mirror of
https://github.com/vsariola/sointu.git
synced 2026-02-26 18:13:11 -05:00
draft multicore processing
This commit is contained in:
parent
c583156d1b
commit
7f03664870
5
audio.go
5
audio.go
@ -62,6 +62,9 @@ type (
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// Release releases the currently playing note for a given voice. Called
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// between synth.Renders.
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Release(voice int)
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// Close disposes the synth, freeing any resources. No other functions should be called after Close.
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Close()
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}
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// Synther compiles a given Patch into a Synth, throwing errors if the
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@ -69,6 +72,7 @@ type (
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Synther interface {
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Name() string // Name of the synther, e.g. "Go" or "Native"
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Synth(patch Patch, bpm int) (Synth, error)
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SupportsParallelism() bool
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}
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)
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@ -83,6 +87,7 @@ func Play(synther Synther, song Song, progress func(float32)) (AudioBuffer, erro
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if err != nil {
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return nil, fmt.Errorf("sointu.Play failed: %v", err)
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}
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defer synth.Close()
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curVoices := make([]int, len(song.Score.Tracks))
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for i := range curVoices {
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curVoices[i] = song.Score.FirstVoiceForTrack(i)
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@ -7,4 +7,5 @@ import (
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var Synthers = []sointu.Synther{
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vm.GoSynther{},
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vm.MakeParallelSynther(vm.GoSynther{}),
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}
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@ -2,8 +2,12 @@
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package cmd
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import "github.com/vsariola/sointu/vm/compiler/bridge"
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import (
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"github.com/vsariola/sointu/vm"
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"github.com/vsariola/sointu/vm/compiler/bridge"
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)
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func init() {
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Synthers = append(Synthers, bridge.NativeSynther{})
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Synthers = append(Synthers, vm.MakeParallelSynther(bridge.NativeSynther{}))
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}
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19
patch.go
19
patch.go
@ -21,6 +21,7 @@ type (
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NumVoices int
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Units []Unit
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Mute bool `yaml:",omitempty"` // Mute is only used in the tracker for soloing/muting instruments; the compiled player ignores this field
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CoreBitMask uint `yaml:",omitempty"` // CoreBitMask tells which cores this instrument can run on; 0 means all cores
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}
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// Unit is e.g. a filter, oscillator, envelope and its parameters
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@ -347,13 +348,14 @@ func init() {
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// Copy makes a deep copy of a unit.
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func (u *Unit) Copy() Unit {
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parameters := make(map[string]int)
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ret := *u
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ret.Parameters = make(map[string]int, len(u.Parameters))
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for k, v := range u.Parameters {
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parameters[k] = v
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ret.Parameters[k] = v
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}
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varArgs := make([]int, len(u.VarArgs))
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copy(varArgs, u.VarArgs)
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return Unit{Type: u.Type, Parameters: parameters, VarArgs: varArgs, ID: u.ID, Disabled: u.Disabled, Comment: u.Comment}
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ret.VarArgs = make([]int, len(u.VarArgs))
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copy(ret.VarArgs, u.VarArgs)
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return ret
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}
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var stackUseSource = [2]StackUse{
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@ -473,11 +475,12 @@ func (u *Unit) StackNeed() int {
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// Copy makes a deep copy of an Instrument
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func (instr *Instrument) Copy() Instrument {
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units := make([]Unit, len(instr.Units))
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ret := *instr
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ret.Units = make([]Unit, len(instr.Units))
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for i, u := range instr.Units {
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units[i] = u.Copy()
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ret.Units[i] = u.Copy()
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}
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return Instrument{Name: instr.Name, Comment: instr.Comment, NumVoices: instr.NumVoices, Units: units, Mute: instr.Mute}
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return ret
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}
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// Implement the counter interface
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5
song.go
5
song.go
@ -293,7 +293,10 @@ func (l Score) LengthInRows() int {
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// Copy makes a deep copy of a Score.
