fix(tracker): Player routes MIDImsgs so always handled in same block

This commit is contained in:
5684185+vsariola@users.noreply.github.com
2026-02-03 21:20:01 +02:00
parent cc8d737f8a
commit 77b27257fe
8 changed files with 176 additions and 111 deletions

View File

@ -32,22 +32,22 @@ type (
// case <-time.After(3 * time.Second):
// }
Broker struct {
ToModel chan MsgToModel
ToPlayer chan any // TODO: consider using a sum type here, for a bit more type safety. See: https://www.jerf.org/iri/post/2917/
ToDetector chan MsgToDetector
ToGUI chan any
ToSpecAn chan MsgToSpecAn
ToMIDIRouter chan any
ToModel chan MsgToModel
ToPlayer chan any // TODO: consider using a sum type here, for a bit more type safety. See: https://www.jerf.org/iri/post/2917/
ToDetector chan MsgToDetector
ToGUI chan any
ToSpecAn chan MsgToSpecAn
ToMIDIHandler chan any
CloseDetector chan struct{}
CloseGUI chan struct{}
CloseSpecAn chan struct{}
CloseMIDIRouter chan struct{}
CloseDetector chan struct{}
CloseGUI chan struct{}
CloseSpecAn chan struct{}
CloseMIDIHandler chan struct{}
FinishedGUI chan struct{}
FinishedDetector chan struct{}
FinishedSpecAn chan struct{}
FinishedMIDIRouter chan struct{}
FinishedGUI chan struct{}
FinishedDetector chan struct{}
FinishedSpecAn chan struct{}
FinishedMIDIHandler chan struct{}
bufferPool sync.Pool
spectrumPool sync.Pool
@ -111,22 +111,22 @@ const (
func NewBroker() *Broker {
return &Broker{
ToPlayer: make(chan any, 1024),
ToModel: make(chan MsgToModel, 1024),
ToDetector: make(chan MsgToDetector, 1024),
ToGUI: make(chan any, 1024),
ToMIDIRouter: make(chan any, 1024),
ToSpecAn: make(chan MsgToSpecAn, 1024),
CloseDetector: make(chan struct{}, 1),
CloseGUI: make(chan struct{}, 1),
CloseSpecAn: make(chan struct{}, 1),
CloseMIDIRouter: make(chan struct{}, 1),
FinishedGUI: make(chan struct{}),
FinishedDetector: make(chan struct{}),
FinishedSpecAn: make(chan struct{}),
FinishedMIDIRouter: make(chan struct{}),
bufferPool: sync.Pool{New: func() any { return &sointu.AudioBuffer{} }},
spectrumPool: sync.Pool{New: func() any { return &Spectrum{} }},
ToPlayer: make(chan any, 1024),
ToModel: make(chan MsgToModel, 1024),
ToDetector: make(chan MsgToDetector, 1024),
ToGUI: make(chan any, 1024),
ToMIDIHandler: make(chan any, 1024),
ToSpecAn: make(chan MsgToSpecAn, 1024),
CloseDetector: make(chan struct{}, 1),
CloseGUI: make(chan struct{}, 1),
CloseSpecAn: make(chan struct{}, 1),
CloseMIDIHandler: make(chan struct{}, 1),
FinishedGUI: make(chan struct{}),
FinishedDetector: make(chan struct{}),
FinishedSpecAn: make(chan struct{}),
FinishedMIDIHandler: make(chan struct{}),
bufferPool: sync.Pool{New: func() any { return &sointu.AudioBuffer{} }},
spectrumPool: sync.Pool{New: func() any { return &Spectrum{} }},
}
}