run wasm tests

This commit is contained in:
Peter Salomonsen 2023-04-05 16:27:13 +00:00
parent 969c4058a5
commit 5120495cb8
14 changed files with 343 additions and 3055 deletions

2
.gitignore vendored
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@ -31,6 +31,6 @@ actual_output/
**/__debug_bin
node_modules
*.raw
sointu-server
temp_song_file.*

14
.gitpod.yml Normal file
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@ -0,0 +1,14 @@
# This configuration file was automatically generated by Gitpod.
# Please adjust to your needs (see https://www.gitpod.io/docs/introduction/learn-gitpod/gitpod-yaml)
# and commit this file to your remote git repository to share the goodness with others.
# Learn more from ready-to-use templates: https://www.gitpod.io/docs/introduction/getting-started/quickstart
tasks:
- init: |
wget https://github.com/WebAssembly/wabt/releases/download/1.0.32/wabt-1.0.32-ubuntu.tar.gz
tar -xvzf wabt-1.0.32-ubuntu.tar.gz
sudo apt install nasm

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1084
convert.js

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@ -1,879 +0,0 @@
(module
;;------------------------------------------------------------------------------
;; Import the difficult math functions from javascript
;; (seriously now, it's 2020)
;;------------------------------------------------------------------------------
(func $pow (import "m" "pow") (param f32) (param f32) (result f32))
(func $log2 (import "m" "log2") (param f32) (result f32))
(func $sin (import "m" "sin") (param f32) (result f32))
;;------------------------------------------------------------------------------
;; Types. Only useful to define the jump table type, which is
;; (int stereo) void
;;------------------------------------------------------------------------------
(type $opcode_func_signature (func (param i32)))
;;------------------------------------------------------------------------------
;; The one and only memory
;;------------------------------------------------------------------------------
(memory (export "m") 357)
;;------------------------------------------------------------------------------
;; Globals. Putting all with same initialization value should compress most
;;------------------------------------------------------------------------------
(global $WRK (mut i32) (i32.const 0))
(global $COM (mut i32) (i32.const 0))
(global $VAL (mut i32) (i32.const 0))
(global $delayWRK (mut i32) (i32.const 0))
(global $globaltick (mut i32) (i32.const 0))
(global $row (mut i32) (i32.const 0))
(global $pattern (mut i32) (i32.const 0))
(global $sample (mut i32) (i32.const 0))
(global $voice (mut i32) (i32.const 0))
(global $voicesRemain (mut i32) (i32.const 0))
(global $randseed (mut i32) (i32.const 1))
(global $sp (mut i32) (i32.const 1280))
(global $outputBufPtr (mut i32) (i32.const 6424448))
;; TODO: only export start and length with certain compiler options; in demo use, they can be hard coded
;; in the intro
(global $outputStart (export "s") i32 (i32.const 6424448))
(global $outputLength (export "l") i32 (i32.const 16932864))
(global $output16bit (export "t") i32 (i32.const 0))
;;------------------------------------------------------------------------------
;; Functions to emulate FPU stack in software
;;------------------------------------------------------------------------------
(func $peek (result f32)
(f32.load (global.get $sp))
)
(func $peek2 (result f32)
(f32.load offset=4 (global.get $sp))
)
(func $pop (result f32)
(call $peek)
(global.set $sp (i32.add (global.get $sp) (i32.const 4)))
)
(func $push (param $value f32)
(global.set $sp (i32.sub (global.get $sp) (i32.const 4)))
(f32.store (global.get $sp) (local.get $value))
)
;;------------------------------------------------------------------------------
;; Helper functions
;;------------------------------------------------------------------------------
(func $swap (param f32 f32) (result f32 f32) ;; x,y -> y,x
local.get 1
local.get 0
)
(func $scanValueByte (result i32) ;; scans positions $VAL for a byte, incrementing $VAL afterwards
(i32.load8_u (global.get $VAL)) ;; in other words: returns byte [$VAL++]
(global.set $VAL (i32.add (global.get $VAL) (i32.const 1))) ;; $VAL++
)
;;------------------------------------------------------------------------------
;; "Entry point" for the player
;;------------------------------------------------------------------------------
(start $render) ;; we run render automagically when the module is instantiated
(func $render (param)
loop $pattern_loop
(global.set $row (i32.const 0))
loop $row_loop
(call $su_update_voices)
(global.set $sample (i32.const 0))
loop $sample_loop
(global.set $COM (i32.const 504))
(global.set $VAL (i32.const 609))
(global.set $WRK (i32.const 1472))
(global.set $voice (i32.const 1472))
(global.set $voicesRemain (i32.const 7))
(global.set $delayWRK (i32.const 132608))
(call $su_run_vm)
(i64.store (global.get $outputBufPtr) (i64.load (i32.const 1440))) ;; load the sample from left & right channels as one 64bit int and store it in the address pointed by outputBufPtr
(global.set $outputBufPtr (i32.add (global.get $outputBufPtr) (i32.const 8))) ;; advance outputbufptr
(i64.store (i32.const 1440) (i64.const 0)) ;; clear the left and right ports
(global.set $sample (i32.add (global.get $sample) (i32.const 1)))
(global.set $globaltick (i32.add (global.get $globaltick) (i32.const 1)))
(br_if $sample_loop (i32.lt_s (global.get $sample) (i32.const 5512)))
end
(global.set $row (i32.add (global.get $row) (i32.const 1)))
(br_if $row_loop (i32.lt_s (global.get $row) (i32.const 16)))
end
(global.set $pattern (i32.add (global.get $pattern) (i32.const 1)))
(br_if $pattern_loop (i32.lt_s (global.get $pattern) (i32.const 24)))
end
)
;; the simple implementation of update_voices: each track has exactly one voice
(func $su_update_voices (local $si i32) (local $di i32) (local $tracksRemaining i32) (local $note i32)
(local.set $tracksRemaining (i32.const 7))
(local.set $si (global.get $pattern))
(local.set $di (i32.const 1472))
loop $track_loop
(i32.load8_u offset=336 (local.get $si))
(i32.mul (i32.const 16))
(i32.add (global.get $row))
(i32.load8_u offset=0)
(local.tee $note)
(if (i32.ne (i32.const 1))(then
(i32.store offset=4 (local.get $di) (i32.const 1)) ;; release the note
(if (i32.gt_u (local.get $note) (i32.const 1))(then
(memory.fill (local.get $di) (i32.const 0) (i32.const 4096))
(i32.store (local.get $di) (local.get $note))
))
))
(local.set $di (i32.add (local.get $di) (i32.const 4096)))
(local.set $si (i32.add (local.get $si) (i32.const 24)))
(br_if $track_loop (local.tee $tracksRemaining (i32.sub (local.get $tracksRemaining) (i32.const 1))))
end
)
;;-------------------------------------------------------------------------------
;; su_run_vm function: runs the entire virtual machine once, creating 1 sample
;;-------------------------------------------------------------------------------
(func $su_run_vm (local $opcodeWithStereo i32) (local $opcode i32) (local $paramNum i32) (local $paramX4 i32) (local $WRKplusparam i32)
loop $vm_loop
