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https://github.com/vsariola/sointu.git
synced 2026-04-03 12:43:01 -04:00
feat: first draft of "EnvelopExp" unit (in ASM)
This commit is contained in:
21
README.md
21
README.md
@ -511,6 +511,27 @@ Prods using Sointu
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- [21](https://demozoo.org/music/338597/) by NR4 / Team210
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- [Tausendeins](https://www.pouet.net/prod.php?which=96192) by epoqe & Team210
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Notes on Adding New OpCodes
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---------------------------
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Think of a great new, not already taken name, and extend
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* ./patch.go
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* `UnitTypes`
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* `StackChange()`
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* `StackNeed()`
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* ./tracker/presets.go
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* `defaultUnits`
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Call `./vm/generate/generate.go` (e.g. `generate go` inside the ./vm folder)
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Now, you need a case distinction inside
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* ./vm/go_synth.go -> `Render()`
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* for the Go Bytecode VM
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* this should work with the next `go build` / `go run`
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* ./vm/compiler/templates/<architecture>/sources.asm
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* with your given architecture for `-tags=native`, e.g "amd64-386" or "wasm"
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* this needs a `ninja sointu` inside your build directory, then `go build` / `go run`
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* it seems not to be necessary to call `go clean -cache`, but in doubt, give it a try.
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Contributing
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------------
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17
patch.go
17
patch.go
@ -157,6 +157,15 @@ var UnitTypes = map[string]([]UnitParameter){
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{Name: "sustain", MinValue: 0, MaxValue: 128, CanSet: true, CanModulate: true},
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{Name: "release", MinValue: 0, MaxValue: 128, CanSet: true, CanModulate: true, DisplayFunc: func(v int) (string, string) { return engineeringTime(math.Pow(2, 24*float64(v)/128) / 44100) }},
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{Name: "gain", MinValue: 0, MaxValue: 128, CanSet: true, CanModulate: true}},
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"envelopexp": []UnitParameter{
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{Name: "stereo", MinValue: 0, MaxValue: 1, CanSet: true, CanModulate: false},
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{Name: "attack", MinValue: 0, MaxValue: 128, CanSet: true, CanModulate: true, DisplayFunc: func(v int) (string, string) { return engineeringTime(math.Pow(2, 24*float64(v)/128) / 44100) }},
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{Name: "exp_attack", MinValue: 0, MaxValue: 128, CanSet: true, CanModulate: true, DisplayFunc: envelopExpDisplayFunc},
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{Name: "decay", MinValue: 0, MaxValue: 128, CanSet: true, CanModulate: true, DisplayFunc: func(v int) (string, string) { return engineeringTime(math.Pow(2, 24*float64(v)/128) / 44100) }},
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{Name: "exp_decay", MinValue: 0, MaxValue: 128, CanSet: true, CanModulate: true, DisplayFunc: envelopExpDisplayFunc},
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{Name: "sustain", MinValue: 0, MaxValue: 128, CanSet: true, CanModulate: true},
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{Name: "release", MinValue: 0, MaxValue: 128, CanSet: true, CanModulate: true, DisplayFunc: func(v int) (string, string) { return engineeringTime(math.Pow(2, 24*float64(v)/128) / 44100) }},
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{Name: "gain", MinValue: 0, MaxValue: 128, CanSet: true, CanModulate: true}},
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"noise": []UnitParameter{
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{Name: "stereo", MinValue: 0, MaxValue: 1, CanSet: true, CanModulate: false},
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{Name: "shape", MinValue: 0, MaxValue: 128, CanSet: true, CanModulate: true},
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@ -317,7 +326,7 @@ func (u *Unit) StackChange() int {
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switch u.Type {
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case "addp", "mulp", "pop", "out", "outaux", "aux":
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return -1 - u.Parameters["stereo"]
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case "envelope", "oscillator", "push", "noise", "receive", "loadnote", "loadval", "in", "compressor":
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case "envelope", "envelopexp", "oscillator", "push", "noise", "receive", "loadnote", "loadval", "in", "compressor":
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return 1 + u.Parameters["stereo"]
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case "pan":
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return 1 - u.Parameters["stereo"]
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@ -337,7 +346,7 @@ func (u *Unit) StackNeed() int {
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return 0
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}
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switch u.Type {
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case "", "envelope", "oscillator", "noise", "receive", "loadnote", "loadval", "in":
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case "", "envelope", "envelopexp", "oscillator", "noise", "receive", "loadnote", "loadval", "in":
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return 0
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case "mulp", "mul", "add", "addp", "xch":
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return 2 * (1 + u.Parameters["stereo"])
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@ -460,3 +469,7 @@ func (p Patch) FindUnit(id int) (instrIndex int, unitIndex int, err error) {
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}
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return 0, 0, fmt.Errorf("could not find a unit with id %v", id)
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}
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func envelopExpDisplayFunc(v int) (string, string) {
