refactor(tracker/gioui): update gioui to newer version

This commit is contained in:
5684185+vsariola@users.noreply.github.com
2023-07-07 17:56:09 +03:00
parent f5980ecb79
commit 8c4f7ee61f
25 changed files with 457 additions and 402 deletions

View File

@ -13,6 +13,7 @@ import (
"gioui.org/io/pointer"
"gioui.org/layout"
"gioui.org/op"
"gioui.org/op/clip"
"gioui.org/text"
"gioui.org/unit"
"gioui.org/widget"
@ -96,10 +97,11 @@ func (ie *InstrumentEditor) Layout(gtx C, t *Tracker) D {
}
}
rect := image.Rect(0, 0, gtx.Constraints.Max.X, gtx.Constraints.Max.Y)
pointer.Rect(rect).Add(gtx.Ops)
area := clip.Rect(rect).Push(gtx.Ops)
pointer.InputOp{Tag: &ie.tag,
Types: pointer.Press,
}.Add(gtx.Ops)
area.Pop()
var icon []byte
if t.InstrEnlarged() {
@ -118,8 +120,8 @@ func (ie *InstrumentEditor) Layout(gtx C, t *Tracker) D {
in := layout.UniformInset(unit.Dp(1))
t.OctaveNumberInput.Value = t.Octave()
numStyle := NumericUpDown(t.Theme, t.OctaveNumberInput, 0, 9)
gtx.Constraints.Min.Y = gtx.Px(unit.Dp(20))
gtx.Constraints.Min.X = gtx.Px(unit.Dp(70))
gtx.Constraints.Min.Y = gtx.Dp(unit.Dp(20))
gtx.Constraints.Min.X = gtx.Dp(unit.Dp(70))
dims := in.Layout(gtx, numStyle.Layout)
t.SetOctave(t.OctaveNumberInput.Value)
return dims
@ -185,8 +187,8 @@ func (ie *InstrumentEditor) layoutInstrumentHeader(gtx C, t *Tracker) D {
maxRemain := t.MaxInstrumentVoices()
t.InstrumentVoices.Value = t.Instrument().NumVoices
numStyle := NumericUpDown(t.Theme, t.InstrumentVoices, 0, maxRemain)
gtx.Constraints.Min.Y = gtx.Px(unit.Dp(20))
gtx.Constraints.Min.X = gtx.Px(unit.Dp(70))
gtx.Constraints.Min.Y = gtx.Dp(unit.Dp(20))
gtx.Constraints.Min.X = gtx.Dp(unit.Dp(70))
dims := numStyle.Layout(gtx)
t.SetInstrumentVoices(t.InstrumentVoices.Value)
return dims
@ -267,8 +269,8 @@ func (ie *InstrumentEditor) layoutInstrumentHeader(gtx C, t *Tracker) D {
func (ie *InstrumentEditor) layoutInstrumentNames(gtx C, t *Tracker) D {
element := func(gtx C, i int) D {
gtx.Constraints.Min.Y = gtx.Px(unit.Dp(36))
gtx.Constraints.Min.X = gtx.Px(unit.Dp(30))
gtx.Constraints.Min.Y = gtx.Dp(unit.Dp(36))
gtx.Constraints.Min.X = gtx.Dp(unit.Dp(30))
grabhandle := LabelStyle{Text: "", ShadeColor: black, Color: white, FontSize: unit.Sp(10), Alignment: layout.Center}
if i == t.InstrIndex() {
grabhandle.Text = ":::"
@ -303,7 +305,7 @@ func (ie *InstrumentEditor) layoutInstrumentNames(gtx C, t *Tracker) D {
editor := material.Editor(t.Theme, ie.nameEditor, "Instr")
editor.Color = color
editor.HintColor = instrumentNameHintColor
editor.TextSize = unit.Dp(12)
editor.TextSize = unit.Sp(12)
dims := layout.Center.Layout(gtx, editor.Layout)
t.SetInstrumentName(ie.nameEditor.Text())
return dims
@ -332,34 +334,27 @@ func (ie *InstrumentEditor) layoutInstrumentNames(gtx C, t *Tracker) D {
