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https://github.com/vsariola/sointu.git
synced 2025-07-21 22:44:50 -04:00
refactor(tracker/gioui): rewrote Button(s) to bind to Model during layout
The old mechanism made it difficult to follow exactly what happens when a button was clicked, because the Action/Bool that gets executed / toggled was declared ages ago, in the constructor. In the new mechanism, the Action / Bool is bound to the button at the last minute, right before Layout. ActionButton, ToggleButton, ActionIconButton and ToggleIconButton were done to avoid heap escapes: if the corresponding functions woudl've returned layout.Widget, a heap allocation would've been needed.
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@ -46,10 +46,10 @@ func NewSongPanel(model *tracker.Model) *SongPanel {
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SongLength: NewNumericUpDown(),
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Scope: NewOscilloscope(model),
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MenuBar: NewMenuBar(model),
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PlayBar: NewPlayBar(model),
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PlayBar: NewPlayBar(),
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WeightingTypeBtn: &Clickable{},
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OversamplingBtn: &Clickable{},
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WeightingTypeBtn: new(Clickable),
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OversamplingBtn: new(Clickable),
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SongSettingsExpander: &Expander{Expanded: true},
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ScopeExpander: &Expander{},
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@ -75,7 +75,7 @@ func (s *SongPanel) Layout(gtx C, t *Tracker) D {
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return s.MenuBar.Layout(gtx, t)
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}),
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layout.Rigid(func(gtx C) D {
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return s.PlayBar.Layout(gtx, t.Theme)
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return s.PlayBar.Layout(gtx, t)
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}),
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layout.Rigid(func(gtx C) D {
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return s.layoutSongOptions(gtx, t)
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@ -98,13 +98,13 @@ func (t *SongPanel) layoutSongOptions(gtx C, tr *Tracker) D {
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weightingTxt = "No weight (RMS)"
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}
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weightingBtn := Btn(tr.Theme, &tr.Theme.Button.Text, t.WeightingTypeBtn, weightingTxt)
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weightingBtn := Btn(tr.Theme, &tr.Theme.Button.Text, t.WeightingTypeBtn, weightingTxt, "")
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oversamplingTxt := "Sample peak"
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if tr.Model.Oversampling().Value() {
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oversamplingTxt = "True peak"
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}
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oversamplingBtn := Btn(tr.Theme, &tr.Theme.Button.Text, t.OversamplingBtn, oversamplingTxt)
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oversamplingBtn := Btn(tr.Theme, &tr.Theme.Button.Text, t.OversamplingBtn, oversamplingTxt, "")
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return layout.Flex{Axis: layout.Vertical}.Layout(gtx,
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layout.Rigid(func(gtx C) D {
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@ -201,7 +201,7 @@ func (t *SongPanel) layoutSongOptions(gtx C, tr *Tracker) D {
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}),
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layout.Flexed(1, func(gtx C) D {
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return t.ScopeExpander.Layout(gtx, tr.Theme, "Oscilloscope", func(gtx C) D { return D{} }, func(gtx C) D {
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return t.Scope.Layout(gtx, tr.Model.SignalAnalyzer().TriggerChannel(), tr.Model.SignalAnalyzer().LengthInBeats(), tr.Model.SignalAnalyzer().Waveform(), tr.Theme, &tr.Theme.Oscilloscope)
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return t.Scope.Layout(gtx, tr.Model.SignalAnalyzer().TriggerChannel(), tr.Model.SignalAnalyzer().LengthInBeats(), tr.Model.SignalAnalyzer().Once(), tr.Model.SignalAnalyzer().Wrap(), tr.Model.SignalAnalyzer().Waveform(), tr.Theme, &tr.Theme.Oscilloscope)
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})
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}),
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layout.Rigid(Label(tr.Theme, &tr.Theme.SongPanel.Version, version.VersionOrHash).Layout),
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@ -304,14 +304,14 @@ type MenuBar struct {
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midiMenuItems []MenuItem
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panicHint string
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PanicBtn *BoolClickable
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PanicBtn *Clickable
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}
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func NewMenuBar(model *tracker.Model) *MenuBar {
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ret := &MenuBar{
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Clickables: make([]Clickable, 3),
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Menus: make([]Menu, 3),
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PanicBtn: NewBoolClickable(model.Panic()),
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PanicBtn: new(Clickable),
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panicHint: makeHint("Panic", " (%s)", "PanicToggle"),
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}
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ret.fileMenuItems = []MenuItem{
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@ -343,15 +343,15 @@ func (t *MenuBar) Layout(gtx C, tr *Tracker) D {
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gtx.Constraints.Max.Y = gtx.Dp(unit.Dp(36))
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gtx.Constraints.Min.Y = gtx.Dp(unit.Dp(36))
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panicBtnStyle := ToggleIcon(gtx, tr.Theme, t.PanicBtn, icons.AlertErrorOutline, icons.AlertError, t.panicHint, t.panicHint)
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if t.PanicBtn.Bool.Value() {
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panicBtnStyle.IconButtonStyle.Color = tr.Theme.SongPanel.ErrorColor
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panicBtn := ToggleIconBtn(tr.Panic(), tr.Theme, t.PanicBtn, icons.AlertErrorOutline, icons.AlertError, t.panicHint, t.panicHint)
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if tr.Panic().Value() {
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panicBtn.Style = &tr.Theme.IconButton.Error
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}
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flex := layout.Flex{Axis: layout.Horizontal, Alignment: layout.End}
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fileFC := layout.Rigid(tr.layoutMenu(gtx, "File", &t.Clickables[0], &t.Menus[0], unit.Dp(200), t.fileMenuItems...))
