mirror of
https://github.com/vsariola/sointu.git
synced 2025-07-24 07:54:55 -04:00
drafting new buttons
This commit is contained in:
parent
0ea20ea5bf
commit
f587c5d865
@ -22,38 +22,217 @@ import (
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)
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type (
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TipClickable struct {
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Clickable struct {
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click gesture.Click
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history []widget.Press
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requestClicks int
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}
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ClickableTip struct {
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Clickable Clickable
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TipArea component.TipArea
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}
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ActionClickable struct {
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Action tracker.Action
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TipClickable
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ButtonStyle struct {
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// Color is the text color.
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Color color.NRGBA
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Font font.Font
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TextSize unit.Sp
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Background color.NRGBA
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CornerRadius unit.Dp
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Height unit.Dp
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Inset layout.Inset
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}
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TipIconButtonStyle struct {
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TipArea *component.TipArea
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IconButtonStyle IconButtonStyle
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Tooltip component.Tooltip
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IconButtonStyle struct {
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Background color.NRGBA
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// Color is the icon color.
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Color color.NRGBA
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// Size is the icon size.
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Size unit.Dp
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Inset layout.Inset
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}
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BoolClickable struct {
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Clickable Clickable
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TipArea component.TipArea
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Bool tracker.Bool
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TipIconButton struct {
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th *Theme
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st *IconButtonStyle
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t *ClickableTip
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icon []byte
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tip string
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enabled bool
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}
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)
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func NewActionClickable(a tracker.Action) *ActionClickable {
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return &ActionClickable{
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Action: a,
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func TipIconBtn(th *Theme, st *IconButtonStyle, t *ClickableTip, icon []byte, tip string, enabled bool) TipIconButton {
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return TipIconButton{
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th: th,
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st: st,
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t: t,
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icon: icon,
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tip: tip,
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enabled: enabled,
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}
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}
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func NewBoolClickable(b tracker.Bool) *BoolClickable {
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return &BoolClickable{
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Bool: b,
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func (t TipIconButton) Layout(gtx C) D {
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iconBtn := IconBtn(t.th, t.st, &t.t.Clickable, t.th.Icon(t.icon), t.enabled)
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if t.tip != "" {
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return t.t.TipArea.Layout(gtx, Tooltip(t.th, t.tip), iconBtn)
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} else {
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return iconBtn(gtx)
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}
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}
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func ActionIconBtn(act tracker.Action, th *Theme, t *ClickableTip, icon []byte, tip string) layout.Widget {
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return func(gtx C) D {
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for t.Clickable.Clicked(gtx) {
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act.Do()
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}
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iconBtn := IconBtn(th, &th.IconButton, &t.Clickable, th.Icon(icon), act.Enabled())
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if tip != "" {
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return t.TipArea.Layout(gtx, Tooltip(th, tip), iconBtn)
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} else {
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return iconBtn(gtx)
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}
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}
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}
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func ToggleIconBtn(b tracker.Bool, th *Theme, t *ClickableTip, offIcon, onIcon []byte, offTip, onTip string) layout.Widget {
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return func(gtx C) D {
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icon := offIcon
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tip := offTip
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if b.Value() {
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icon = onIcon
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tip = onTip
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}
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for t.Clickable.Clicked(gtx) {
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b.Toggle()
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}
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iconBtn := IconBtn(th, &th.IconButton, &t.Clickable, th.Icon(icon), b.Enabled())
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if tip != "" {
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return t.TipArea.Layout(gtx, Tooltip(th, tip), iconBtn)
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} else {
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return iconBtn(gtx)
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}
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}
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}
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func ActionBtn(a tracker.Action, th *Theme, c *ClickableTip, text string, tip string) layout.Widget {
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return func(gtx C) D {
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for c.Clickable.Clicked(gtx) {
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a.Do()
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}
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var btn layout.Widget
