mirror of
https://github.com/vsariola/sointu.git
synced 2025-05-28 03:10:24 -04:00
feat(tracker): make instrument names use draglist
This commit is contained in:
parent
73cbc4314f
commit
b34161b173
@ -61,7 +61,6 @@ func (s *FilledDragListStyle) Layout(gtx C) D {
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s.dragList.tags = append(s.dragList.tags, false)
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}
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bg := func(gtx C) D {
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gtx.Constraints = layout.Exact(image.Pt(120, 20))
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var color color.NRGBA
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if s.dragList.SelectedItem == index {
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color = s.SelectedColor
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@ -9,7 +9,6 @@ import (
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"gioui.org/op/clip"
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"gioui.org/op/paint"
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"gioui.org/unit"
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"gioui.org/widget"
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"gioui.org/widget/material"
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"golang.org/x/exp/shiny/materialdesign/icons"
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)
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@ -19,13 +18,13 @@ type D = layout.Dimensions
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func (t *Tracker) updateInstrumentScroll() {
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if t.CurrentInstrument > 7 {
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t.InstrumentList.Position.First = t.CurrentInstrument - 7
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t.InstrumentDragList.List.Position.First = t.CurrentInstrument - 7
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} else {
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t.InstrumentList.Position.First = 0
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t.InstrumentDragList.List.Position.First = 0
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}
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}
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func (t *Tracker) layoutInstruments() layout.Widget {
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func (t *Tracker) layoutInstruments(gtx C) D {
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btnStyle := material.IconButton(t.Theme, t.NewInstrumentBtn, widgetForIcon(icons.ContentAdd))
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btnStyle.Background = transparent
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btnStyle.Inset = layout.UniformInset(unit.Dp(6))
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@ -34,23 +33,21 @@ func (t *Tracker) layoutInstruments() layout.Widget {
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} else {
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btnStyle.Color = disabledTextColor
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}
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return func(gtx C) D {
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return layout.Flex{Axis: layout.Vertical}.Layout(gtx,
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layout.Rigid(func(gtx C) D {
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return layout.Flex{}.Layout(
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gtx,
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layout.Flexed(1, t.layoutInstrumentNames()),
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layout.Rigid(func(gtx C) D {
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return layout.E.Layout(gtx, btnStyle.Layout)
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}),
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)
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}),
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layout.Rigid(t.layoutInstrumentHeader()),
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layout.Flexed(1, t.layoutInstrumentEditor()))
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}
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return layout.Flex{Axis: layout.Vertical}.Layout(gtx,
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layout.Rigid(func(gtx C) D {
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return layout.Flex{}.Layout(
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gtx,
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layout.Flexed(1, t.layoutInstrumentNames),
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layout.Rigid(func(gtx C) D {
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return layout.E.Layout(gtx, btnStyle.Layout)
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}),
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)
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}),
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layout.Rigid(t.layoutInstrumentHeader),
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layout.Flexed(1, t.layoutInstrumentEditor))
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}
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func (t *Tracker) layoutInstrumentHeader() layout.Widget {
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func (t *Tracker) layoutInstrumentHeader(gtx C) D {
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headerBg := func(gtx C) D {
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paint.FillShape(gtx.Ops, instrumentSurfaceColor, clip.Rect{
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Max: gtx.Constraints.Min,
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@ -87,48 +84,35 @@ func (t *Tracker) layoutInstrumentHeader() layout.Widget {
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for t.DeleteInstrumentBtn.Clicked() {
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t.DeleteInstrument()
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}
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return func(gtx C) D {
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return layout.Stack{Alignment: layout.Center}.Layout(gtx,
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layout.Expanded(headerBg),
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layout.Stacked(header))
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}
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return layout.Stack{Alignment: layout.Center}.Layout(gtx,
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layout.Expanded(headerBg),
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layout.Stacked(header))
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}
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func (t *Tracker) layoutInstrumentNames() layout.Widget {
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return func(gtx C) D {
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gtx.Constraints.Max.Y = gtx.Px(unit.Dp(36))
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func (t *Tracker) layoutInstrumentNames(gtx C) D {
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element := func(gtx C, i int) D {
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gtx.Constraints.Min.Y = gtx.Px(unit.Dp(36))
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count := len(t.song.Patch.Instruments)
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if len(t.InstrumentBtns) < count {
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tail := make([]*widget.Clickable, count-len(t.InstrumentBtns))
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for t := range tail {
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tail[t] = new(widget.Clickable)
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}
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t.InstrumentBtns = append(t.InstrumentBtns, tail...)