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editFC := layout.Rigid(tr.layoutMenu(gtx, "Edit", &t.Clickables[1], &t.Menus[1], unit.Dp(200), t.editMenuItems...))
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midiFC := layout.Rigid(tr.layoutMenu(gtx, "MIDI", &t.Clickables[2], &t.Menus[2], unit.Dp(200), t.midiMenuItems...))
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panicFC := layout.Flexed(1, func(gtx C) D { return layout.E.Layout(gtx, panicBtnStyle.Layout) })
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panicFC := layout.Flexed(1, func(gtx C) D { return layout.E.Layout(gtx, panicBtn.Layout) })
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if len(t.midiMenuItems) > 0 {
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return flex.Layout(gtx, fileFC, editFC, midiFC, panicFC)
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}
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@ -359,11 +359,11 @@ func (t *MenuBar) Layout(gtx C, tr *Tracker) D {
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}
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type PlayBar struct {
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RewindBtn *ActionClickable
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PlayingBtn *BoolClickable
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RecordBtn *BoolClickable
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FollowBtn *BoolClickable
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LoopBtn *BoolClickable
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RewindBtn *Clickable
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PlayingBtn *Clickable
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RecordBtn *Clickable
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FollowBtn *Clickable
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LoopBtn *Clickable
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// Hints
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rewindHint string
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playHint, stopHint string
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@ -372,13 +372,13 @@ type PlayBar struct {
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loopOffHint, loopOnHint string
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}
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func NewPlayBar(model *tracker.Model) *PlayBar {
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func NewPlayBar() *PlayBar {
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ret := &PlayBar{
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LoopBtn: NewBoolClickable(model.LoopToggle()),
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RecordBtn: NewBoolClickable(model.IsRecording()),
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FollowBtn: NewBoolClickable(model.Follow()),
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PlayingBtn: NewBoolClickable(model.Playing()),
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RewindBtn: NewActionClickable(model.PlaySongStart()),
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LoopBtn: new(Clickable),
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RecordBtn: new(Clickable),
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FollowBtn: new(Clickable),
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PlayingBtn: new(Clickable),
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RewindBtn: new(Clickable),
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}
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ret.rewindHint = makeHint("Rewind", "\n(%s)", "PlaySongStartUnfollow")
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ret.playHint = makeHint("Play", " (%s)", "PlayCurrentPosUnfollow")
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@ -392,20 +392,20 @@ func NewPlayBar(model *tracker.Model) *PlayBar {
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return ret
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}
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func (pb *PlayBar) Layout(gtx C, th *Theme) D {
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rewindBtnStyle := ActionIcon(gtx, th, pb.RewindBtn, icons.AVFastRewind, pb.rewindHint)
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playBtnStyle := ToggleIcon(gtx, th, pb.PlayingBtn, icons.AVPlayArrow, icons.AVStop, pb.playHint, pb.stopHint)
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recordBtnStyle := ToggleIcon(gtx, th, pb.RecordBtn, icons.AVFiberManualRecord, icons.AVFiberSmartRecord, pb.recordHint, pb.stopRecordHint)
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noteTrackBtnStyle := ToggleIcon(gtx, th, pb.FollowBtn, icons.ActionSpeakerNotesOff, icons.ActionSpeakerNotes, pb.followOffHint, pb.followOnHint)
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loopBtnStyle := ToggleIcon(gtx, th, pb.LoopBtn, icons.NavigationArrowForward, icons.AVLoop, pb.loopOffHint, pb.loopOnHint)
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func (pb *PlayBar) Layout(gtx C, tr *Tracker) D {
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playBtn := ToggleIconBtn(tr.Playing(), tr.Theme, pb.PlayingBtn, icons.AVPlayArrow, icons.AVStop, pb.playHint, pb.stopHint)
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rewindBtn := ActionIconBtn(tr.PlaySongStart(), tr.Theme, pb.RewindBtn, icons.AVFastRewind, pb.rewindHint)
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recordBtn := ToggleIconBtn(tr.IsRecording(), tr.Theme, pb.RecordBtn, icons.AVFiberManualRecord, icons.AVFiberSmartRecord, pb.recordHint, pb.stopRecordHint)
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followBtn := ToggleIconBtn(tr.Follow(), tr.Theme, pb.FollowBtn, icons.ActionSpeakerNotesOff, icons.ActionSpeakerNotes, pb.followOffHint, pb.followOnHint)
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loopBtn := ToggleIconBtn(tr.LoopToggle(), tr.Theme, pb.LoopBtn, icons.NavigationArrowForward, icons.AVLoop, pb.loopOffHint, pb.loopOnHint)
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return Surface{Gray: 37}.Layout(gtx, func(gtx C) D {
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return layout.Flex{Axis: layout.Horizontal, Alignment: layout.Middle}.Layout(gtx,
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layout.Flexed(1, playBtnStyle.Layout),
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layout.Rigid(rewindBtnStyle.Layout),
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layout.Rigid(recordBtnStyle.Layout),
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layout.Rigid(noteTrackBtnStyle.Layout),
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layout.Rigid(loopBtnStyle.Layout),
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layout.Flexed(1, playBtn.Layout),
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layout.Rigid(rewindBtn.Layout),
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layout.Rigid(recordBtn.Layout),
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layout.Rigid(followBtn.Layout),
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layout.Rigid(loopBtn.Layout),
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)
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})
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}
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