(local.set $opcodeWithStereo (i32.load8_u (global.get $COM)))
(global.set $COM (i32.add (global.get $COM) (i32.const 1))) ;; move to next instruction
(global.set $WRK (i32.add (global.get $WRK) (i32.const 64))) ;; move WRK to next unit
(if (local.tee $opcode (i32.shr_u (local.get $opcodeWithStereo) (i32.const 1)))(then ;; if $opcode = $opcodeStereo >> 1; $opcode != 0 {
(local.set $paramNum (i32.const 0))
(local.set $paramX4 (i32.const 0))
loop $transform_values_loop
(if (i32.lt_u (local.get $paramNum) (i32.load8_u offset=918 (local.get $opcode)))(then ;;(i32.ge (local.get $paramNum) (i32.load8_u (local.get $opcode))) /*TODO: offset to transformvalues
(local.set $WRKplusparam (i32.add (global.get $WRK) (local.get $paramX4)))
(f32.store offset=1280
(local.get $paramX4)
(f32.add
(f32.mul
(f32.convert_i32_u (call $scanValueByte))
(f32.const 0.0078125) ;; scale from 0-128 to 0.0 - 1.0
)
(f32.load offset=32 (local.get $WRKplusparam)) ;; add modulation
)
)
(f32.store offset=32 (local.get $WRKplusparam) (f32.const 0.0)) ;; clear modulations
(local.set $paramNum (i32.add (local.get $paramNum) (i32.const 1))) ;; $paramNum++
(local.set $paramX4 (i32.add (local.get $paramX4) (i32.const 4)))
br $transform_values_loop ;; continue looping
))
;; paramNum was >= the number of parameters to transform, exiting loop
end
(call_indirect (type $opcode_func_signature) (i32.and (local.get $opcodeWithStereo) (i32.const 1)) (local.get $opcode))
)(else ;; advance to next voice
(global.set $voice (i32.add (global.get $voice) (i32.const 4096))) ;; advance to next voice
(global.set $WRK (global.get $voice)) ;; set WRK point to beginning of voice
(global.set $voicesRemain (i32.sub (global.get $voicesRemain) (i32.const 1)))
(br_if 2 (i32.eqz (global.get $voicesRemain))) ;; if no more voices remain, return from function
))
br $vm_loop
end
)
;;-------------------------------------------------------------------------------
;; ADDP opcode: add the two top most signals on the stack and pop
;;-------------------------------------------------------------------------------
;; Mono: a b -> a+b
;; Stereo: a b c d -> a+c b+d
;;-------------------------------------------------------------------------------
(func $su_op_addp (param $stereo i32)
(if (local.get $stereo) (then
call $pop ;; a
call $pop ;; b a
call $swap ;; a b
call $pop ;; c a b
f32.add ;; c+a b
call $swap ;; b c+a
call $pop ;; d b c+a
f32.add ;; d+b c+a
call $push ;; c+a
call $push
)(else
(call $push (f32.add (call $pop) (call $pop)))
))
)
;;-------------------------------------------------------------------------------
;; MULP opcode: multiply the two top most signals on the stack and pop
;;-------------------------------------------------------------------------------
;; Mono: a b -> a*b
;; Stereo: a b c d -> a*c b*d
;;-------------------------------------------------------------------------------
(func $su_op_mulp (param $stereo i32)
(if (local.get $stereo) (then
call $pop ;; a
call $pop ;; b a
call $swap ;; a b
call $pop ;; c a b
f32.mul ;; c*a b
call $swap ;; b c*a
call $pop ;; d b c*a
f32.mul ;; d*b c*a
call $push ;; c*a
call $push
)(else
(call $push (f32.mul (call $pop) (call $pop)))
))
)
;;-------------------------------------------------------------------------------
;; PUSH opcode: push the topmost signal on the stack
;;-------------------------------------------------------------------------------
;; Mono: a -> a a
;; Stereo: a b -> a b a b
;;-------------------------------------------------------------------------------
(func $su_op_push (param $stereo i32)
(call $push (call $peek))
)
;;-------------------------------------------------------------------------------
;; XCH opcode: exchange the signals on the stack
;;-------------------------------------------------------------------------------
;; Mono: a b -> b a
;; stereo: a b c d -> c d a b
;;-------------------------------------------------------------------------------
(func $su_op_xch (param $stereo i32)
call $pop
call $pop
call $swap
call $push
call $push
)
;;-------------------------------------------------------------------------------
;; DISTORT opcode: apply distortion on the signal
;;-------------------------------------------------------------------------------
;; Mono: x -> x*a/(1-a+(2*a-1)*abs(x)) where x is clamped first
;; Stereo: l r -> l*a/(1-a+(2*a-1)*abs(l)) r*a/(1-a+(2*a-1)*abs(r))
;;-------------------------------------------------------------------------------
(func $su_op_distort (param $stereo i32)
(call $pop)
(call $waveshaper (call $input (i32.const 0)))
(call $push)
)
;;-------------------------------------------------------------------------------
;; FILTER opcode: perform low/high/band-pass/notch etc. filtering on the signal
;;-------------------------------------------------------------------------------
;; Mono: x -> filtered(x)
;; Stereo: l r -> filtered(l) filtered(r)
;;-------------------------------------------------------------------------------
(func $su_op_filter (param $stereo i32) (local $flags i32) (local $freq f32) (local $high f32) (local $low f32) (local $band f32) (local $retval f32)
(call $stereoHelper (local.get $stereo) (i32.const 4))
(if (local.get $stereo)(then
;; This is hacky: rewind the $VAL one byte backwards as the right channel already
;; scanned it once. Find a way to avoid rewind
(global.set $VAL (i32.sub (global.get $VAL) (i32.const 1)))
))
(local.set $flags (call $scanValueByte))
(local.set $freq (f32.mul
(call $input (i32.const 0))
(call $input (i32.const 0))
))
(local.set $low ;; l' = f2*b + l
(f32.add ;; f2*b+l
(f32.mul ;; f2*b
(local.tee $band (f32.load offset=4 (global.get $WRK))) ;; b
(local.get $freq) ;; f2
)
(f32.load (global.get $WRK)) ;; l
)
)
(local.set $high ;; h' = x - l' - r*b
(f32.sub ;; x - l' - r*b
(f32.sub ;; x - l'
(call $pop) ;; x (signal)
(local.get $low) ;; l'
)
(f32.mul ;; r*b
(call $input (i32.const 1)) ;; r
(local.get $band) ;; b
)
)
)
(local.set $band ;; b' = f2 * h' + b
(f32.add ;; f2 * h' + b
(f32.mul ;; f2 * h'
(local.get $freq) ;; f2
(local.get $high) ;; h'
)
(local.get $band) ;; b
)
)
(local.set $retval (f32.const 0))
(if (i32.and (local.get $flags) (i32.const 0x40)) (then
(local.set $retval (f32.add (local.get $retval) (local.get $low)))
))
(if (i32.and (local.get $flags) (i32.const 0x10)) (then
(local.set $retval (f32.add (local.get $retval) (local.get $high)))
))
(f32.store (global.get $WRK) (local.get $low))
(f32.store offset=4 (global.get $WRK) (local.get $band))
(call $push (local.get $retval))
)
;;-------------------------------------------------------------------------------
;; PAN opcode: pan the signal
;;-------------------------------------------------------------------------------
;; Mono: s -> s*(1-p) s*p
;; Stereo: l r -> l*(1-p) r*p
;;
;; where p is the panning in [0,1] range
;;-------------------------------------------------------------------------------
(func $su_op_pan (param $stereo i32)
(call $peek) ;; F: s P: s
(f32.mul
(call $input (i32.const 0))
(call $pop)
) ;; F: P: p*s s
(call $push) ;; F: p*s P: s
(call $peek) ;; F: p*s P: p*s s
