This commit is contained in:
5684185+vsariola@users.noreply.github.com
2025-10-23 14:53:08 +03:00
parent 7f03664870
commit fa7901c7c6
9 changed files with 184 additions and 62 deletions

View File

@ -8,6 +8,7 @@ import (
"errors"
"fmt"
"strings"
"time"
"github.com/vsariola/sointu"
"github.com/vsariola/sointu/vm"
@ -16,7 +17,10 @@ import (
type NativeSynther struct {
}
type NativeSynth C.Synth
type NativeSynth struct {
csynth C.Synth
cpuLoad sointu.CPULoad
}
func (s NativeSynther) Name() string { return "Native" }
func (s NativeSynther) SupportsParallelism() bool { return false }
@ -46,7 +50,7 @@ func Synth(patch sointu.Patch, bpm int) (*NativeSynth, error) {
s.Opcodes[0] = 0
s.NumVoices = 1
s.Polyphony = 0
return (*NativeSynth)(s), nil
return &NativeSynth{csynth: *s}, nil
}
for i, v := range comPatch.Opcodes {
s.Opcodes[i] = (C.uchar)(v)
@ -65,11 +69,19 @@ func Synth(patch sointu.Patch, bpm int) (*NativeSynth, error) {
s.NumVoices = C.uint(comPatch.NumVoices)
s.Polyphony = C.uint(comPatch.PolyphonyBitmask)
s.RandSeed = 1
return (*NativeSynth)(s), nil
return &NativeSynth{csynth: *s}, nil
}
func (s *NativeSynth) Close() {}
func (s *NativeSynth) NumCores() int { return 1 }
func (s *NativeSynth) CPULoad(loads []sointu.CPULoad) {
if len(loads) < 1 {
return
}
loads[0] = s.cpuLoad
}
// Render renders until the buffer is full or the modulated time is reached, whichever
// happens first.
// Parameters:
@ -92,12 +104,14 @@ func (s *NativeSynth) Close() {}
// exit condition would fire when the time is already past maxtime.
// Under no conditions, nsamples >= len(buffer)/2 i.e. guaranteed to never overwrite the buffer.
func (bridgesynth *NativeSynth) Render(buffer sointu.AudioBuffer, maxtime int) (int, int, error) {
synth := (*C.Synth)(bridgesynth)
synth := &bridgesynth.csynth
// TODO: syncBuffer is not getting passed to cgo; do we want to even try to support the syncing with the native bridge
if len(buffer)%1 == 1 {
return -1, -1, errors.New("RenderTime writes stereo signals, so buffer should have even length")
}
samples := C.int(len(buffer))
startTime := time.Now()
defer func() { bridgesynth.cpuLoad.Update(time.Since(startTime), int64(samples)) }()
time := C.int(maxtime)
errcode := int(C.su_render(synth, (*C.float)(&buffer[0][0]), &samples, &time))
if errcode > 0 {
@ -108,7 +122,7 @@ func (bridgesynth *NativeSynth) Render(buffer sointu.AudioBuffer, maxtime int) (
// Trigger is part of C.Synths' implementation of sointu.Synth interface
func (bridgesynth *NativeSynth) Trigger(voice int, note byte) {
s := (*C.Synth)(bridgesynth)
s := &bridgesynth.csynth
if voice < 0 || voice >= len(s.SynthWrk.Voices) {
return
}
@ -119,7 +133,7 @@ func (bridgesynth *NativeSynth) Trigger(voice int, note byte) {
// Release is part of C.Synths' implementation of sointu.Synth interface
func (bridgesynth *NativeSynth) Release(voice int) {
s := (*C.Synth)(bridgesynth)
s := &bridgesynth.csynth
if voice < 0 || voice >= len(s.SynthWrk.Voices) {
return
}
@ -128,7 +142,7 @@ func (bridgesynth *NativeSynth) Release(voice int) {
// Update
func (bridgesynth *NativeSynth) Update(patch sointu.Patch, bpm int) error {
s := (*C.Synth)(bridgesynth)
s := &bridgesynth.csynth
if n := patch.NumDelayLines(); n > 128 {
return fmt.Errorf("native bridge has currently a hard limit of 128 delaylines; patch uses %v", n)
}