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if !a.Enabled() {
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btn = Btn(th, &th.Button.Disabled, &c.Clickable, text)
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} else {
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btn = Btn(th, &th.Button.Text, &c.Clickable, text)
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}
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if tip != "" {
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return c.TipArea.Layout(gtx, Tooltip(th, tip), btn)
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} else {
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return btn(gtx)
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}
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}
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}
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func ToggleBtn(b tracker.Bool, th *Theme, c *ClickableTip, text string, tip string) layout.Widget {
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return func(gtx C) D {
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for c.Clickable.Clicked(gtx) {
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b.Toggle()
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}
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var btn layout.Widget
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if !b.Enabled() {
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btn = Btn(th, &th.Button.Disabled, &c.Clickable, text)
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} else if b.Value() {
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btn = Btn(th, &th.Button.Filled, &c.Clickable, text)
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} else {
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btn = Btn(th, &th.Button.Text, &c.Clickable, text)
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}
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if tip != "" {
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return c.TipArea.Layout(gtx, Tooltip(th, tip), btn)
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} else {
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return btn(gtx)
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}
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}
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}
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func Btn(th *Theme, st *ButtonStyle, b *Clickable, txt string) layout.Widget {
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return func(gtx C) D {
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min := gtx.Constraints.Min
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min.Y = gtx.Dp(st.Height)
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return b.Layout(gtx, func(gtx layout.Context) layout.Dimensions {
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semantic.Button.Add(gtx.Ops)
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return layout.Background{}.Layout(gtx,
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func(gtx layout.Context) layout.Dimensions {
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rr := gtx.Dp(st.CornerRadius)
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defer clip.UniformRRect(image.Rectangle{Max: gtx.Constraints.Min}, rr).Push(gtx.Ops).Pop()
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background := st.Background
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switch {
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case b.Hovered():
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background = hoveredColor(background)
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}
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paint.Fill(gtx.Ops, background)
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for _, c := range b.History() {
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drawInk(gtx, (widget.Press)(c))
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}
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return layout.Dimensions{Size: gtx.Constraints.Min}
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},
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func(gtx layout.Context) layout.Dimensions {
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gtx.Constraints.Min = min
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return layout.Center.Layout(gtx, func(gtx C) D {
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return st.Inset.Layout(gtx, func(gtx layout.Context) layout.Dimensions {
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colMacro := op.Record(gtx.Ops)
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paint.ColorOp{Color: st.Color}.Add(gtx.Ops)
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return widget.Label{Alignment: text.Middle}.Layout(gtx, th.Material.Shaper, st.Font, st.TextSize, txt, colMacro.Stop())
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})
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})
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},
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)
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})
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}
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}
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func IconBtn(th *Theme, st *IconButtonStyle, b *Clickable, icon *widget.Icon, enabled bool) layout.Widget {
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return func(gtx C) D {
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m := op.Record(gtx.Ops)
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dims := b.Layout(gtx, func(gtx layout.Context) layout.Dimensions {
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semantic.Button.Add(gtx.Ops)
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return layout.Background{}.Layout(gtx,
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func(gtx layout.Context) layout.Dimensions {
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rr := (gtx.Constraints.Min.X + gtx.Constraints.Min.Y) / 4
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defer clip.UniformRRect(image.Rectangle{Max: gtx.Constraints.Min}, rr).Push(gtx.Ops).Pop()
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background := st.Background
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switch {
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case b.Hovered():
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background = hoveredColor(background)
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}
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paint.Fill(gtx.Ops, background)
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for _, c := range b.History() {
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drawInk(gtx, (widget.Press)(c))
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}
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return layout.Dimensions{Size: gtx.Constraints.Min}
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},
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func(gtx layout.Context) layout.Dimensions {
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return st.Inset.Layout(gtx, func(gtx layout.Context) layout.Dimensions {
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size := gtx.Dp(st.Size)
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if icon != nil {
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gtx.Constraints.Min = image.Point{X: size}
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icon.Layout(gtx, st.Color)
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}
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return layout.Dimensions{
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Size: image.Point{X: size, Y: size},
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}
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})
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},
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)
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})
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c := m.Stop()
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bounds := image.Rectangle{Max: dims.Size}
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defer clip.Ellipse(bounds).Push(gtx.Ops).Pop()
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c.Add(gtx.Ops)