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}
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defer op.Save(gtx.Ops).Load()
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t.InstrumentList.Layout(gtx, count, func(gtx C, index int) D {
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for t.InstrumentBtns[index].Clicked() {
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t.CurrentInstrument = index
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}
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btnStyle := material.Button(t.Theme, t.InstrumentBtns[index], fmt.Sprintf("%v", index))
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btnStyle.CornerRadius = unit.Dp(0)
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btnStyle.Color = t.Theme.Fg
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if t.CurrentInstrument == index {
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btnStyle.Background = instrumentSurfaceColor
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} else {
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btnStyle.Background = transparent
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}
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return btnStyle.Layout(gtx)
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labelStyle := LabelStyle{Text: fmt.Sprintf("%v", i), ShadeColor: black, Color: white, Font: labelDefaultFont, FontSize: unit.Sp(12)}
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return layout.Inset{Left: unit.Dp(10), Right: unit.Dp(10)}.Layout(gtx, func(gtx C) D {
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return layout.Center.Layout(gtx, labelStyle.Layout)
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})
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return layout.Dimensions{Size: gtx.Constraints.Max}
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}
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instrumentList := FilledDragList(t.Theme, t.InstrumentDragList, len(t.song.Patch.Instruments), element, t.SwapInstruments)
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instrumentList.SelectedColor = instrumentSurfaceColor
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instrumentList.HoverColor = instrumentHoverColor
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instrumentList.SurfaceColor = transparent
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t.InstrumentDragList.SelectedItem = t.CurrentInstrument
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dims := instrumentList.Layout(gtx)
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if t.CurrentInstrument != t.InstrumentDragList.SelectedItem {
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t.CurrentInstrument = t.InstrumentDragList.SelectedItem
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op.InvalidateOp{}.Add(gtx.Ops)
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}
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return dims
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}
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func (t *Tracker) layoutInstrumentEditor() layout.Widget {
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func (t *Tracker) layoutInstrumentEditor(gtx C) D {
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for t.AddUnitBtn.Clicked() {
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t.AddUnit()
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}
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@ -149,23 +133,21 @@ func (t *Tracker) layoutInstrumentEditor() layout.Widget {
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unitList := FilledDragList(t.Theme, t.UnitDragList, len(t.song.Patch.Instruments[t.CurrentInstrument].Units), element, t.SwapUnits)
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return func(gtx C) D {
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t.UnitDragList.SelectedItem = t.CurrentUnit
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return layout.Flex{Axis: layout.Horizontal}.Layout(gtx,
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layout.Rigid(func(gtx C) D {
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return layout.Stack{Alignment: layout.SE}.Layout(gtx,
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layout.Expanded(func(gtx C) D {
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dims := unitList.Layout(gtx)
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if t.CurrentUnit != t.UnitDragList.SelectedItem {
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t.CurrentUnit = t.UnitDragList.SelectedItem
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op.InvalidateOp{}.Add(gtx.Ops)
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}
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return dims
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}),
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layout.Stacked(func(gtx C) D {
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return margin.Layout(gtx, addUnitBtnStyle.Layout)
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}))
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}),
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layout.Rigid(t.layoutUnitEditor()))
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}
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t.UnitDragList.SelectedItem = t.CurrentUnit
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return layout.Flex{Axis: layout.Horizontal}.Layout(gtx,
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layout.Rigid(func(gtx C) D {
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return layout.Stack{Alignment: layout.SE}.Layout(gtx,
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layout.Expanded(func(gtx C) D {
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dims := unitList.Layout(gtx)
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if t.CurrentUnit != t.UnitDragList.SelectedItem {
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t.CurrentUnit = t.UnitDragList.SelectedItem