View File

@ -7,6 +7,7 @@ import (
"math"
"os"
"path/filepath"
"time"
"github.com/vsariola/sointu"
)
@ -27,6 +28,7 @@ type (
stack []float32
state synthState
delaylines []delayline
cpuLoad sointu.CPULoad
}
// GoSynther is a Synther implementation that can converts patches into
@ -118,6 +120,14 @@ func (s *GoSynth) Release(voiceIndex int) {
func (s *GoSynth) Close() {}
func (s *GoSynth) NumCores() int { return 1 }
func (s *GoSynth) CPULoad(loads []sointu.CPULoad) {
if len(loads) < 1 {
return
}
loads[0] = s.cpuLoad
}
func (s *GoSynth) Update(patch sointu.Patch, bpm int) error {
bytecode, err := NewBytecode(patch, AllFeatures{}, bpm)
if err != nil {
@ -146,7 +156,10 @@ func (s *GoSynth) Update(patch sointu.Patch, bpm int) error {
return nil
}
func (s *GoSynth) Render(buffer sointu.AudioBuffer, maxtime int) (samples int, time int, renderError error) {
func (s *GoSynth) Render(buffer sointu.AudioBuffer, maxtime int) (samples int, renderTime int, renderError error) {
startTime := time.Now()
defer func() { s.cpuLoad.Update(time.Since(startTime), int64(samples)) }()
defer func() {
if err := recover(); err != nil {
renderError = fmt.Errorf("render panicced: %v", err)
@ -156,7 +169,7 @@ func (s *GoSynth) Render(buffer sointu.AudioBuffer, maxtime int) (samples int, t
stack := s.stack[:]
stack = append(stack, []float32{0, 0, 0, 0}...)
synth := &s.state
for time < maxtime && len(buffer) > 0 {
for renderTime < maxtime && len(buffer) > 0 {
opcodesInstr := s.bytecode.Opcodes
operandsInstr := s.bytecode.Operands
opcodes, operands := opcodesInstr, operandsInstr
@ -185,7 +198,7 @@ func (s *GoSynth) Render(buffer sointu.AudioBuffer, maxtime int) (samples int, t
}
tcount := transformCounts[opNoStereo-1]
if len(operands) < tcount {
return samples, time, errors.New("operand stream ended prematurely")
return samples, renderTime, errors.New("operand stream ended prematurely")
}
voice := &voices[0]
unit := &units[0]
@ -292,7 +305,7 @@ func (s *GoSynth) Render(buffer sointu.AudioBuffer, maxtime int) (samples int, t
r := unit.state[0] + float32(math.Exp2(float64(stack[l-1]*2.206896551724138))-1)
w := int(r+1.5) - 1
unit.state[0] = r - float32(w)
time += w
renderTime += w
stack = stack[:l-1]
case opIn:
var channel byte
@ -584,26 +597,26 @@ func (s *GoSynth) Render(buffer sointu.AudioBuffer, maxtime int) (samples int, t
case opSync:
break
default:
return samples, time, errors.New("invalid / unimplemented opcode")
return samples, renderTime, errors.New("invalid / unimplemented opcode")
}
units = units[1:]
}
if len(stack) < 4 {
return samples, time, errors.New("stack underflow")
return samples, renderTime, errors.New("stack underflow")
}
if len(stack) > 4 {
return samples, time, errors.New("stack not empty")
return samples, renderTime, errors.New("stack not empty")
}
buffer[0][0], buffer[0][1] = synth.outputs[0], synth.outputs[1]
synth.outputs[0] = 0
synth.outputs[1] = 0
buffer = buffer[1:]
samples++
time++
renderTime++
s.state.globalTime++
}
s.stack = stack[:0]
return samples, time, nil
return samples, renderTime, nil
}
func (s *synthState) rand() float32 {