f32.sub ;; F: p*s P: s-p*s
(call $push) ;; F: (1-p)*s p*s
)
;;-------------------------------------------------------------------------------
;; DELAY opcode: adds delay effect to the signal
;;-------------------------------------------------------------------------------
;; Mono: perform delay on ST0, using delaycount delaylines starting
;; at delayindex from the delaytable
;; Stereo: perform delay on ST1, using delaycount delaylines starting
;; at delayindex + delaycount from the delaytable (so the right delays
;; can be different)
;;-------------------------------------------------------------------------------
(func $su_op_delay (param $stereo i32) (local $delayIndex i32) (local $delayCount i32) (local $output f32) (local $s f32) (local $filtstate f32) (local $delayCountStash i32)
(local.set $delayIndex (i32.mul (call $scanValueByte) (i32.const 2)))
(local.set $delayCountStash (call $scanValueByte))
(if (local.get $stereo)(then
(call $su_op_xch (i32.const 0))
))
loop $stereoLoop
(local.set $delayCount (local.get $delayCountStash))
(local.set $output (f32.mul
(call $input (i32.const 1))
(call $peek)
))
loop $delayLoop
(local.tee $s (f32.load offset=12
(i32.add ;; delayWRK + ((globalTick-delaytimes[delayIndex])&65535)*4
(i32.mul ;; ((globalTick-delaytimes[delayIndex])&65535)*4
(i32.and ;; (globalTick-delaytimes[delayIndex])&65535
(i32.sub ;; globalTick-delaytimes[delayIndex]
(global.get $globaltick)
(i32.load16_u
offset=899
(local.get $delayIndex)
)
)
(i32.const 65535)
)
(i32.const 4)
)
(global.get $delayWRK)
)
))
(local.set $output (f32.add (local.get $output)))
(f32.store
(global.get $delayWRK)
(local.tee $filtstate
(f32.add
(f32.mul
(f32.sub
(f32.load (global.get $delayWRK))
(local.get $s)
)
(call $input (i32.const 3))
)
(local.get $s)
)
)
)
(f32.store offset=12
(i32.add ;; delayWRK + globalTick*4
(i32.mul ;; globalTick)&65535)*4
(i32.and ;; globalTick&65535
(global.get $globaltick)
(i32.const 65535)
)
(i32.const 4)
)
(global.get $delayWRK)
)
(f32.add
(f32.mul
(call $input (i32.const 2))
(local.get $filtstate)
)
(f32.mul
(f32.mul
(call $input (i32.const 0))
(call $input (i32.const 0))
)
(call $peek)
)
)
)
(global.set $delayWRK (i32.add (global.get $delayWRK) (i32.const 262156)))
(local.set $delayIndex (i32.add (local.get $delayIndex) (i32.const 2)))
(br_if $delayLoop (i32.gt_s (local.tee $delayCount (i32.sub (local.get $delayCount) (i32.const 2))) (i32.const 0)))
end
(f32.store offset=4
(global.get $delayWRK)
(local.tee $filtstate
(f32.add
(local.get $output)
(f32.sub
(f32.mul
(f32.const 0.99609375)
(f32.load offset=4 (global.get $delayWRK))
)
(f32.load offset=8 (global.get $delayWRK))
)
)
)
)
(f32.store offset=8
(global.get $delayWRK)
(local.get $output)
)
(drop (call $pop))
(call $push (local.get $filtstate))
(call $su_op_xch (i32.const 0))
(br_if $stereoLoop (i32.eqz (local.tee $stereo (i32.eqz (local.get $stereo)))))
end
(call $su_op_xch (i32.const 0))
)
;;-------------------------------------------------------------------------------
;; COMPRES opcode: push compressor gain to stack
;;-------------------------------------------------------------------------------
;; Mono: push g on stack, where g is a suitable gain for the signal
;; you can either MULP to compress the signal or SEND it to a GAIN
;; somewhere else for compressor side-chaining.
;; Stereo: push g g on stack, where g is calculated using l^2 + r^2
;;-------------------------------------------------------------------------------
(func $su_op_compressor (param $stereo i32) (local $x2 f32) (local $level f32) (local $t2 f32)
(local.tee $x2 (f32.mul
(call $peek)
(call $peek)
))
(local.tee $level (f32.load (global.get $WRK)))
f32.lt
call $nonLinearMap ;; $nonlinearMap(x^2<level) (let's call it c)
(local.tee $level (f32.add ;; l'=l + c*(x^2-l)
(f32.mul ;; c was already on stack, so c*(x^2-l)
(f32.sub ;; x^2-l
(local.get $x2)
(local.get $level)
)
)
(local.get $level)
))
(local.tee $t2 (f32.mul ;; t^2
(call $input (i32.const 3))
(call $input (i32.const 3))
))
(if (f32.gt) (then ;; if $level > $threshold, note the local.tees
(call $push
(call $pow ;; (t^2/l)^(r/2)
(f32.div ;; t^2/l
(local.get $t2)
(local.get $level)
)
(f32.mul ;; r/2
(call $input (i32.const 4)) ;; r
(f32.const 0.5) ;; 0.5
)
)
)
)(else
(call $push (f32.const 1)) ;; unity gain if we are below threshold
))
(call $push (f32.div ;; apply post-gain ("make up gain")
(call $pop)
(call $input (i32.const 2))
))
(f32.store (global.get $WRK) (local.get $level)) ;; save the updated levels
)
;;-------------------------------------------------------------------------------
;; ENVELOPE opcode: pushes an ADSR envelope value on stack [0,1]
;;-------------------------------------------------------------------------------
;; Mono: push the envelope value on stack
;; Stereo: push the envelope valeu on stack twice
;;-------------------------------------------------------------------------------
(func $su_op_envelope (param $stereo i32) (local $state i32) (local $level f32) (local $delta f32)
(if (i32.load offset=4 (global.get $voice)) (then ;; if voice.release > 0
(i32.store (global.get $WRK) (i32.const 3)) ;; set envelope state to release
))
(local.set $state (i32.load (global.get $WRK)))
(local.set $level (f32.load offset=4 (global.get $WRK)))
(local.set $delta (call $nonLinearMap (local.get $state)))
(if (local.get $state) (then
(if (i32.eq (local.get $state) (i32.const 1))(then ;; state is 1 aka decay
(local.set $level (f32.sub (local.get $level) (local.get $delta)))
(if (f32.le (local.get $level) (call $input (i32.const 2)))(then
(local.set $level (call $input (i32.const 2)))
(local.set $state (i32.const 2))
))
))
(if (i32.eq (local.get $state) (i32.const 3))(then ;; state is 3 aka release
(local.set $level (f32.sub (local.get $level) (local.get $delta)))
(if (f32.le (local.get $level) (f32.const 0)) (then
(local.set $level (f32.const 0))
))
))
)(else ;; the state is 0 aka attack
(local.set $level (f32.add (local.get $level) (local.get $delta)))
(if (f32.ge (local.get $level) (f32.const 1))(then
(local.set $level (f32.const 1))
(local.set $state (i32.const 1))
))
))
(i32.store (global.get $WRK) (local.get $state))
(f32.store offset=4 (global.get $WRK) (local.get $level))
(call $push (f32.mul (local.get $level) (call $input (i32.const 4))))
(if (local.get $stereo)(then
(call $push (call $peek))
))
)
;;-------------------------------------------------------------------------------
;; NOISE opcode: creates noise
;;-------------------------------------------------------------------------------
;; Mono: push a random value [-1,1] value on stack
;; Stereo: push two (different) random values on stack
;;-------------------------------------------------------------------------------
(func $su_op_noise (param $stereo i32)
(if (local.get $stereo) (then
(call $su_op_noise (i32.const 0))
))
(global.set $randseed (i32.mul (global.get $randseed) (i32.const 16007)))
(f32.mul
(call $waveshaper
;; Note: in x86 code, the constant looks like a positive integer, but has actually the MSB set i.e. is considered negative by the FPU. This tripped me big time.