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return fmt.Sprintf("= %.3f", math.Pow(2, float64(v-64)/32)), ""
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}
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@ -44,6 +44,7 @@ func init() {
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var defaultUnits = map[string]sointu.Unit{
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"envelope": {Type: "envelope", Parameters: map[string]int{"stereo": 0, "attack": 64, "decay": 64, "sustain": 64, "release": 64, "gain": 64}},
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"envelopexp": {Type: "envelopexp", Parameters: map[string]int{"stereo": 0, "attack": 64, "exp_attack": 64, "decay": 64, "exp_decay": 64, "sustain": 64, "release": 64, "gain": 64}},
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"oscillator": {Type: "oscillator", Parameters: map[string]int{"stereo": 0, "transpose": 64, "detune": 64, "phase": 0, "color": 64, "shape": 64, "gain": 64, "type": sointu.Sine}},
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"noise": {Type: "noise", Parameters: map[string]int{"stereo": 0, "shape": 64, "gain": 64}},
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"mulp": {Type: "mulp", Parameters: map[string]int{"stereo": 0}},
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@ -3,7 +3,7 @@
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; ENVELOPE opcode: pushes an ADSR envelope value on stack [0,1]
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;-------------------------------------------------------------------------------
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; Mono: push the envelope value on stack
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; Stereo: push the envelope valeu on stack twice
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; Stereo: push the envelope value on stack twice
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;-------------------------------------------------------------------------------
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{{.Func "su_op_envelope" "Opcode"}}
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{{- if .StereoAndMono "envelope"}}
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@ -63,6 +63,129 @@ su_op_envelope_leave2:
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{{end}}
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{{if .HasOp "envelopexp" -}}
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;-------------------------------------------------------------------------------
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; envelopexp opcode: pushes an ADSR envelopeXPERIMENTAL value on stack [0,1]
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;-------------------------------------------------------------------------------
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; Mono: push the envelopexp value on stack
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; Stereo: push the envelopexp value on stack twice
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;-------------------------------------------------------------------------------
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{{.Func "su_op_envelopexp" "Opcode"}}
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{{- if .StereoAndMono "envelopexp"}}
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jnc su_op_envelopexp_mono ; Carry Flag tells us whether Stereo
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{{- end}}
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{{- if .Stereo "envelopexp"}}
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call su_op_envelopexp_mono
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fld st0 ; clone the mono value to the stack -> makes it stereo
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ret
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su_op_envelopexp_mono:
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{{- end}}
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; qm210: I read that the general registers are fastest, so for this calculation, store
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; - r10: the exponent of the current segment (A, D, or the default 0.5)
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; - in unit.state[3] : the baseline of the current segment ( = sustain for D, S and 0 otherwise)
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; ( I tried r8 beforehand, didn't make it work. now it is .WRK + 12 )
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; PS: r9 is always used as temporary space for constants or su_nonlinear_map
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; and if you change registers that are use somewhere unknown... you know -- danger zone :)
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{{.Prepare (.Float 0.5)}} ; this produces mov r9, qword FCONST_0_500000
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mov r10, {{.Use (.Float 0.5)}} ; default exponent = 0.5
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mov dword [{{.WRK}} + 12], 0 ; default baseline = 0
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; <-- qm210
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mov eax, dword [{{.INP}}-su_voice.inputs+su_voice.sustain] ; eax = su_instrument.sustain
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test eax, eax ; if (eax != 0)
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jne su_op_envelopexp_process ; goto process
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mov al, {{.InputNumber "envelopexp" "release"}} ; [state]=RELEASE
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mov dword [{{.WRK}}], eax ; note that mov al, XXX; mov ..., eax is less bytes than doing it directly
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su_op_envelopexp_process:
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mov eax, dword [{{.WRK}}] ; al=[state]
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fld dword [{{.WRK}}+4] ; x=[level]
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cmp al, {{.InputNumber "envelopexp" "sustain"}} ; if (al==SUSTAIN)
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je su_op_envelopexp_sustain
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su_op_envelopexp_attac:
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cmp al, {{.InputNumber "envelopexp" "attack"}} ; if (al!=ATTAC)
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jne short su_op_envelopexp_decay ; goto decay
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; qm210: see above. if in attack, let r10 point to exp_attack
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lea r10, [{{.Input "envelopexp" "exp_attack"}}]
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{{.Call "su_nonlinear_map"}} ; a x, where a=attack
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faddp st1, st0 ; a+x
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fld1 ; 1 a+x
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fucomi st1 ; if (a+x<=1) // is attack complete?