instrumentList.HoverColor = instrumentHoverColor
ie.instrumentDragList.SelectedItem = t.InstrIndex()
defer op.Save(gtx.Ops).Load()
pointer.PassOp{Pass: true}.Add(gtx.Ops)
spy, spiedGtx := eventx.Enspy(gtx)
dims := instrumentList.Layout(spiedGtx)
for _, group := range spy.AllEvents() {
for _, event := range group.Items {
switch e := event.(type) {
case key.Event:
if e.Modifiers.Contain(key.ModShortcut) {
continue
}
if !ie.nameEditor.Focused() {
switch e.State {
case key.Press:
switch e.Name {
case key.NameDownArrow:
ie.unitDragList.Focus()
case key.NameReturn, key.NameEnter:
ie.nameEditor.Focus()
}
t.JammingPressed(e)
case key.Release:
t.JammingReleased(e)
}
defer op.Offset(image.Point{}).Push(gtx.Ops).Pop()
defer clip.Rect(image.Rect(0, 0, gtx.Constraints.Max.X, gtx.Constraints.Max.Y)).Push(gtx.Ops).Pop()
key.InputOp{Tag: ie.instrumentDragList, Keys: "↓"}.Add(gtx.Ops)
for _, event := range gtx.Events(ie.instrumentDragList) {
switch e := event.(type) {
case key.Event:
switch e.State {
case key.Press:
switch e.Name {
case key.NameDownArrow:
ie.unitDragList.Focus()
case key.NameReturn, key.NameEnter:
ie.nameEditor.Focus()
}
}
}
}
dims := instrumentList.Layout(gtx)
if t.InstrIndex() != ie.instrumentDragList.SelectedItem {
t.SetInstrIndex(ie.instrumentDragList.SelectedItem)
op.InvalidateOp{}.Add(gtx.Ops)
@ -371,7 +366,7 @@ func (ie *InstrumentEditor) layoutInstrumentEditor(gtx C, t *Tracker) D {
t.AddUnit(true)
ie.unitDragList.Focus()
}
addUnitBtnStyle := material.IconButton(t.Theme, ie.addUnitBtn, widgetForIcon(icons.ContentAdd))
addUnitBtnStyle := material.IconButton(t.Theme, ie.addUnitBtn, widgetForIcon(icons.ContentAdd), "Add unit")
addUnitBtnStyle.Color = t.Theme.ContrastFg
addUnitBtnStyle.Background = t.Theme.Fg
addUnitBtnStyle.Inset = layout.UniformInset(unit.Dp(4))
@ -388,7 +383,7 @@ func (ie *InstrumentEditor) layoutInstrumentEditor(gtx C, t *Tracker) D {
}
element := func(gtx C, i int) D {
gtx.Constraints = layout.Exact(image.Pt(gtx.Px(unit.Dp(120)), gtx.Px(unit.Dp(20))))
gtx.Constraints = layout.Exact(image.Pt(gtx.Dp(unit.Dp(120)), gtx.Dp(unit.Dp(20))))
u := units[i]
var color color.NRGBA = white
@ -439,21 +434,7 @@ func (ie *InstrumentEditor) layoutInstrumentEditor(gtx C, t *Tracker) D {
editor.HintColor = instrumentNameHintColor
editor.TextSize = unit.Sp(12)
editor.Font = labelDefaultFont
unitName = func(gtx C) D {
spy, spiedGtx := eventx.Enspy(gtx)
ret := editor.Layout(spiedGtx)
for _, group := range spy.AllEvents() {
for _, event := range group.Items {
switch e := event.(type) {
case key.Event:
if e.Name == key.NameEscape {
ie.unitDragList.Focus()
}
}
}
}
return ret
}
unitName = editor.Layout
} else {
unitNameLabel := LabelStyle{Text: u.Type, ShadeColor: black, Color: color, Font: labelDefaultFont, FontSize: unit.Sp(12)}