(f32.div (f32.convert_i32_s (global.get $randseed)) (f32.const -2147483648))
(call $input (i32.const 0))
)
(call $input (i32.const 1))
)
(call $push)
)
;;-------------------------------------------------------------------------------
;; OSCILLAT opcode: oscillator, the heart of the synth
;;-------------------------------------------------------------------------------
;; Mono: push oscillator value on stack
;; Stereo: push l r on stack, where l has opposite detune compared to r
;;-------------------------------------------------------------------------------
(func $su_op_oscillator (param $stereo i32) (local $flags i32) (local $detune f32) (local $phase f32) (local $color f32) (local $amplitude f32)
(local $unison i32) (local $WRK_stash i32) (local $detune_stash f32)
(local.set $flags (call $scanValueByte))
(local.set $detune (call $inputSigned (i32.const 1)))
loop $stereoLoop
(local.set $unison (i32.add (i32.and (local.get $flags) (i32.const 3)) (i32.const 1)))
(local.set $WRK_stash (global.get $WRK))
(local.set $detune_stash (local.get $detune))
(call $push (f32.const 0))
loop $unisonLoop
(f32.store ;; update phase
(global.get $WRK)
(local.tee $phase
(f32.sub
(local.tee $phase
;; Transpose calculation starts
(f32.div
(call $inputSigned (i32.const 0))
(f32.const 0.015625)
) ;; scale back to 0 - 128
(f32.add (local.get $detune)) ;; add detune. detune is -1 to 1 so can detune a full note up or down at max
(f32.add (select
(f32.const 0)
(f32.convert_i32_u (i32.load (global.get $voice)))
(i32.and (local.get $flags) (i32.const 0x8))
)) ;; if lfo is not enabled, add the note number to it
(f32.mul (f32.const 0.0833333)) ;; /12, in full octaves
(call $pow2)
(f32.mul (select
(f32.const 0.000038) ;; pretty random scaling constant to get LFOs into reasonable range. Historical reasons, goes all the way back to 4klang
(f32.const 0.000092696138) ;; scaling constant to get middle-C to where it should be
(i32.and (local.get $flags) (i32.const 0x8))
))
(f32.add (f32.load (global.get $WRK))) ;; add the current phase of the oscillator
)
(f32.floor (local.get $phase))
)
)
)
(f32.add (local.get $phase) (call $input (i32.const 2)))
(local.set $phase (f32.sub (local.tee $phase) (f32.floor (local.get $phase)))) ;; phase = phase mod 1.0
(local.set $color (call $input (i32.const 3)))
(if (i32.and (local.get $flags) (i32.const 0x40)) (then
(local.set $amplitude (call $oscillator_sine (local.get $phase) (local.get $color)))
))
(if (i32.and (local.get $flags) (i32.const 0x20)) (then
(local.set $amplitude (call $oscillator_trisaw (local.get $phase) (local.get $color)))
))
(call $waveshaper (local.get $amplitude) (call $input (i32.const 4)))
(call $push (f32.mul
(call $input (i32.const 5))
))
(call $push (f32.add (call $pop) (call $pop)))
(if (local.tee $unison (i32.sub (local.get $unison) (i32.const 1)))(then
(f32.store offset=1288 (i32.const 0)
(f32.add
(call $input (i32.const 2))
(f32.const 0.08333333) ;; 1/12, add small phase shift so all oscillators don't start in phase
)
)
(global.set $WRK (i32.add (global.get $WRK) (i32.const 8))) ;; WARNING: this is a bug. WRK should be nonvolatile, but we are changing it. It does not cause immediate problems but modulations will be off.
(local.set $detune (f32.neg (f32.mul
(local.get $detune) ;; each unison oscillator has a detune with flipped sign and halved amount... this creates detunes that concentrate around the fundamental
(f32.const 0.5)
)))
br $unisonLoop
))
end
(global.set $WRK (local.get $WRK_stash))
(local.set $detune (local.get $detune_stash))
(local.set $detune (f32.neg (local.get $detune))) ;; flip the detune for secon round
(global.set $WRK (i32.add (global.get $WRK) (i32.const 4))) ;; WARNING: this is a bug. WRK should be nonvolatile, but we are changing it. It does not cause immediate problems but modulations will be off.
(br_if $stereoLoop (i32.eqz (local.tee $stereo (i32.eqz (local.get $stereo)))))
end
)
(func $oscillator_sine (param $phase f32) (param $color f32) (result f32)
(select
(f32.const 0)
(call $sin (f32.mul
(f32.div
(local.get $phase)
(local.get $color)
)
(f32.const 6.28318530718)
))
(f32.ge (local.get $phase) (local.get $color))
)
)
(func $oscillator_trisaw (param $phase f32) (param $color f32) (result f32)
(if (f32.ge (local.get $phase) (local.get $color)) (then
(local.set $phase (f32.sub (f32.const 1) (local.get $phase)))
(local.set $color (f32.sub (f32.const 1) (local.get $color)))
))
(f32.div (local.get $phase) (local.get $color))
(f32.mul (f32.const 2))
(f32.sub (f32.const 1))
)
;;-------------------------------------------------------------------------------
;; OUTAUX opcode: outputs to main and aux1 outputs and pops the signal
;;-------------------------------------------------------------------------------
;; Mono: add outgain*ST0 to main left port and auxgain*ST0 to aux1 left
;; Stereo: also add outgain*ST1 to main right port and auxgain*ST1 to aux1 right
;;-------------------------------------------------------------------------------
(func $su_op_outaux (param $stereo i32) (local $addr i32)
(local.set $addr (i32.const 1440))
loop $stereoLoop
(f32.store ;; send
(local.get $addr)
(f32.add
(f32.mul
(call $peek)
(call $input (i32.const 0))
)
(f32.load (local.get $addr))
)
)
(f32.store offset=8
(local.get $addr)
(f32.add
(f32.mul
(call $pop)
(call $input (i32.const 1))
)
(f32.load offset=8 (local.get $addr))
)
)
(local.set $addr (i32.add (local.get $addr) (i32.const 4)))
(br_if $stereoLoop (i32.eqz (local.tee $stereo (i32.eqz (local.get $stereo)))))
end
)
;;-------------------------------------------------------------------------------
;; SEND opcode: adds the signal to a port
;;-------------------------------------------------------------------------------
;; Mono: adds signal to a memory address, defined by a word in VAL stream
;; Stereo: also add right signal to the following address
;;-------------------------------------------------------------------------------
(func $su_op_send (param $stereo i32) (local $address i32) (local $scaledAddress i32)
(local.set $address (i32.add (call $scanValueByte) (i32.shl (call $scanValueByte) (i32.const 8))))
(if (i32.eqz (i32.and (local.get $address) (i32.const 8)))(then
(call $push (call $peek))
))
(local.set $scaledAddress (i32.add (i32.mul (i32.and (local.get $address) (i32.const 0x7FF7)) (i32.const 4))
(select
(i32.const 1408)
(global.get $voice)
(i32.and (local.get $address)(i32.const 0x8000))
)
))
(f32.store offset=32
(local.get $scaledAddress)
(f32.add
(f32.load offset=32 (local.get $scaledAddress))
(f32.mul
(call $inputSigned (i32.const 0))
(call $pop)
)
)
)
)
;;-------------------------------------------------------------------------------
;; OUT opcode: outputs and pops the signal
;;-------------------------------------------------------------------------------
;; Stereo: add ST0 to left out and ST1 to right out, then pop
;;-------------------------------------------------------------------------------
(func $su_op_out (param $stereo i32) (local $ptr i32)
(local.set $ptr (i32.const 1440)) ;; synth.left
(f32.store (local.get $ptr)
(f32.add
(f32.mul
(call $pop)
(call $input (i32.const 0))
)
(f32.load (local.get $ptr))
)
)
(local.set $ptr (i32.const 1444)) ;; synth.right, note that ATM does not seem to support mono ocpode at all
(f32.store (local.get $ptr)
(f32.add
(f32.mul
(call $pop)
(call $input (i32.const 0))
)
(f32.load (local.get $ptr))
)
)
)
;;-------------------------------------------------------------------------------
;; $input returns the float value of a transformed to 0.0 - 1.0f range.
