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refactor(tracker): make struct to hold all per voice data in Player
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@ -201,7 +201,7 @@ mainloop:
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}
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t.lastAvgVolume = e.AverageVolume
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t.lastPeakVolume = e.PeakVolume
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t.InstrumentEditor.voiceStates = e.VoiceStates
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t.InstrumentEditor.voiceLevels = e.VoiceLevels
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t.ProcessPlayerMessage(e)
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w.Invalidate()
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case e := <-w.Events():
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