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refactor(sointu): Change the signature of Play to accept SynthService instead of Synth
This is more logical as every single use of Play started with compiling the patch of a song with a SynthService.
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@ -40,11 +40,7 @@ func TestOscillatSine(t *testing.T) {
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}}}
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tracks := []sointu.Track{{NumVoices: 1, Order: []int{0}, Patterns: []sointu.Pattern{{64, 0, 68, 0, 32, 0, 0, 0, 75, 0, 78, 0, 0, 0, 0, 0}}}}
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song := sointu.Song{BPM: 100, RowsPerBeat: 4, Score: sointu.Score{RowsPerPattern: 16, Length: 1, Tracks: tracks}, Patch: patch}
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synth, err := bridge.Synth(patch)
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if err != nil {
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t.Fatalf("Compiling patch failed: %v", err)
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}
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buffer, _, err := sointu.Play(synth, song)
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buffer, _, err := sointu.Play(bridge.BridgeService{}, song, false)
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if err != nil {
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t.Fatalf("Render failed: %v", err)
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}
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@ -99,11 +95,7 @@ func TestAllRegressionTests(t *testing.T) {
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if err != nil {
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t.Fatalf("could not parse the .yml file: %v", err)
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}
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synth, err := bridge.Synth(song.Patch)
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if err != nil {
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t.Fatalf("Compiling patch failed: %v", err)
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}
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buffer, _, err := sointu.Play(synth, song)
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buffer, _, err := sointu.Play(bridge.BridgeService{}, song, false)
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buffer = buffer[:song.Score.LengthInRows()*song.SamplesPerRow()*2] // extend to the nominal length always.
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if err != nil {
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t.Fatalf("Play failed: %v", err)
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