;; The transformed values start at 512 (TODO: change magic constants somehow)
;;-------------------------------------------------------------------------------
(func $input (param $inputNumber i32) (result f32)
(f32.load offset=1280 (i32.mul (local.get $inputNumber) (i32.const 4)))
)
;;-------------------------------------------------------------------------------
;; $inputSigned returns the float value of a transformed to -1.0 - 1.0f range.
;;-------------------------------------------------------------------------------
(func $inputSigned (param $inputNumber i32) (result f32)
(f32.sub (f32.mul (call $input (local.get $inputNumber)) (f32.const 2)) (f32.const 1))
)
;;-------------------------------------------------------------------------------
;; $nonLinearMap: x -> 2^(-24*input[x])
;;-------------------------------------------------------------------------------
(func $nonLinearMap (param $value i32) (result f32)
(call $pow2
(f32.mul
(f32.const -24)
(call $input (local.get $value))
)
)
)
;;-------------------------------------------------------------------------------
;; $pow2: x -> 2^x
;;-------------------------------------------------------------------------------
(func $pow2 (param $value f32) (result f32)
(call $pow (f32.const 2) (local.get $value))
)
;;-------------------------------------------------------------------------------
;; Waveshaper(x,a): "distorts" signal x by amount a
;; Returns x*a/(1-a+(2*a-1)*abs(x))
;;-------------------------------------------------------------------------------
(func $waveshaper (param $signal f32) (param $amount f32) (result f32)
(local.set $signal (call $clip (local.get $signal)))
(f32.mul
(local.get $signal)
(f32.div
(local.get $amount)
(f32.add
(f32.const 1)
(f32.sub
(f32.mul
(f32.sub
(f32.add (local.get $amount) (local.get $amount))
(f32.const 1)
)
(f32.abs (local.get $signal))
)
(local.get $amount)
)
)
)
)
)
;;-------------------------------------------------------------------------------
;; Clip(a : f32) returns min(max(a,-1),1)
;;-------------------------------------------------------------------------------
(func $clip (param $value f32) (result f32)
(f32.min (f32.max (local.get $value) (f32.const -1.0)) (f32.const 1.0))
)
(func $stereoHelper (param $stereo i32) (param $tableIndex i32)
(if (local.get $stereo)(then
(call $pop)
(global.set $WRK (i32.add (global.get $WRK) (i32.const 16)))
(call_indirect (type $opcode_func_signature) (i32.const 0) (local.get $tableIndex))
(global.set $WRK (i32.sub (global.get $WRK) (i32.const 16)))
(call $push)
))
)
;;-------------------------------------------------------------------------------
;; The opcode table jump table. This is constructed to only include the opcodes
;; that are used so that the jump table is as small as possible.
;;-------------------------------------------------------------------------------
(table 15 funcref)
(elem (i32.const 1) ;; start the indices at 1, as 0 is reserved for advance
$su_op_oscillator
$su_op_addp
$su_op_noise
$su_op_filter
$su_op_envelope
$su_op_mulp
$su_op_delay
$su_op_outaux
$su_op_distort
$su_op_pan
$su_op_out
$su_op_send
$su_op_push
$su_op_compressor
)
;; All data is collected into a byte buffer and emitted at once
(data (i32.const 0) "\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\4a\01\48\01\00\00\43\01\01\00\45\01\01\01\3e\01\1a\01\00\26\01\00\26\01\1a\01\00\00\00\00\00\00\18\01\00\24\01\00\24\01\18\01\00\00\00\00\00\00\1f\01\00\2b\01\00\2b\01\1f\01\00\00\00\00\00\00\1d\01\00\29\01\00\29\01\1d\01\00\00\00\00\00\00\1a\01\00\26\01\00\26\01\1a\01\01\01\01\01\01\00\18\01\00\24\01\00\24\01\18\01\01\01\01\01\01\00\1f\01\00\2b\01\00\2b\01\1f\01\01\01\01\01\01\00\1d\01\00\29\01\00\29\01\1d\01\01\01\01\01\01\00\4a\01\48\01\00\00\43\01\01\00\45\01\01\00\3e\01\41\01\00\45\01\00\46\01\01\01\01\01\01\01\01\00\41\01\00\41\01\01\3c\01\01\01\01\01\01\01\01\00\3e\01\00\41\01\00\41\01\01\01\01\01\01\01\01\00\45\01\00\3c\01\01\40\01\01\01\01\01\01\01\01\00\45\01\00\3e\01\00\3e\01\01\01\01\01\01\01\01\00\3c\01\00\45\01\01\43\01\01\01\01\01\01\01\01\00\40\00\00\00\40\00\00\00\40\00\00\00\40\00\00\00\00\00\00\00\4f\01\00\00\00\00\00\00\4f\00\00\00\00\00\00\00\4f\01\00\00\00\00\00\32\4f\00\00\1e\00\00\00\00\42\01\00\00\00\00\00\00\4f\00\00\00\0a\0a\0a\0a\0a\0a\0a\0a\01\0a\0a\0a\01\0a\0a\0a\0a\0a\0a\0a\0a\0a\0a\0a\02\03\04\05\02\03\04\05\06\07\08\09\06\07\08\09\02\03\04\05\02\03\04\05\00\00\00\00\00\00\00\00\0b\0c\0b\0c\0b\0c\0b\0c\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\0d\0e\0d\0e\0d\0e\0d\0e\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\0f\10\0f\10\0f\10\0f\10\00\00\00\00\00\00\00\00\11\11\11\11\11\11\11\11\11\11\11\11\11\11\11\11\11\11\11\11\11\11\11\11\00\00\00\00\12\12\12\13\12\12\12\14\12\12\12\14\12\12\12\12\12\12\12\12\03\03\05\03\05\07\09\05\0b\0d\09\0f\11\00\0a\12\02\0c\08\08\14\17\0a\12\18\00\03\03\05\03\05\07\09\05\0b\0d\09\0f\11\00\03\03\05\03\05\07\09\05\0b\0d\09\0f\11\00\03\03\05\03\05\07\09\05\0b\0d\09\0f\11\00\0a\12\02\0c\08\1a\08\0e\04\14\17\0a\12\18\0a\12\18\00\0a\02\0c\0a\12\06\0c\08\04\12\0e\1c\0c\14\11\0a\12\18\00\40\30\00\02\3f\10\23\40\4e\00\7e\40\10\23\40\3b\00\02\40\10\23\40\06\80\80\10\32\40\40\40\60\20\80\10\40\40\40\40\00\01\00\80\30\3f\00\40\80\70\40\40\40\00\40\80\20\10\80\10\16\80\40\40\80\00\40\00\00\80\20\4f\68\00\40\30\00\02\3f\10\23\40\4e\00\7e\40\10\23\40\3b\00\02\40\10\23\40\06\80\80\10\32\40\40\40\60\20\80\10\40\40\40\40\00\01\00\80\40\30\00\02\3f\10\23\40\4e\00\7e\40\10\23\40\3b\00\02\40\10\23\40\06\80\80\10\32\40\40\40\60\20\80\10\40\40\40\40\00\01\00\80\40\30\00\02\3f\10\23\40\4e\00\7e\40\10\23\40\3b\00\02\40\10\23\40\06\80\80\10\32\40\40\40\60\20\80\10\40\40\40\40\00\01\00\80\24\45\00\20\80\70\40\40\00\80\40\80\40\0e\80\10\10\80\40\20\00\60\40\02\0f\40\40\00\46\00\46\80\05\65\48\94\30\3a\00\00\80\40\20\4d\94\20\3c\00\00\80\40\40\00\40\40\80\20\20\40\00\42\40\20\40\40\6a\80\10\70\18\80\28\00\02\0f\33\31\40\40\70\44\40\00\00\3c\00\00\80\05\5a\38\98\e3\23\e3\23\5c\04\a4\04\fc\04\4c\05\8e\05\d4\05\14\06\52\06\06\00\02\02\05\00\04\02\01\01\01\01\00\05")
;;(data (i32.const 8388610) "\52\49\46\46\b2\eb\0c\20\57\41\56\45\66\6d\74\20\12\20\20\20\03\20\02\20\44\ac\20\20\20\62\05\20\08\20\20\20\20\20\66\61\63\74\04\20\20\20\e0\3a\03\20\64\61\74\61\80\eb\0c\20")
) ;; END MODULE

View File

@ -1,9 +0,0 @@
{
"type": "module",
"scripts": {