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func (s *Song) Copy() Song {
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return Song{BPM: s.BPM, RowsPerBeat: s.RowsPerBeat, Score: s.Score.Copy(), Patch: s.Patch.Copy()}
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ret := *s
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ret.Score = s.Score.Copy()
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ret.Patch = s.Patch.Copy()
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return ret
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}
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// Assuming 44100 Hz playback speed, return the number of samples of each row of
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@ -29,6 +29,10 @@ type (
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InstrEditor Model
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InstrPresets Model
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InstrComment Model
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Core1 Model
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Core2 Model
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Core3 Model
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Core4 Model
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)
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func MakeBool(valueEnabler interface {
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@ -66,6 +70,43 @@ func (v Bool) Enabled() bool {
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return v.enabler.Enabled()
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}
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// Core methods
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func (m *Model) getCoresBit(bit int) bool {
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if m.d.InstrIndex < 0 || m.d.InstrIndex >= len(m.d.Song.Patch) {
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return false
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}
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return m.d.Song.Patch[m.d.InstrIndex].CoreBitMask&(1<<bit) != 0
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}
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func (m *Model) setCoresBit(bit int, value bool) {
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if m.d.InstrIndex < 0 || m.d.InstrIndex >= len(m.d.Song.Patch) {
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return
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}
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defer (*Model)(m).change("CoreBitMask", PatchChange, MinorChange)()
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if value {
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m.d.Song.Patch[m.d.InstrIndex].CoreBitMask |= (1 << bit)
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} else {
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m.d.Song.Patch[m.d.InstrIndex].CoreBitMask &^= (1 << bit)
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}
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}
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func (m *Model) Core1() Bool { return MakeEnabledBool((*Core1)(m)) }
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func (m *Core1) Value() bool { return (*Model)(m).getCoresBit(0) }
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func (m *Core1) SetValue(val bool) { (*Model)(m).setCoresBit(0, val) }
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func (m *Model) Core2() Bool { return MakeEnabledBool((*Core2)(m)) }
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func (m *Core2) Value() bool { return (*Model)(m).getCoresBit(1) }
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func (m *Core2) SetValue(val bool) { (*Model)(m).setCoresBit(1, val) }
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func (m *Model) Core3() Bool { return MakeEnabledBool((*Core3)(m)) }
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func (m *Core3) Value() bool { return (*Model)(m).getCoresBit(2) }
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func (m *Core3) SetValue(val bool) { (*Model)(m).setCoresBit(2, val) }
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func (m *Model) Core4() Bool { return MakeEnabledBool((*Core4)(m)) }
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func (m *Core4) Value() bool { return (*Model)(m).getCoresBit(3) }
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func (m *Core4) SetValue(val bool) { (*Model)(m).setCoresBit(3, val) }
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// Panic methods
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func (m *Model) Panic() Bool { return MakeEnabledBool((*Panic)(m)) }
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@ -19,6 +19,7 @@ type (
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list *layout.List
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soloBtn *Clickable
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muteBtn *Clickable
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coreBtns [4]*Clickable
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soloHint string
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unsoloHint string
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muteHint string
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@ -38,6 +39,7 @@ func NewInstrumentProperties() *InstrumentProperties {
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muteBtn: new(Clickable),
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voices: NewNumericUpDownState(),
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splitInstrumentBtn: new(Clickable),
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coreBtns: [4]*Clickable{new(Clickable), new(Clickable), new(Clickable), new(Clickable)},
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}
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ret.soloHint = makeHint("Solo", " (%s)", "SoloToggle")
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ret.unsoloHint = makeHint("Unsolo", " (%s)", "SoloToggle")
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@ -66,7 +68,21 @@ func (ip *InstrumentProperties) layout(gtx C) D {
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)
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}
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return ip.list.Layout(gtx, 9, func(gtx C, index int) D {
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core1btn := ToggleIconBtn(tr.Core1(), tr.Theme, ip.coreBtns[0], icons.ImageCropSquare, icons.ImageFilter1, "Do not render instrument on core 1", "Render instrument on core 1")
