refactor(tracker): group Model methods, with each group in one source file

This commit is contained in:
5684185+vsariola@users.noreply.github.com
2026-01-25 13:08:45 +02:00
parent b93304adab
commit 86ca3fb300
44 changed files with 4813 additions and 4482 deletions

View File

@ -6,7 +6,6 @@ import (
"gioui.org/layout"
"gioui.org/unit"
"github.com/vsariola/sointu/tracker"
)
type (
@ -20,12 +19,11 @@ type (
Oscilloscope struct {
Theme *Theme
Model *tracker.ScopeModel
State *OscilloscopeState
}
)
func NewOscilloscope(model *tracker.Model) *OscilloscopeState {
func NewOscilloscope() *OscilloscopeState {
return &OscilloscopeState{
plot: NewPlot(plotRange{0, 1}, plotRange{-1, 1}, 0),
onceBtn: new(Clickable),
@ -35,10 +33,9 @@ func NewOscilloscope(model *tracker.Model) *OscilloscopeState {
}
}
func Scope(th *Theme, m *tracker.ScopeModel, st *OscilloscopeState) Oscilloscope {
func Scope(th *Theme, st *OscilloscopeState) Oscilloscope {
return Oscilloscope{
Theme: th,
Model: m,
State: st,
}
}
@ -48,15 +45,15 @@ func (s *Oscilloscope) Layout(gtx C) D {
leftSpacer := layout.Spacer{Width: unit.Dp(6), Height: unit.Dp(24)}.Layout
rightSpacer := layout.Spacer{Width: unit.Dp(6)}.Layout
triggerChannel := NumUpDown(s.Model.TriggerChannel(), s.Theme, s.State.triggerChannelNumber, "Trigger channel")
lengthInBeats := NumUpDown(s.Model.LengthInBeats(), s.Theme, s.State.lengthInBeatsNumber, "Buffer length in beats")
triggerChannel := NumUpDown(t.Scope().TriggerChannel(), s.Theme, s.State.triggerChannelNumber, "Trigger channel")
lengthInBeats := NumUpDown(t.Scope().LengthInBeats(), s.Theme, s.State.lengthInBeatsNumber, "Buffer length in beats")
onceBtn := ToggleBtn(s.Model.Once(), s.Theme, s.State.onceBtn, "Once", "Trigger once on next event")
wrapBtn := ToggleBtn(s.Model.Wrap(), s.Theme, s.State.wrapBtn, "Wrap", "Wrap buffer when full")
onceBtn := ToggleBtn(t.Scope().Once(), s.Theme, s.State.onceBtn, "Once", "Trigger once on next event")
wrapBtn := ToggleBtn(t.Scope().Wrap(), s.Theme, s.State.wrapBtn, "Wrap", "Wrap buffer when full")
return layout.Flex{Axis: layout.Vertical}.Layout(gtx,
layout.Flexed(1, func(gtx C) D {
w := s.Model.Waveform()
w := t.Scope().Waveform()
cx := float32(w.Cursor) / float32(len(w.Buffer))
data := func(chn int, xr plotRange) (yr plotRange, ok bool) {
@ -65,9 +62,10 @@ func (s *Oscilloscope) Layout(gtx C) D {
if x1 > x2 {
return plotRange{}, false
}
step := max((x2-x1)/1000, 1) // if the range is too large, sample only ~ 1000 points
y1 := float32(math.Inf(-1))
y2 := float32(math.Inf(+1))
for i := x1; i <= x2; i++ {
for i := x1; i <= x2; i += step {
sample := w.Buffer[i][chn]
y1 = max(y1, sample)
y2 = min(y2, sample)
@ -75,9 +73,9 @@ func (s *Oscilloscope) Layout(gtx C) D {
return plotRange{-y1, -y2}, true
}
rpb := max(t.Model.RowsPerBeat().Value(), 1)
rpb := max(t.Song().RowsPerBeat().Value(), 1)
xticks := func(r plotRange, count int, yield func(pos float32, label string)) {
l := s.Model.LengthInBeats().Value() * rpb
l := t.Scope().LengthInBeats().Value() * rpb
a := max(int(math.Ceil(float64(r.a*float32(l)))), 0)
b := min(int(math.Floor(float64(r.b*float32(l)))), l)
step := 1