"test": "node convert.js && ./sointu-compile -o . -arch=wasm tests/groove.yaml && wat2wasm groove.wat && node testwasm.mjs"
},
"dependencies": {
"json-to-pretty-yaml": "^1.2.2"
}
}

View File

@ -822,11 +822,11 @@
(func $render_128_samples (param) (result i32)
(local $rendersamplecount i32)
(local $should_update_voices i32)
{{- if .Output16Bit }} (local $channel i32) {{- end }}
(i32.const 0)
(local.set $rendersamplecount)
(i32.const 0)
(local.set $should_update_voices)
{{- if .Output16Bit }} (local $channel i32) {{- end }}
(local.set $should_update_voices)
(loop $sample_loop
(if (i32.eq (global.get $sample) (i32.const 0))
(then

View File

@ -1,441 +0,0 @@
(module
;;------------------------------------------------------------------------------
;; Import the difficult math functions from javascript
;; (seriously now, it's 2020)
;;------------------------------------------------------------------------------
(func $pow (import "m" "pow") (param f32) (param f32) (result f32))
(func $log2 (import "m" "log2") (param f32) (result f32))
(func $sin (import "m" "sin") (param f32) (result f32))
;;------------------------------------------------------------------------------
;; Types. Only useful to define the jump table type, which is
;; (int stereo) void
;;------------------------------------------------------------------------------
(type $opcode_func_signature (func (param i32)))
;;------------------------------------------------------------------------------
;; The one and only memory
;;------------------------------------------------------------------------------
(memory (export "m") 15)
;;------------------------------------------------------------------------------
;; Globals. Putting all with same initialization value should compress most
;;------------------------------------------------------------------------------
(global $WRK (mut i32) (i32.const 0))
(global $COM (mut i32) (i32.const 0))
(global $VAL (mut i32) (i32.const 0))
(global $COM_instr_start (mut i32) (i32.const 0))
(global $VAL_instr_start (mut i32) (i32.const 0))
(global $globaltick (mut i32) (i32.const 0))
(global $row (mut i32) (i32.const 0))
(global $pattern (mut i32) (i32.const 0))
(global $sample (mut i32) (i32.const 0))
(global $voice (mut i32) (i32.const 0))
(global $voicesRemain (mut i32) (i32.const 0))
(global $randseed (mut i32) (i32.const 1))
(global $sp (mut i32) (i32.const 384))
(global $outputBufPtr (mut i32) (i32.const 131712))
;; TODO: only export start and length with certain compiler options; in demo use, they can be hard coded
;; in the intro
(global $outputStart (export "s") i32 (i32.const 131712))
(global $outputLength (export "l") i32 (i32.const 846720))
(global $output16bit (export "t") i32 (i32.const 0))
;;------------------------------------------------------------------------------
;; Functions to emulate FPU stack in software
;;------------------------------------------------------------------------------
(func $peek (result f32)
(f32.load (global.get $sp))
)
(func $peek2 (result f32)
(f32.load offset=4 (global.get $sp))
)
(func $pop (result f32)
(call $peek)
(global.set $sp (i32.add (global.get $sp) (i32.const 4)))
)
(func $push (param $value f32)
(global.set $sp (i32.sub (global.get $sp) (i32.const 4)))
(f32.store (global.get $sp) (local.get $value))
)
;;------------------------------------------------------------------------------
;; Helper functions
;;------------------------------------------------------------------------------
(func $swap (param f32 f32) (result f32 f32) ;; x,y -> y,x
local.get 1
local.get 0
)
(func $scanValueByte (result i32) ;; scans positions $VAL for a byte, incrementing $VAL afterwards
(i32.load8_u (global.get $VAL)) ;; in other words: returns byte [$VAL++]
(global.set $VAL (i32.add (global.get $VAL) (i32.const 1))) ;; $VAL++
)
;;------------------------------------------------------------------------------
;; "Entry point" for the player
;;------------------------------------------------------------------------------
(start $render) ;; we run render automagically when the module is instantiated
(func $render (param)
loop $pattern_loop
(global.set $row (i32.const 0))
loop $row_loop
(call $su_update_voices)
(global.set $sample (i32.const 0))
loop $sample_loop
(global.set $COM (i32.const 51))
(global.set $VAL (i32.const 58))
(global.set $COM_instr_start (global.get $COM))
(global.set $VAL_instr_start (global.get $VAL))
(global.set $WRK (i32.const 576))
(global.set $voice (i32.const 576))
(global.set $voicesRemain (i32.const 3))
(call $su_run_vm)
(i64.store (global.get $outputBufPtr) (i64.load (i32.const 544))) ;; load the sample from left & right channels as one 64bit int and store it in the address pointed by outputBufPtr
(global.set $outputBufPtr (i32.add (global.get $outputBufPtr) (i32.const 8))) ;; advance outputbufptr
(i64.store (i32.const 544) (i64.const 0)) ;; clear the left and right ports
(global.set $sample (i32.add (global.get $sample) (i32.const 1)))
(global.set $globaltick (i32.add (global.get $globaltick) (i32.const 1)))
(br_if $sample_loop (i32.lt_s (global.get $sample) (i32.const 6615)))
end
(global.set $row (i32.add (global.get $row) (i32.const 1)))
(br_if $row_loop (i32.lt_s (global.get $row) (i32.const 16)))
end
(global.set $pattern (i32.add (global.get $pattern) (i32.const 1)))
(br_if $pattern_loop (i32.lt_s (global.get $pattern) (i32.const 1)))
end
)
;; the simple implementation of update_voices: each track has exactly one voice
(func $su_update_voices (local $si i32) (local $di i32) (local $tracksRemaining i32) (local $note i32)
(local.set $tracksRemaining (i32.const 3))
(local.set $si (global.get $pattern))
(local.set $di (i32.const 576))
loop $track_loop
(i32.load8_u offset=48 (local.get $si))
(i32.mul (i32.const 16))
(i32.add (global.get $row))
(i32.load8_u offset=0)
(local.tee $note)
(if (i32.ne (i32.const 1))(then
(i32.store offset=4 (local.get $di) (i32.const 1)) ;; release the note
(if (i32.gt_u (local.get $note) (i32.const 1))(then
(memory.fill (local.get $di) (i32.const 0) (i32.const 4096))
(i32.store (local.get $di) (local.get $note))
))
))
(local.set $di (i32.add (local.get $di) (i32.const 4096)))
(local.set $si (i32.add (local.get $si) (i32.const 1)))
(br_if $track_loop (local.tee $tracksRemaining (i32.sub (local.get $tracksRemaining) (i32.const 1))))
end
)
;;-------------------------------------------------------------------------------
