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fix: native synth building on go 1.21
go v1.21 is more strict about giving methods to C.structs and was complaining about "cannot define new methods on non-local type *C.Synth". The solution was a local type alias: type BridgeSynth C.Synth
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@ -16,12 +16,14 @@ import (
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type BridgeService struct {
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}
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type BridgeSynth C.Synth
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func (s BridgeService) Compile(patch sointu.Patch, bpm int) (sointu.Synth, error) {
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synth, err := Synth(patch, bpm)
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return synth, err
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}
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func Synth(patch sointu.Patch, bpm int) (*C.Synth, error) {
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func Synth(patch sointu.Patch, bpm int) (*BridgeSynth, error) {
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s := new(C.Synth)
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if n := patch.NumDelayLines(); n > 64 {
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return nil, fmt.Errorf("native bridge has currently a hard limit of 64 delaylines; patch uses %v", n)
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@ -53,7 +55,7 @@ func Synth(patch sointu.Patch, bpm int) (*C.Synth, error) {
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s.NumVoices = C.uint(comPatch.NumVoices)
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s.Polyphony = C.uint(comPatch.PolyphonyBitmask)
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s.RandSeed = 1
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return s, nil
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return (*BridgeSynth)(s), nil
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}
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// Render renders until the buffer is full or the modulated time is reached, whichever
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@ -77,7 +79,8 @@ func Synth(patch sointu.Patch, bpm int) (*C.Synth, error) {
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// time > maxtime, as it is modulated and the time could advance by 2 or more, so the loop
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// exit condition would fire when the time is already past maxtime.
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// Under no conditions, nsamples >= len(buffer)/2 i.e. guaranteed to never overwrite the buffer.
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func (synth *C.Synth) Render(buffer []float32, maxtime int) (int, int, error) {
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func (bridgesynth *BridgeSynth) Render(buffer []float32, maxtime int) (int, int, error) {
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synth := (*C.Synth)(bridgesynth)
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// TODO: syncBuffer is not getting passed to cgo; do we want to even try to support the syncing with the native bridge
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if len(buffer)%1 == 1 {
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return -1, -1, errors.New("RenderTime writes stereo signals, so buffer should have even length")
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@ -92,7 +95,8 @@ func (synth *C.Synth) Render(buffer []float32, maxtime int) (int, int, error) {
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}
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// Trigger is part of C.Synths' implementation of sointu.Synth interface
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func (s *C.Synth) Trigger(voice int, note byte) {
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func (bridgesynth *BridgeSynth) Trigger(voice int, note byte) {
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s := (*C.Synth)(bridgesynth)
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if voice < 0 || voice >= len(s.SynthWrk.Voices) {
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return
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}
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@ -101,7 +105,8 @@ func (s *C.Synth) Trigger(voice int, note byte) {
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}
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// Release is part of C.Synths' implementation of sointu.Synth interface
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func (s *C.Synth) Release(voice int) {
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func (bridgesynth *BridgeSynth) Release(voice int) {
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s := (*C.Synth)(bridgesynth)
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if voice < 0 || voice >= len(s.SynthWrk.Voices) {
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return
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}
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@ -109,7 +114,8 @@ func (s *C.Synth) Release(voice int) {
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}
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// Update
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func (s *C.Synth) Update(patch sointu.Patch, bpm int) error {
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func (bridgesynth *BridgeSynth) Update(patch sointu.Patch, bpm int) error {
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s := (*C.Synth)(bridgesynth)
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if n := patch.NumDelayLines(); n > 64 {
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return fmt.Errorf("native bridge has currently a hard limit of 64 delaylines; patch uses %v", n)
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}
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