor(asm&go4k): Remove special treatment from stereo parameters; it's now just one parameter in the Unit map. 2020-11-10 20:45:41 +02:00
Veikko Sariola
bcbb5aaf19 feat: Delays and samples are now working through the bridge.
One should call bridge.Init() once during the initialization of the program to load the static sample table. On linux, bridge.Init() does nothing.
2020-11-08 16:03:10 +02:00
Matias Lahti
9544a130ab feat(song): add basic JSON marshaling/unmarshaling tests to make sure everything gets marshalled properly
TBD: should the various []bytes be marshaled in a different way? Go defaults to base64-encoded strings but creating just plain JSON arrays with bytes could be more friendly to both humans and computers.
2020-11-02 16:36:54 +02:00