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fcmovnb st0, st1 ; a+x a+x
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jbe short su_op_envelopexp_statechange ; else goto statechange
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su_op_envelopexp_decay:
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; <-- qm210: storing baseline
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cmp al, {{.InputNumber "envelopexp" "decay"}} ; if (al!=DECAY)
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jne short su_op_envelopexp_release ; goto release
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; qm210: see above. if in decay, let r10 point to exp_decay, and load the sustain into unit.state[3]
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lea r10, [{{.Input "envelopexp" "exp_decay"}}]
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fld dword [{{.Input "envelopexp" "sustain"}}]
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fstp dword[{{.WRK}} + 12]
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; <-- qm210
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{{.Call "su_nonlinear_map"}} ; d x, where d=decay
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fsubp st1, st0 ; x-d
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; qm210: we can ignore the sustain here, it will be applied via the "baseline" (cf. above / below)
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fldz ; 0 x-d
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fucomi st1 ; if (x-d>0) // is decay complete?
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fcmovb st0, st1 ; x-d x-d
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jnc short su_op_envelopexp_statechange ; else goto statechange
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su_op_envelopexp_release:
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cmp al, {{.InputNumber "envelopexp" "release"}} ; if (al!=RELEASE)
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jne short su_op_envelopexp_applyexp ; goto leave
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mov dword [{{.WRK}} + 12], 0 ; <-- qm210: no baseline anymore
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{{.Call "su_nonlinear_map"}} ; r x, where r=release
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fsubp st1, st0 ; x-r
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fldz ; 0 x-r
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fucomi st1 ; if (x-r>0) // is release complete?
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fcmovb st0, st1 ; x-r x-r, then goto leave
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jc short su_op_envelopexp_skipexp
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su_op_envelopexp_statechange:
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; qm210: this was:
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; inc dword [{{.WRK}}] ; [state]++
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; but as we land here after attack and decay, which now have another exp_ parameter, skip 2 to reach next state
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add dword [{{.WRK}}], 2 ; [state]+=2
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su_op_envelopexp_applyexp:
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fstp st1 ; x', where x' is the new value
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; qm120: store the linear envelope in [level] because this is read again for the next value (cf. "envelope")
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fst dword [{{.WRK}} + 4] ; [level]=x'
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; qm210: NOW THE ACTUAL EXPONENTIAL SCALING
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; - scale the exponent in [0; 1] to [0.125; 8], call that kappa = 2^(6*(expo-0.5))
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fld dword [r10] ; stack: [ expo, x' ]
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fld qword [{{.Use (.Float 0.5)}}] ; stack: [ 0.5, expo, x' ]
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fsubp st1, st0 ; stack: [ expo-0.5, x' ]
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{{.Prepare (.Int 6)}}
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fimul dword [{{.Use (.Int 6)}}] ; stack: [ 6*(expo-0.5), x' ]
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{{.Call "su_power"}} ; stack: [ kappa, x' ]
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fxch st1 ; stack: [ x', kappa ]
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; - now we need (x')^(kappa), but care for x' == 0 first
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fldz ; stack: [ 0, x', kappa ]
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fucomip st1 ; stack [ x', kappa ] and ZF = (x' == 0)
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jz su_op_envelopexp_avoid_zero_glitch
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; - still around? calculate the actual x'' = x^kappa then
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fyl2x ; stack: [ kappa * log2 x' ]
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{{.Call "su_power"}} ; stack: [ x ^ kappa ]
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jmp short su_op_envelopexp_applybaseline
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su_op_envelopexp_avoid_zero_glitch:
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fstp st1
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su_op_envelopexp_applybaseline:
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; - and scale the result to a different baseline: x''' = (B + (1 - B) * x'') for B != 0 (check not required)
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fld dword [{{.WRK}} + 12] ; stack: [ B, x'' ]
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fld1 ; stack: [ 1, B, x'' ]
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fsub st0, st1 ; stack: [ 1-B, B, x'' ]
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fmulp st2, st0 ; stack: [ (1-B) * x'', B ]
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faddp st1, st0 ; stack: [ (1-B) * x'' + B ]
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jmp short su_op_envelopexp_leave
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su_op_envelopexp_sustain:
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; qm210: overwrite level, because else the release cannot work
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fld dword [{{.Input "envelopexp" "sustain"}}]
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su_op_envelopexp_skipexp:
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fst dword [{{.WRK}} + 4]
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fstp st1
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su_op_envelopexp_leave:
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; qm210: scaling because I use my wave editor as a function plotter ;)
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fmul dword [{{.Input "envelopexp" "gain"}}] ; [gain]*x''
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ret
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{{end}}
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{{- if .HasOp "noise"}}