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op.InvalidateOp{}.Add(gtx.Ops)
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}
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return dims
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}),
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layout.Stacked(func(gtx C) D {
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return margin.Layout(gtx, addUnitBtnStyle.Layout)
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}))
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}),
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layout.Rigid(t.layoutUnitEditor))
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}
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@ -196,7 +196,7 @@ func (t *Tracker) layoutControls(gtx layout.Context) layout.Dimensions {
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return t.TopHorizontalSplit.Layout(gtx,
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t.layoutSongPanel,
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t.layoutInstruments(),
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t.layoutInstruments,
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)
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}
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@ -86,6 +86,7 @@ var patternSelectionColor = color.NRGBA{R: 19, G: 40, B: 60, A: 128}
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var inactiveBtnColor = color.NRGBA{R: 61, G: 55, B: 55, A: 255}
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var instrumentSurfaceColor = color.NRGBA{R: 45, G: 45, B: 45, A: 255}
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var instrumentHoverColor = color.NRGBA{R: 30, G: 31, B: 38, A: 255}
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var songSurfaceColor = color.NRGBA{R: 37, G: 37, B: 38, A: 255}
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@ -53,9 +53,8 @@ type Tracker struct {
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ClearUnitBtn *widget.Clickable
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ChooseUnitTypeList *layout.List
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ChooseUnitTypeBtns []*widget.Clickable
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InstrumentBtns []*widget.Clickable
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AddUnitBtn *widget.Clickable
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InstrumentList *layout.List
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InstrumentDragList *DragList
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TrackHexCheckBoxes []*widget.Bool
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TrackShowHex []bool
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TopHorizontalSplit *Split
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@ -82,7 +81,7 @@ func (t *Tracker) LoadSong(song sointu.Song) error {
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defer t.songPlayMutex.Unlock()
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t.song = song
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t.ClampPositions()
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if l := len(t.song.Patch.Instruments); t.CurrentInstrument >= len(t.song.Patch.Instruments) {
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if l := len(t.song.Patch.Instruments); t.CurrentInstrument >= l {
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t.CurrentInstrument = l - 1
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}
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if l := len(t.song.Patch.Instruments[t.CurrentInstrument].Units); t.CurrentUnit >= l {
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@ -229,6 +228,16 @@ func (t *Tracker) AddInstrument() {
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t.sequencer.SetPatch(t.song.Patch)
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}
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func (t *Tracker) SwapInstruments(i, j int) {
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if i < 0 || j < 0 || i >= len(t.song.Patch.Instruments) || j >= len(t.song.Patch.Instruments) {
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return
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}
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t.SaveUndo()
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instruments := t.song.Patch.Instruments
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instruments[i], instruments[j] = instruments[j], instruments[i]
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t.sequencer.SetPatch(t.song.Patch)
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}
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func (t *Tracker) DeleteInstrument() {
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if len(t.song.Patch.Instruments) <= 1 {
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return
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@ -460,7 +469,7 @@ func New(audioContext sointu.AudioContext, synthService sointu.SynthService) *Tr
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closer: make(chan struct{}),
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undoStack: []sointu.Song{},
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redoStack: []sointu.Song{},
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InstrumentList: &layout.List{Axis: layout.Horizontal},
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InstrumentDragList: &DragList{List: &layout.List{Axis: layout.Horizontal}},
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TopHorizontalSplit: new(Split),
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BottomHorizontalSplit: new(Split),
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VerticalSplit: new(Split),
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@ -15,59 +15,55 @@ import (
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"golang.org/x/exp/shiny/materialdesign/icons"
