Change the C-API to roughly match the new Go-API.

The parameter order is now so that all the in/out int parameters are in the end of the signature.
This commit is contained in:
Veikko Sariola
2020-10-27 20:15:06 +02:00
parent 5f4b85b0a4
commit 64afa9fb48
7 changed files with 217 additions and 135 deletions

View File

@ -19,8 +19,11 @@ int main(int argc, char* argv[]) {
su_advance_id };// MONO
const unsigned char values[] = { 64, 64, 64, 80, 128, // envelope 1
95, 64, 64, 80, 128, // envelope 2
128 };
int remaining, remainingOut;
128 };
int errcode;
int time;
int samples;
int totalrendered;
int retval;
synthState = (SynthState*)malloc(sizeof(SynthState));
buffer = (float*)malloc(2 * sizeof(float) * su_max_samples);
@ -29,58 +32,89 @@ int main(int argc, char* argv[]) {
memcpy(synthState->Values, values, sizeof(values));
synthState->RandSeed = 1;
synthState->NumVoices = 1;
synthState->Synth.Voices[0].Note = 64;
remaining = su_max_samples;
// First check that when RowLen = 0, we render nothing and remaining does not change
synthState->SamplesPerRow = 0;
if (su_render_samples(synthState, remaining, buffer) != remaining)
synthState->Synth.Voices[0].Note = 64;
totalrendered = 0;
// First check that when we render using su_render_time with 0 time
// we get nothing done
samples = su_max_samples;
time = 0;
errcode = su_render_time(synthState, buffer, &samples, &time);
if (errcode != 0)
{
printf("su_render_samples rendered samples despite number of samples per row being 0");
printf("su_render_time returned error");
goto fail;
}
if (samples > 0)
{
printf("su_render_time rendered samples, despite it should not");
goto fail;
}
if (time > 0)
{
printf("su_render_time advanced time, despite it should not");
goto fail;
}
// Then check that when we render using su_render_time with 0 samples,
// we get nothing done
samples = 0;
time = INT32_MAX;
errcode = su_render_time(synthState, buffer, &samples, &time);
if (errcode != 0)
{
printf("su_render_time returned error");
goto fail;
}
if (samples > 0)
{
printf("su_render_time rendered samples, despite it should not");
goto fail;
}
if (time > 0)
{
printf("su_render_time advanced time, despite it should not");
goto fail;
}
// Then check that each time we call render, only SAMPLES_PER_ROW
// number of samples are rendered
synthState->SamplesPerRow = SAMPLES_PER_ROW;
for (int i = 0; i < 16; i++) {
// Simulate "small buffers" i.e. render a buffer with 1 sample
// check that buffer full
remainingOut = su_render_samples(synthState, 1, &buffer[2 * (su_max_samples - remaining)]);
if (remainingOut != -1)
samples = 1;
time = INT32_MAX;
su_render_time(synthState, &buffer[totalrendered*2], &samples, &time);
totalrendered += samples;
if (samples != 1)
{
printf("su_render_samples should have return -1, as it should have believed buffer is full");
printf("su_render should have return 1, as it should have believed buffer is full");
goto fail;
}
if (synthState->RowTick != 1)
if (time != 1)
{
printf("su_render_samples RowTick should be at 1 after rendering 1 tick of a row");
printf("su_render should have advanced the time also by one");
goto fail;
}
samples = SAMPLES_PER_ROW - 1;
time = INT32_MAX;
su_render_time(synthState, &buffer[totalrendered * 2], &samples, &time);
totalrendered += samples;
if (samples != SAMPLES_PER_ROW - 1)
{
printf("su_render should have return SAMPLES_PER_ROW - 1, as it should have believed buffer is full");
goto fail;
}
remaining--; // we rendered just one sample
remainingOut = su_render_samples(synthState, remaining, &buffer[2 * (su_max_samples - remaining)]);
if (remainingOut != remaining - SAMPLES_PER_ROW + 1)
if (time != SAMPLES_PER_ROW - 1)
{
printf("su_render_samples did not render SAMPLES_PER_ROW, despite rowLen being SAMPLES_PER_ROW");
printf("su_render should have advanced the time also by SAMPLES_PER_ROW - 1");
goto fail;
}
if (synthState->RowTick != 0)
{
printf("The row should be have been reseted");
goto fail;
}
remaining = remainingOut;
if (i == 8)
synthState->Synth.Voices[0].Release++;
synthState->Synth.Voices[0].Release++;
}
if (remaining != 0) {
printf("The buffer should be full and row finished");
goto fail;
}
// Finally, now that there is no more buffer remaining, should return -1
if (su_render_samples(synthState, remaining, &buffer[2 * (su_max_samples - remaining)]) != -1)
if (totalrendered != su_max_samples)
{
printf("su_render_samples should have ran out of buffer and thus return -1");
printf("su_render should have rendered a total of su_max_samples");
goto fail;
}
}
retval = 0;
finish:
free(synthState);