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return dims
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}
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}
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@ -64,88 +243,6 @@ func Tooltip(th *Theme, tip string) component.Tooltip {
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return tooltip
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}
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func ActionIcon(gtx C, th *Theme, w *ActionClickable, icon []byte, tip string) TipIconButtonStyle {
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ret := TipIcon(th, &w.TipClickable, icon, tip)
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for w.Clickable.Clicked(gtx) {
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w.Action.Do()
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}
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if !w.Action.Enabled() {
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ret.IconButtonStyle.Color = th.Button.Disabled.Color
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}
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return ret
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}
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func TipIcon(th *Theme, w *TipClickable, icon []byte, tip string) TipIconButtonStyle {
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iconButtonStyle := IconButton(th, &w.Clickable, th.Icon(icon), "")
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iconButtonStyle.Color = th.Material.Palette.ContrastBg
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iconButtonStyle.Background = color.NRGBA{}
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iconButtonStyle.Inset = layout.UniformInset(unit.Dp(6))
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return TipIconButtonStyle{
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TipArea: &w.TipArea,
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IconButtonStyle: iconButtonStyle,
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Tooltip: Tooltip(th, tip),
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}
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}
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func ToggleIcon(gtx C, th *Theme, w *BoolClickable, offIcon, onIcon []byte, offTip, onTip string) TipIconButtonStyle {
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icon := offIcon
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tip := offTip
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if w.Bool.Value() {
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icon = onIcon
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tip = onTip
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}
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for w.Clickable.Clicked(gtx) {
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w.Bool.Toggle()
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}
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ibStyle := IconButton(th, &w.Clickable, th.Icon(icon), "")
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ibStyle.Background = color.NRGBA{}
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ibStyle.Inset = layout.UniformInset(unit.Dp(6))
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ibStyle.Color = th.Material.Palette.ContrastBg
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if !w.Bool.Enabled() {
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ibStyle.Color = th.Button.Disabled.Color
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}
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return TipIconButtonStyle{
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TipArea: &w.TipArea,
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IconButtonStyle: ibStyle,
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Tooltip: Tooltip(th, tip),
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}
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}
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func (t *TipIconButtonStyle) Layout(gtx C) D {
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return t.TipArea.Layout(gtx, t.Tooltip, t.IconButtonStyle.Layout)
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}
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func ActionButton(gtx C, th *Theme, style *ButtonStyle, w *ActionClickable, text string) Button {
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for w.Clickable.Clicked(gtx) {
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w.Action.Do()
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}
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if !w.Action.Enabled() {
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return Btn(th, &th.Button.Disabled, &w.Clickable, text)
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}
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return Btn(th, style, &w.Clickable, text)
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}
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func ToggleButton(gtx C, th *Theme, b *BoolClickable, text string) Button {
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for b.Clickable.Clicked(gtx) {
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b.Bool.Toggle()
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}
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if !b.Bool.Enabled() {
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return Btn(th, &th.Button.Disabled, &b.Clickable, text)
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}
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if b.Bool.Value() {
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return Btn(th, &th.Button.Filled, &b.Clickable, text)
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}
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return Btn(th, &th.Button.Text, &b.Clickable, text)
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}
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// Clickable represents a clickable area.
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type Clickable struct {
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click gesture.Click
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history []widget.Press
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requestClicks int
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}
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// Click executes a simple programmatic click.
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func (b *Clickable) Click() {
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b.requestClicks++
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@ -252,135 +349,6 @@ func (b *Clickable) update(_ event.Tag, gtx layout.Context) (widget.Click, bool)
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return widget.Click{}, false
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}
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type ButtonStyle struct {
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// Color is the text color.
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Color color.NRGBA
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Font font.Font
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TextSize unit.Sp
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Background color.NRGBA
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CornerRadius unit.Dp
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Height unit.Dp
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Inset layout.Inset
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}
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type Button struct {
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Text string
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Button *Clickable
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shaper *text.Shaper
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ButtonStyle
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}
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type IconButtonStyle struct {
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Background color.NRGBA
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// Color is the icon color.
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Color color.NRGBA
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Icon *widget.Icon
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// Size is the icon size.