;; su_run_vm function: runs the entire virtual machine once, creating 1 sample
;;-------------------------------------------------------------------------------
(func $su_run_vm (local $opcodeWithStereo i32) (local $opcode i32) (local $paramNum i32) (local $paramX4 i32) (local $WRKplusparam i32)
loop $vm_loop
(local.set $opcodeWithStereo (i32.load8_u (global.get $COM)))
(global.set $COM (i32.add (global.get $COM) (i32.const 1))) ;; move to next instruction
(global.set $WRK (i32.add (global.get $WRK) (i32.const 64))) ;; move WRK to next unit
(if (local.tee $opcode (i32.shr_u (local.get $opcodeWithStereo) (i32.const 1)))(then ;; if $opcode = $opcodeStereo >> 1; $opcode != 0 {
(local.set $paramNum (i32.const 0))
(local.set $paramX4 (i32.const 0))
loop $transform_values_loop
(if (i32.lt_u (local.get $paramNum) (i32.load8_u offset=82 (local.get $opcode)))(then ;;(i32.ge (local.get $paramNum) (i32.load8_u (local.get $opcode))) /*TODO: offset to transformvalues
(local.set $WRKplusparam (i32.add (global.get $WRK) (local.get $paramX4)))
(f32.store offset=384
(local.get $paramX4)
(f32.add
(f32.mul
(f32.convert_i32_u (call $scanValueByte))
(f32.const 0.0078125) ;; scale from 0-128 to 0.0 - 1.0
)
(f32.load offset=32 (local.get $WRKplusparam)) ;; add modulation
)
)
(f32.store offset=32 (local.get $WRKplusparam) (f32.const 0.0)) ;; clear modulations
(local.set $paramNum (i32.add (local.get $paramNum) (i32.const 1))) ;; $paramNum++
(local.set $paramX4 (i32.add (local.get $paramX4) (i32.const 4)))
br $transform_values_loop ;; continue looping
))
;; paramNum was >= the number of parameters to transform, exiting loop
end
(call_indirect (type $opcode_func_signature) (i32.and (local.get $opcodeWithStereo) (i32.const 1)) (local.get $opcode))
)(else ;; advance to next voice
(global.set $voice (i32.add (global.get $voice) (i32.const 4096))) ;; advance to next voice
(global.set $WRK (global.get $voice)) ;; set WRK point to beginning of voice
(global.set $voicesRemain (i32.sub (global.get $voicesRemain) (i32.const 1)))
(if (i32.and (i32.shr_u (i32.const 6) (global.get $voicesRemain)) (i32.const 1))(then
(global.set $VAL (global.get $VAL_instr_start))
(global.set $COM (global.get $COM_instr_start))
))
(global.set $VAL_instr_start (global.get $VAL))
(global.set $COM_instr_start (global.get $COM))
(br_if 2 (i32.eqz (global.get $voicesRemain))) ;; if no more voices remain, return from function
))
br $vm_loop
end
)
;;-------------------------------------------------------------------------------
;; MULP opcode: multiply the two top most signals on the stack and pop
;;-------------------------------------------------------------------------------
;; Mono: a b -> a*b
;; Stereo: a b c d -> a*c b*d
;;-------------------------------------------------------------------------------
(func $su_op_mulp (param $stereo i32)
call $pop ;; a
call $pop ;; b a
call $swap ;; a b
call $pop ;; c a b
f32.mul ;; c*a b
call $swap ;; b c*a
call $pop ;; d b c*a
f32.mul ;; d*b c*a
call $push ;; c*a
call $push
)
;;-------------------------------------------------------------------------------
;; ENVELOPE opcode: pushes an ADSR envelope value on stack [0,1]
;;-------------------------------------------------------------------------------
;; Mono: push the envelope value on stack
;; Stereo: push the envelope valeu on stack twice
;;-------------------------------------------------------------------------------
(func $su_op_envelope (param $stereo i32) (local $state i32) (local $level f32) (local $delta f32)
(if (i32.load offset=4 (global.get $voice)) (then ;; if voice.release > 0
(i32.store (global.get $WRK) (i32.const 3)) ;; set envelope state to release
))
(local.set $state (i32.load (global.get $WRK)))
(local.set $level (f32.load offset=4 (global.get $WRK)))
(local.set $delta (call $nonLinearMap (local.get $state)))
(if (local.get $state) (then
(if (i32.eq (local.get $state) (i32.const 1))(then ;; state is 1 aka decay
(local.set $level (f32.sub (local.get $level) (local.get $delta)))
(if (f32.le (local.get $level) (call $input (i32.const 2)))(then
(local.set $level (call $input (i32.const 2)))
(local.set $state (i32.const 2))
))
))
(if (i32.eq (local.get $state) (i32.const 3))(then ;; state is 3 aka release
(local.set $level (f32.sub (local.get $level) (local.get $delta)))
(if (f32.le (local.get $level) (f32.const 0)) (then
(local.set $level (f32.const 0))
))
))
)(else ;; the state is 0 aka attack
(local.set $level (f32.add (local.get $level) (local.get $delta)))
(if (f32.ge (local.get $level) (f32.const 1))(then
(local.set $level (f32.const 1))
(local.set $state (i32.const 1))
))
))
(i32.store (global.get $WRK) (local.get $state))
(f32.store offset=4 (global.get $WRK) (local.get $level))
(call $push (f32.mul (local.get $level) (call $input (i32.const 4))))
)
;;-------------------------------------------------------------------------------
;; OSCILLAT opcode: oscillator, the heart of the synth
;;-------------------------------------------------------------------------------
;; Mono: push oscillator value on stack
;; Stereo: push l r on stack, where l has opposite detune compared to r
;;-------------------------------------------------------------------------------
(func $su_op_oscillator (param $stereo i32) (local $flags i32) (local $detune f32) (local $phase f32) (local $color f32) (local $amplitude f32)
(local.set $flags (call $scanValueByte))
(local.set $detune (call $inputSigned (i32.const 1)))
(f32.store ;; update phase
(global.get $WRK)
(local.tee $phase
(f32.sub
(local.tee $phase
;; Transpose calculation starts
(f32.div
(call $inputSigned (i32.const 0))
(f32.const 0.015625)
) ;; scale back to 0 - 128
(f32.add (local.get $detune)) ;; add detune. detune is -1 to 1 so can detune a full note up or down at max
(f32.add (select
(f32.const 0)
(f32.convert_i32_u (i32.load (global.get $voice)))
(i32.and (local.get $flags) (i32.const 0x8))
)) ;; if lfo is not enabled, add the note number to it
(f32.mul (f32.const 0.0833333)) ;; /12, in full octaves
(call $pow2)
(f32.mul (select
(f32.const 0.000038) ;; pretty random scaling constant to get LFOs into reasonable range. Historical reasons, goes all the way back to 4klang
(f32.const 0.000092696138) ;; scaling constant to get middle-C to where it should be
(i32.and (local.get $flags) (i32.const 0x8))
))
(f32.add (f32.load (global.get $WRK))) ;; add the current phase of the oscillator
)
