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refactor(tracker/gioui): rewrote Button(s) to bind to Model during layout
The old mechanism made it difficult to follow exactly what happens when a button was clicked, because the Action/Bool that gets executed / toggled was declared ages ago, in the constructor. In the new mechanism, the Action / Bool is bound to the button at the last minute, right before Layout. ActionButton, ToggleButton, ActionIconButton and ToggleIconButton were done to avoid heap escapes: if the corresponding functions woudl've returned layout.Widget, a heap allocation would've been needed.
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@ -30,10 +30,10 @@ type UnitEditor struct {
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sliderList *DragList
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searchList *DragList
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Parameters []*ParameterWidget
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DeleteUnitBtn *ActionClickable
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CopyUnitBtn *TipClickable
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ClearUnitBtn *ActionClickable
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DisableUnitBtn *BoolClickable
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DeleteUnitBtn *Clickable
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CopyUnitBtn *Clickable
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ClearUnitBtn *Clickable
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DisableUnitBtn *Clickable
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SelectTypeBtn *Clickable
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commentEditor *Editor
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caser cases.Caser
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@ -45,10 +45,10 @@ type UnitEditor struct {
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func NewUnitEditor(m *tracker.Model) *UnitEditor {
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ret := &UnitEditor{
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DeleteUnitBtn: NewActionClickable(m.DeleteUnit()),
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ClearUnitBtn: NewActionClickable(m.ClearUnit()),
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DisableUnitBtn: NewBoolClickable(m.UnitDisabled()),
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CopyUnitBtn: new(TipClickable),
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DeleteUnitBtn: new(Clickable),
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ClearUnitBtn: new(Clickable),
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DisableUnitBtn: new(Clickable),
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CopyUnitBtn: new(Clickable),
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SelectTypeBtn: new(Clickable),
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commentEditor: NewEditor(true, true, text.Start),
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sliderList: NewDragList(m.Params().List(), layout.Vertical),
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@ -127,15 +127,12 @@ func (pe *UnitEditor) layoutSliders(gtx C, t *Tracker) D {
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}
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func (pe *UnitEditor) layoutFooter(gtx C, t *Tracker) D {
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for pe.CopyUnitBtn.Clickable.Clicked(gtx) {
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for pe.CopyUnitBtn.Clicked(gtx) {
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if contents, ok := t.Units().List().CopyElements(); ok {
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gtx.Execute(clipboard.WriteCmd{Type: "application/text", Data: io.NopCloser(bytes.NewReader(contents))})
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t.Alerts().Add("Unit copied to clipboard", tracker.Info)
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}
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}
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copyUnitBtnStyle := TipIcon(t.Theme, pe.CopyUnitBtn, icons.ContentContentCopy, pe.copyHint)
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deleteUnitBtnStyle := ActionIcon(gtx, t.Theme, pe.DeleteUnitBtn, icons.ActionDelete, "Delete unit (Ctrl+Backspace)")
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disableUnitBtnStyle := ToggleIcon(gtx, t.Theme, pe.DisableUnitBtn, icons.AVVolumeUp, icons.AVVolumeOff, pe.disableUnitHint, pe.enableUnitHint)
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text := t.Units().SelectedType()
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if text == "" {
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text = "Choose unit type"
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@ -143,15 +140,19 @@ func (pe *UnitEditor) layoutFooter(gtx C, t *Tracker) D {
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text = pe.caser.String(text)
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}
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hintText := Label(t.Theme, &t.Theme.UnitEditor.Hint, text)
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deleteUnitBtn := ActionIconBtn(t.DeleteUnit(), t.Theme, pe.DeleteUnitBtn, icons.ActionDelete, "Delete unit (Ctrl+Backspace)")
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copyUnitBtn := IconBtn(t.Theme, &t.Theme.IconButton.Enabled, pe.CopyUnitBtn, icons.ContentContentCopy, pe.copyHint)
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disableUnitBtn := ToggleIconBtn(t.UnitDisabled(), t.Theme, pe.DisableUnitBtn, icons.AVVolumeUp, icons.AVVolumeOff, pe.disableUnitHint, pe.enableUnitHint)
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return layout.Flex{Axis: layout.Horizontal, Alignment: layout.Middle}.Layout(gtx,
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layout.Rigid(deleteUnitBtnStyle.Layout),
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layout.Rigid(copyUnitBtnStyle.Layout),
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layout.Rigid(disableUnitBtnStyle.Layout),
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layout.Rigid(deleteUnitBtn.Layout),
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layout.Rigid(copyUnitBtn.Layout),
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layout.Rigid(disableUnitBtn.Layout),
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layout.Rigid(func(gtx C) D {
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var dims D
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if t.Units().SelectedType() != "" {
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clearUnitBtnStyle := ActionIcon(gtx, t.Theme, pe.ClearUnitBtn, icons.ContentClear, "Clear unit")
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dims = clearUnitBtnStyle.Layout(gtx)
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clearUnitBtn := ActionIconBtn(t.ClearUnit(), t.Theme, pe.ClearUnitBtn, icons.ContentClear, "Clear unit")
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dims = clearUnitBtn.Layout(gtx)
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}
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return D{Size: image.Pt(gtx.Dp(unit.Dp(48)), dims.Size.Y)}
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}),
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