if unitNameLabel.Text == "" {
@ -472,8 +453,7 @@ func (ie *InstrumentEditor) layoutInstrumentEditor(gtx C, t *Tracker) D {
)
}
defer op.Save(gtx.Ops).Load()
pointer.PassOp{Pass: true}.Add(gtx.Ops)
defer op.Offset(image.Point{}).Push(gtx.Ops).Pop()
unitList := FilledDragList(t.Theme, ie.unitDragList, len(units), element, t.SwapUnits)
ie.unitDragList.SelectedItem = t.UnitIndex()
return Surface{Gray: 30, Focus: ie.wasFocused}.Layout(gtx, func(gtx C) D {
@ -481,53 +461,44 @@ func (ie *InstrumentEditor) layoutInstrumentEditor(gtx C, t *Tracker) D {
layout.Rigid(func(gtx C) D {
return layout.Stack{Alignment: layout.SE}.Layout(gtx,
layout.Expanded(func(gtx C) D {
spy, spiedGtx := eventx.Enspy(gtx)
dims := unitList.Layout(spiedGtx)
prevUnitIndex := t.UnitIndex()
if t.UnitIndex() != ie.unitDragList.SelectedItem {
t.SetUnitIndex(ie.unitDragList.SelectedItem)
ie.unitTypeEditor.SetText(t.Unit().Type)
}
if ie.unitDragList.Focused() {
for _, group := range spy.AllEvents() {
for _, event := range group.Items {
switch e := event.(type) {
case key.Event:
switch e.State {
case key.Press:
switch e.Name {
case key.NameUpArrow:
if prevUnitIndex == 0 {
ie.instrumentDragList.Focus()
}
case key.NameRightArrow:
ie.paramEditor.Focus()
case key.NameDeleteBackward:
t.SetUnitType("")
ie.unitTypeEditor.Focus()
l := len(ie.unitTypeEditor.Text())
ie.unitTypeEditor.SetCaret(l, l)
case key.NameDeleteForward:
t.DeleteUnit(true)
case key.NameReturn:
if e.Modifiers.Contain(key.ModShortcut) {
t.AddUnit(true)
}
ie.unitTypeEditor.Focus()
l := len(ie.unitTypeEditor.Text())
ie.unitTypeEditor.SetCaret(l, l)
}
if e.Modifiers.Contain(key.ModShortcut) {
continue
}
t.JammingPressed(e)
case key.Release:
t.JammingReleased(e)
defer clip.Rect(image.Rect(0, 0, gtx.Constraints.Max.X, gtx.Constraints.Max.Y)).Push(gtx.Ops).Pop()
key.InputOp{Tag: ie.unitDragList, Keys: "→|⏎|⌫|⌦|⎋|Ctrl-⏎"}.Add(gtx.Ops)
for _, event := range gtx.Events(ie.unitDragList) {
switch e := event.(type) {
case key.Event:
switch e.State {
case key.Press:
switch e.Name {
case key.NameEscape:
ie.instrumentDragList.Focus()
case key.NameRightArrow:
ie.paramEditor.Focus()
case key.NameDeleteBackward:
t.SetUnitType("")
ie.unitTypeEditor.Focus()
l := len(ie.unitTypeEditor.Text())
ie.unitTypeEditor.SetCaret(l, l)
case key.NameDeleteForward:
t.DeleteUnit(true)
case key.NameReturn:
if e.Modifiers.Contain(key.ModShortcut) {
t.AddUnit(true)
ie.unitDragList.SelectedItem = t.UnitIndex()
ie.unitTypeEditor.SetText("")
}
ie.unitTypeEditor.Focus()
l := len(ie.unitTypeEditor.Text())
ie.unitTypeEditor.SetCaret(l, l)
}
}
}
}
dims := unitList.Layout(gtx)
if t.UnitIndex() != ie.unitDragList.SelectedItem {
t.SetUnitIndex(ie.unitDragList.SelectedItem)
ie.unitTypeEditor.SetText(t.Unit().Type)
}
return dims
}),
layout.Expanded(func(gtx C) D {