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core2btn := ToggleIconBtn(tr.Core2(), tr.Theme, ip.coreBtns[1], icons.ImageCropSquare, icons.ImageFilter2, "Do not render instrument on core 2", "Render instrument on core 2")
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core3btn := ToggleIconBtn(tr.Core3(), tr.Theme, ip.coreBtns[2], icons.ImageCropSquare, icons.ImageFilter3, "Do not render instrument on core 3", "Render instrument on core 3")
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core4btn := ToggleIconBtn(tr.Core4(), tr.Theme, ip.coreBtns[3], icons.ImageCropSquare, icons.ImageFilter4, "Do not render instrument on core 4", "Render instrument on core 4")
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corebtnline := func(gtx C) D {
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return layout.Flex{Axis: layout.Horizontal, Alignment: layout.Middle}.Layout(gtx,
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layout.Rigid(core1btn.Layout),
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layout.Rigid(core2btn.Layout),
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layout.Rigid(core3btn.Layout),
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layout.Rigid(core4btn.Layout),
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)
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}
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return ip.list.Layout(gtx, 11, func(gtx C, index int) D {
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switch index {
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case 0:
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return layoutInstrumentPropertyLine(gtx, "Name", func(gtx C) D {
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@ -81,6 +97,8 @@ func (ip *InstrumentProperties) layout(gtx C) D {
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soloBtn := ToggleIconBtn(tr.Solo(), tr.Theme, ip.soloBtn, icons.ToggleCheckBoxOutlineBlank, icons.ToggleCheckBox, ip.soloHint, ip.unsoloHint)
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return layoutInstrumentPropertyLine(gtx, "Solo", soloBtn.Layout)
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case 8:
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return layoutInstrumentPropertyLine(gtx, "Cores", corebtnline)
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case 10:
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return layout.UniformInset(unit.Dp(6)).Layout(gtx, func(gtx C) D {
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return ip.commentEditor.Layout(gtx, tr.InstrumentComment(), tr.Theme, &tr.Theme.InstrumentEditor.InstrumentComment, "Comment")
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})
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@ -127,12 +127,12 @@ func (p *Player) Process(buffer sointu.AudioBuffer, context PlayerProcessContext
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if p.synth != nil {
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rendered, timeAdvanced, err = p.synth.Render(buffer[:framesUntilEvent], timeUntilRowAdvance)
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if err != nil {
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p.synth = nil
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p.destroySynth()
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p.send(Alert{Message: fmt.Sprintf("synth.Render: %s", err.Error()), Priority: Error, Name: "PlayerCrash", Duration: defaultAlertDuration})
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}
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// for performance, we don't check for NaN of every sample, because typically NaNs propagate
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if rendered > 0 && (isNaN(buffer[0][0]) || isNaN(buffer[0][1]) || isInf(buffer[0][0]) || isInf(buffer[0][1])) {
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p.synth = nil
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p.destroySynth()
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p.send(Alert{Message: "Inf or NaN detected in synth output", Priority: Error, Name: "PlayerCrash", Duration: defaultAlertDuration})
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}
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} else {
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@ -170,11 +170,18 @@ func (p *Player) Process(buffer sointu.AudioBuffer, context PlayerProcessContext
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}
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}
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// we were not able to fill the buffer with NUM_RENDER_TRIES attempts, destroy synth and throw an error
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p.synth = nil
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p.destroySynth()
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p.events = p.events[:0] // clear events, so we don't try to process them again
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p.SendAlert("PlayerCrash", fmt.Sprintf("synth did not fill the audio buffer even with %d render calls", numRenderTries), Error)
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}
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func (p *Player) destroySynth() {
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if p.synth != nil {
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p.synth.Close()
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p.synth = nil
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}
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}
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func (p *Player) advanceRow() {
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if p.song.Score.Length == 0 || p.song.Score.RowsPerPattern == 0 {
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return
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@ -227,7 +234,7 @@ loop:
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switch m := msg.(type) {
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case PanicMsg:
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if m.bool {
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p.synth = nil
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p.destroySynth()
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} else {
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p.compileOrUpdateSynth()
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}
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@ -283,7 +290,7 @@ loop:
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}
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case sointu.Synther:
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p.synther = m