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;-------------------------------------------------------------------------------
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; NOISE opcode: creates noise
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@ -329,6 +329,42 @@ func (s *GoSynth) Render(buffer sointu.AudioBuffer, maxtime int) (samples int, t
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if stereo {
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stack = append(stack, output)
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}
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case opEnvelopexp:
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// TODO @qm210 - for now, this just clones the envelope so everything is wired up, but IT IS NOT IMPLEMENTED YET
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// is ignoring for now
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// - params[1] - attack shape parameter (center value should mean "linear")
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// - params[3] - decay shape parameter (center value should mean "linear")
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if !voices[0].sustain {
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unit.state[0] = envStateRelease // set state to release
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}
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state := unit.state[0]
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level := unit.state[1]
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switch state {
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case envStateAttack:
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level += nonLinearMap(params[0])
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if level >= 1 {
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level = 1
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state = envStateDecay
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}
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case envStateDecay:
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level -= nonLinearMap(params[2])
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if sustain := params[4]; level <= sustain {
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level = sustain
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}
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case envStateRelease:
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level -= nonLinearMap(params[5])
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if level <= 0 {
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level = 0
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}
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}
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unit.state[0] = state
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unit.state[1] = level
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output := level * params[6]
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stack = append(stack, output)
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if stereo {
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stack = append(stack, output)
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}
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// <-- END TODO @qm210 -- ACTUALLY IMPLEMENT, BUT FIRST DO THE NATIVE ASM PART
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case opNoise:
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if stereo {
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value := waveshape(synth.rand(), params[0]) * params[1]
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@ -12,27 +12,28 @@ const (
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opDelay = 8
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opDistort = 9
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opEnvelope = 10
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opFilter = 11
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opGain = 12
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opHold = 13
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opIn = 14
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opInvgain = 15
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opLoadnote = 16
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opLoadval = 17
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opMul = 18
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opMulp = 19
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opNoise = 20
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opOscillator = 21
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opOut = 22
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opOutaux = 23
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opPan = 24
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opPop = 25
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opPush = 26
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opReceive = 27
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opSend = 28
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opSpeed = 29
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opSync = 30
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opXch = 31
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opEnvelopexp = 11
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opFilter = 12
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opGain = 13
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opHold = 14
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opIn = 15
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opInvgain = 16
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opLoadnote = 17
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opLoadval = 18
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opMul = 19
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opMulp = 20
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opNoise = 21
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opOscillator = 22
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opOut = 23
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opOutaux = 24
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opPan = 25
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opPop = 26
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opPush = 27
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opReceive = 28
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opSend = 29
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opSpeed = 30
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opSync = 31
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opXch = 32
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)
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var transformCounts = [...]int{0, 0, 1, 0, 5, 1, 1, 4, 1, 5, 2, 1, 1, 0, 1, 0, 1, 0, 0, 2, 6, 1, 2, 1, 0, 0, 0, 1, 0, 0, 0}
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var transformCounts = [...]int{0, 0, 1, 0, 5, 1, 1, 4, 1, 5, 7, 2, 1, 1, 0, 1, 0, 1, 0, 0, 2, 6, 1, 2, 1, 0, 0, 0, 1, 0, 0, 0}
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