View File

@ -11,7 +11,7 @@ import (
type (
ParallelSynth struct {
voiceMapping [][]int
voiceMapping voiceMapping
synths []sointu.Synth
commands chan<- parallelSynthCommand // maxtime
results <-chan parallelSynthResult // rendered buffer
@ -24,6 +24,8 @@ type (
name string
}
voiceMapping [MAX_CORES][MAX_VOICES]int
parallelSynthCommand struct {
core int
samples int
@ -38,6 +40,8 @@ type (
}
)
const MAX_CORES = 4
func MakeParallelSynther(synther sointu.Synther) ParallelSynther {
return ParallelSynther{synther: synther, name: "Parallel " + synther.Name()}
}
@ -67,16 +71,21 @@ func (s ParallelSynther) Synth(patch sointu.Patch, bpm int) (sointu.Synth, error
func (s *ParallelSynth) Update(patch sointu.Patch, bpm int) error {
patches, voiceMapping := splitPatchByCores(patch)
s.voiceMapping = voiceMapping
if s.voiceMapping != voiceMapping {
s.voiceMapping = voiceMapping
s.closeSynths()
}
for i, p := range patches {
if len(s.synths) <= i {
synth, err := s.synther.Synth(p, bpm)
if err != nil {
s.closeSynths()
return err
}
s.synths = append(s.synths, synth)
} else {
if err := s.synths[i].Update(p, bpm); err != nil {
s.closeSynths()
return err
}
}
@ -104,9 +113,14 @@ func (s *ParallelSynth) startProcesses() {
func (s *ParallelSynth) Close() {
close(s.commands)
s.closeSynths()
}
func (s *ParallelSynth) closeSynths() {
for _, synth := range s.synths {
synth.Close()
}
s.synths = s.synths[:0]
}
func (s *ParallelSynth) Trigger(voiceIndex int, note byte) {
@ -125,6 +139,23 @@ func (s *ParallelSynth) Release(voiceIndex int) {
}
}
func (s *ParallelSynth) NumCores() (coreCount int) {
for i := range s.synths {
coreCount += s.synths[i].NumCores()
}
return
}
func (s *ParallelSynth) CPULoad(loads []sointu.CPULoad) {
for _, synth := range s.synths {
synth.CPULoad(loads)
if len(loads) <= synth.NumCores() {
return
}
loads = loads[synth.NumCores():]
}
}
func (s *ParallelSynth) Render(buffer sointu.AudioBuffer, maxtime int) (samples int, time int, renderError error) {
count := len(s.synths)
for i := 0; i < count; i++ {
@ -134,6 +165,9 @@ func (s *ParallelSynth) Render(buffer sointu.AudioBuffer, maxtime int) (samples
samples = math.MaxInt
time = math.MaxInt
for i := 0; i < count; i++ {
// We mix the results as they come, but the order doesn't matter. This
// leads to slight indeterminism in the results, because the order of
// floating point additions can change the least significant bits.
result := <-s.results
if result.renderError != nil && renderError == nil {
renderError = result.renderError
@ -150,28 +184,34 @@ func (s *ParallelSynth) Render(buffer sointu.AudioBuffer, maxtime int) (samples
return
}
func splitPatchByCores(patch sointu.Patch) ([]sointu.Patch, [][]int) {
maxCores := 1
func splitPatchByCores(patch sointu.Patch) ([]sointu.Patch, voiceMapping) {
cores := 1
for _, instr := range patch {
maxCores = max(bits.Len(instr.CoreBitMask), maxCores)
cores = max(bits.Len((uint)(instr.CoreMaskM1+1)), cores)
}
ret := make([]sointu.Patch, maxCores)
for core := 0; core < maxCores; core++ {
ret[core] = make(sointu.Patch, 0, len(patch))
cores = min(cores, MAX_CORES)
ret := make([]sointu.Patch, cores)
for c := 0; c < cores; c++ {
ret[c] = make(sointu.Patch, 0, len(patch))
}
voicemapping := make([][]int, maxCores)
for core := range maxCores {
voicemapping[core] = make([]int, patch.NumVoices())
for j := range voicemapping[core] {
voicemapping[core][j] = -1
var voicemapping [MAX_CORES][MAX_VOICES]int
for c := 0; c < MAX_CORES; c++ {
for j := 0; j < MAX_VOICES; j++ {
voicemapping[c][j] = -1
}
}
for c := range cores {
coreVoice := 0
curVoice := 0
for _, instr := range patch {
if instr.CoreBitMask == 0 || (instr.CoreBitMask&(1<<core)) != 0 {
ret[core] = append(ret[core], instr)
mask := instr.CoreMaskM1 + 1
if mask&(1<<c) != 0 {
ret[c] = append(ret[c], instr)
for j := 0; j < instr.NumVoices; j++ {
voicemapping[core][curVoice+j] = coreVoice + j
if coreVoice+j >= MAX_VOICES {
break
}
voicemapping[c][curVoice+j] = coreVoice + j
}
coreVoice += instr.NumVoices
}