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)
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func (t *Tracker) layoutUnitEditor() layout.Widget {
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func (t *Tracker) layoutUnitEditor(gtx C) D {
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editorFunc := t.layoutUnitSliders
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if t.song.Patch.Instruments[t.CurrentInstrument].Units[t.CurrentUnit].Type == "" {
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editorFunc = t.layoutUnitTypeChooser
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}
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return func(gtx C) D {
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paint.FillShape(gtx.Ops, unitSurfaceColor, clip.Rect{Max: image.Pt(gtx.Constraints.Max.X, gtx.Constraints.Max.Y)}.Op())
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return layout.Flex{Axis: layout.Vertical}.Layout(gtx,
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layout.Flexed(1, editorFunc()),
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layout.Rigid(t.layoutUnitFooter()),
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)
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}
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paint.FillShape(gtx.Ops, unitSurfaceColor, clip.Rect{Max: image.Pt(gtx.Constraints.Max.X, gtx.Constraints.Max.Y)}.Op())
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return layout.Flex{Axis: layout.Vertical}.Layout(gtx,
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layout.Flexed(1, editorFunc),
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layout.Rigid(t.layoutUnitFooter()),
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)
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}
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func (t *Tracker) layoutUnitSliders() layout.Widget {
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return func(gtx C) D {
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params := t.song.Patch.Instruments[t.CurrentInstrument].Units[t.CurrentUnit].Parameters
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count := len(params)
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children := make([]layout.FlexChild, 0, count)
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if len(t.ParameterSliders) < count {
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tail := make([]*widget.Float, count-len(t.ParameterSliders))
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for t := range tail {
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tail[t] = new(widget.Float)
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}
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t.ParameterSliders = append(t.ParameterSliders, tail...)
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func (t *Tracker) layoutUnitSliders(gtx C) D {
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params := t.song.Patch.Instruments[t.CurrentInstrument].Units[t.CurrentUnit].Parameters
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count := len(params)
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children := make([]layout.FlexChild, 0, count)
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if len(t.ParameterSliders) < count {
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tail := make([]*widget.Float, count-len(t.ParameterSliders))
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for t := range tail {
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tail[t] = new(widget.Float)
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}
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keys := make([]string, 0, len(params))
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for k := range params {
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keys = append(keys, k)
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}
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sort.Strings(keys)
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for i, k := range keys {
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for t.ParameterSliders[i].Changed() {
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params[k] = int(t.ParameterSliders[i].Value)
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// TODO: tracker should have functions to update parameters and
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// to do this efficiently i.e. not compile the whole patch again
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t.LoadSong(t.song)
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}
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t.ParameterSliders[i].Value = float32(params[k])
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sliderStyle := material.Slider(t.Theme, t.ParameterSliders[i], 0, 128)
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sliderStyle.Color = t.Theme.Fg
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k2 := k // avoid k changing in the closure
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children = append(children, layout.Rigid(func(gtx C) D {
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return layout.Flex{Axis: layout.Horizontal}.Layout(gtx,
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layout.Rigid(Label(k2, white)),
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layout.Rigid(func(gtx C) D {
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gtx.Constraints.Min.X = 200
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return sliderStyle.Layout(gtx)
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}))
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}))
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}
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return layout.Flex{Axis: layout.Vertical}.Layout(gtx, children...)
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t.ParameterSliders = append(t.ParameterSliders, tail...)
