feat(tracker): make instrument name editable

This commit is contained in:
vsariola
2021-02-06 23:39:58 +02:00
parent 6c0cf6832e
commit 5588d7ca7d
4 changed files with 60 additions and 9 deletions

View File

@ -1,14 +1,16 @@
package tracker
import (
"fmt"
"image"
"gioui.org/io/pointer"
"gioui.org/layout"
"gioui.org/op"
"gioui.org/op/clip"
"gioui.org/op/paint"
"gioui.org/text"
"gioui.org/unit"
"gioui.org/widget"
"gioui.org/widget/material"
"golang.org/x/exp/shiny/materialdesign/icons"
)
@ -63,8 +65,9 @@ func (t *Tracker) layoutInstrumentHeader(gtx C) D {
} else {
deleteInstrumentBtnStyle.Color = disabledTextColor
}
return layout.Flex{Axis: layout.Horizontal}.Layout(gtx,
layout.Rigid(Label("Voices:", white)),
return layout.Flex{Axis: layout.Horizontal, Alignment: layout.Middle}.Layout(gtx,
layout.Rigid(Label("Voices: ", white)),
layout.Rigid(func(gtx layout.Context) layout.Dimensions {
maxRemain := 32 - t.song.Patch.TotalVoices() + t.song.Patch.Instruments[t.CurrentInstrument].NumVoices
if maxRemain < 0 {
@ -90,16 +93,45 @@ func (t *Tracker) layoutInstrumentHeader(gtx C) D {
}
func (t *Tracker) layoutInstrumentNames(gtx C) D {
element := func(gtx C, i int) D {
gtx.Constraints.Min.Y = gtx.Px(unit.Dp(36))
text := t.song.Patch.Instruments[i].Name
if text == "" {
text = fmt.Sprintf("%v", i)
gtx.Constraints.Min.X = gtx.Px(unit.Dp(30))
grabhandle := LabelStyle{Text: "", ShadeColor: black, Color: white, FontSize: unit.Sp(10), Alignment: layout.Center}
if i == t.CurrentInstrument {
grabhandle.Text = ":::"
}
labelStyle := LabelStyle{Text: text, ShadeColor: black, Color: white, Font: labelDefaultFont, FontSize: unit.Sp(12)}
return layout.Inset{Left: unit.Dp(10), Right: unit.Dp(10)}.Layout(gtx, func(gtx C) D {
label := func(gtx C) D {
if i == t.CurrentInstrument {
for _, ev := range t.InstrumentNameEditor.Events() {
_, ok := ev.(widget.SubmitEvent)
if ok {
t.InstrumentNameEditor = &widget.Editor{SingleLine: true, Submit: true, Alignment: text.Middle} // TODO: is there any other way to defocus the editor
break
}
}
if n := t.song.Patch.Instruments[t.CurrentInstrument].Name; n != t.InstrumentNameEditor.Text() {
t.InstrumentNameEditor.SetText(n)
}
editor := material.Editor(t.Theme, t.InstrumentNameEditor, "Instr")
editor.Color = instrumentNameColor
editor.HintColor = instrumentNameHintColor
editor.TextSize = unit.Dp(12)
dims := layout.Center.Layout(gtx, editor.Layout)
t.SetInstrumentName(t.InstrumentNameEditor.Text())
return dims
}
text := t.song.Patch.Instruments[i].Name
if text == "" {
text = "Instr"
}
labelStyle := LabelStyle{Text: text, ShadeColor: black, Color: white, FontSize: unit.Sp(12)}
return layout.Center.Layout(gtx, labelStyle.Layout)
}
return layout.Inset{Left: unit.Dp(6), Right: unit.Dp(6)}.Layout(gtx, func(gtx C) D {
return layout.Flex{Axis: layout.Vertical, Alignment: layout.Middle}.Layout(gtx,
layout.Rigid(grabhandle.Layout),
layout.Rigid(label),
)
})
}
@ -109,6 +141,8 @@ func (t *Tracker) layoutInstrumentNames(gtx C) D {
instrumentList.SurfaceColor = transparent
t.InstrumentDragList.SelectedItem = t.CurrentInstrument
defer op.Save(gtx.Ops).Load()
pointer.PassOp{Pass: true}.Add(gtx.Ops)
dims := instrumentList.Layout(gtx)
if t.CurrentInstrument != t.InstrumentDragList.SelectedItem {
t.CurrentInstrument = t.InstrumentDragList.SelectedItem