From 9544a130abfba13a5eb8a6a5ac7788e6d3b29ad6 Mon Sep 17 00:00:00 2001 From: Matias Lahti Date: Mon, 2 Nov 2020 16:36:54 +0200 Subject: [PATCH] feat(song): add basic JSON marshaling/unmarshaling tests to make sure everything gets marshalled properly TBD: should the various []bytes be marshaled in a different way? Go defaults to base64-encoded strings but creating just plain JSON arrays with bytes could be more friendly to both humans and computers. --- go4k/song_json_test.go | 51 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 51 insertions(+) create mode 100644 go4k/song_json_test.go diff --git a/go4k/song_json_test.go b/go4k/song_json_test.go new file mode 100644 index 0000000..80217d3 --- /dev/null +++ b/go4k/song_json_test.go @@ -0,0 +1,51 @@ +package go4k_test + +import ( + "encoding/json" + "github.com/vsariola/sointu/go4k" + "reflect" + "testing" +) + +const expectedMarshaled = "{\"BPM\":100,\"Patterns\":[\"QABEACAAAABLAE4AAAAAAA==\"],\"Tracks\":[{\"NumVoices\":1,\"Sequence\":\"AA==\"}],\"SongLength\":0,\"Patch\":[{\"NumVoices\":1,\"Units\":[{\"Type\":\"envelope\",\"Stereo\":false,\"Parameters\":{\"attack\":32,\"decay\":32,\"gain\":128,\"release\":64,\"sustain\":64}},{\"Type\":\"oscillator\",\"Stereo\":false,\"Parameters\":{\"color\":96,\"detune\":64,\"flags\":64,\"gain\":128,\"phase\":0,\"shape\":64,\"transpose\":64}},{\"Type\":\"mulp\",\"Stereo\":false,\"Parameters\":{}},{\"Type\":\"envelope\",\"Stereo\":false,\"Parameters\":{\"attack\":32,\"decay\":32,\"gain\":128,\"release\":64,\"sustain\":64}},{\"Type\":\"oscillator\",\"Stereo\":false,\"Parameters\":{\"color\":64,\"detune\":64,\"flags\":64,\"gain\":128,\"phase\":64,\"shape\":96,\"transpose\":72}},{\"Type\":\"mulp\",\"Stereo\":false,\"Parameters\":{}},{\"Type\":\"out\",\"Stereo\":true,\"Parameters\":{\"gain\":128}}]}]}" + +var testSong = go4k.Song{ + BPM: 100, + Patterns: [][]byte{{64, 0, 68, 0, 32, 0, 0, 0, 75, 0, 78, 0, 0, 0, 0, 0}}, + Tracks: []go4k.Track{ + {NumVoices: 1, Sequence: []byte{0}}, + }, + SongLength: 0, + Patch: go4k.Patch{ + go4k.Instrument{NumVoices: 1, Units: []go4k.Unit{ + {"envelope", false, map[string]int{"attack": 32, "decay": 32, "sustain": 64, "release": 64, "gain": 128}}, + {"oscillator", false, map[string]int{"transpose": 64, "detune": 64, "phase": 0, "color": 96, "shape": 64, "gain": 128, "flags": 0x40}}, + {"mulp", false, map[string]int{}}, + {"envelope", false, map[string]int{"attack": 32, "decay": 32, "sustain": 64, "release": 64, "gain": 128}}, + {"oscillator", false, map[string]int{"transpose": 72, "detune": 64, "phase": 64, "color": 64, "shape": 96, "gain": 128, "flags": 0x40}}, + {"mulp", false, map[string]int{}}, + {"out", true, map[string]int{"gain": 128}}, + }}, + }, +} + +func TestSongMarshalJSON(t *testing.T) { + songbytes, err := json.Marshal(testSong) + if err != nil { + t.Fatalf("cannot marshal song: %v", err) + } + if string(songbytes) != expectedMarshaled { + t.Fatalf("expectedMarshaled song to unexpected result, got %v, expected %v", string(songbytes), expectedMarshaled) + } +} + +func TestSongUnmarshalJSON(t *testing.T) { + var song go4k.Song + err := json.Unmarshal([]byte(expectedMarshaled), &song) + if err != nil { + t.Fatalf("cannot unmarshal song: %v", err) + } + if !reflect.DeepEqual(song, testSong) { + t.Fatalf("unmarshaled song to unexpected result, got %#v, expected %#v", song, testSong) + } +}