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p.synth = nil
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p.destroySynth()
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p.compileOrUpdateSynth()
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default:
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// ignore unknown messages
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@ -355,7 +362,7 @@ func (p *Player) compileOrUpdateSynth() {
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if p.synth != nil {
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err := p.synth.Update(p.song.Patch, p.song.BPM)
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if err != nil {
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p.synth = nil
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p.destroySynth()
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p.SendAlert("PlayerCrash", fmt.Sprintf("synth.Update: %v", err), Error)
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return
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}
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@ -363,7 +370,7 @@ func (p *Player) compileOrUpdateSynth() {
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var err error
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p.synth, err = p.synther.Synth(p.song.Patch, p.song.BPM)
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if err != nil {
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p.synth = nil
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p.destroySynth()
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p.SendAlert("PlayerCrash", fmt.Sprintf("synther.Synth: %v", err), Error)
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return
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}
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@ -19,6 +19,7 @@ type NativeSynther struct {
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type NativeSynth C.Synth
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func (s NativeSynther) Name() string { return "Native" }
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func (s NativeSynther) SupportsParallelism() bool { return false }
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func (s NativeSynther) Synth(patch sointu.Patch, bpm int) (sointu.Synth, error) {
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synth, err := Synth(patch, bpm)
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@ -67,6 +68,8 @@ func Synth(patch sointu.Patch, bpm int) (*NativeSynth, error) {
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return (*NativeSynth)(s), nil
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}
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func (s *NativeSynth) Close() {}
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// Render renders until the buffer is full or the modulated time is reached, whichever
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// happens first.
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// Parameters:
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@ -86,6 +86,7 @@ func TestRenderSamples(t *testing.T) {
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if err != nil {
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t.Fatalf("bridge compile error: %v", err)
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}
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defer synth.Close()
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synth.Trigger(0, 64)
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buffer := make(sointu.AudioBuffer, su_max_samples)
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err = buffer[:len(buffer)/2].Fill(synth)
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@ -162,6 +163,7 @@ func TestStackUnderflow(t *testing.T) {
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if err != nil {
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t.Fatalf("bridge compile error: %v", err)
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}
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defer synth.Close()
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buffer := make(sointu.AudioBuffer, 1)
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err = buffer.Fill(synth)
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if err == nil {
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@ -178,6 +180,7 @@ func TestStackBalancing(t *testing.T) {
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if err != nil {
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t.Fatalf("bridge compile error: %v", err)
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}
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defer synth.Close()
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buffer := make(sointu.AudioBuffer, 1)
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err = buffer.Fill(synth)
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if err == nil {
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@ -211,6 +214,7 @@ func TestStackOverflow(t *testing.T) {
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if err != nil {
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t.Fatalf("bridge compile error: %v", err)
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}
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defer synth.Close()
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buffer := make(sointu.AudioBuffer, 1)
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err = buffer.Fill(synth)
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if err == nil {
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@ -228,6 +232,7 @@ func TestDivideByZero(t *testing.T) {
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if err != nil {
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t.Fatalf("bridge compile error: %v", err)
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}
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defer synth.Close()
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buffer := make(sointu.AudioBuffer, 1)
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err = buffer.Fill(synth)
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if err == nil {
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@ -94,6 +94,7 @@ success:
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}
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func (s GoSynther) Name() string { return "Go" }
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func (s GoSynther) SupportsParallelism() bool { return false }
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func (s GoSynther) Synth(patch sointu.Patch, bpm int) (sointu.Synth, error) {
