refactor(tracker): rename trySend to TrySend to make it public

This commit is contained in:
5684185+vsariola@users.noreply.github.com
2025-04-30 22:00:34 +03:00
parent 0199658025
commit 9f89c37956
9 changed files with 36 additions and 36 deletions

View File

@ -211,7 +211,7 @@ func (m *Model) Undo() Action {
m.d = m.undoStack[len(m.undoStack)-1]
m.undoStack = m.undoStack[:len(m.undoStack)-1]
m.prevUndoKind = ""
trySend(m.broker.ToPlayer, any(m.d.Song.Copy()))
TrySend(m.broker.ToPlayer, any(m.d.Song.Copy()))
},
}
}
@ -228,7 +228,7 @@ func (m *Model) Redo() Action {
m.d = m.redoStack[len(m.redoStack)-1]
m.redoStack = m.redoStack[:len(m.redoStack)-1]
m.prevUndoKind = ""
trySend(m.broker.ToPlayer, any(m.d.Song.Copy()))
TrySend(m.broker.ToPlayer, any(m.d.Song.Copy()))
},
}
}
@ -318,7 +318,7 @@ func (m *Model) PlayCurrentPos() Action {
m.setPanic(false)
m.setLoop(Loop{})
m.playing = true
trySend(m.broker.ToPlayer, any(StartPlayMsg{m.d.Cursor.SongPos}))
TrySend(m.broker.ToPlayer, any(StartPlayMsg{m.d.Cursor.SongPos}))
},
}
}
@ -330,7 +330,7 @@ func (m *Model) PlaySongStart() Action {
m.setPanic(false)
m.setLoop(Loop{})
m.playing = true
trySend(m.broker.ToPlayer, any(StartPlayMsg{}))
TrySend(m.broker.ToPlayer, any(StartPlayMsg{}))
},
}
}
@ -345,7 +345,7 @@ func (m *Model) PlaySelected() Action {
r := l.listRange()
newLoop := Loop{r.Start, r.End - r.Start}
m.setLoop(newLoop)
trySend(m.broker.ToPlayer, any(StartPlayMsg{sointu.SongPos{OrderRow: r.Start, PatternRow: 0}}))
TrySend(m.broker.ToPlayer, any(StartPlayMsg{sointu.SongPos{OrderRow: r.Start, PatternRow: 0}}))
},
}
}
@ -360,7 +360,7 @@ func (m *Model) PlayFromLoopStart() Action {
return
}
m.playing = true
trySend(m.broker.ToPlayer, any(StartPlayMsg{sointu.SongPos{OrderRow: m.loop.Start, PatternRow: 0}}))
TrySend(m.broker.ToPlayer, any(StartPlayMsg{sointu.SongPos{OrderRow: m.loop.Start, PatternRow: 0}}))
},
}
}
@ -375,7 +375,7 @@ func (m *Model) StopPlaying() Action {
return
}
m.playing = false
trySend(m.broker.ToPlayer, any(IsPlayingMsg{false}))
TrySend(m.broker.ToPlayer, any(IsPlayingMsg{false}))
},
}
}
@ -517,13 +517,13 @@ func (m *Model) completeAction(checkSave bool) {
func (m *Model) setPanic(val bool) {
if m.panic != val {
m.panic = val
trySend(m.broker.ToPlayer, any(PanicMsg{val}))
TrySend(m.broker.ToPlayer, any(PanicMsg{val}))
}
}
func (m *Model) setLoop(newLoop Loop) {
if m.loop != newLoop {
m.loop = newLoop
trySend(m.broker.ToPlayer, any(newLoop))
TrySend(m.broker.ToPlayer, any(newLoop))
}
}