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}
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keys := make([]string, 0, len(params))
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for k := range params {
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keys = append(keys, k)
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}
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sort.Strings(keys)
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for i, k := range keys {
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for t.ParameterSliders[i].Changed() {
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params[k] = int(t.ParameterSliders[i].Value)
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// TODO: tracker should have functions to update parameters and
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// to do this efficiently i.e. not compile the whole patch again
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t.LoadSong(t.song)
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}
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t.ParameterSliders[i].Value = float32(params[k])
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sliderStyle := material.Slider(t.Theme, t.ParameterSliders[i], 0, 128)
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sliderStyle.Color = t.Theme.Fg
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k2 := k // avoid k changing in the closure
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children = append(children, layout.Rigid(func(gtx C) D {
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return layout.Flex{Axis: layout.Horizontal}.Layout(gtx,
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layout.Rigid(Label(k2, white)),
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layout.Rigid(func(gtx C) D {
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gtx.Constraints.Min.X = 200
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return sliderStyle.Layout(gtx)
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}))
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}))
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}
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return layout.Flex{Axis: layout.Vertical}.Layout(gtx, children...)
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}
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func (t *Tracker) layoutUnitFooter() layout.Widget {
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@ -104,28 +100,26 @@ func (t *Tracker) layoutUnitFooter() layout.Widget {
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}
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}
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func (t *Tracker) layoutUnitTypeChooser() layout.Widget {
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return func(gtx C) D {
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paint.FillShape(gtx.Ops, unitSurfaceColor, clip.Rect{Max: image.Pt(gtx.Constraints.Max.X, gtx.Constraints.Max.Y)}.Op())
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listElem := func(gtx C, i int) D {
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for t.ChooseUnitTypeBtns[i].Clicked() {
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t.SetUnit(allUnits[i])
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}
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labelStyle := LabelStyle{Text: allUnits[i], ShadeColor: black, Color: white, Font: labelDefaultFont, FontSize: unit.Sp(12)}
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bg := func(gtx C) D {
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gtx.Constraints = layout.Exact(image.Pt(120, 20))
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var color color.NRGBA
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if t.ChooseUnitTypeBtns[i].Hovered() {
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color = unitTypeListHighlightColor
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}
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paint.FillShape(gtx.Ops, color, clip.Rect{Max: image.Pt(gtx.Constraints.Min.X, gtx.Constraints.Min.Y)}.Op())
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return D{Size: gtx.Constraints.Min}
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}
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return layout.Stack{Alignment: layout.W}.Layout(gtx,
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layout.Stacked(bg),
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layout.Expanded(labelStyle.Layout),
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layout.Expanded(t.ChooseUnitTypeBtns[i].Layout))
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func (t *Tracker) layoutUnitTypeChooser(gtx C) D {
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paint.FillShape(gtx.Ops, unitSurfaceColor, clip.Rect{Max: image.Pt(gtx.Constraints.Max.X, gtx.Constraints.Max.Y)}.Op())
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listElem := func(gtx C, i int) D {
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for t.ChooseUnitTypeBtns[i].Clicked() {
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t.SetUnit(allUnits[i])
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}
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return t.ChooseUnitTypeList.Layout(gtx, len(allUnits), listElem)
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labelStyle := LabelStyle{Text: allUnits[i], ShadeColor: black, Color: white, Font: labelDefaultFont, FontSize: unit.Sp(12)}
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bg := func(gtx C) D {
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gtx.Constraints = layout.Exact(image.Pt(120, 20))
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var color color.NRGBA
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if t.ChooseUnitTypeBtns[i].Hovered() {
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color = unitTypeListHighlightColor
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}
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paint.FillShape(gtx.Ops, color, clip.Rect{Max: image.Pt(gtx.Constraints.Min.X, gtx.Constraints.Min.Y)}.Op())
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return D{Size: gtx.Constraints.Min}
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}
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return layout.Stack{Alignment: layout.W}.Layout(gtx,
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layout.Stacked(bg),
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layout.Expanded(labelStyle.Layout),
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layout.Expanded(t.ChooseUnitTypeBtns[i].Layout))
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}
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return t.ChooseUnitTypeList.Layout(gtx, len(allUnits), listElem)
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}
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