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bytecode, err := NewBytecode(patch, AllFeatures{}, bpm)
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@ -115,6 +116,8 @@ func (s *GoSynth) Release(voiceIndex int) {
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s.state.voices[voiceIndex].sustain = false
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}
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func (s *GoSynth) Close() {}
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func (s *GoSynth) Update(patch sointu.Patch, bpm int) error {
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bytecode, err := NewBytecode(patch, AllFeatures{}, bpm)
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if err != nil {
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@ -197,6 +197,7 @@ func TestStackUnderflow(t *testing.T) {
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if err != nil {
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t.Fatalf("bridge compile error: %v", err)
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}
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defer synth.Close()
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buffer := make(sointu.AudioBuffer, 1)
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err = buffer.Fill(synth)
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if err == nil {
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@ -213,6 +214,7 @@ func TestStackBalancing(t *testing.T) {
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if err != nil {
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t.Fatalf("bridge compile error: %v", err)
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}
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defer synth.Close()
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buffer := make(sointu.AudioBuffer, 1)
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err = buffer.Fill(synth)
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if err == nil {
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182
vm/parallel_synth.go
Normal file
182
vm/parallel_synth.go
Normal file
@ -0,0 +1,182 @@
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package vm
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import (
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"math"
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"math/bits"
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"runtime"
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"sync"
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"github.com/vsariola/sointu"
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)
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type (
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ParallelSynth struct {
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voiceMapping [][]int
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synths []sointu.Synth
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commands chan<- parallelSynthCommand // maxtime
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results <-chan parallelSynthResult // rendered buffer
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pool sync.Pool
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synther sointu.Synther
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}
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ParallelSynther struct {
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synther sointu.Synther
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name string
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}
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parallelSynthCommand struct {
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core int
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samples int
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time int
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}
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parallelSynthResult struct {
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buffer *sointu.AudioBuffer
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samples int
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time int
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renderError error
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}
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)
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func MakeParallelSynther(synther sointu.Synther) ParallelSynther {
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return ParallelSynther{synther: synther, name: "Parallel " + synther.Name()}
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}
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func (s ParallelSynther) Name() string { return s.name }
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func (s ParallelSynther) SupportsParallelism() bool { return true }
|
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func (s ParallelSynther) Synth(patch sointu.Patch, bpm int) (sointu.Synth, error) {
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patches, voiceMapping := splitPatchByCores(patch)
|
||||
synths := make([]sointu.Synth, 0, len(patches))
|
||||
for _, p := range patches {
|
||||
synth, err := s.synther.Synth(p, bpm)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
synths = append(synths, synth)
|
||||
}
|
||||
ret := &ParallelSynth{
|
||||
synths: synths,
|
||||
voiceMapping: voiceMapping,
|
||||
pool: sync.Pool{New: func() any { ret := make(sointu.AudioBuffer, 0, 8096); return &ret }},
|
||||
}
|
||||
ret.startProcesses()
|
||||
ret.synther = s.synther
|
||||
return ret, nil
|
||||
}
|
||||
|
||||
func (s *ParallelSynth) Update(patch sointu.Patch, bpm int) error {
|
||||
patches, voiceMapping := splitPatchByCores(patch)
|
||||
s.voiceMapping = voiceMapping
|
||||
for i, p := range patches {
|
||||
if len(s.synths) <= i {
|
||||
synth, err := s.synther.Synth(p, bpm)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
s.synths = append(s.synths, synth)
|
||||
} else {
|
||||
if err := s.synths[i].Update(p, bpm); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (s *ParallelSynth) startProcesses() {
|
||||
maxProcs := runtime.GOMAXPROCS(0)
|
||||
cmdChan := make(chan parallelSynthCommand, maxProcs)
|
||||
s.commands = cmdChan
|
||||
resultsChan := make(chan parallelSynthResult, maxProcs)
|
||||
s.results = resultsChan
|
||||
for i := 0; i < maxProcs; i++ {
|
||||
go func(commandCh <-chan parallelSynthCommand, resultCh chan<- parallelSynthResult) {
|
||||
for cmd := range commandCh {
|
||||
buffer := s.pool.Get().(*sointu.AudioBuffer)
|
||||
*buffer = append(*buffer, make(sointu.AudioBuffer, cmd.samples)...)
