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feat(tracker): load presets from os.UserConfigDir()/sointu/presets/
This is related to #125, but is very crude way of implementing it.
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@ -5,6 +5,9 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
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## Unreleased
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### Added
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- User can drop preset instruments into `os.UserConfigDir()/sointu/presets/` and
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they appear in the list of presets next time sointu is started.
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([#125][i125])
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- Ability to loop certain section of the song when playing. The loop can be set
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by using the toggle button in the song panel, or by hitting Ctrl+L.
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([#128][i128])
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@ -142,6 +145,7 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
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[i120]: https://github.com/vsariola/sointu/issues/120
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[i121]: https://github.com/vsariola/sointu/issues/121
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[i122]: https://github.com/vsariola/sointu/issues/122
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[i125]: https://github.com/vsariola/sointu/issues/125
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[i128]: https://github.com/vsariola/sointu/issues/128
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[i129]: https://github.com/vsariola/sointu/issues/129
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[i130]: https://github.com/vsariola/sointu/issues/130
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@ -61,7 +61,7 @@ func init() {
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if configDir, err := os.UserConfigDir(); err == nil {
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randBytes := make([]byte, 16)
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rand.Read(randBytes)
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recoveryFile = filepath.Join(configDir, "Sointu", "sointu-vsti-recovery-"+hex.EncodeToString(randBytes))
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recoveryFile = filepath.Join(configDir, "sointu", "sointu-vsti-recovery-"+hex.EncodeToString(randBytes))
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}
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model, player := tracker.NewModelPlayer(cmd.MainSynther, recoveryFile)
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t := gioui.NewTracker(model)
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@ -3,6 +3,8 @@ package tracker
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import (
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"embed"
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"io/fs"
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"os"
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"path/filepath"
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"sort"
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"github.com/vsariola/sointu"
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@ -168,12 +170,31 @@ func init() {
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return nil
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}
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var instr sointu.Instrument
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if yaml.Unmarshal(data, &instr) != nil {
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return nil
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}
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if yaml.Unmarshal(data, &instr) == nil {
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instrumentPresets = append(instrumentPresets, instr)
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}
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return nil
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})
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if configDir, err := os.UserConfigDir(); err == nil {
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userPresets := filepath.Join(configDir, "sointu", "presets")
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filepath.WalkDir(userPresets, func(path string, d fs.DirEntry, err error) error {
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if err != nil {
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return err
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}
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if d.IsDir() {
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return nil
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}
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data, err := os.ReadFile(path)
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if err != nil {
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return nil
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}
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var instr sointu.Instrument
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if yaml.Unmarshal(data, &instr) == nil {
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instrumentPresets = append(instrumentPresets, instr)
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}
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return nil
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})
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}
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sort.Sort(instrumentPresets)
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}
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