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feat: add the ability to use Sointu as a sync-tracker
There is a new "sync" opcode that saves the top-most signal every 256 samples to the new "syncBuffer" output. Additionally, you can enable saving the current fractional row as sync[0], avoiding calculating the beat in the shader, but also calculating the beat correctly when the beat is modulated.
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@ -30,7 +30,8 @@ const (
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opReceive = 26
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opSend = 27
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opSpeed = 28
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opXch = 29
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opSync = 29
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opXch = 30
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)
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var transformCounts = [...]int{0, 0, 1, 0, 5, 1, 4, 1, 5, 2, 1, 1, 0, 1, 0, 1, 0, 0, 2, 6, 1, 2, 1, 0, 0, 0, 1, 0, 0}
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var transformCounts = [...]int{0, 0, 1, 0, 5, 1, 4, 1, 5, 2, 1, 1, 0, 1, 0, 1, 0, 0, 2, 6, 1, 2, 1, 0, 0, 0, 1, 0, 0, 0}
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