|
||||
samples, time, renderError := s.synths[cmd.core].Render(*buffer, cmd.time)
|
||||
resultCh <- parallelSynthResult{buffer: buffer, samples: samples, time: time, renderError: renderError}
|
||||
}
|
||||
}(cmdChan, resultsChan)
|
||||
}
|
||||
}
|
||||
|
||||
func (s *ParallelSynth) Close() {
|
||||
close(s.commands)
|
||||
for _, synth := range s.synths {
|
||||
synth.Close()
|
||||
}
|
||||
}
|
||||
|
||||
func (s *ParallelSynth) Trigger(voiceIndex int, note byte) {
|
||||
for core, synth := range s.synths {
|
||||
if ind := s.voiceMapping[core][voiceIndex]; ind >= 0 {
|
||||
synth.Trigger(ind, note)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (s *ParallelSynth) Release(voiceIndex int) {
|
||||
for core, synth := range s.synths {
|
||||
if ind := s.voiceMapping[core][voiceIndex]; ind >= 0 {
|
||||
synth.Release(ind)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (s *ParallelSynth) Render(buffer sointu.AudioBuffer, maxtime int) (samples int, time int, renderError error) {
|
||||
count := len(s.synths)
|
||||
for i := 0; i < count; i++ {
|
||||
s.commands <- parallelSynthCommand{core: i, samples: len(buffer), time: maxtime}
|
||||
}
|
||||
clear(buffer)
|
||||
samples = math.MaxInt
|
||||
time = math.MaxInt
|
||||
for i := 0; i < count; i++ {
|
||||
result := <-s.results
|
||||
if result.renderError != nil && renderError == nil {
|
||||
renderError = result.renderError
|
||||
}
|
||||
samples = min(samples, result.samples)
|
||||
time = min(time, result.time)
|
||||
for j := 0; j < samples; j++ {
|
||||
buffer[j][0] += (*result.buffer)[j][0]
|
||||
buffer[j][1] += (*result.buffer)[j][1]
|
||||
}
|
||||
*result.buffer = (*result.buffer)[:0]
|
||||
s.pool.Put(result.buffer)
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
func splitPatchByCores(patch sointu.Patch) ([]sointu.Patch, [][]int) {
|
||||
maxCores := 1
|
||||
for _, instr := range patch {
|
||||
maxCores = max(bits.Len(instr.CoreBitMask), maxCores)
|
||||
}
|
||||
ret := make([]sointu.Patch, maxCores)
|
||||
for core := 0; core < maxCores; core++ {
|
||||
ret[core] = make(sointu.Patch, 0, len(patch))
|
||||
}
|
||||
voicemapping := make([][]int, maxCores)
|
||||
for core := range maxCores {
|
||||
voicemapping[core] = make([]int, patch.NumVoices())
|
||||
for j := range voicemapping[core] {
|
||||
voicemapping[core][j] = -1
|
||||
}
|
||||
coreVoice := 0
|
||||
curVoice := 0
|
||||
for _, instr := range patch {
|
||||
if instr.CoreBitMask == 0 || (instr.CoreBitMask&(1<<core)) != 0 {
|
||||
ret[core] = append(ret[core], instr)
|
||||
for j := 0; j < instr.NumVoices; j++ {
|
||||
voicemapping[core][curVoice+j] = coreVoice + j
|
||||
}
|
||||
coreVoice += instr.NumVoices
|
||||
}
|
||||
curVoice += instr.NumVoices
|
||||
}
|
||||
}
|
||||
return ret, voicemapping
|
||||
}
|
||||
Reference in New Issue
Block a user