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Size unit.Dp
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Inset layout.Inset
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Button *Clickable
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Description string
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}
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func Btn(th *Theme, style *ButtonStyle, button *Clickable, txt string) Button {
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b := Button{
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Text: txt,
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ButtonStyle: *style,
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Button: button,
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shaper: th.Material.Shaper,
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}
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return b
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}
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func IconButton(th *Theme, button *Clickable, icon *widget.Icon, description string) IconButtonStyle {
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return IconButtonStyle{
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Background: th.Material.Palette.ContrastBg,
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Color: th.Material.Palette.ContrastFg,
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Icon: icon,
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Size: 24,
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Inset: layout.UniformInset(12),
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Button: button,
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Description: description,
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}
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}
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func (b *Button) Layout(gtx layout.Context) layout.Dimensions {
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min := gtx.Constraints.Min
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min.Y = gtx.Dp(b.Height)
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return b.Button.Layout(gtx, func(gtx layout.Context) layout.Dimensions {
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semantic.Button.Add(gtx.Ops)
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return layout.Background{}.Layout(gtx,
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func(gtx layout.Context) layout.Dimensions {
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rr := gtx.Dp(b.CornerRadius)
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defer clip.UniformRRect(image.Rectangle{Max: gtx.Constraints.Min}, rr).Push(gtx.Ops).Pop()
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background := b.Background
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switch {
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case b.Button.Hovered():
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background = hoveredColor(background)
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}
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paint.Fill(gtx.Ops, background)
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for _, c := range b.Button.History() {
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drawInk(gtx, (widget.Press)(c))
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}
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return layout.Dimensions{Size: gtx.Constraints.Min}
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},
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func(gtx layout.Context) layout.Dimensions {
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gtx.Constraints.Min = min
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return layout.Center.Layout(gtx, func(gtx C) D {
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return b.Inset.Layout(gtx, func(gtx layout.Context) layout.Dimensions {
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colMacro := op.Record(gtx.Ops)
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paint.ColorOp{Color: b.Color}.Add(gtx.Ops)
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return widget.Label{Alignment: text.Middle}.Layout(gtx, b.shaper, b.Font, b.TextSize, b.Text, colMacro.Stop())
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})
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})
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},
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)
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})
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}
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func (b IconButtonStyle) Layout(gtx layout.Context) layout.Dimensions {
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m := op.Record(gtx.Ops)
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dims := b.Button.Layout(gtx, func(gtx layout.Context) layout.Dimensions {
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semantic.Button.Add(gtx.Ops)
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if d := b.Description; d != "" {
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semantic.DescriptionOp(b.Description).Add(gtx.Ops)
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}
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return layout.Background{}.Layout(gtx,
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func(gtx layout.Context) layout.Dimensions {
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rr := (gtx.Constraints.Min.X + gtx.Constraints.Min.Y) / 4
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defer clip.UniformRRect(image.Rectangle{Max: gtx.Constraints.Min}, rr).Push(gtx.Ops).Pop()
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background := b.Background
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switch {
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case b.Button.Hovered():
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background = hoveredColor(background)
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}
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paint.Fill(gtx.Ops, background)
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for _, c := range b.Button.History() {
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drawInk(gtx, (widget.Press)(c))
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}
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return layout.Dimensions{Size: gtx.Constraints.Min}
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},
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func(gtx layout.Context) layout.Dimensions {
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return b.Inset.Layout(gtx, func(gtx layout.Context) layout.Dimensions {
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size := gtx.Dp(b.Size)
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if b.Icon != nil {
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gtx.Constraints.Min = image.Point{X: size}
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b.Icon.Layout(gtx, b.Color)
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}
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return layout.Dimensions{
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Size: image.Point{X: size, Y: size},
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}
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})
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},
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)
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})
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c := m.Stop()
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bounds := image.Rectangle{Max: dims.Size}
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defer clip.Ellipse(bounds).Push(gtx.Ops).Pop()
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c.Add(gtx.Ops)
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return dims
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}
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func drawInk(gtx layout.Context, c widget.Press) {
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// duration is the number of seconds for the
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// completed animation: expand while fading in, then
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