(f32.floor (local.get $phase))
)
)
)
(f32.add (local.get $phase) (call $input (i32.const 2)))
(local.set $phase (f32.sub (local.tee $phase) (f32.floor (local.get $phase)))) ;; phase = phase mod 1.0
(local.set $color (call $input (i32.const 3)))
(if (i32.and (local.get $flags) (i32.const 0x40)) (then
(local.set $amplitude (call $oscillator_sine (local.get $phase) (local.get $color)))
))
(call $waveshaper (local.get $amplitude) (call $input (i32.const 4)))
(call $push (f32.mul
(call $input (i32.const 5))
))
)
(func $oscillator_sine (param $phase f32) (param $color f32) (result f32)
(select
(f32.const 0)
(call $sin (f32.mul
(f32.div
(local.get $phase)
(local.get $color)
)
(f32.const 6.28318530718)
))
(f32.ge (local.get $phase) (local.get $color))
)
)
;;-------------------------------------------------------------------------------
;; OUT opcode: outputs and pops the signal
;;-------------------------------------------------------------------------------
;; Stereo: add ST0 to left out and ST1 to right out, then pop
;;-------------------------------------------------------------------------------
(func $su_op_out (param $stereo i32) (local $ptr i32)
(local.set $ptr (i32.const 544)) ;; synth.left
(f32.store (local.get $ptr)
(f32.add
(f32.mul
(call $pop)
(call $input (i32.const 0))
)
(f32.load (local.get $ptr))
)
)
(local.set $ptr (i32.const 548)) ;; synth.right, note that ATM does not seem to support mono ocpode at all
(f32.store (local.get $ptr)
(f32.add
(f32.mul
(call $pop)
(call $input (i32.const 0))
)
(f32.load (local.get $ptr))
)
)
)
;;-------------------------------------------------------------------------------
;; $input returns the float value of a transformed to 0.0 - 1.0f range.
;; The transformed values start at 512 (TODO: change magic constants somehow)
;;-------------------------------------------------------------------------------
(func $input (param $inputNumber i32) (result f32)
(f32.load offset=384 (i32.mul (local.get $inputNumber) (i32.const 4)))
)
;;-------------------------------------------------------------------------------
;; $inputSigned returns the float value of a transformed to -1.0 - 1.0f range.
;;-------------------------------------------------------------------------------
(func $inputSigned (param $inputNumber i32) (result f32)
(f32.sub (f32.mul (call $input (local.get $inputNumber)) (f32.const 2)) (f32.const 1))
)
;;-------------------------------------------------------------------------------
;; $nonLinearMap: x -> 2^(-24*input[x])
;;-------------------------------------------------------------------------------
(func $nonLinearMap (param $value i32) (result f32)
(call $pow2
(f32.mul
(f32.const -24)
(call $input (local.get $value))
)
)
)
;;-------------------------------------------------------------------------------
;; $pow2: x -> 2^x
;;-------------------------------------------------------------------------------
(func $pow2 (param $value f32) (result f32)
(call $pow (f32.const 2) (local.get $value))
)
;;-------------------------------------------------------------------------------
;; Waveshaper(x,a): "distorts" signal x by amount a
;; Returns x*a/(1-a+(2*a-1)*abs(x))
;;-------------------------------------------------------------------------------
(func $waveshaper (param $signal f32) (param $amount f32) (result f32)
(local.set $signal (call $clip (local.get $signal)))
(f32.mul
(local.get $signal)
(f32.div
(local.get $amount)
(f32.add
(f32.const 1)
(f32.sub
(f32.mul
(f32.sub
(f32.add (local.get $amount) (local.get $amount))
(f32.const 1)
)
(f32.abs (local.get $signal))
)
(local.get $amount)
)
)
)
)
)
;;-------------------------------------------------------------------------------
;; Clip(a : f32) returns min(max(a,-1),1)
;;-------------------------------------------------------------------------------
(func $clip (param $value f32) (result f32)
(f32.min (f32.max (local.get $value) (f32.const -1.0)) (f32.const 1.0))
)
(func $stereoHelper (param $stereo i32) (param $tableIndex i32)
(if (local.get $stereo)(then
(call $pop)
(global.set $WRK (i32.add (global.get $WRK) (i32.const 16)))
(call_indirect (type $opcode_func_signature) (i32.const 0) (local.get $tableIndex))
(global.set $WRK (i32.sub (global.get $WRK) (i32.const 16)))
(call $push)
))
)
;;-------------------------------------------------------------------------------
;; The opcode table jump table. This is constructed to only include the opcodes
;; that are used so that the jump table is as small as possible.
;;-------------------------------------------------------------------------------
(table 5 funcref)
(elem (i32.const 1) ;; start the indices at 1, as 0 is reserved for advance
$su_op_envelope
$su_op_oscillator
$su_op_mulp
$su_op_out
)
;; All data is collected into a byte buffer and emitted at once
(data (i32.const 0) "\40\00\00\00\44\00\00\00\42\00\00\00\45\00\00\00\00\44\00\00\47\00\00\00\45\00\00\00\49\00\00\00\00\00\47\00\4b\00\00\00\49\00\00\00\4c\00\00\00\00\01\02\02\02\04\04\07\09\00\40\40\40\40\20\40\40\40\40\20\58\40\00\80\40\80\40\58\40\00\80\40\80\40\80\05\06\00\01")
;;(data (i32.const 8388610) "\52\49\46\46\b2\eb\0c\20\57\41\56\45\66\6d\74\20\12\20\20\20\03\20\02\20\44\ac\20\20\20\62\05\20\08\20\20\20\20\20\66\61\63\74\04\20\20\20\e0\3a\03\20\64\61\74\61\80\eb\0c\20")
) ;; END MODULE

View File

@ -31,7 +31,7 @@ function(regression_test testname)
SOURCES "${source}" "${wasmtemplates}"
DEPENDS sointu-compiler
)
add_test(${wasmtarget} ${NODE} ${CMAKE_CURRENT_SOURCE_DIR}/wasm_test_renderer.es6 ${wasmfile} ${CMAKE_CURRENT_SOURCE_DIR}/expected_output/${testname}.raw)
add_test(${wasmtarget} ${NODE} ${CMAKE_CURRENT_SOURCE_DIR}/wasm_test_renderer.js ${wasmfile} ${CMAKE_CURRENT_SOURCE_DIR}/expected_output/${testname}.raw)
endif()
endif()
@ -57,6 +57,7 @@ function(regression_test testname)
endfunction(regression_test)
regression_test(test_diff_wasm_x86 "" WASMX86DIFF)
regression_test(test_envelope "" ENVELOPE)
regression_test(test_envelope_stereo ENVELOPE)
regression_test(test_loadval "" LOADVAL)

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@ -1,10 +0,0 @@
import { readFile, writeFile } from 'fs/promises';
const wasm = (await readFile('./temp_song_file.wasm'));
const mod = await WebAssembly.instantiate(wasm, {
});
const mem = mod.instance.exports.m;
await writeFile('test.raw', new Uint8Array(mem.buffer,mod.instance.exports.s,mod.instance.exports.l));