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feat(tracker): oscilloscope and LUFS / true peak detection
In addition to the oscilloscope and loudness/peak detections, this commit refactors all the channels between components (i.e. ModelMessages and PlayerMessages) etc. into a new class Broker. This was done because now we have one more goroutine running: a Detector, where the loudness / true peak detection is done in another thread. The different threads/components are only aware of the Broker and communicate through it. Currently, it's just a collection of channels, so it's many-to-one communication, but in the future, we could change Broker to have many-to-one-to-many communication. Related to #61
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@ -29,6 +29,8 @@ type SongPanel struct {
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PanicBtn *BoolClickable
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LoopBtn *BoolClickable
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Scope *Oscilloscope
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// File menu items
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fileMenuItems []MenuItem
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NewSong tracker.Action
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@ -68,6 +70,7 @@ func NewSongPanel(model *tracker.Model) *SongPanel {
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FollowBtn: NewBoolClickable(model.Follow().Bool()),
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PlayingBtn: NewBoolClickable(model.Playing().Bool()),
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RewindBtn: NewActionClickable(model.PlaySongStart()),
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Scope: NewOscilloscope(model),
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}
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ret.fileMenuItems = []MenuItem{
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{IconBytes: icons.ContentClear, Text: "New Song", ShortcutText: keyActionMap["NewSong"], Doer: model.NewSong()},
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@ -120,9 +123,16 @@ func (t *SongPanel) layoutMenuBar(gtx C, tr *Tracker) D {
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gtx.Constraints.Max.Y = gtx.Dp(unit.Dp(36))
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gtx.Constraints.Min.Y = gtx.Dp(unit.Dp(36))
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panicBtnStyle := ToggleIcon(gtx, tr.Theme, t.PanicBtn, icons.AlertErrorOutline, icons.AlertError, t.panicHint, t.panicHint)
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if t.PanicBtn.Bool.Value() {
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panicBtnStyle.IconButtonStyle.Color = errorColor
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}
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menuLayouts := []layout.FlexChild{
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layout.Rigid(tr.layoutMenu(gtx, "File", &t.MenuBar[0], &t.Menus[0], unit.Dp(200), t.fileMenuItems...)),
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layout.Rigid(tr.layoutMenu(gtx, "Edit", &t.MenuBar[1], &t.Menus[1], unit.Dp(200), t.editMenuItems...)),
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layout.Flexed(1, func(gtx C) D {
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return layout.E.Layout(gtx, panicBtnStyle.Layout)
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}),
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}
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if len(t.midiMenuItems) > 0 {
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menuLayouts = append(
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@ -138,13 +148,14 @@ func (t *SongPanel) layoutSongOptions(gtx C, tr *Tracker) D {
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in := layout.UniformInset(unit.Dp(1))
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panicBtnStyle := ToggleButton(gtx, tr.Theme, t.PanicBtn, t.panicHint)
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rewindBtnStyle := ActionIcon(gtx, tr.Theme, t.RewindBtn, icons.AVFastRewind, t.rewindHint)
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playBtnStyle := ToggleIcon(gtx, tr.Theme, t.PlayingBtn, icons.AVPlayArrow, icons.AVStop, t.playHint, t.stopHint)
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recordBtnStyle := ToggleIcon(gtx, tr.Theme, t.RecordBtn, icons.AVFiberManualRecord, icons.AVFiberSmartRecord, t.recordHint, t.stopRecordHint)
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noteTrackBtnStyle := ToggleIcon(gtx, tr.Theme, t.FollowBtn, icons.ActionSpeakerNotesOff, icons.ActionSpeakerNotes, t.followOffHint, t.followOnHint)
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loopBtnStyle := ToggleIcon(gtx, tr.Theme, t.LoopBtn, icons.NavigationArrowForward, icons.AVLoop, t.loopOffHint, t.loopOnHint)
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scopeStyle := LineOscilloscope(t.Scope, tr.SignalAnalyzer().Waveform(), tr.Theme)
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return layout.Flex{Axis: layout.Vertical}.Layout(gtx,
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layout.Rigid(func(gtx C) D {
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return layout.Flex{Axis: layout.Horizontal}.Layout(gtx,
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@ -205,7 +216,7 @@ func (t *SongPanel) layoutSongOptions(gtx C, tr *Tracker) D {
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}),
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)
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}),
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layout.Rigid(VuMeter{AverageVolume: tr.Model.AverageVolume(), PeakVolume: tr.Model.PeakVolume(), Range: 100}.Layout),
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layout.Rigid(VuMeter{Loudness: tr.Model.DetectorResult().Loudness[tracker.LoudnessShortTerm], Peak: tr.Model.DetectorResult().Peaks[tracker.PeakMomentary], Range: 100}.Layout),
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layout.Rigid(func(gtx C) D {
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return layout.Flex{Axis: layout.Horizontal, Alignment: layout.Middle}.Layout(gtx,
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layout.Rigid(rewindBtnStyle.Layout),
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@ -215,8 +226,7 @@ func (t *SongPanel) layoutSongOptions(gtx C, tr *Tracker) D {
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layout.Rigid(loopBtnStyle.Layout),
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)
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}),
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layout.Rigid(panicBtnStyle.Layout),
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layout.Flexed(1, func(gtx C) D { return layout.Dimensions{Size: gtx.Constraints.Min} }),
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layout.Flexed(1, scopeStyle.Layout),
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layout.Rigid(func(gtx C) D {
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labelStyle := LabelStyle{Text: version.VersionOrHash, FontSize: unit.Sp(12), Color: mediumEmphasisTextColor, Shaper: tr.Theme.Shaper}
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return labelStyle.Layout(gtx)
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