refactor(tracker/gioui): rewrote Button(s) to bind to Model during layout

The old mechanism made it difficult to follow exactly what happens
when a button was clicked, because the Action/Bool that gets
executed / toggled was declared ages ago, in the constructor. In the
new mechanism, the Action / Bool is bound to the button at the last
minute, right before Layout. ActionButton, ToggleButton,
ActionIconButton and ToggleIconButton were done to avoid heap
escapes: if the corresponding functions woudl've returned
layout.Widget, a heap allocation would've been needed.
This commit is contained in:
5684185+vsariola@users.noreply.github.com
2025-06-21 23:49:07 +03:00
parent 0ea20ea5bf
commit db2ccf977d
11 changed files with 453 additions and 411 deletions

View File

@ -54,6 +54,24 @@ button:
cornerradius: 0
height: *buttonheight
inset: *buttoninset
iconbutton:
enabled:
color: *primarycolor
size: 24
inset: { top: 6, bottom: 6, left: 6, right: 6 }
disabled:
color: *disabled
size: 24
inset: { top: 6, bottom: 6, left: 6, right: 6 }
emphasis:
color: *contrastfg
background: *primarycolor
size: 24
inset: { top: 6, bottom: 6, left: 6, right: 6 }
error:
color: *errorcolor
size: 24
inset: { top: 6, bottom: 6, left: 6, right: 6 }
oscilloscope:
curvecolors: [*primarycolor, *secondarycolor]
limitcolor: { r: 255, g: 255, b: 255, a: 8 }