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refactor(tracker): group Model methods, with each group in one source file
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@ -58,20 +58,20 @@ func (ip *InstrumentProperties) layout(gtx C) D {
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// get tracker from values
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tr := TrackerFromContext(gtx)
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voiceLine := func(gtx C) D {
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splitInstrumentBtn := ActionIconBtn(tr.SplitInstrument(), tr.Theme, ip.splitInstrumentBtn, icons.CommunicationCallSplit, ip.splitInstrumentHint)
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splitInstrumentBtn := ActionIconBtn(tr.Instrument().Split(), tr.Theme, ip.splitInstrumentBtn, icons.CommunicationCallSplit, ip.splitInstrumentHint)
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return layout.Flex{Axis: layout.Horizontal, Alignment: layout.Middle}.Layout(gtx,
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layout.Rigid(func(gtx C) D {
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instrumentVoices := NumUpDown(tr.Model.InstrumentVoices(), tr.Theme, ip.voices, "Number of voices for this instrument")
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instrumentVoices := NumUpDown(tr.Model.Instrument().Voices(), tr.Theme, ip.voices, "Number of voices for this instrument")
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return instrumentVoices.Layout(gtx)
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}),
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layout.Rigid(splitInstrumentBtn.Layout),
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)
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}
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thread1btn := ToggleIconBtn(tr.Thread1(), tr.Theme, ip.threadBtns[0], icons.ImageCropSquare, icons.ImageFilter1, "Do not render instrument on thread 1", "Render instrument on thread 1")
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thread2btn := ToggleIconBtn(tr.Thread2(), tr.Theme, ip.threadBtns[1], icons.ImageCropSquare, icons.ImageFilter2, "Do not render instrument on thread 2", "Render instrument on thread 2")
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thread3btn := ToggleIconBtn(tr.Thread3(), tr.Theme, ip.threadBtns[2], icons.ImageCropSquare, icons.ImageFilter3, "Do not render instrument on thread 3", "Render instrument on thread 3")
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thread4btn := ToggleIconBtn(tr.Thread4(), tr.Theme, ip.threadBtns[3], icons.ImageCropSquare, icons.ImageFilter4, "Do not render instrument on thread 4", "Render instrument on thread 4")
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thread1btn := ToggleIconBtn(tr.Instrument().Thread1(), tr.Theme, ip.threadBtns[0], icons.ImageCropSquare, icons.ImageFilter1, "Do not render instrument on thread 1", "Render instrument on thread 1")
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thread2btn := ToggleIconBtn(tr.Instrument().Thread2(), tr.Theme, ip.threadBtns[1], icons.ImageCropSquare, icons.ImageFilter2, "Do not render instrument on thread 2", "Render instrument on thread 2")
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thread3btn := ToggleIconBtn(tr.Instrument().Thread3(), tr.Theme, ip.threadBtns[2], icons.ImageCropSquare, icons.ImageFilter3, "Do not render instrument on thread 3", "Render instrument on thread 3")
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thread4btn := ToggleIconBtn(tr.Instrument().Thread4(), tr.Theme, ip.threadBtns[3], icons.ImageCropSquare, icons.ImageFilter4, "Do not render instrument on thread 4", "Render instrument on thread 4")
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threadbtnline := func(gtx C) D {
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return layout.Flex{Axis: layout.Horizontal, Alignment: layout.Middle}.Layout(gtx,
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@ -86,21 +86,21 @@ func (ip *InstrumentProperties) layout(gtx C) D {
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switch index {
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case 0:
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return layoutInstrumentPropertyLine(gtx, "Name", func(gtx C) D {
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return ip.nameEditor.Layout(gtx, tr.InstrumentName(), tr.Theme, &tr.Theme.InstrumentEditor.InstrumentComment, "Instr")
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return ip.nameEditor.Layout(gtx, tr.Instrument().Name(), tr.Theme, &tr.Theme.InstrumentEditor.InstrumentComment, "Instr")
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})
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case 2:
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return layoutInstrumentPropertyLine(gtx, "Voices", voiceLine)
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case 4:
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muteBtn := ToggleIconBtn(tr.Mute(), tr.Theme, ip.muteBtn, icons.ToggleCheckBoxOutlineBlank, icons.ToggleCheckBox, ip.muteHint, ip.unmuteHint)
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muteBtn := ToggleIconBtn(tr.Instrument().Mute(), tr.Theme, ip.muteBtn, icons.ToggleCheckBoxOutlineBlank, icons.ToggleCheckBox, ip.muteHint, ip.unmuteHint)
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return layoutInstrumentPropertyLine(gtx, "Mute", muteBtn.Layout)
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case 6:
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soloBtn := ToggleIconBtn(tr.Solo(), tr.Theme, ip.soloBtn, icons.ToggleCheckBoxOutlineBlank, icons.ToggleCheckBox, ip.soloHint, ip.unsoloHint)
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soloBtn := ToggleIconBtn(tr.Instrument().Solo(), tr.Theme, ip.soloBtn, icons.ToggleCheckBoxOutlineBlank, icons.ToggleCheckBox, ip.soloHint, ip.unsoloHint)
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return layoutInstrumentPropertyLine(gtx, "Solo", soloBtn.Layout)
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case 8:
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return layoutInstrumentPropertyLine(gtx, "Thread", threadbtnline)
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case 10:
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return layout.UniformInset(unit.Dp(6)).Layout(gtx, func(gtx C) D {
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return ip.commentEditor.Layout(gtx, tr.InstrumentComment(), tr.Theme, &tr.Theme.InstrumentEditor.InstrumentComment, "Comment")
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return ip.commentEditor.Layout(gtx, tr.Instrument().Comment(), tr.Theme, &tr.Theme.InstrumentEditor.InstrumentComment, "Comment")
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})
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default: // odd valued list items are dividers
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px := max(gtx.Dp(unit.Dp(1)), 1)
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