fix(go/audio/oto): clean up forgotten debug prints

This commit is contained in:
Matias Lahti 2020-11-07 19:37:33 +02:00
parent 551a7cb6c0
commit 6e141f36c7

View File

@ -18,11 +18,7 @@ func (o *OtoPlayer) Play(floatBuffer []float32) (err error) {
return fmt.Errorf("error writing to player: %w", err) return fmt.Errorf("error writing to player: %w", err)
} else if _, err := o.player.Write(byteBuffer); err != nil { } else if _, err := o.player.Write(byteBuffer); err != nil {
return fmt.Errorf("error writing to player: %w", err) return fmt.Errorf("error writing to player: %w", err)
} else {
fmt.Printf("%#v\n", floatBuffer[0:100])
fmt.Printf("%#v\n", byteBuffer[0:200])
} }
return nil return nil
} }
@ -45,8 +41,8 @@ func NewPlayer() (*OtoPlayer, error) {
if err != nil { if err != nil {
return nil, fmt.Errorf("cannot create oto context: %w", err) return nil, fmt.Errorf("cannot create oto context: %w", err)
} }
player := context.NewPlayer()
player := context.NewPlayer()
return &OtoPlayer{ return &OtoPlayer{
context: context, context: context,
player: player, player: player,